virtual void SetFacesOrientation3DVectors(bool theState) = 0;
virtual bool GetFacesOrientation3DVectors() = 0;
- enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eFreeNodes,
+ enum eControl{eNone, eLength, eLength2D, eDeflection2D, eFreeBorders, eFreeEdges, eFreeNodes,
eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio,
eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D,
eMaxElementLength2D, eMaxElementLength3D, eBareBorderFace, eBareBorderVolume,
eOverConstrainedFace, eOverConstrainedVolume, eCoincidentNodes,
- eCoincidentElems1D, eCoincidentElems2D, eCoincidentElems3D };
+ eCoincidentElems1D, eCoincidentElems2D, eCoincidentElems3D, eNodeConnectivityNb,
+ eCustomControl };
virtual void SetControlMode(eControl theMode) = 0;
+ virtual void SetControl(SMESH::Controls::FunctorPtr) = 0;
virtual eControl GetControlMode() = 0;
virtual SMESH::Controls::FunctorPtr GetFunctor() = 0;
virtual int GetNumberControlEntities() = 0;