-// SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
+// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_DeviceActor.cxx
// Author :
// Module : SMESH
-// $Header$
-
-
+//
#include "SMESH_DeviceActor.h"
+#include "SMESH_ScalarBarActor.h"
#include "SMESH_ExtractGeometry.h"
#include "SMESH_ControlsDef.hxx"
#include "SMESH_ActorUtils.h"
+#include "SMESH_FaceOrientationFilter.h"
#include "VTKViewer_CellLocationsArray.h"
+#include "VTKViewer_PolyDataMapper.h"
#include <VTKViewer_Transform.h>
#include <VTKViewer_TransformFilter.h>
-#include <VTKViewer_PassThroughFilter.h>
#include <VTKViewer_ExtractUnstructuredGrid.h>
// VTK Includes
#include <vtkPolyDataMapper.h>
#include <vtkUnstructuredGrid.h>
-#include <vtkScalarBarActor.h>
#include <vtkLookupTable.h>
#include <vtkDoubleArray.h>
#include <vtkCellData.h>
#include <vtkUnsignedCharArray.h>
#include <vtkImplicitBoolean.h>
+#include <vtkPassThroughFilter.h>
+
+#include <vtkRenderer.h>
#include "utilities.h"
{
if(MYDEBUG) MESSAGE("SMESH_DeviceActor - "<<this);
- myIsShrunk = false;
myIsShrinkable = false;
+ myIsShrunk = false;
+ myIsHighlited = false;
+
myRepresentation = eSurface;
myProperty = vtkProperty::New();
- myMapper = vtkPolyDataMapper::New();
+ myMapper = VTKViewer_PolyDataMapper::New();
vtkMapper::GetResolveCoincidentTopologyPolygonOffsetParameters(myPolygonOffsetFactor,
- myPolygonOffsetUnits);
+ myPolygonOffsetUnits);
myMapper->UseLookupTableScalarRangeOn();
myMapper->SetColorModeToMapScalars();
myTransformFilter = VTKViewer_TransformFilter::New();
for(int i = 0; i < 6; i++)
- myPassFilter.push_back(VTKViewer_PassThroughFilter::New());
+ myPassFilter.push_back(vtkPassThroughFilter::New());
+
+ // Orientation of faces
+ myIsFacesOriented = false;
+
+ vtkFloatingPointType anRGB[3] = { 1, 1, 1 };
+ SMESH::GetColor( "SMESH", "orientation_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
+
+ myFaceOrientationFilter = SMESH_FaceOrientationFilter::New();
+
+ myFaceOrientationDataMapper = vtkPolyDataMapper::New();
+ myFaceOrientationDataMapper->SetInput(myFaceOrientationFilter->GetOutput());
+
+ myFaceOrientation = vtkActor::New();
+ myFaceOrientation->SetMapper(myFaceOrientationDataMapper);
+ myFaceOrientation->GetProperty()->SetColor(anRGB[0], anRGB[1], anRGB[2]);
}
for(int i = 0, iEnd = myPassFilter.size(); i < iEnd; i++){
myPassFilter[i]->Delete();
}
+
+ // Orientation of faces
+ myFaceOrientationFilter->Delete();
+
+ myFaceOrientationDataMapper->RemoveAllInputs();
+ myFaceOrientationDataMapper->Delete();
+
+ myFaceOrientation->Delete();
}
myPassFilter[ anId + 1]->SetInput( myPassFilter[ anId ]->GetOutput() );
anId++; // 1
- myGeomFilter->SetInput( myPassFilter[ anId ]->GetOutput() );
+ myTransformFilter->SetInput( myPassFilter[ anId ]->GetOutput() );
anId++; // 2
- myPassFilter[ anId ]->SetInput( myGeomFilter->GetOutput() );
+ myPassFilter[ anId ]->SetInput( myTransformFilter->GetOutput() );
myPassFilter[ anId + 1 ]->SetInput( myPassFilter[ anId ]->GetOutput() );
anId++; // 3
- myTransformFilter->SetInput( myPassFilter[ anId ]->GetPolyDataOutput() );
- myTransformFilter->SetInput( myPassFilter[ anId ]->GetPolyDataOutput() );
+ myGeomFilter->SetInput( myPassFilter[ anId ]->GetOutput() );
anId++; // 4
- myPassFilter[ anId ]->SetInput( myTransformFilter->GetOutput() );
- myPassFilter[ anId + 1 ]->SetInput( myPassFilter[ anId ]->GetOutput() );
- myPassFilter[ anId ]->SetInput( myTransformFilter->GetOutput() );
