-using namespace std;
-// File : SMESH_Actor.cxx
-// Created : Mon May 13 22:31:18 2002
-// Author : Nicolas REJNERI
-
-// Project : SALOME
-// Module : SMESH
-// Copyright : Open CASCADE 2002
+// SMESH OBJECT : interactive object for SMESH visualization
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : SMESH_Actor.cxx
+// Author : Nicolas REJNERI
+// Module : SMESH
// $Header$
-/*!
- \class SMESH_Actor SMESH_Actor.h
- \brief ...
-*/
-#include "SMESH_Actor.h"
-#include "SMESH_Grid.h"
-#include "utilities.h"
+#include "SMESH_ActorDef.h"
+#include "SMESH_ActorUtils.h"
+#include "SMESH_DeviceActor.h"
+#include "SMESH_ControlsDef.hxx"
+#include "SALOME_ExtractUnstructuredGrid.h"
+
+#include "QAD_Config.h"
+#include <qstringlist.h>
-// VTK Includes
+#include <vtkTimeStamp.h>
#include <vtkObjectFactory.h>
-#include <vtkMergePoints.h>
-#include <vtkDataSetMapper.h>
-#include <vtkFeatureEdges.h>
-#include <vtkGeometryFilter.h>
+#include <vtkShrinkPolyData.h>
+#include <vtkMergeFilter.h>
-//-------------------------------------------------------------
-// Main methods
-//-------------------------------------------------------------
+#include <vtkMatrix4x4.h>
+#include <vtkUnstructuredGrid.h>
+#include <vtkPointData.h>
+#include <vtkCellData.h>
-SMESH_Actor* SMESH_Actor::New()
-{
- // First try to create the object from the vtkObjectFactory
- vtkObject* ret = vtkObjectFactory::CreateInstance("SMESH_Actor");
- if(ret)
- {
- return (SMESH_Actor*)ret;
- }
- // If the factory was unable to create the object, then create it here.
- return new SMESH_Actor;
+#include <vtkMapper.h>
+#include <vtkRenderer.h>
+
+#include <vtkCell.h>
+#include <vtkIdList.h>
+#include <vtkIntArray.h>
+
+#include <vtkActor2D.h>
+#include <vtkProperty2D.h>
+#include <vtkPolyData.h>
+#include <vtkMaskPoints.h>
+#include <vtkCellCenters.h>
+#include <vtkTextProperty.h>
+#include <vtkLabeledDataMapper.h>
+#include <vtkSelectVisiblePoints.h>
+
+#include <vtkScalarBarActor.h>
+#include <vtkLookupTable.h>
+
+#include <vtkMath.h>
+#include <vtkPlane.h>
+#include <vtkImplicitBoolean.h>
+
+#include "utilities.h"
+
+#ifdef _DEBUG_
+static int MYDEBUG = 0;
+#else
+static int MYDEBUG = 0;
+#endif
+
+static int aLineWidthInc = 2;
+static int aPointSizeInc = 2;
+
+
+SMESH_ActorDef* SMESH_ActorDef::New(){
+ return new SMESH_ActorDef();
}
-SMESH_Actor::SMESH_Actor()
+SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
+ const char* theEntry,
+ const char* theName,
+ int theIsClear)
{
- this->Device = vtkActor::New();
+ SMESH_ActorDef* anActor = SMESH_ActorDef::New();
+ if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
+ anActor->Delete();
+ anActor = NULL;
+ }
+ return anActor;
+}
- this->EdgeDevice = vtkActor::New();
- EdgeDevice->VisibilityOff();
- EdgeDevice->PickableOff();
- this->EdgeShrinkDevice = vtkActor::New();
- EdgeShrinkDevice->VisibilityOff();
- EdgeShrinkDevice->PickableOff();
+SMESH_ActorDef::SMESH_ActorDef(){
+ if(MYDEBUG) MESSAGE("SMESH_ActorDef");
+
+ myTimeStamp = vtkTimeStamp::New();
+
+ myIsPointsVisible = false;
+
+ myIsShrinkable = false;
+ myIsShrunk = false;
+
+ myControlsPrecision = (long)SMESH::GetFloat( "SMESH:ControlsPrecision", -1 );
+
+ float aPointSize = SMESH::GetFloat("SMESH:SettingsNodesSize",3);
+ float aLineWidth = SMESH::GetFloat("SMESH:SettingsWidth",1);
+
+ vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
+ SALOME_ExtractUnstructuredGrid* aFilter = NULL;
+
+ //Definition 2D and 3D divices of the actor
+ //-----------------------------------------
+ float anRGB[3] = {1,1,1};
+ mySurfaceProp = vtkProperty::New();
+ anRGB[0] = SMESH::GetFloat("SMESH:SettingsFillColorRed", 0)/255.;
+ anRGB[1] = SMESH::GetFloat("SMESH:SettingsFillColorGreen", 170)/255.;
+ anRGB[2] = SMESH::GetFloat("SMESH:SettingsFillColorBlue", 255)/255.;
+ mySurfaceProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+ myBackSurfaceProp = vtkProperty::New();
+ anRGB[0] = SMESH::GetFloat("SMESH:SettingsBackFaceColorRed", 0)/255.;
+ anRGB[1] = SMESH::GetFloat("SMESH:SettingsBackFaceColorGreen", 0)/255.;
+ anRGB[2] = SMESH::GetFloat("SMESH:SettingsBackFaceColorBlue", 255)/255.;
+ myBackSurfaceProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+ my2DActor = SMESH_DeviceActor::New();
+ my2DActor->SetUserMatrix(aMatrix);
+ my2DActor->SetStoreMapping(true);
+ my2DActor->PickableOff();
+ my2DActor->SetProperty(mySurfaceProp);
+ my2DActor->SetBackfaceProperty(myBackSurfaceProp);
+ my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ aFilter = my2DActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_QUAD);
+
+ my3DActor = SMESH_DeviceActor::New();
+ my3DActor->SetUserMatrix(aMatrix);
+ my3DActor->SetStoreMapping(true);
+ my3DActor->PickableOff();
+ my3DActor->SetProperty(mySurfaceProp);
+ my3DActor->SetBackfaceProperty(myBackSurfaceProp);
+ my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ aFilter = my3DActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_TETRA);
+ aFilter->RegisterCellsWithType(VTK_VOXEL);
+ aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_PYRAMID);
+
+
+ //Definition 1D divice of the actor
+ //---------------------------------
+ myEdgeProp = vtkProperty::New();
+ myEdgeProp->SetAmbient(1.0);
+ myEdgeProp->SetDiffuse(0.0);
+ myEdgeProp->SetSpecular(0.0);
+ anRGB[0] = SMESH::GetFloat("SMESH:SettingsOutlineColorRed", 0)/255.;
+ anRGB[1] = SMESH::GetFloat("SMESH:SettingsOutlineColorGreen", 170)/255.;
+ anRGB[2] = SMESH::GetFloat("SMESH:SettingsOutlineColorBlue", 255)/255.;
+ myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ myEdgeProp->SetLineWidth(aLineWidth);
+
+ my1DActor = SMESH_DeviceActor::New();
+ my1DActor->SetUserMatrix(aMatrix);
