-// SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_Actor.cxx
// Author : Nicolas REJNERI
// Module : SMESH
-// $Header$
#include "SMESH_ActorDef.h"
#include "SMESH_ActorUtils.h"
#include "SMESH_DeviceActor.h"
+#include "SMESH_ObjectDef.h"
#include "SMESH_ControlsDef.hxx"
#include "VTKViewer_ExtractUnstructuredGrid.h"
+#include "VTKViewer_FramedTextActor.h"
+#include "SALOME_InteractiveObject.hxx"
#include "SUIT_Session.h"
#include "SUIT_ResourceMgr.h"
-#include <qstringlist.h>
-
#include <vtkProperty.h>
#include <vtkTimeStamp.h>
#include <vtkObjectFactory.h>
myIsShrinkable = false;
myIsShrunk = false;
+ myIsFacesOriented = false;
+
myControlsPrecision = -1;
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+
if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
- myControlsPrecision = (long)SMESH::GetFloat( "SMESH", "controls_precision", -1 );
+ myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
- vtkFloatingPointType aPointSize = SMESH::GetFloat("SMESH:node_size",3);
- vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
+ vtkFloatingPointType aPointSize = SMESH::GetFloat("SMESH:node_size",3);
+ vtkFloatingPointType aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
+ vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
- //Definition 2D and 3D divices of the actor
+ //Definition 2D and 3D devices of the actor
//-----------------------------------------
vtkFloatingPointType anRGB[3] = {1,1,1};
mySurfaceProp = vtkProperty::New();
aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ my2DExtProp = vtkProperty::New();
+ my2DExtProp->DeepCopy(mySurfaceProp);
+ SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ anRGB[0] = 1 - anRGB[0];
+ anRGB[1] = 1 - anRGB[1];
+ anRGB[2] = 1 - anRGB[2];
+ my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+ my2DExtActor = SMESH_DeviceActor::New();
+ my2DExtActor->SetUserMatrix(aMatrix);
+ my2DExtActor->PickableOff();
+ my2DExtActor->SetProperty(my2DExtProp);
+ my2DExtActor->SetBackfaceProperty(my2DExtProp);
+ my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+ aFilter = my2DExtActor->GetExtractUnstructuredGrid();
+ aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+
my3DActor = SMESH_DeviceActor::New();
my3DActor->SetUserMatrix(aMatrix);
my3DActor->PickableOff();
aFilter->RegisterCellsWithType(VTK_PYRAMID);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
- //Definition 1D divice of the actor
+ //Definition 1D device of the actor
//---------------------------------
myEdgeProp = vtkProperty::New();
myEdgeProp->SetAmbient(1.0);
my1DProp->DeepCopy(myEdgeProp);
my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
my1DProp->SetPointSize(aPointSize);
-
+
my1DExtProp = vtkProperty::New();
my1DExtProp->DeepCopy(myEdgeProp);
anRGB[0] = 1 - anRGB[0];
aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
- //Definition 0D divice of the actor
- //---------------------------------
+ //Definition 0D device of the actor (0d elements)
+ //-----------------------------------------------
+ my0DProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
+ my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ my0DProp->SetPointSize(aElem0DSize);
+
+ my0DActor = SMESH_DeviceActor::New();
+ my0DActor->SetUserMatrix(aMatrix);
+ my0DActor->SetStoreClippingMapping(true);
+ my0DActor->PickableOff();
+ my0DActor->SetVisibility(false);
+ my0DActor->SetProperty(my0DProp);
+ my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ aFilter = my0DActor->GetExtractUnstructuredGrid();
+ //aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
+
+ //my0DExtProp = vtkProperty::New();
+ //my0DExtProp->DeepCopy(my0DProp);
+ //anRGB[0] = 1 - anRGB[0];
+ //anRGB[1] = 1 - anRGB[1];
+ //anRGB[2] = 1 - anRGB[2];
+ //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ //my0DExtProp->SetPointSize(aElem0DSize);
+ //
+ //my0DExtActor = SMESH_DeviceActor::New();
+ //my0DExtActor->SetUserMatrix(aMatrix);
+ //my0DExtActor->SetStoreClippingMapping(true);
