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23348: EDF 12916 - SALOME crashes when generating pyramids
[modules/smesh.git] / src / OBJECT / SMESH_Actor.h
index 5fc9a92b9abe99ed9f495ef7d316b0d04dfa71b1..f49d55cbbbe27377753c29b53f0f2e654627ffa7 100644 (file)
@@ -146,10 +146,11 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
                 eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D,
                 eMaxElementLength2D, eMaxElementLength3D, eBareBorderFace, eBareBorderVolume,
                 eOverConstrainedFace, eOverConstrainedVolume, eCoincidentNodes,
-                eCoincidentElems1D, eCoincidentElems2D, eCoincidentElems3D };
+                eCoincidentElems1D, eCoincidentElems2D, eCoincidentElems3D, eNodeConnectivityNb };
   virtual void SetControlMode(eControl theMode) = 0;
   virtual eControl GetControlMode() = 0;
   virtual SMESH::Controls::FunctorPtr GetFunctor() = 0;
+  virtual int GetNumberControlEntities() = 0;
 
   virtual SMESH_ScalarBarActor* GetScalarBarActor() = 0;