+ my1DActor->SetStoreMapping(true);
+ my1DActor->PickableOff();
+ my1DActor->SetHighlited(true);
+ my1DActor->SetProperty(myEdgeProp);
+ my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ aFilter = my1DActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_LINE);
+
+ my1DProp = vtkProperty::New();
+ my1DProp->DeepCopy(myEdgeProp);
+ my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
+ my1DProp->SetPointSize(aPointSize);
+
+ my1DExtProp = vtkProperty::New();
+ my1DExtProp->DeepCopy(myEdgeProp);
+ anRGB[0] = 1 - anRGB[0];
+ anRGB[1] = 1 - anRGB[1];
+ anRGB[2] = 1 - anRGB[2];
+ my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
+ my1DExtProp->SetPointSize(aPointSize + aPointSizeInc);
+
+ my1DExtActor = SMESH_DeviceActor::New();
+ my1DExtActor->SetUserMatrix(aMatrix);
+ my1DExtActor->SetStoreMapping(true);
+ my1DExtActor->PickableOff();
+ my1DExtActor->SetHighlited(true);
+ my1DExtActor->SetVisibility(false);
+ my1DExtActor->SetProperty(my1DExtProp);
+ my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+ aFilter = my1DExtActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_LINE);
+
+
+ //Definition 0D divice of the actor
+ //---------------------------------
+ myNodeProp = vtkProperty::New();
+ anRGB[0] = SMESH::GetFloat("SMESH:SettingsNodeColorRed",255)/255.;
+ anRGB[1] = SMESH::GetFloat("SMESH:SettingsNodeColorGreen",0)/255.;
+ anRGB[2] = SMESH::GetFloat("SMESH:SettingsNodeColorBlue",0)/255.;
+ myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ myNodeProp->SetPointSize(aPointSize);
+
+ myNodeActor = SMESH_DeviceActor::New();
+ myNodeActor->SetUserMatrix(aMatrix);
+ myNodeActor->SetStoreMapping(true);
+ myNodeActor->PickableOff();
+ myNodeActor->SetVisibility(false);
+ myNodeActor->SetProperty(myNodeProp);
+ myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+ aFilter = myNodeActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfExtraction(SALOME_ExtractUnstructuredGrid::ePoints);
+
+
+ //Definition of Pickable and Highlitable engines
+ //----------------------------------------------
+
+ myBaseActor = SMESH_DeviceActor::New();
+ myBaseActor->SetUserMatrix(aMatrix);
+ myBaseActor->SetStoreMapping(true);
+ myBaseActor->GetProperty()->SetOpacity(0.0);
+
+ myPickableActor = myBaseActor;
+
+ myHighlightProp = vtkProperty::New();
+ myHighlightProp->SetAmbient(1.0);
+ myHighlightProp->SetDiffuse(0.0);
+ myHighlightProp->SetSpecular(0.0);
+ anRGB[0] = SMESH::GetFloat("SMESH:SettingsSelectColorRed", 255)/255.; // 1;
+ anRGB[1] = SMESH::GetFloat("SMESH:SettingsSelectColorGreen", 255)/255.; // 1;
+ anRGB[2] = SMESH::GetFloat("SMESH:SettingsSelectColorBlue", 255)/255.; // 1;
+ myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ myHighlightProp->SetPointSize(aPointSize);
+ myHighlightProp->SetRepresentation(1);
+
+ myPreselectProp = vtkProperty::New();
+ myPreselectProp->SetAmbient(1.0);
+ myPreselectProp->SetDiffuse(0.0);
+ myPreselectProp->SetSpecular(0.0);
+ anRGB[0] = SMESH::GetFloat("SMESH:SettingsPreSelectColorRed", 0)/255.; // 0;
+ anRGB[1] = SMESH::GetFloat("SMESH:SettingsPreSelectColorGreen", 255)/255.; // 1;
+ anRGB[2] = SMESH::GetFloat("SMESH:SettingsPreSelectColorBlue", 255)/255.; // 1;
+ myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ myPreselectProp->SetPointSize(aPointSize);
+ myPreselectProp->SetRepresentation(1);
+
+ myHighlitableActor = SMESH_DeviceActor::New();
+ myHighlitableActor->SetUserMatrix(aMatrix);
+ myHighlitableActor->SetStoreMapping(false);
+ myHighlitableActor->PickableOff();
+ myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
+
+ myNodeHighlitableActor = SMESH_DeviceActor::New();
+ myNodeHighlitableActor->SetUserMatrix(aMatrix);
+ myNodeHighlitableActor->SetStoreMapping(false);
+ myNodeHighlitableActor->PickableOff();
+ myNodeHighlitableActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+ aFilter = myNodeHighlitableActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfExtraction(SALOME_ExtractUnstructuredGrid::ePoints);
+
+
+ SetShrinkFactor(SMESH::GetFloat("SMESH:SettingsShrinkCoeff", 75)/100.);
- myIO = NULL;
myName = "";
- myDisplayMode = 0;
+ myIO = NULL;
- ishighlighted = false;
- ispreselected = false;
+ myControlMode = eNone;
+ myControlActor = my2DActor;
- edgeColor.r = 0.;
- edgeColor.g = 0.;
- edgeColor.b = 0.;
-
- edgeHighlightColor.r = 1.;
- edgeHighlightColor.g = 1.;
- edgeHighlightColor.b = 1.;
+ //Definition of myScalarBarActor
+ //------------------------------
+ myLookupTable = vtkLookupTable::New();
+ //Fix for Bug PAL5195 - SMESH764:
+ //Controls - Aspect Ratio: incorrect colors of the best and worst values
+ myLookupTable->SetHueRange(0.667,0.0);
+
+ myScalarBarActor = vtkScalarBarActor::New();
+ myScalarBarActor->SetVisibility(false);
+ myScalarBarActor->SetLookupTable(myLookupTable);
- edgePreselectedColor.r = 0.;
- edgePreselectedColor.g = 1.;
- edgePreselectedColor.b = 1.;
+ vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
- actorColor.r = 1.;
- actorColor.g = 1.;
- actorColor.b = 0.;
+ if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarTitleColor" ) ) {
+ QStringList aTColor = QStringList::split( ":", QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleColor" ), false );
+ aScalarBarTitleProp->SetColor( ( aTColor.count() > 0 ? aTColor[0].toInt()/255. : 1.0 ),
+ ( aTColor.count() > 1 ? aTColor[1].toInt()/255. : 1.0 ),
+ ( aTColor.count() > 2 ? aTColor[2].toInt()/255. : 1.0 ) );
+ }
+ else
+ aScalarBarTitleProp->SetColor( 1.0, 1.0, 1.0 );
+
+ aScalarBarTitleProp->SetFontFamilyToArial();
+ if( QAD_CONFIG->hasSetting( "SMESH:ScalarBarTitleFont" ) ){
+ if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Arial" )