+ //my0DExtActor->PickableOff();
+ //my0DExtActor->SetHighlited(true);
+ //my0DExtActor->SetVisibility(false);
+ //my0DExtActor->SetProperty(my0DExtProp);
+ //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+ //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
+ ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ //aFilter->RegisterCellsWithType(VTK_VERTEX);
+
+
+ //Definition 0D device of the actor (nodes)
+ //-----------------------------------------
myNodeProp = vtkProperty::New();
SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
aFilter = myNodeActor->GetExtractUnstructuredGrid();
aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
-
+
+ myNodeExtProp = vtkProperty::New();
+ myNodeExtProp->DeepCopy(myNodeProp);
+ anRGB[0] = 1 - anRGB[0];
+ anRGB[1] = 1 - anRGB[1];
+ anRGB[2] = 1 - anRGB[2];
+ myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ myNodeExtProp->SetPointSize(aPointSize);
+
+ myNodeExtActor = SMESH_DeviceActor::New();
+ myNodeExtActor->SetUserMatrix(aMatrix);
+ myNodeExtActor->SetStoreClippingMapping(true);
+ myNodeExtActor->PickableOff();
+ myNodeExtActor->SetHighlited(true);
+ myNodeExtActor->SetVisibility(false);
+ myNodeExtActor->SetProperty(myNodeExtProp);
+ myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+ aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
//Definition of Pickable and Highlitable engines
//----------------------------------------------
myBaseActor->GetProperty()->SetOpacity(0.0);
myPickableActor = myBaseActor;
-
+
myHighlightProp = vtkProperty::New();
myHighlightProp->SetAmbient(1.0);
myHighlightProp->SetDiffuse(0.0);
myHighlightProp->SetSpecular(0.0);
SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- myHighlightProp->SetPointSize(aPointSize);
+ //myHighlightProp->SetPointSize(aPointSize);
+ myHighlightProp->SetPointSize(std::max(aElem0DSize,aPointSize)); // ??
myHighlightProp->SetRepresentation(1);
-
+
myPreselectProp = vtkProperty::New();
myPreselectProp->SetAmbient(1.0);
myPreselectProp->SetDiffuse(0.0);
myPreselectProp->SetSpecular(0.0);
SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- myPreselectProp->SetPointSize(aPointSize);
+ //myPreselectProp->SetPointSize(aPointSize);
+ myPreselectProp->SetPointSize(std::max(aElem0DSize,aPointSize)); // ??
myPreselectProp->SetRepresentation(1);
myHighlitableActor = SMESH_DeviceActor::New();
//Fix for Bug 13314:
//Incorrect "Min value" in Scalar Bar in Mesh:
- myScalarBarActor->SetLabelFormat("%.4g");
+ // myScalarBarActor->SetLabelFormat("%.4g");
+ // changes was commented because of regression bug IPAL 19981
mgr = SUIT_Session::session()->resourceMgr();
if( !mgr )
// Clipping planes
myImplicitBoolean = vtkImplicitBoolean::New();
myImplicitBoolean->SetOperationTypeToIntersection();
+
+
+
+ //Quadratic 2D elements representation
+ //-----------------------------------------------------------------------------
+ int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
+ if(aQuadratic2DMode == 0){
+ myHighlitableActor->SetQuadraticArcMode(false);
+ my2DActor->SetQuadraticArcMode(false);
+ my1DActor->SetQuadraticArcMode(false);
+ }
+ else if(aQuadratic2DMode == 1){
+ myHighlitableActor->SetQuadraticArcMode(true);
+ my2DActor->SetQuadraticArcMode(true);
+ my1DActor->SetQuadraticArcMode(true);
+ }
+
+ int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
+ myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
+ my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
+
+ // Set color of the name actor
+ SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
}
myPreselectProp->Delete();
myNodeProp->Delete();
+ myNodeExtProp->Delete();
+
+ my0DProp->Delete();
+ my0DActor->Delete();
+ //my0DExtProp->Delete();
+ //my0DExtActor->Delete();
+
my1DProp->Delete();
my1DActor->Delete();
my1DExtActor->Delete();
my2DActor->Delete();
+ my2DExtProp->Delete();
+ my2DExtActor->Delete();
my3DActor->Delete();
myNodeActor->Delete();
