virtual void SetPointsLabeled(bool theIsPointsLabeled);
virtual bool GetPointsLabeled();
+ virtual void SetPointsFontProperties( SMESH::LabelFont family, int size,
+ bool bold, bool italic, bool shadow,
+ vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b );
+ virtual void SetCellsFontProperties( SMESH::LabelFont family, int size,
+ bool bold, bool italic, bool shadow,
+ vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b );
+
virtual void SetCellsLabeled(bool theIsCellsLabeled);
virtual bool GetCellsLabeled();