+ myPassFilter[ anId ]->SetInput( myGeomFilter->GetOutput() );
myPassFilter[ anId + 1 ]->SetInput( myPassFilter[ anId ]->GetOutput() );
anId++; // 5
myMapper->SetInput( myPassFilter[ anId ]->GetPolyDataOutput() );
- myMapper->SetInput( myPassFilter[ anId ]->GetPolyDataOutput() );
vtkLODActor::SetMapper( myMapper );
Modified();
void
SMESH_DeviceActor
::SetControlMode(SMESH::Controls::FunctorPtr theFunctor,
- vtkScalarBarActor* theScalarBarActor,
- vtkLookupTable* theLookupTable)
+ SMESH_ScalarBarActor* theScalarBarActor,
+ vtkLookupTable* theLookupTable)
{
bool anIsInitialized = theFunctor;
if(anIsInitialized){
using namespace SMESH::Controls;
if(NumericalFunctor* aNumericalFunctor = dynamic_cast<NumericalFunctor*>(theFunctor.get())){
for(vtkIdType i = 0; i < aNbCells; i++){
- vtkIdType anId = myExtractUnstructuredGrid->GetInputId(i);
- vtkIdType anObjId = myVisualObj->GetElemObjId(anId);
- double aValue = aNumericalFunctor->GetValue(anObjId);
- aScalars->SetValue(i,aValue);
+ vtkIdType anId = myExtractUnstructuredGrid->GetInputId(i);
+ vtkIdType anObjId = myVisualObj->GetElemObjId(anId);
+ double aValue = aNumericalFunctor->GetValue(anObjId);
+ aScalars->SetValue(i,aValue);
}
}else if(Predicate* aPredicate = dynamic_cast<Predicate*>(theFunctor.get())){
for(vtkIdType i = 0; i < aNbCells; i++){
- vtkIdType anId = myExtractUnstructuredGrid->GetInputId(i);
- vtkIdType anObjId = myVisualObj->GetElemObjId(anId);
- bool aValue = aPredicate->IsSatisfy(anObjId);
- aScalars->SetValue(i,aValue);
+ vtkIdType anId = myExtractUnstructuredGrid->GetInputId(i);
+ vtkIdType anObjId = myVisualObj->GetElemObjId(anId);
+ bool aValue = aPredicate->IsSatisfy(anObjId);
+ aScalars->SetValue(i,aValue);
}
}
aDataSet->GetCellData()->SetScalars(aScalars);
aScalars->Delete();
-
+
theLookupTable->SetRange(aScalars->GetRange());
theLookupTable->SetNumberOfTableValues(theScalarBarActor->GetMaximumNumberOfColors());
theLookupTable->Build();
void
SMESH_DeviceActor
::SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor,
- vtkScalarBarActor* theScalarBarActor,
- vtkLookupTable* theLookupTable)
+ SMESH_ScalarBarActor* theScalarBarActor,
+ vtkLookupTable* theLookupTable)
{
bool anIsInitialized = theFunctor;
myExtractUnstructuredGrid->ClearRegisteredCells();
Length2D::TValues::const_iterator anIter = aValues.begin();
for(vtkIdType aVtkId = 0; anIter != aValues.end(); anIter++,aVtkId++){
- const Length2D::Value& aValue = *anIter;
- int aNode[2] = {
- myVisualObj->GetNodeVTKId(aValue.myPntId[0]),
- myVisualObj->GetNodeVTKId(aValue.myPntId[1])
- };
- if(aNode[0] >= 0 && aNode[1] >= 0){
- anIdList->SetId( 0, aNode[0] );
- anIdList->SetId( 1, aNode[1] );
- aConnectivity->InsertNextCell( anIdList );
- aCellTypesArray->InsertNextValue( VTK_LINE );
- aScalars->SetValue(aVtkId,aValue.myLength);
- }
+ const Length2D::Value& aValue = *anIter;
+ int aNode[2] = {
+ myVisualObj->GetNodeVTKId(aValue.myPntId[0]),
+ myVisualObj->GetNodeVTKId(aValue.myPntId[1])
+ };
+ if(aNode[0] >= 0 && aNode[1] >= 0){
+ anIdList->SetId( 0, aNode[0] );
+ anIdList->SetId( 1, aNode[1] );
+ aConnectivity->InsertNextCell( anIdList );
+ aCellTypesArray->InsertNextValue( VTK_LINE );
+ aScalars->SetValue(aVtkId,aValue.myLength);
+ }
}
VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
aConnectivity->InitTraversal();
for( vtkIdType idType = 0, *pts, npts; aConnectivity->GetNextCell( npts, pts ); idType++ )
- aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
+ aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
aDataSet->SetCells( aCellTypesArray, aCellLocationsArray,aConnectivity );
SetUnstructuredGrid(aDataSet);
MultiConnection2D::MValues::const_iterator anIter = aValues.begin();
for(vtkIdType aVtkId = 0; anIter != aValues.end(); anIter++,aVtkId++){
- const MultiConnection2D::Value& aValue = (*anIter).first;
- int aNode[2] = {
- myVisualObj->GetNodeVTKId(aValue.myPntId[0]),
- myVisualObj->GetNodeVTKId(aValue.myPntId[1])
- };
- if(aNode[0] >= 0 && aNode[1] >= 0){
- anIdList->SetId( 0, aNode[0] );
- anIdList->SetId( 1, aNode[1] );
- aConnectivity->InsertNextCell( anIdList );
- aCellTypesArray->InsertNextValue( VTK_LINE );
- aScalars->SetValue(aVtkId,(*anIter).second);
- }
+ const MultiConnection2D::Value& aValue = (*anIter).first;
+ int aNode[2] = {
+ myVisualObj->GetNodeVTKId(aValue.myPntId[0]),
+ myVisualObj->GetNodeVTKId(aValue.myPntId[1])
+ };
+ if(aNode[0] >= 0 && aNode[1] >= 0){
+ anIdList->SetId( 0, aNode[0] );
+ anIdList->SetId( 1, aNode[1] );
+ aConnectivity->InsertNextCell( anIdList );
+ aCellTypesArray->InsertNextValue( VTK_LINE );
+ aScalars->SetValue(aVtkId,(*anIter).second);
+ }
}
VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
aConnectivity->InitTraversal();
for( vtkIdType idType = 0, *pts, npts; aConnectivity->GetNextCell( npts, pts ); idType++ )
- aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
+ aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
aDataSet->SetCells( aCellTypesArray, aCellLocationsArray,aConnectivity );
SetUnstructuredGrid(aDataSet);
myVisualObj->UpdateFunctor(theFunctor);
using namespace SMESH::Controls;
- if(FreeBorders* aFreeBorders = dynamic_cast<FreeBorders*>(theFunctor.get())){
+ if ( dynamic_cast<FreeBorders *>(theFunctor.get()) ||
+ dynamic_cast<FreeFaces *>(theFunctor.get()) ||
+ dynamic_cast<BareBorderVolume *>(theFunctor.get()) ||
+ dynamic_cast<BareBorderFace *>(theFunctor.get()) ||
+ dynamic_cast<OverConstrainedVolume*>(theFunctor.get()) ||
+ dynamic_cast<CoincidentElements1D *>(theFunctor.get()) ||
+ dynamic_cast<CoincidentElements2D *>(theFunctor.get()) ||
+ dynamic_cast<CoincidentElements3D *>(theFunctor.get()) ||
+ dynamic_cast<OverConstrainedFace *>(theFunctor.get()))
+ {
+ Predicate* aPredicate = dynamic_cast<Predicate*>(theFunctor.get());
myExtractUnstructuredGrid->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
vtkUnstructuredGrid* aGrid = myVisualObj->GetUnstructuredGrid();
vtkIdType aNbCells = aGrid->GetNumberOfCells();
for( vtkIdType i = 0; i < aNbCells; i++ ){
vtkIdType anObjId = myVisualObj->GetElemObjId(i);
- if(aFreeBorders->IsSatisfy(anObjId))
- myExtractUnstructuredGrid->RegisterCell(i);
+ if(aPredicate->IsSatisfy(anObjId))
+ myExtractUnstructuredGrid->RegisterCell(i);
}
if(!myExtractUnstructuredGrid->IsCellsRegistered())
myExtractUnstructuredGrid->RegisterCell(-1);
SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
- }else if(FreeEdges* aFreeEdges = dynamic_cast<FreeEdges*>(theFunctor.get())){
+ }
+ else if(FreeEdges* aFreeEdges = dynamic_cast<FreeEdges*>(theFunctor.get()))
+ {
SMESH::Controls::FreeEdges::TBorders aBorders;
aFreeEdges->GetBoreders(aBorders);
vtkUnstructuredGrid* aDataSet = vtkUnstructuredGrid::New();
for(; anIter != aBorders.end(); anIter++){
const FreeEdges::Border& aBorder = *anIter;
int aNode[2] = {
- myVisualObj->GetNodeVTKId(aBorder.myPntId[0]),