myBaseActor->Delete();
+ myNodeExtActor->Delete();
+
myHighlitableActor->Delete();
- //Deleting of pints numbering pipeline
+ //Deleting of points numbering pipeline
//---------------------------------------
myPointsNumDataSet->Delete();
void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
-{
+{
vtkUnstructuredGrid* aGrid = GetUnstructuredGrid();
+
myIsPointsLabeled = theIsPointsLabeled && aGrid->GetNumberOfPoints();
if ( myIsPointsLabeled )
}
+void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
+{
+ myIsFacesOriented = theIsFacesOriented;
+
+ my2DActor->SetFacesOriented(theIsFacesOriented);
+ my3DActor->SetFacesOriented(theIsFacesOriented);
+
+ myTimeStamp->Modified();
+}
+
+bool SMESH_ActorDef::GetFacesOriented()
+{
+ return myIsFacesOriented;
+}
+
+
void
SMESH_ActorDef::
SetControlMode(eControl theMode)
myControlMode = eNone;
theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
+ my0DActor->GetMapper()->SetScalarVisibility(false);
my1DActor->GetMapper()->SetScalarVisibility(false);
my2DActor->GetMapper()->SetScalarVisibility(false);
my3DActor->GetMapper()->SetScalarVisibility(false);
aFunctor.reset(new SMESH::Controls::FreeEdges());
myControlActor = my2DActor;
break;
+ case eFreeNodes:
+ aFunctor.reset(new SMESH::Controls::FreeNodes());
+ myControlActor = myNodeActor;
+ break;
+ case eFreeFaces:
+ aFunctor.reset(new SMESH::Controls::FreeFaces());
+ myControlActor = my2DActor;
+ break;
case eMultiConnection:
aFunctor.reset(new SMESH::Controls::MultiConnection());
myControlActor = my1DActor;
if(aNbCells){
myControlMode = theMode;
switch(myControlMode){
+ case eFreeNodes:
+ myNodeExtActor->SetExtControlMode(aFunctor);
+ break;
case eFreeEdges:
case eFreeBorders:
my1DExtActor->SetExtControlMode(aFunctor);
break;
+ case eFreeFaces:
+ my2DExtActor->SetExtControlMode(aFunctor);
+ break;
case eLength2D:
case eMultiConnection2D:
my1DExtActor->SetExtControlMode(aFunctor,myScalarBarActor,myLookupTable);
switch(myControlMode){
case eLength2D:
case eFreeEdges:
+ case eFreeFaces:
case eMultiConnection2D:
//SetEntityMode(eEdges);
SetEntityMode(eFaces);
theRenderer->AddActor(myNodeActor);
theRenderer->AddActor(myBaseActor);
+
+ theRenderer->AddActor(myNodeExtActor);
- theRenderer->AddActor(my3DActor);
- theRenderer->AddActor(my2DActor);
+ my3DActor->AddToRender(theRenderer);
+ my2DActor->AddToRender(theRenderer);
+ my2DExtActor->AddToRender(theRenderer);
theRenderer->AddActor(my1DActor);
theRenderer->AddActor(my1DExtActor);
- theRenderer->AddActor(myHighlitableActor);
+ theRenderer->AddActor(my0DActor);
+ //theRenderer->AddActor(my0DExtActor);
+ theRenderer->AddActor(myHighlitableActor);
+
theRenderer->AddActor2D(myScalarBarActor);
myPtsSelectVisiblePoints->SetRenderer(theRenderer);
theRenderer->RemoveActor(myNodeActor);
theRenderer->RemoveActor(myBaseActor);
+ theRenderer->RemoveActor(myNodeExtActor);
+
theRenderer->RemoveActor(myHighlitableActor);
+ theRenderer->RemoveActor(my0DActor);
+ //theRenderer->RemoveActor(my0DExtActor);
+
theRenderer->RemoveActor(my1DActor);
theRenderer->RemoveActor(my1DExtActor);
- theRenderer->RemoveActor(my2DActor);
- theRenderer->RemoveActor(my3DActor);
+ my2DActor->RemoveFromRender(theRenderer);
+ my2DExtActor->RemoveFromRender(theRenderer);
+ my3DActor->RemoveFromRender(theRenderer);
theRenderer->RemoveActor(myScalarBarActor);
theRenderer->RemoveActor(myPointLabels);
myNodeActor->Init(myVisualObj,myImplicitBoolean);
myBaseActor->Init(myVisualObj,myImplicitBoolean);
-
+
myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
+
+ myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
+
+ my0DActor->Init(myVisualObj,myImplicitBoolean);
+ //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
my1DActor->Init(myVisualObj,myImplicitBoolean);
my1DExtActor->Init(myVisualObj,myImplicitBoolean);
my2DActor->Init(myVisualObj,myImplicitBoolean);
+ my2DExtActor->Init(myVisualObj,myImplicitBoolean);
my3DActor->Init(myVisualObj,myImplicitBoolean);