+ aScalarBarTitleProp->SetFontFamilyToArial();
+ else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Courier" )
+ aScalarBarTitleProp->SetFontFamilyToCourier();
+ else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Times" )
+ aScalarBarTitleProp->SetFontFamilyToTimes();
+ }
+
+ if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleBold" ) == "true" )
+ aScalarBarTitleProp->BoldOn();
+ else
+ aScalarBarTitleProp->BoldOff();
- actorHighlightColor.r = 1.;
- actorHighlightColor.g = 1.;
- actorHighlightColor.b = 1.;
+ if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleItalic" ) == "true" )
+ aScalarBarTitleProp->ItalicOn();
+ else
+ aScalarBarTitleProp->ItalicOff();
- actorPreselectedColor.r = 0.;
- actorPreselectedColor.g = 1.;
- actorPreselectedColor.b = 1.;
+ if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleShadow" ) == "true" )
+ aScalarBarTitleProp->ShadowOn();
+ else
+ aScalarBarTitleProp->ShadowOff();
- actorNodeColor.r = 1.;
- actorNodeColor.g = 1.;
- actorNodeColor.b = 0.;
+ myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
+ aScalarBarTitleProp->Delete();
- actorNodeSize = 2 ;
+ vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
+
+ if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarLabelColor" ) ) {
+ QStringList aTColor = QStringList::split( ":", QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelColor" ), false );
+ aScalarBarLabelProp->SetColor( ( aTColor.count() > 0 ? aTColor[0].toInt()/255. : 1.0 ),
+ ( aTColor.count() > 1 ? aTColor[1].toInt()/255. : 1.0 ),
+ ( aTColor.count() > 2 ? aTColor[2].toInt()/255. : 1.0 ) );
+ }
+ else
+ aScalarBarLabelProp->SetColor( 1.0, 1.0, 1.0 );
+
+ aScalarBarLabelProp->SetFontFamilyToArial();
+ if( QAD_CONFIG->hasSetting( "SMESH:ScalarBarLabelFont" ) ){
+ if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Arial" )
+ aScalarBarLabelProp->SetFontFamilyToArial();
+ else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Courier" )
+ aScalarBarLabelProp->SetFontFamilyToCourier();
+ else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Times" )
+ aScalarBarLabelProp->SetFontFamilyToTimes();
+ }
+
+ if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelBold" ) == "true" )
+ aScalarBarLabelProp->BoldOn();
+ else
+ aScalarBarLabelProp->BoldOff();
+
+ if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelItalic" ) == "true" )
+ aScalarBarLabelProp->ItalicOn();
+ else
+ aScalarBarLabelProp->ItalicOff();
+
+ if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelShadow" ) == "true" )
+ aScalarBarLabelProp->ShadowOn();
+ else
+ aScalarBarLabelProp->ShadowOff();
+
+ myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
+ aScalarBarLabelProp->Delete();
+
+ if ( QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" )
+ myScalarBarActor->SetOrientationToHorizontal();
+ else
+ myScalarBarActor->SetOrientationToVertical();
+
+ float aXVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.20 : 0.01;
+ if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarXPosition" ) )
+ aXVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarXPosition" ).toFloat();
+ float aYVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.01 : 0.1;
+ if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarYPosition" ) )
+ aYVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarYPosition" ).toFloat();
+ myScalarBarActor->SetPosition( aXVal, aYVal );
+
+ float aWVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.60 : 0.10;
+ if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarWidth" ) )
+ aWVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarWidth" ).toFloat();
+ myScalarBarActor->SetWidth( aWVal );
+
+ float aHVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.12 : 0.80;
+ if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarHeight" ) )
+ aHVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarHeight" ).toFloat();
+ myScalarBarActor->SetHeight( aHVal );
+
+ int anIntVal = 5;
+ if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarNbOfLabels" ) )
+ anIntVal = QAD_CONFIG->getSetting("SMESH:ScalarBarNbOfLabels").toInt();
+ myScalarBarActor->SetNumberOfLabels(anIntVal == 0? 5: anIntVal);
+
+ anIntVal = 64;
+ if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarNbOfColors" ) )
+ anIntVal = QAD_CONFIG->getSetting("SMESH:ScalarBarNbOfColors").toInt();
+ myScalarBarActor->SetMaximumNumberOfColors(anIntVal == 0? 64: anIntVal);
+
+
+ //Definition of points numbering pipeline
+ //---------------------------------------
+ myPointsNumDataSet = vtkUnstructuredGrid::New();
+
+ myPtsMaskPoints = vtkMaskPoints::New();
+ myPtsMaskPoints->SetInput(myPointsNumDataSet);
+ myPtsMaskPoints->SetOnRatio(1);
+
+ myPtsSelectVisiblePoints = vtkSelectVisiblePoints::New();
+ myPtsSelectVisiblePoints->SetInput(myPtsMaskPoints->GetOutput());
+ myPtsSelectVisiblePoints->SelectInvisibleOff();
+ myPtsSelectVisiblePoints->SetTolerance(0.1);
+
+ myPtsLabeledDataMapper = vtkLabeledDataMapper::New();
+ myPtsLabeledDataMapper->SetInput(myPtsSelectVisiblePoints->GetOutput());
+ myPtsLabeledDataMapper->SetLabelFormat("%g");
+ myPtsLabeledDataMapper->SetLabelModeToLabelScalars();
+
+ vtkTextProperty* aPtsTextProp = vtkTextProperty::New();
+ aPtsTextProp->SetFontFamilyToTimes();
+ static int aPointsFontSize = 10;
+ aPtsTextProp->SetFontSize(aPointsFontSize);
+ aPtsTextProp->SetBold(1);
+ aPtsTextProp->SetItalic(0);
+ aPtsTextProp->SetShadow(0);
+ myPtsLabeledDataMapper->SetLabelTextProperty(aPtsTextProp);
+ aPtsTextProp->Delete();
-}
+ myEntityMode = eAllEntity;
-SMESH_Actor::~SMESH_Actor()
-{
- this->EdgeDevice->Delete();
- this->EdgeShrinkDevice->Delete();
+ myIsPointsLabeled = false;
+
+ myPointLabels = vtkActor2D::New();
