-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
-
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
#ifndef SMESH_ACTORUTILS_H
#define SMESH_ACTORUTILS_H
-#include <qstring.h>
+#include "SMESH_Object.h"
+
+#include <QColor>
class vtkUnstructuredGrid;
-namespace SMESH{
-
- float GetFloat( const QString& theValue, float theDefault = 0 );
- float GetFloat( const QString& theName, const QString& theSection, float theDefault = 0 );
+namespace SMESH
+{
+SMESHOBJECT_EXPORT
+ vtkFloatingPointType
+ GetFloat( const QString& theValue,
+ vtkFloatingPointType theDefault = 0 );
+
+SMESHOBJECT_EXPORT
+ vtkFloatingPointType
+ GetFloat( const QString& theName,
+ const QString& theSection,
+ vtkFloatingPointType theDefault = 0 );
+
+SMESHOBJECT_EXPORT
+ QColor
+ GetColor( const QString& theSect,
+ const QString& theName,
+ const QColor& = QColor() );
+
+SMESHOBJECT_EXPORT
+ void
+ GetColor( const QString& theSect,
+ const QString& theName,
+ int&,
+ int&,
+ int&,
+ const QColor& = QColor() );
+
+SMESHOBJECT_EXPORT
+ void
+ GetColor( const QString& theSect,
+ const QString& theName,
+ vtkFloatingPointType&,
+ vtkFloatingPointType&,
+ vtkFloatingPointType&,
+ const QColor& = QColor() );
- void WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid, const char* theFileName);
+SMESHOBJECT_EXPORT
+ void
+ WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid,
+ const char* theFileName);
}