- myVisualObj->GetNodeVTKId(aBorder.myPntId[1])
+ myVisualObj->GetNodeVTKId(aBorder.myPntId[0]),
+ myVisualObj->GetNodeVTKId(aBorder.myPntId[1])
};
//cout<<"aNode = "<<aBorder.myPntId[0]<<"; "<<aBorder.myPntId[1]<<endl;
if(aNode[0] >= 0 && aNode[1] >= 0){
- anIdList->SetId( 0, aNode[0] );
- anIdList->SetId( 1, aNode[1] );
- aConnectivity->InsertNextCell( anIdList );
- aCellTypesArray->InsertNextValue( VTK_LINE );
+ anIdList->SetId( 0, aNode[0] );
+ anIdList->SetId( 1, aNode[1] );
+ aConnectivity->InsertNextCell( anIdList );
+ aCellTypesArray->InsertNextValue( VTK_LINE );
}
}
SetUnstructuredGrid(aDataSet);
aDataSet->Delete();
}
+ else if(dynamic_cast<FreeNodes *>(theFunctor.get()) ||
+ dynamic_cast<CoincidentNodes*>(theFunctor.get()))
+ {
+ Predicate* aPredicate = dynamic_cast<Predicate*>(theFunctor.get());
+ myExtractUnstructuredGrid->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ vtkIdType aNbNodes = myVisualObj->GetNbEntities(SMDSAbs_Node);
+ for( vtkIdType i = 0; i < aNbNodes; i++ ){
+ vtkIdType anObjId = myVisualObj->GetNodeObjId(i);
+ if(aPredicate->IsSatisfy(anObjId))
+ myExtractUnstructuredGrid->RegisterCell(i);
+ }
+ if(!myExtractUnstructuredGrid->IsCellsRegistered())
+ myExtractUnstructuredGrid->RegisterCell(-1);
+ SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+ }
}
mTime = max(mTime,myMergeFilter->GetMTime());
mTime = max(mTime,myGeomFilter->GetMTime());
mTime = max(mTime,myTransformFilter->GetMTime());
+ mTime = max(mTime,myFaceOrientationFilter->GetMTime());
return mTime;
}
}
+void
+SMESH_DeviceActor
+::SetFacesOriented(bool theIsFacesOriented)
+{
+ if ( vtkDataSet* aDataSet = myTransformFilter->GetOutput() )
+ {
+ myIsFacesOriented = theIsFacesOriented;
+ if( theIsFacesOriented )
+ myFaceOrientationFilter->SetInput( aDataSet );
+ UpdateFaceOrientation();
+ }
+}
+
+void
+SMESH_DeviceActor
+::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
+{
+ myFaceOrientation->GetProperty()->SetColor( r, g, b );
+}
+
+void
+SMESH_DeviceActor
+::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
+{
+ myFaceOrientation->GetProperty()->GetColor( r, g, b );
+}
+
+void
+SMESH_DeviceActor
+::SetFacesOrientationScale(vtkFloatingPointType theScale)
+{
+ myFaceOrientationFilter->SetOrientationScale( theScale );
+}
+
+vtkFloatingPointType
+SMESH_DeviceActor
+::GetFacesOrientationScale()
+{
+ return myFaceOrientationFilter->GetOrientationScale();
+}
+
+void
+SMESH_DeviceActor
+::SetFacesOrientation3DVectors(bool theState)
+{
+ myFaceOrientationFilter->Set3dVectors( theState );
+}
+
+bool
+SMESH_DeviceActor
+::GetFacesOrientation3DVectors()
+{
+ return myFaceOrientationFilter->Get3dVectors();
+}
+
+void
+SMESH_DeviceActor
+::UpdateFaceOrientation()
+{
+ bool aShowFaceOrientation = myIsFacesOriented;
+ aShowFaceOrientation &= GetVisibility();
+ aShowFaceOrientation &= myRepresentation == eSurface;
+ myFaceOrientation->SetVisibility(aShowFaceOrientation);
+}
+
+
void
SMESH_DeviceActor
::SetRepresentation(EReperesent theMode)
myGeomFilter->SetWireframeMode(false);
GetProperty()->SetRepresentation(theMode);
}
+ SetMarkerEnabled(theMode == ePoint);
myRepresentation = theMode;
+ UpdateFaceOrientation();
GetProperty()->Modified();
myMapper->Modified();
Modified();
}else{
vtkLODActor::SetVisibility(false);
}
+ UpdateFaceOrientation();
}
}
+void
+SMESH_DeviceActor
+::AddToRender(vtkRenderer* theRenderer)
+{
+ theRenderer->AddActor(this);
+ theRenderer->AddActor(myFaceOrientation);