+ myPointLabels->SetMapper(myPtsLabeledDataMapper);
+ myPointLabels->GetProperty()->SetColor(1,1,1);
+ myPointLabels->SetVisibility(myIsPointsLabeled);
+
+
+ //Definition of cells numbering pipeline
+ //---------------------------------------
+ myCellsNumDataSet = vtkUnstructuredGrid::New();
+
+ myCellCenters = vtkCellCenters::New();
+ myCellCenters->SetInput(myCellsNumDataSet);
+
+ myClsMaskPoints = vtkMaskPoints::New();
+ myClsMaskPoints->SetInput(myCellCenters->GetOutput());
+ myClsMaskPoints->SetOnRatio(1);
+
+ myClsSelectVisiblePoints = vtkSelectVisiblePoints::New();
+ myClsSelectVisiblePoints->SetInput(myClsMaskPoints->GetOutput());
+ myClsSelectVisiblePoints->SelectInvisibleOff();
+ myClsSelectVisiblePoints->SetTolerance(0.1);
+
+ myClsLabeledDataMapper = vtkLabeledDataMapper::New();
+ myClsLabeledDataMapper->SetInput(myClsSelectVisiblePoints->GetOutput());
+ myClsLabeledDataMapper->SetLabelFormat("%g");
+ myClsLabeledDataMapper->SetLabelModeToLabelScalars();
+
+ vtkTextProperty* aClsTextProp = vtkTextProperty::New();
+ aClsTextProp->SetFontFamilyToTimes();
+ static int aCellsFontSize = 12;
+ aClsTextProp->SetFontSize(aCellsFontSize);
+ aClsTextProp->SetBold(1);
+ aClsTextProp->SetItalic(0);
+ aClsTextProp->SetShadow(0);
+ myClsLabeledDataMapper->SetLabelTextProperty(aClsTextProp);
+ aClsTextProp->Delete();
+
+ myIsCellsLabeled = false;
+
+ myCellsLabels = vtkActor2D::New();
+ myCellsLabels->SetMapper(myClsLabeledDataMapper);
+ myCellsLabels->GetProperty()->SetColor(0,1,0);
+ myCellsLabels->SetVisibility(myIsCellsLabeled);
+
+ // Clipping planes
+ myImplicitBoolean = vtkImplicitBoolean::New();
+ myImplicitBoolean->SetOperationTypeToIntersection();
}
-void SMESH_Actor::setReader(vtkUnstructuredGridReader* r) {
- myReader=r;
+
+SMESH_ActorDef::~SMESH_ActorDef(){
+ if(MYDEBUG) MESSAGE("~SMESH_ActorDef");
+
+ myScalarBarActor->Delete();
+ myLookupTable->Delete();
+
+ mySurfaceProp->Delete();
+ myBackSurfaceProp->Delete();
+
+ myEdgeProp->Delete();
+ myHighlightProp->Delete();
+ myPreselectProp->Delete();
+
+ myNodeProp->Delete();
+
+ my1DProp->Delete();
+ my1DActor->Delete();
+
+ my1DExtProp->Delete();
+ my1DExtActor->Delete();
+
+ my2DActor->Delete();
+ my3DActor->Delete();
+
+ myNodeActor->Delete();
+ myBaseActor->Delete();
+
+ myHighlitableActor->Delete();
+ myNodeHighlitableActor->Delete();
+
+
+ //Deleting of pints numbering pipeline
+ //---------------------------------------
+ myPointsNumDataSet->Delete();
+
+ myPtsLabeledDataMapper->RemoveAllInputs();
+ myPtsLabeledDataMapper->Delete();
+
+ myPtsSelectVisiblePoints->UnRegisterAllOutputs();
+ myPtsSelectVisiblePoints->Delete();
+
+ myPtsMaskPoints->UnRegisterAllOutputs();
+ myPtsMaskPoints->Delete();
+
+ myPointLabels->Delete();
+
+
+ //Deleting of cells numbering pipeline
+ //---------------------------------------
+ myCellsNumDataSet->Delete();
+
+ myClsLabeledDataMapper->RemoveAllInputs();
+ myClsLabeledDataMapper->Delete();
+
+ myClsSelectVisiblePoints->UnRegisterAllOutputs();
+ myClsSelectVisiblePoints->Delete();
+
+ myClsMaskPoints->UnRegisterAllOutputs();
+ myClsMaskPoints->Delete();
+
+ myCellCenters->UnRegisterAllOutputs();
+ myCellCenters->Delete();
+
+ myCellsLabels->Delete();
+
+ myImplicitBoolean->Delete();
+
+ myTimeStamp->Delete();
}
-vtkUnstructuredGridReader* SMESH_Actor::getReader() {
- return (myReader);
+
+void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
+{
+ vtkUnstructuredGrid* aGrid = GetUnstructuredGrid();
+ myIsPointsLabeled = theIsPointsLabeled && aGrid->GetNumberOfPoints();
+
+ if ( myIsPointsLabeled )
+ {
+ myPointsNumDataSet->ShallowCopy(aGrid);
+ vtkDataSet *aDataSet = myPointsNumDataSet;
+
+ int aNbElem = aDataSet->GetNumberOfPoints();
+
+ vtkIntArray *anArray = vtkIntArray::New();
+ anArray->SetNumberOfValues( aNbElem );
+
+ for ( int anId = 0; anId < aNbElem; anId++ )
+ {
+ int aSMDSId = myVisualObj->GetNodeObjId( anId );
+ anArray->SetValue( anId, aSMDSId );
+ }
+
+ aDataSet->GetPointData()->SetScalars( anArray );
+ anArray->Delete();
+ myPtsMaskPoints->SetInput( aDataSet );
+ myPointLabels->SetVisibility( GetVisibility() );
+ }
+ else
+ {
+ myPointLabels->SetVisibility( false );
+ }
+ SetRepresentation(GetRepresentation());
+ myTimeStamp->Modified();
}
-vtkMapper* SMESH_Actor::getMapper() {
- return (this->Mapper);
+
+void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled){
+ vtkUnstructuredGrid* aGrid = GetUnstructuredGrid();
+ myIsCellsLabeled = theIsCellsLabeled && aGrid->GetNumberOfPoints();
+ if(myIsCellsLabeled){
+ myCellsNumDataSet->ShallowCopy(aGrid);
+ vtkDataSet *aDataSet = myCellsNumDataSet;
+ int aNbElem = aDataSet->GetNumberOfCells();
+ vtkIntArray *anArray = vtkIntArray::New();
+ anArray->SetNumberOfValues(aNbElem);
+ for(int anId = 0; anId < aNbElem; anId++){
+ int aSMDSId = myVisualObj->GetElemObjId(anId);
+ anArray->SetValue(anId,aSMDSId);
+ }
+ aDataSet->GetCellData()->SetScalars(anArray);
+ myCellCenters->SetInput(aDataSet);
+ myCellsLabels->SetVisibility(GetVisibility());
+ }else{
+ myCellsLabels->SetVisibility(false);
+ }
+ myTimeStamp->Modified();
}
-void SMESH_Actor::ShallowCopy(vtkProp *prop)
-{
- SMESH_Actor *f = SMESH_Actor::SafeDownCast(prop);
- if ( f != NULL )
+
+void SMESH_ActorDef::SetControlMode(eControl theMode){
+ myControlMode = eNone;
+
+ my1DActor->GetMapper()->SetScalarVisibility(false);
+ my2DActor->GetMapper()->SetScalarVisibility(false);
+ my3DActor->GetMapper()->SetScalarVisibility(false);
+ myScalarBarActor->SetVisibility(false);
+
+ bool anIsScalarVisible = theMode > eNone;
+
+ if(anIsScalarVisible){
+ SMESH::Controls::FunctorPtr aFunctor;
+ switch(theMode){
+ case eLength:
+ {
+ SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my1DActor;
+ break;
+ }
+ case eLength2D:
{
- this->setName( f->getName() );
- if ( f->hasIO() )
- this->setIO( f->getIO() );
- this->setDisplayMode( f->getDisplayMode() );
-
- // Copy devices
- vtkActor* tempDev = vtkActor::New();
- tempDev->ShallowCopy(f->Device);
- vtkProperty* prp = vtkProperty::New();
- prp->DeepCopy(f->Device->GetProperty());
- tempDev->SetProperty(prp);
- prp = vtkProperty::New();
- prp->DeepCopy(f->Device->GetBackfaceProperty());
- tempDev->SetBackfaceProperty(prp);
- this->Device = tempDev;
-
- tempDev = vtkActor::New();
- tempDev->ShallowCopy(f->EdgeDevice);
- prp = vtkProperty::New();
- prp->DeepCopy(f->EdgeDevice->GetProperty());
- tempDev->SetProperty(prp);
- prp = vtkProperty::New();
- prp->DeepCopy(f->EdgeDevice->GetBackfaceProperty());
- tempDev->SetBackfaceProperty(prp);
- this->EdgeDevice = tempDev;
-
- tempDev = vtkActor::New();
- tempDev->ShallowCopy(f->EdgeShrinkDevice);
- prp = vtkProperty::New();
- prp->DeepCopy(f->EdgeShrinkDevice->GetProperty());
- tempDev->SetProperty(prp);
- prp = vtkProperty::New();
- prp->DeepCopy(f->EdgeShrinkDevice->GetBackfaceProperty());
- tempDev->SetBackfaceProperty(prp);
- this->EdgeShrinkDevice = tempDev;
-
- // Copy data source
- this->DataSource = f->DataSource;
-
- this->myReader = f->myReader;
+ aFunctor.reset(new SMESH::Controls::Length2D());
+ myControlActor = my2DActor;
+ break;
+ }
+ case eFreeBorders:
+ aFunctor.reset(new SMESH::Controls::FreeBorders());
+ myControlActor = my1DActor;
+ break;
+ case eFreeEdges:
+ aFunctor.reset(new SMESH::Controls::FreeEdges());
+ myControlActor = my2DActor;
+ break;
+ case eMultiConnection:
+ aFunctor.reset(new SMESH::Controls::MultiConnection());
+ myControlActor = my1DActor;
+ break;
+ case eMultiConnection2D:
+ aFunctor.reset(new SMESH::Controls::MultiConnection2D());
+ myControlActor = my2DActor;
+ break;
+ case eArea:
+ {
+ SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
+ case eTaper:
+ {
+ SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
+ case eAspectRatio:
+ {
+ SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
+ case eAspectRatio3D:
+ {
+ SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my3DActor;
+ break;
+ }
+ case eMinimumAngle:
+ {
+ SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
+ case eWarping:
+ {
+ SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
+ case eSkew:
+ {
+ SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
+ default:
+ return;
}
- // Now do superclass
- this->SALOME_Actor::ShallowCopy(prop);
-
- // Here we need to modify default ShallowCopy() results
- // Create copies of properties
- if ( f != NULL ) {
- vtkProperty* prp = vtkProperty::New();
- prp->DeepCopy(f->GetProperty());
- this->SetProperty(prp);
-
- prp = vtkProperty::New();
- prp->DeepCopy(f->GetBackfaceProperty());
- this->SetBackfaceProperty(prp);
-
- // Copy the mapper
- vtkDataSetMapper* mpr = vtkDataSetMapper::New();
- mpr->ShallowCopy(f->GetMapper());
- mpr->SetInput(f->DataSource);
- this->SetMapper(mpr);
+ vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
+ vtkIdType aNbCells = aGrid->GetNumberOfCells();
+ if(aNbCells){
+ myControlMode = theMode;
+ switch(myControlMode){
+ case eFreeEdges:
+ case eFreeBorders:
+ my1DExtActor->SetExtControlMode(aFunctor,myControlActor);
+ break;
+ case eLength2D:
+ my1DExtActor->SetExtControlMode(aFunctor,myControlActor,myScalarBarActor,myLookupTable);
+ break;
+ case eMultiConnection2D:
+ my1DExtActor->SetExtControlMode(aFunctor,myControlActor,myScalarBarActor,myLookupTable);
+ break;
+ default:
+ myControlActor->SetControlMode(aFunctor,myScalarBarActor,myLookupTable);
+ }
+ }
+
+ if(QAD_CONFIG->getSetting("SMESH:DispayEntity") == "true"){
+ if(myControlActor == my1DActor)
+ myEntityMode = eEdges;
+ else if(myControlActor == my2DActor)
+ myEntityMode = eFaces;
+ else if(myControlActor == my3DActor)
+ myEntityMode = eVolumes;
+ }
+
+ }else if(QAD_CONFIG->getSetting("SMESH:DispayEntity") == "true"){
+ myEntityMode = eAllEntity;
}
+
+ SetRepresentation(GetRepresentation());
+
+ myTimeStamp->Modified();
+ Modified();
+}
+
+
+void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
+ SALOME_Actor::AddToRender(theRenderer);
+
+ theRenderer->AddActor(myNodeActor);
+ theRenderer->AddActor(myBaseActor);
+
+ theRenderer->AddActor(my3DActor);
+ theRenderer->AddActor(my2DActor);
+
+ theRenderer->AddActor(my1DActor);
+ theRenderer->AddActor(my1DExtActor);
+
+ theRenderer->AddActor(myHighlitableActor);
+ theRenderer->AddActor(myNodeHighlitableActor);
+
+ theRenderer->AddActor2D(myScalarBarActor);
+
+ myPtsSelectVisiblePoints->SetRenderer(theRenderer);
+ myClsSelectVisiblePoints->SetRenderer(theRenderer);
+
+ theRenderer->AddActor2D(myPointLabels);
+ theRenderer->AddActor2D(myCellsLabels);
+}
+
+void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
+ SALOME_Actor::RemoveFromRender(theRenderer);
+
+ theRenderer->RemoveActor(myNodeActor);
+ theRenderer->RemoveActor(myBaseActor);
+
+ theRenderer->RemoveActor(myHighlitableActor);
+ theRenderer->RemoveActor(myNodeHighlitableActor);
+
+ theRenderer->RemoveActor(my1DActor);
+ theRenderer->RemoveActor(my1DExtActor);
+
+ theRenderer->RemoveActor(my2DActor);
+ theRenderer->RemoveActor(my3DActor);
+
+ theRenderer->RemoveActor(myScalarBarActor);
+ theRenderer->RemoveActor(myPointLabels);
+ theRenderer->RemoveActor(myCellsLabels);
}
-void SMESH_Actor::Render(vtkRenderer *ren, vtkMapper *Mapper )
+
+bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
+ const char* theEntry,
+ const char* theName,
+ int theIsClear)
{
- if (this->Mapper == NULL) {
- MESSAGE ("No mapper for actor.")
