virtual void SetCellsLabeled(bool theIsCellsLabeled);
virtual bool GetCellsLabeled(){ return myIsCellsLabeled;}
+ virtual void SetFacesOriented(bool theIsFacesOriented);
+ virtual bool GetFacesOriented();
+
virtual void SetControlMode(eControl theMode);
virtual eControl GetControlMode(){ return myControlMode;}
TCippingPlaneCont myCippingPlaneCont;
long myControlsPrecision;
+ bool myIsFacesOriented;
+
SMESH_ActorDef();
~SMESH_ActorDef();