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PR: debug SMDS memimp
[modules/smesh.git] / src / OBJECT / SMESH_ActorDef.h
index 1dbb7435cd8f703692e31813d45348504ad57381..98f87fd047a4603e5a129159d6b0e7449d5c8cee 100644 (file)
@@ -233,6 +233,11 @@ class SMESH_ActorDef : public SMESH_Actor
   vtkProperty* my1DExtProp;
   SMESH_DeviceActor* my1DExtActor;
 
+  vtkProperty* my0DProp;
+  SMESH_DeviceActor* my0DActor;
+  vtkProperty* my0DExtProp;
+  SMESH_DeviceActor* my0DExtActor;
+
   unsigned int myEntityMode;
   unsigned int myEntityState;
   bool myIsPointsVisible;
@@ -267,9 +272,9 @@ class SMESH_ActorDef : public SMESH_Actor
   ~SMESH_ActorDef();
 
   bool Init(TVisualObjPtr theVisualObj, 
-           const char* theEntry, 
-           const char* theName,
-           int theIsClear);
+            const char* theEntry, 
+            const char* theName,
+            int theIsClear);
 
   void SetIsShrunkable(bool theShrunkable);
   void UpdateHighlight();