- return;
+ Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
+ setIO(anIO);
+ setName(theName);
+
+ myVisualObj = theVisualObj;
+ myNodeActor->myVisualObj = myVisualObj;
+ myBaseActor->myVisualObj = myVisualObj;
+
+ myHighlitableActor->myVisualObj = myVisualObj;
+ myNodeHighlitableActor->myVisualObj = myVisualObj;
+
+ my1DActor->myVisualObj = myVisualObj;
+ my1DExtActor->myVisualObj = myVisualObj;
+
+ my2DActor->myVisualObj = myVisualObj;
+ my3DActor->myVisualObj = myVisualObj;
+
+ myVisualObj->Update(theIsClear);
+
+ myNodeActor->Init(myVisualObj,myImplicitBoolean);
+ myBaseActor->Init(myVisualObj,myImplicitBoolean);
+
+ myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
+ myNodeHighlitableActor->Init(myVisualObj,myImplicitBoolean);
+
+ my1DActor->Init(myVisualObj,myImplicitBoolean);
+ my1DExtActor->Init(myVisualObj,myImplicitBoolean);
+
+ my2DActor->Init(myVisualObj,myImplicitBoolean);
+ my3DActor->Init(myVisualObj,myImplicitBoolean);
+
+ my1DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
+
+ my2DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my3DActor->GetMapper()->SetLookupTable(myLookupTable);
+
+ float aFactor, aUnits;
+ my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
+ my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
+
+ //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
+ SetIsShrunkable(true);
+
+ QString aMode = QAD_CONFIG->getSetting("SMESH:DisplayMode");
+ SetRepresentation(-1);
+ if(aMode.compare("Wireframe") == 0){
+ SetRepresentation(eEdge);
+ }else if(aMode.compare("Shading") == 0){
+ SetRepresentation(eSurface);
+ }else if(aMode.compare("Nodes") == 0){
+ SetRepresentation(ePoint);
}
- if ( myDisplayMode == 1 ) {
- EdgeDevice->VisibilityOn();
- EdgeShrinkDevice->VisibilityOff();
- } else if ( myDisplayMode == 2 ) {
- EdgeShrinkDevice->VisibilityOn();
- EdgeDevice->VisibilityOff();
- } else {
- EdgeShrinkDevice->VisibilityOff();
- EdgeDevice->VisibilityOff();
- }
-
-
- vtkMapper *bestMapper;
- bestMapper = this->Mapper;
-
- /* render the property */
- if (!this->Property) {
- // force creation of a property
- this->GetProperty();
+ aMode = QAD_CONFIG->getSetting("SMESH:Shrink");
+ if(aMode == "yes"){
+ SetShrink();
}
- if ( ishighlighted ) {
- if ( myDisplayMode == 1 ) {
- EdgeDevice->GetProperty()->SetColor(edgeHighlightColor.r,edgeHighlightColor.g,edgeHighlightColor.b);
- this->GetProperty()->SetColor(actorColor.r,actorColor.g,actorColor.b);
- } else if ( myDisplayMode == 2 ) {
- EdgeShrinkDevice->GetProperty()->SetColor(edgeHighlightColor.r,edgeHighlightColor.g,edgeHighlightColor.b);
- } else {
- this->GetProperty()->SetColor(actorHighlightColor.r,actorHighlightColor.g,actorHighlightColor.b);
- }
- } else if (! ispreselected ) {
- if ( myDisplayMode == 1 ) {
- EdgeDevice->GetProperty()->SetColor(edgeColor.r,edgeColor.g,edgeColor.b);
- this->GetProperty()->SetColor(actorColor.r,actorColor.g,actorColor.b);
+ myTimeStamp->Modified();
+ Modified();
+ return true;
+}
+
+
+float* SMESH_ActorDef::GetBounds(){
+ return myNodeActor->GetBounds();
+}
+
+
+vtkDataSet* SMESH_ActorDef::GetInput(){
+ return GetUnstructuredGrid();
+}
+
+
+void SMESH_ActorDef::SetTransform(SALOME_Transform* theTransform){
+ myNodeActor->SetTransform(theTransform);
+ myBaseActor->SetTransform(theTransform);
+
+ myHighlitableActor->SetTransform(theTransform);
+ myNodeHighlitableActor->SetTransform(theTransform);
+
+ my1DActor->SetTransform(theTransform);
+ my1DExtActor->SetTransform(theTransform);
+
+ my2DActor->SetTransform(theTransform);
+ my3DActor->SetTransform(theTransform);
+
+ Modified();
+}
+
+
+void SMESH_ActorDef::SetMapper(vtkMapper* theMapper){
+ vtkLODActor::SetMapper(theMapper);
+}
+
+
+void SMESH_ActorDef::ShallowCopy(vtkProp *prop){
+ SALOME_Actor::ShallowCopy(prop);
+}
+
+
+vtkMapper* SMESH_ActorDef::GetMapper(){
+ return myPickableActor->GetMapper();
+}
+
+
+vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
+ return myVisualObj->GetUnstructuredGrid();
+}
+
+
+bool SMESH_ActorDef::IsInfinitive(){
+ vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
+ aDataSet->Update();
+ myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
+ aDataSet->GetNumberOfCells() == 1 &&
+ aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX;
+ return SALOME_Actor::IsInfinitive();
+}
+
+
+void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
+ myIsShrinkable = theShrunkable;
+ Modified();
+}
+
+float SMESH_ActorDef::GetShrinkFactor(){
+ return myBaseActor->GetShrinkFactor();
+}
+
+void SMESH_ActorDef::SetShrinkFactor(float theValue){
+ myBaseActor->SetShrinkFactor(theValue);
+
+ my1DActor->SetShrinkFactor(theValue);
+ my1DExtActor->SetShrinkFactor(theValue);
+
+ my2DActor->SetShrinkFactor(theValue);
+ my3DActor->SetShrinkFactor(theValue);
+
+ Modified();
+}
+
+void SMESH_ActorDef::SetShrink(){
+ if(!myIsShrinkable) return;
+
+ myBaseActor->SetShrink();
+
+ my1DActor->SetShrink();
+ my1DExtActor->SetShrink();
+
+ my2DActor->SetShrink();
+ my3DActor->SetShrink();
+
+ myIsShrunk = true;
+ Modified();
+}
+
+void SMESH_ActorDef::UnShrink(){
+ if(!myIsShrunk) return;
+
+ myBaseActor->UnShrink();
+
+ my1DActor->UnShrink();
+ my1DExtActor->UnShrink();
+
+ my2DActor->UnShrink();
+ my3DActor->UnShrink();
+
+ myIsShrunk = false;
