-// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#define SMESH_ACTORUTILS_H
#include "SMESH_Object.h"
+#include <map>
#include <QColor>
namespace SMESH
{
+ //! Label font family
+ enum LabelFont {
+ FntArial, //!< arial font family
+ FntCourier, //!< courier font family
+ FntTimes, //!< times font family
+ };
+
SMESHOBJECT_EXPORT
vtkFloatingPointType
GetFloat( const QString& theValue,
SMESHOBJECT_EXPORT
void
GetColor( const QString& theSect,
- const QString& theName,
- QColor& color,
- int& delta,
- QString def);
+ const QString& theName,
+ QColor& color,
+ int& delta,
+ QString def);
+
+ SMESHOBJECT_EXPORT
+ std::map<SMDSAbs_ElementType,int>
+ GetEntitiesFromObject(SMESH_VisualObj *theObject);
SMESHOBJECT_EXPORT
void