-// SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_DeviceActor.cxx
// Author :
// Module : SMESH
-// $Header$
-
+//
#include "SMESH_DeviceActor.h"
#include "SMESH_ExtractGeometry.h"
#include "SMESH_ControlsDef.hxx"
#include "SMESH_ActorUtils.h"
+#include "SMESH_FaceOrientationFilter.h"
#include "VTKViewer_CellLocationsArray.h"
#include <VTKViewer_Transform.h>
#include <VTKViewer_TransformFilter.h>
-#include <VTKViewer_PassThroughFilter.h>
#include <VTKViewer_ExtractUnstructuredGrid.h>
// VTK Includes
#include <vtkUnsignedCharArray.h>
#include <vtkImplicitBoolean.h>
+#include <vtkPassThroughFilter.h>
+
+#include <vtkRenderer.h>
#include "utilities.h"
{
if(MYDEBUG) MESSAGE("SMESH_DeviceActor - "<<this);
- myIsShrunk = false;
myIsShrinkable = false;
+ myIsShrunk = false;
+ myIsHighlited = false;
+
myRepresentation = eSurface;
myProperty = vtkProperty::New();
myTransformFilter = VTKViewer_TransformFilter::New();
for(int i = 0; i < 6; i++)
- myPassFilter.push_back(VTKViewer_PassThroughFilter::New());
+ myPassFilter.push_back(vtkPassThroughFilter::New());
+
+ // Orientation of faces
+ myIsFacesOriented = false;
+
+ vtkFloatingPointType anRGB[3] = { 1, 1, 1 };
+ SMESH::GetColor( "SMESH", "orientation_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
+
+ myFaceOrientationFilter = SMESH_FaceOrientationFilter::New();
+
+ myFaceOrientationDataMapper = vtkPolyDataMapper::New();
+ myFaceOrientationDataMapper->SetInput(myFaceOrientationFilter->GetOutput());
+
+ myFaceOrientation = vtkActor::New();
+ myFaceOrientation->SetMapper(myFaceOrientationDataMapper);
+ myFaceOrientation->GetProperty()->SetColor(anRGB[0], anRGB[1], anRGB[2]);
}
for(int i = 0, iEnd = myPassFilter.size(); i < iEnd; i++){
myPassFilter[i]->Delete();
}
+
+ // Orientation of faces
+ myFaceOrientationFilter->Delete();
+
+ myFaceOrientationDataMapper->RemoveAllInputs();
+ myFaceOrientationDataMapper->Delete();
+
+ myFaceOrientation->Delete();
}
anId++; // 3
myTransformFilter->SetInput( myPassFilter[ anId ]->GetPolyDataOutput() );
- myTransformFilter->SetInput( myPassFilter[ anId ]->GetPolyDataOutput() );
anId++; // 4
myPassFilter[ anId ]->SetInput( myTransformFilter->GetOutput() );
myPassFilter[ anId + 1 ]->SetInput( myPassFilter[ anId ]->GetOutput() );
- myPassFilter[ anId ]->SetInput( myTransformFilter->GetOutput() );
- myPassFilter[ anId + 1 ]->SetInput( myPassFilter[ anId ]->GetOutput() );
anId++; // 5
myMapper->SetInput( myPassFilter[ anId ]->GetPolyDataOutput() );
- myMapper->SetInput( myPassFilter[ anId ]->GetPolyDataOutput() );
vtkLODActor::SetMapper( myMapper );
Modified();
myVisualObj->UpdateFunctor(theFunctor);
using namespace SMESH::Controls;
- if(FreeBorders* aFreeBorders = dynamic_cast<FreeBorders*>(theFunctor.get())){
+ if ( dynamic_cast<FreeBorders*>(theFunctor.get()) ||
+ dynamic_cast<FreeFaces*>(theFunctor.get()) ) {
+ Predicate* aFreePredicate = dynamic_cast<Predicate*>(theFunctor.get());
myExtractUnstructuredGrid->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
vtkUnstructuredGrid* aGrid = myVisualObj->GetUnstructuredGrid();
vtkIdType aNbCells = aGrid->GetNumberOfCells();