+}
+
+void
+SMESH_DeviceActor
+::RemoveFromRender(vtkRenderer* theRenderer)
+{
+ theRenderer->RemoveActor(this);
+ theRenderer->RemoveActor(myFaceOrientation);
+}
+
+
int
SMESH_DeviceActor
::GetNodeObjId(int theVtkID)
{
vtkDataSet* aDataSet = myMergeFilter->GetOutput();
vtkIdType anID = myVisualObj->GetNodeVTKId(theObjID);
- vtkFloatingPointType* aCoord = aDataSet->GetPoint(anID);
+ vtkFloatingPointType* aCoord = (anID >=0) ? aDataSet->GetPoint(anID) : NULL;
if(MYDEBUG) MESSAGE("GetNodeCoord - theObjID = "<<theObjID<<"; anID = "<<anID);
return aCoord;
}
{
vtkDataSet* aDataSet = myVisualObj->GetUnstructuredGrid();
vtkIdType aGridID = myVisualObj->GetElemVTKId(theObjID);
- vtkCell* aCell = aDataSet->GetCell(aGridID);
+ vtkCell* aCell = (aGridID >= 0 ) ? aDataSet->GetCell(aGridID) : NULL;
if(MYDEBUG)
MESSAGE("GetElemCell - theObjID = "<<theObjID<<"; aGridID = "<<aGridID);
return aCell;
void
SMESH_DeviceActor
::SetPolygonOffsetParameters(vtkFloatingPointType factor,
- vtkFloatingPointType units)
+ vtkFloatingPointType units)
{
myPolygonOffsetFactor = factor;
myPolygonOffsetUnits = units;
}
+/*!
+ * On/Off representation 2D quadratic element as arked polygon
+ */
+void SMESH_DeviceActor::SetQuadraticArcMode(bool theFlag){
+ myGeomFilter->SetQuadraticArcMode(theFlag);
+}
+
+/*!
+ * Return true if 2D quadratic element displayed as arked polygon
+ */
+bool SMESH_DeviceActor::GetQuadraticArcMode(){
+ return myGeomFilter->GetQuadraticArcMode();
+}
+/*!
+ * Set Max angle for representation 2D quadratic element as arked polygon
+ */
+void SMESH_DeviceActor::SetQuadraticArcAngle(vtkFloatingPointType theMaxAngle){
+ myGeomFilter->SetQuadraticArcAngle(theMaxAngle);
+}
+
+/*!
+ * Return Max angle of the representation 2D quadratic element as arked polygon
+ */
+vtkFloatingPointType SMESH_DeviceActor::GetQuadraticArcAngle(){
+ return myGeomFilter->GetQuadraticArcAngle();
+}
+
+/*!
+ * Set point marker enabled
+ * \param theMarkerEnabled flag to enable/disable point marker
+ */
+void SMESH_DeviceActor::SetMarkerEnabled( bool theMarkerEnabled )
+{
+ myMapper->SetMarkerEnabled( theMarkerEnabled );
+}
+
+/*!
+ * Set standard point marker
+ * \param theMarkerType type of the marker
+ */
+void SMESH_DeviceActor::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
+{
+ myMapper->SetMarkerStd( theMarkerType, theMarkerScale );
+}
+
+/*!
+ * Set custom point marker
+ * \param theMarkerId id of the marker texture
+ * \param theMarkerTexture marker texture
+ */
+void SMESH_DeviceActor::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
+{
+ myMapper->SetMarkerTexture( theMarkerId, theMarkerTexture );
+}
+
+/*!
+ * Get type of the point marker
+ * \return type of the point marker
+ */
+VTK::MarkerType SMESH_DeviceActor::GetMarkerType()
+{
+ return myMapper->GetMarkerType();
+}
+
+/*!
+ Get scale of the point marker
+ \return scale of the point marker
+*/
+VTK::MarkerScale SMESH_DeviceActor::GetMarkerScale()
+{
+ return myMapper->GetMarkerScale();
+}
+
+/*!
+ * Get texture identifier of the point marker
+ * \return texture identifier of the point marker
+ */
+int SMESH_DeviceActor::GetMarkerTexture()
+{
+ return myMapper->GetMarkerTexture();
+}
+
+void SMESH_DeviceActor::SetCoincident3DAllowed(bool theFlag) {
+ myGeomFilter->SetAppendCoincident3D(theFlag);
+}
+
+bool SMESH_DeviceActor::IsCoincident3DAllowed() const {
+ return myGeomFilter->GetAppendCoincident3D();
+}