virtual void SetCellsLabeled(bool theIsCellsLabeled) = 0;
virtual bool GetCellsLabeled() = 0;
+ virtual void SetFacesOriented(bool theIsFacesOriented) = 0;
+ virtual bool GetFacesOriented() = 0;
+
enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eMultiConnection,
eArea, eTaper, eAspectRatio, eMinimumAngle, eWarping, eSkew,
eAspectRatio3D, eMultiConnection2D, eVolume3D};