+ my0DActor->GetMapper()->SetLookupTable(myLookupTable);
+ //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
+
my1DActor->GetMapper()->SetLookupTable(myLookupTable);
my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my2DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my3DActor->GetMapper()->SetLookupTable(myLookupTable);
vtkFloatingPointType aFactor, aUnits;
my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
+ my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
if( !mgr )
//SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
SetIsShrunkable(true);
- SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 0.75 ) );
+ SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
int aMode = mgr->integerValue( "SMESH", "display_mode" );
SetRepresentation(-1);
SetShrink();
}
+ if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ SetIsDisplayNameActor( true );
+
myTimeStamp->Modified();
Modified();
return true;
myNodeActor->SetTransform(theTransform);
myBaseActor->SetTransform(theTransform);
-
+
myHighlitableActor->SetTransform(theTransform);
+ myNodeExtActor->SetTransform(theTransform);
+
+ my0DActor->SetTransform(theTransform);
+ //my0DExtActor->SetTransform(theTransform);
+
my1DActor->SetTransform(theTransform);
my1DExtActor->SetTransform(theTransform);
my2DActor->SetTransform(theTransform);
+ my2DExtActor->SetTransform(theTransform);
my3DActor->SetTransform(theTransform);
Modified();
my1DExtActor->SetShrinkFactor(theValue);
my2DActor->SetShrinkFactor(theValue);
+ my2DExtActor->SetShrinkFactor(theValue);
my3DActor->SetShrinkFactor(theValue);
Modified();
my1DExtActor->SetShrink();
my2DActor->SetShrink();
+ my2DExtActor->SetShrink();
my3DActor->SetShrink();
myIsShrunk = true;
my1DExtActor->UnShrink();
my2DActor->UnShrink();
+ my2DExtActor->UnShrink();
my3DActor->UnShrink();
myIsShrunk = false;
myNodeActor->VisibilityOff();
myBaseActor->VisibilityOff();
+ myNodeExtActor->VisibilityOff();
+
+ my0DActor->VisibilityOff();
+ //my0DExtActor->VisibilityOff();
+
my1DActor->VisibilityOff();
my1DExtActor->VisibilityOff();
my2DActor->VisibilityOff();
+ my2DExtActor->VisibilityOff();
my3DActor->VisibilityOff();
myScalarBarActor->VisibilityOff();
if(GetVisibility()){
if(theIsUpdateRepersentation)
SetRepresentation(GetRepresentation());
-
+
if(myControlMode != eNone){
switch(myControlMode){
+ case eFreeNodes:
+ myNodeExtActor->VisibilityOn();
+ break;
case eFreeEdges:
case eFreeBorders:
my1DExtActor->VisibilityOn();
break;
+ case eFreeFaces:
+ my2DExtActor->VisibilityOn();
+ break;
case eLength2D:
case eMultiConnection2D:
my1DExtActor->VisibilityOn();
myNodeActor->VisibilityOn();
}
+ if(myEntityMode & e0DElements){
+ my0DActor->VisibilityOn();
+ }
+
if(myEntityMode & eEdges){
my1DActor->VisibilityOn();
}
}
-void SMESH_ActorDef::SetEntityMode(unsigned int theMode){
+void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
+{
myEntityState = eAllEntity;
- if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)){
+ if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
+ myEntityState &= ~e0DElements;
+ theMode &= ~e0DElements;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
myEntityState &= ~eEdges;
theMode &= ~eEdges;
}
- if(!myVisualObj->GetNbEntities(SMDSAbs_Face)){
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
myEntityState &= ~eFaces;
theMode &= ~eFaces;
}
- if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)){
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
myEntityState &= ~eVolumes;
theMode &= ~eVolumes;
}
- if(!theMode){
+ if (!theMode) {
+ if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
+ theMode |= e0DElements;
+
if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
theMode |= eEdges;
aFilter = myBaseActor->GetExtractUnstructuredGrid();
aFilter->ClearRegisteredCellsWithType();
aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
-
- if(myEntityMode & eEdges){
+
+ VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
