#ifndef SMESH_ACTOR_H
#define SMESH_ACTOR_H
-#include "SALOME_Actor.h"
+#include <SALOME_Actor.h>
#include "SMESH_Object.h"
class vtkUnstructuredGrid;
virtual void SetPlaneParam(float theDir[3], float theDist, vtkPlane* thePlane) = 0;
virtual void GetPlaneParam(float theDir[3], float& theDist, vtkPlane* thePlane) = 0;
- virtual vtkImplicitBoolean* GetPlaneContainer() = 0;
+ virtual void RemoveAllClippingPlanes() = 0;
+ virtual vtkIdType GetNumberOfClippingPlanes() = 0;
+ virtual vtkPlane* GetClippingPlane(vtkIdType theID) = 0;
+ virtual vtkIdType AddClippingPlane(vtkPlane* thePlane) = 0;
virtual TVisualObjPtr GetObject() = 0;
virtual void SetControlsPrecision( const long ) = 0;
virtual long GetControlsPrecision() const = 0;
+
+ virtual void UpdateScalarBar() = 0;
};