for( vtkIdType i = 0; i < aNbCells; i++ ){
vtkIdType anObjId = myVisualObj->GetElemObjId(i);
- if(aFreeBorders->IsSatisfy(anObjId))
+ if(aFreePredicate->IsSatisfy(anObjId))
myExtractUnstructuredGrid->RegisterCell(i);
}
if(!myExtractUnstructuredGrid->IsCellsRegistered())
SetUnstructuredGrid(aDataSet);
aDataSet->Delete();
+ }else if(FreeNodes* aFreeNodes = dynamic_cast<FreeNodes*>(theFunctor.get())){
+ myExtractUnstructuredGrid->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ vtkUnstructuredGrid* aGrid = myVisualObj->GetUnstructuredGrid();
+ vtkIdType aNbNodes = myVisualObj->GetNbEntities(SMDSAbs_Node);
+ for( vtkIdType i = 0; i < aNbNodes; i++ ){
+ vtkIdType anObjId = myVisualObj->GetNodeObjId(i);
+ if(aFreeNodes->IsSatisfy(anObjId))
+ myExtractUnstructuredGrid->RegisterCell(i);
+ }
+ if(!myExtractUnstructuredGrid->IsCellsRegistered())
+ myExtractUnstructuredGrid->RegisterCell(-1);
+ SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
}
}
mTime = max(mTime,myMergeFilter->GetMTime());
mTime = max(mTime,myGeomFilter->GetMTime());
mTime = max(mTime,myTransformFilter->GetMTime());
+ mTime = max(mTime,myFaceOrientationFilter->GetMTime());
return mTime;
}
}
+void
+SMESH_DeviceActor
+::SetFacesOriented(bool theIsFacesOriented)
+{
+ if ( vtkDataSet* aDataSet = myPassFilter[ 1 ]->GetOutput() )
+ {
+ myIsFacesOriented = theIsFacesOriented;
+ if( theIsFacesOriented )
+ myFaceOrientationFilter->SetInput( aDataSet );
+ UpdateFaceOrientation();
+ }
+}
+
+void
+SMESH_DeviceActor
+::UpdateFaceOrientation()
+{
+ bool aShowFaceOrientation = myIsFacesOriented;
+ aShowFaceOrientation &= GetVisibility();
+ aShowFaceOrientation &= myRepresentation == eSurface;
+ myFaceOrientation->SetVisibility(aShowFaceOrientation);
+}
+
+
void
SMESH_DeviceActor
::SetRepresentation(EReperesent theMode)
GetProperty()->SetRepresentation(theMode);
}
myRepresentation = theMode;
+ UpdateFaceOrientation();
GetProperty()->Modified();
myMapper->Modified();
Modified();
}else{
vtkLODActor::SetVisibility(false);
}
+ UpdateFaceOrientation();
}
}
+void
+SMESH_DeviceActor
+::AddToRender(vtkRenderer* theRenderer)
+{
+ theRenderer->AddActor(this);
+ theRenderer->AddActor(myFaceOrientation);
+}
+
+void
+SMESH_DeviceActor
+::RemoveFromRender(vtkRenderer* theRenderer)
+{
+ theRenderer->RemoveActor(this);
+ theRenderer->RemoveActor(myFaceOrientation);
+}
+
+
int
SMESH_DeviceActor
::GetNodeObjId(int theVtkID)
{
vtkDataSet* aDataSet = myMergeFilter->GetOutput();
vtkIdType anID = myVisualObj->GetNodeVTKId(theObjID);
- vtkFloatingPointType* aCoord = aDataSet->GetPoint(anID);
+ vtkFloatingPointType* aCoord = (anID >=0) ? aDataSet->GetPoint(anID) : NULL;
if(MYDEBUG) MESSAGE("GetNodeCoord - theObjID = "<<theObjID<<"; anID = "<<anID);
return aCoord;
}
{
vtkDataSet* aDataSet = myVisualObj->GetUnstructuredGrid();
vtkIdType aGridID = myVisualObj->GetElemVTKId(theObjID);
- vtkCell* aCell = aDataSet->GetCell(aGridID);
+ vtkCell* aCell = (aGridID >= 0 ) ? aDataSet->GetCell(aGridID) : NULL;
if(MYDEBUG)
MESSAGE("GetElemCell - theObjID = "<<theObjID<<"; aGridID = "<<aGridID);
return aCell;