+ Modified();
+}
+
+
+int SMESH_ActorDef::GetNodeObjId(int theVtkID){
+ return myPickableActor->GetNodeObjId(theVtkID);
+}
+
+float* SMESH_ActorDef::GetNodeCoord(int theObjID){
+ return myPickableActor->GetNodeCoord(theObjID);
+}
+
+
+int SMESH_ActorDef::GetElemObjId(int theVtkID){
+ return myPickableActor->GetElemObjId(theVtkID);
+}
+
+vtkCell* SMESH_ActorDef::GetElemCell(int theObjID){
+ return myPickableActor->GetElemCell(theObjID);
+}
+
+
+void SMESH_ActorDef::SetVisibility(int theMode){
+ SetVisibility(theMode,true);
+}
+
+
+void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
+ SALOME_Actor::SetVisibility(theMode);
+
+ myNodeActor->VisibilityOff();
+ myBaseActor->VisibilityOff();
+
+ my1DActor->VisibilityOff();
+ my1DExtActor->VisibilityOff();
+
+ my2DActor->VisibilityOff();
+ my3DActor->VisibilityOff();
+
+ myScalarBarActor->VisibilityOff();
+ myPointLabels->VisibilityOff();
+ myCellsLabels->VisibilityOff();
+
+ if(GetVisibility()){
+ if(theIsUpdateRepersentation)
+ SetRepresentation(GetRepresentation());
+
+ if(myControlMode != eNone){
+ switch(myControlMode){
+ case eFreeEdges:
+ case eFreeBorders:
+ my1DExtActor->VisibilityOn();
+ break;
+ case eLength2D:
+ my1DExtActor->VisibilityOn();
+ case eMultiConnection2D:
+ my1DExtActor->VisibilityOn();
+ default:
+ if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
+ myScalarBarActor->VisibilityOn();
+ }
}
- else if ( myDisplayMode == 2 )
- EdgeShrinkDevice->GetProperty()->SetColor(edgeColor.r,edgeColor.g,edgeColor.b);
- else
- this->GetProperty()->SetColor(actorColor.r,actorColor.g,actorColor.b);
+
+ if(myRepresentation != ePoint)
+ myPickableActor->VisibilityOn();
+
+ if(myEntityMode & eEdges)
+ my1DActor->VisibilityOn();
+
+ if(myEntityMode & eFaces)
+ my2DActor->VisibilityOn();
+
+ if(myEntityMode & eVolumes)
+ my3DActor->VisibilityOn();
+
+ if(myIsPointsLabeled)
+ myPointLabels->VisibilityOn();
+
+ if(myIsCellsLabeled)
+ myCellsLabels->VisibilityOn();
}
- else {
- if ( myDisplayMode == 1 )
- EdgeDevice->GetProperty()->SetColor(edgePreselectedColor.r,edgePreselectedColor.g,edgePreselectedColor.b);
- else if ( myDisplayMode == 2 )
- EdgeShrinkDevice->GetProperty()->SetColor(edgePreselectedColor.r,edgePreselectedColor.g,edgePreselectedColor.b);
- else
- this->GetProperty()->SetColor(actorPreselectedColor.r,actorPreselectedColor.g,actorPreselectedColor.b);
+
+ Modified();
+}
+
+
+void SMESH_ActorDef::SetEntityMode(unsigned int theMode){
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Edge))
+ theMode &= ~eEdges;
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Face))
+ theMode &= ~eFaces;
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Volume))
+ theMode &= ~eVolumes;
+
+ if(!theMode)
+ return;
+
+ myEntityMode = theMode;
+
+ SetVisibility(GetVisibility(),false);
+}
+
+void SMESH_ActorDef::SetRepresentation(int theMode){
+ int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
+ int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
+ int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
+ if(theMode < 0){
+ myRepresentation = eSurface;
+ if(!aNbFaces && !aNbVolumes && aNbEdges){
+ myRepresentation = eEdge;
+ }else if(!aNbFaces && !aNbVolumes && !aNbEdges){
+ myRepresentation = ePoint;
+ }
+ }else{
+ switch(theMode){
+ case eEdge:
+ if(!aNbFaces && !aNbVolumes && !aNbEdges) return;
+ break;
+ case eSurface:
+ if(!aNbFaces && !aNbVolumes) return;
+ break;
+ }
+ myRepresentation = theMode;
}
- this->Property->Render(this, ren);
- if (this->BackfaceProperty) {
- this->BackfaceProperty->BackfaceRender(this, ren);
- this->Device->SetBackfaceProperty(this->BackfaceProperty);
+ if(!GetUnstructuredGrid()->GetNumberOfCells())
+ myRepresentation = ePoint;
+
+ if(myIsShrunk){
+ if(myRepresentation == ePoint){
+ UnShrink();
+ myIsShrunk = true;
+ }else{
+ SetShrink();
+ }
}
- this->Device->SetProperty(this->Property);
+
+ myPickableActor = myBaseActor;
+ myNodeActor->SetVisibility(false);
+ vtkProperty *aProp = NULL, *aBackProp = NULL;
+ SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
+ switch(myRepresentation){
+ case ePoint:
+ myPickableActor = myNodeActor;
+ myNodeActor->SetVisibility(true);
+
+ aProp = aBackProp = myNodeProp;
+ aReperesent = SMESH_DeviceActor::ePoint;
+ break;
+ case eEdge:
+ aProp = aBackProp = myEdgeProp;
+ aReperesent = SMESH_DeviceActor::eInsideframe;
+ break;
+ case eSurface:
+ aProp = mySurfaceProp;
+ aBackProp = myBackSurfaceProp;
+ aReperesent = SMESH_DeviceActor::eSurface;
+ break;
+ }
+
+ my2DActor->SetProperty(aProp);
+ my2DActor->SetBackfaceProperty(aBackProp);
+ my2DActor->SetRepresentation(aReperesent);
- /* render the texture */
- if (this->Texture) {
- this->Texture->Render(ren);
+ my3DActor->SetProperty(aProp);
+ my3DActor->SetBackfaceProperty(aBackProp);
+ my3DActor->SetRepresentation(aReperesent);
+
+ my1DExtActor->SetVisibility(false);
+
+ switch(myControlMode){
+ case eLength:
+ case eMultiConnection:
+ aProp = aBackProp = my1DProp;
+ if(myRepresentation != ePoint)
+ aReperesent = SMESH_DeviceActor::eInsideframe;
+ break;
}
+ my1DActor->SetProperty(aProp);
+ my1DActor->SetBackfaceProperty(aBackProp);
+ my1DActor->SetRepresentation(aReperesent);
+
+ my1DExtActor->SetRepresentation(aReperesent);
- // Store information on time it takes to render.
