#include "SMESH_ExtractGeometry.h"
#include "SMESH_ControlsDef.hxx"
#include "SMESH_ActorUtils.h"
+#include "VTKViewer_CellLocationsArray.h"
#include <VTKViewer_Transform.h>
#include <VTKViewer_TransformFilter.h>
#include <vtkCell.h>
#include <vtkIdList.h>
-#include <vtkIdTypeArray.h>
#include <vtkCellArray.h>
#include <vtkUnsignedCharArray.h>
}
}
- vtkIdTypeArray* aCellLocationsArray = vtkIdTypeArray::New();
+ VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
aCellLocationsArray->SetNumberOfComponents( 1 );
aCellLocationsArray->SetNumberOfTuples( aNbCells );
}
}
- vtkIdTypeArray* aCellLocationsArray = vtkIdTypeArray::New();
+ VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
aCellLocationsArray->SetNumberOfComponents( 1 );
aCellLocationsArray->SetNumberOfTuples( aNbCells );
}
}
- vtkIdTypeArray* aCellLocationsArray = vtkIdTypeArray::New();
+ VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
aCellLocationsArray->SetNumberOfComponents( 1 );
aCellLocationsArray->SetNumberOfTuples( aNbCells );