+ aHightFilter->ClearRegisteredCellsWithType();
+ aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+
+ if (myEntityMode & e0DElements) {
+ if (MYDEBUG) MESSAGE("0D ELEMENTS");
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
+ aHightFilter->RegisterCellsWithType(VTK_VERTEX);
+ }
+
+ if (myEntityMode & eEdges) {
if (MYDEBUG) MESSAGE("EDGES");
aFilter->RegisterCellsWithType(VTK_LINE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+
+ aHightFilter->RegisterCellsWithType(VTK_LINE);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
}
- if(myEntityMode & eFaces){
+ if (myEntityMode & eFaces) {
if (MYDEBUG) MESSAGE("FACES");
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUAD);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+
+ aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aHightFilter->RegisterCellsWithType(VTK_POLYGON);
+ aHightFilter->RegisterCellsWithType(VTK_QUAD);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
}
- if(myEntityMode & eVolumes){
+ if (myEntityMode & eVolumes) {
if (MYDEBUG) MESSAGE("VOLUMES");
aFilter->RegisterCellsWithType(VTK_TETRA);
aFilter->RegisterCellsWithType(VTK_VOXEL);
aFilter->RegisterCellsWithType(VTK_PYRAMID);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+
+ aHightFilter->RegisterCellsWithType(VTK_TETRA);
+ aHightFilter->RegisterCellsWithType(VTK_VOXEL);
+ aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aHightFilter->RegisterCellsWithType(VTK_WEDGE);
+ aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
}
aFilter->Update();
if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
SetVisibility(GetVisibility(),false);
}
-void SMESH_ActorDef::SetRepresentation(int theMode){
+void SMESH_ActorDef::SetRepresentation (int theMode)
+{
int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
- if(theMode < 0){
+
+ if (theMode < 0) {
myRepresentation = eSurface;
- if(!aNbFaces && !aNbVolumes && aNbEdges){
+ if (!aNbFaces && !aNbVolumes && aNbEdges) {
myRepresentation = eEdge;
- }else if(!aNbFaces && !aNbVolumes && !aNbEdges){
+ } else if (!aNbFaces && !aNbVolumes && !aNbEdges) {
myRepresentation = ePoint;
}
- }else{
- switch(theMode){
+ } else {
+ switch (theMode) {
case eEdge:
- if(!aNbFaces && !aNbVolumes && !aNbEdges) return;
+ if (!aNbFaces && !aNbVolumes && !aNbEdges) return;
break;
case eSurface:
- if(!aNbFaces && !aNbVolumes) return;
+ if (!aNbFaces && !aNbVolumes) return;
break;
}
myRepresentation = theMode;
}
- if(!GetUnstructuredGrid()->GetNumberOfCells())
+ if (!GetUnstructuredGrid()->GetNumberOfCells())
myRepresentation = ePoint;
- if(myIsShrunk){
- if(myRepresentation == ePoint){
+ if (myIsShrunk) {
+ if (myRepresentation == ePoint) {
UnShrink();
myIsShrunk = true;
- }else{
+ } else {
SetShrink();
}
}
myPickableActor = myBaseActor;
myNodeActor->SetVisibility(false);
+ myNodeExtActor->SetVisibility(false);
vtkProperty *aProp = NULL, *aBackProp = NULL;
SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
- switch(myRepresentation){
+ SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
+ switch (myRepresentation) {
case ePoint:
myPickableActor = myNodeActor;
myNodeActor->SetVisibility(true);
-
+ aQuadraticMode = SMESH_Actor::eLines;
aProp = aBackProp = myNodeProp;
aReperesent = SMESH_DeviceActor::ePoint;
break;
aBackProp = myBackSurfaceProp;
aReperesent = SMESH_DeviceActor::eSurface;
break;
- }
+ }
my2DActor->SetProperty(aProp);
my2DActor->SetBackfaceProperty(aBackProp);
my2DActor->SetRepresentation(aReperesent);
+
+ if(aQuadraticMode == SMESH_Actor::eLines)
+ my2DActor->SetQuadraticArcMode(false);
+ else if(aQuadraticMode == SMESH_Actor::eArcs)
+ my2DActor->SetQuadraticArcMode(true);
+
+ my2DExtActor->SetRepresentation(aReperesent);
my3DActor->SetProperty(aProp);
my3DActor->SetBackfaceProperty(aBackProp);
my3DActor->SetRepresentation(aReperesent);
+ //my0DExtActor->SetVisibility(false);
my1DExtActor->SetVisibility(false);
+ my2DExtActor->SetVisibility(false);
+
+ // ???
+ //my0DActor->SetProperty(aProp);
+ //my0DActor->SetBackfaceProperty(aBackProp);
+ my0DActor->SetRepresentation(aReperesent);
+ //my0DExtActor->SetRepresentation(aReperesent);
switch(myControlMode){
case eLength:
break;
}
+ if(aQuadraticMode == SMESH_Actor::eLines)
+ my1DActor->SetQuadraticArcMode(false);
+ else if(aQuadraticMode == SMESH_Actor::eArcs)
+ my1DActor->SetQuadraticArcMode(true);
+
my1DActor->SetProperty(aProp);
my1DActor->SetBackfaceProperty(aBackProp);
my1DActor->SetRepresentation(aReperesent);
my1DExtActor->SetRepresentation(aReperesent);
-
+
if(myIsPointsVisible)
myPickableActor = myNodeActor;
if(GetPointRepresentation())
if(myIsCellsLabeled){
SetCellsLabeled(myIsCellsLabeled);
}
+ if(myIsFacesOriented){
+ SetFacesOriented(myIsFacesOriented);
+ }
SetEntityMode(GetEntityMode());
SetVisibility(GetVisibility());
void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
mySurfaceProp->SetColor(r,g,b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Face ||
+ aGroupObj->GetElementType() == SMDSAbs_Volume )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(mySurfaceProp,r,g,b);
+ my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
}
void SMESH_ActorDef::SetBackSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myEdgeProp->SetColor(r,g,b);
my1DProp->SetColor(r,g,b);
my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Edge )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myNodeProp->SetColor(r,g,b);
+ myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Node )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
void SMESH_ActorDef::SetNodeSize(vtkFloatingPointType theVal){
myNodeProp->SetPointSize(theVal);
- myHighlightProp->SetPointSize(theVal);
- myPreselectProp->SetPointSize(theVal);
+ myNodeExtProp->SetPointSize(theVal);
+
+ vtkFloatingPointType aPointSize = my0DProp->GetPointSize() > theVal ? my0DProp->GetPointSize() : theVal;
+ //myHighlightProp->SetPointSize(theVal);
+ myHighlightProp->SetPointSize(aPointSize); // ??
+ //myPreselectProp->SetPointSize(theVal);
+ myPreselectProp->SetPointSize(aPointSize); // ??
my1DProp->SetPointSize(theVal + aPointSizeInc);
my1DExtProp->SetPointSize(theVal + aPointSizeInc);
}
void
-SMESH_ActorDef::
-SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
+SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
{
myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
-
+
myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
-
+
+ myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+ my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
-
+
my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
}
vtkIdType
-SMESH_ActorDef::
-AddClippingPlane(vtkPlane* thePlane)
+SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
{
if(thePlane){
myImplicitBoolean->GetFunction()->AddItem(thePlane);
else
aScalarBarTitleProp->ItalicOff();
- if ( f.underline() )
+ if ( f.overline() )
aScalarBarTitleProp->ShadowOn();
else
aScalarBarTitleProp->ShadowOff();
else
aScalarBarLabelProp->ItalicOff();
- if( f.underline() )
+ if( f.overline() )
aScalarBarLabelProp->ShadowOn();
else
aScalarBarLabelProp->ShadowOff();
myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
}
+
+void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
+{
+ switch(theMode) {
+ case SMESH_Actor::eLines :
+ myHighlitableActor->SetQuadraticArcMode(false);
+ my2DActor->SetQuadraticArcMode(false);
+ my1DActor->SetQuadraticArcMode(false);
+ break;
+ case SMESH_Actor::eArcs :
+ myHighlitableActor->SetQuadraticArcMode(true);
+ if(GetRepresentation() != SMESH_Actor::ePoint) {
+ my2DActor->SetQuadraticArcMode(true);
+ my1DActor->SetQuadraticArcMode(true);
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+
+SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
+{
+ if(myHighlitableActor->GetQuadraticArcMode())
+ return SMESH_Actor::eArcs;
+ else
+ return SMESH_Actor::eLines;
+}