- // We might want to estimate time from the number of polygons in mapper.
- this->Device->Render(ren,bestMapper);
- this->EstimatedRenderTime = bestMapper->GetTimeToDraw();
+ if(myIsPointsVisible)
+ myPickableActor = myNodeActor;
+
+ if(GetPointRepresentation())
+ myNodeActor->SetVisibility(true);
+
+ SetMapper(myPickableActor->GetMapper());
+
+ SetVisibility(GetVisibility(),false);
+
+ Modified();
}
-int SMESH_Actor::RenderOpaqueGeometry(vtkViewport *vp)
-{
- int renderedSomething = 0;
- vtkRenderer *ren = (vtkRenderer *)vp;
-
- if ( ! this->Mapper ) {
- return 0;
- }
-
- // make sure we have a property
- if (!this->Property) {
- // force creation of a property
- this->GetProperty();
- }
-
- if ( ishighlighted ) {
- if ( myDisplayMode == 1 ) {
- EdgeDevice->GetProperty()->SetColor(edgeHighlightColor.r,edgeHighlightColor.g,edgeHighlightColor.b);
- } else if ( myDisplayMode == 2 ) {
- EdgeShrinkDevice->GetProperty()->SetColor(edgeHighlightColor.r,edgeHighlightColor.g,edgeHighlightColor.b);
- } else {
- this->GetProperty()->SetColor(actorHighlightColor.r,actorHighlightColor.g,actorHighlightColor.b);
- }
- } else if (! ispreselected ) {
- if ( myDisplayMode == 1 )
- EdgeDevice->GetProperty()->SetColor(edgeColor.r,edgeColor.g,edgeColor.b);
- else if ( myDisplayMode == 2 )
- EdgeShrinkDevice->GetProperty()->SetColor(edgeColor.r,edgeColor.g,edgeColor.b);
- else
- this->GetProperty()->SetColor(actorColor.r,actorColor.g,actorColor.b);
- }
- else {
- if ( myDisplayMode == 1 )
- EdgeDevice->GetProperty()->SetColor(edgePreselectedColor.r,edgePreselectedColor.g,edgePreselectedColor.b);
- else if ( myDisplayMode == 2 )
- EdgeShrinkDevice->GetProperty()->SetColor(edgePreselectedColor.r,edgePreselectedColor.g,edgePreselectedColor.b);
- else
- this->GetProperty()->SetColor(actorPreselectedColor.r,actorPreselectedColor.g,actorPreselectedColor.b);
+
+void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
+ myIsPointsVisible = theIsPointsVisible;
+ SetRepresentation(GetRepresentation());
+}
+
+bool SMESH_ActorDef::GetPointRepresentation(){
+ return myIsPointsVisible || myIsPointsLabeled;
+}
+
+
+void SMESH_ActorDef::UpdateHighlight(){
+ myHighlitableActor->SetVisibility(false);
+ myHighlitableActor->SetHighlited(false);
+
+ myNodeHighlitableActor->SetVisibility(false);
+ myNodeHighlitableActor->SetHighlited(false);
+
+ if(myIsHighlighted){
+ myHighlitableActor->SetProperty(myHighlightProp);
+ }else if(myIsPreselected){
+ myHighlitableActor->SetProperty(myPreselectProp);
}
- // is this actor opaque ?
- if (this->GetIsOpaque()) {
- this->Property->Render(this, ren);
-
- // render the backface property
- if (this->BackfaceProperty) {
- this->BackfaceProperty->BackfaceRender(this, ren);
+ bool isVisible = GetVisibility();
+
+ if(myIsHighlighted || myIsPreselected){
+ if(GetUnstructuredGrid()->GetNumberOfCells()){
+ myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
+ myHighlitableActor->SetVisibility(isVisible);
+ myHighlitableActor->SetHighlited(isVisible);
}
-
- // render the texture
- if (this->Texture) {
- this->Texture->Render(ren);
+ if(myRepresentation == ePoint || GetPointRepresentation()){
+ myNodeHighlitableActor->SetProperty(myHighlitableActor->GetProperty());
+ myNodeHighlitableActor->SetVisibility(isVisible);
+ myNodeHighlitableActor->SetHighlited(isVisible);
}
- this->Render(ren,this->Mapper);
-
- renderedSomething = 1;
}
-
- return renderedSomething;
}
-void SMESH_Actor::SetColor(float r,float g,float b)
-{
- actorColor.r = r;
- actorColor.g = g;
- actorColor.b = b;
+void SMESH_ActorDef::highlight(bool theHighlight){
+ myIsHighlighted = theHighlight;
+ UpdateHighlight();
}
-void SMESH_Actor::GetColor(float& r,float& g,float& b)
-{
- r = actorColor.r;
- g = actorColor.g;
- b = actorColor.b;
-}
-void SMESH_Actor::SetPreselectedColor(float r,float g,float b)
-{
- actorPreselectedColor.r = r;
- actorPreselectedColor.g = g;
- actorPreselectedColor.b = b;
+void SMESH_ActorDef::SetPreSelected(bool thePreselect){
+ myIsPreselected = thePreselect;
+ UpdateHighlight();
}
-void SMESH_Actor::GetPreselectedColor(float& r,float& g,float& b)
-{
- r = actorPreselectedColor.r;
- g = actorPreselectedColor.g;
- b = actorPreselectedColor.b;
-}
-void SMESH_Actor::SetHighlightColor(float r,float g,float b)
+// From vtkFollower
+int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
{
- actorHighlightColor.r = r;
- actorHighlightColor.g = g;
- actorHighlightColor.b = b;
+ if (myPickableActor->GetIsOpaque())
+ {
+ vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
+ this->Render(ren);
+ return 1;
+ }
+ return 0;
}
-void SMESH_Actor::GetHighlightColor(float& r,float& g,float& b)
+
+int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
{
- r = actorHighlightColor.r;
- g = actorHighlightColor.g;
- b = actorHighlightColor.b;
+ if (!myPickableActor->GetIsOpaque())
+ {
+ vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
+ this->Render(ren);
+ return 1;
+ }
+ return 0;
}
-void SMESH_Actor::SetEdgeColor(float r,float g,float b)
-{
- edgeColor.r = r;
- edgeColor.g = g;
- edgeColor.b = b;
+
+void SMESH_ActorDef::Render(vtkRenderer *ren){
+ unsigned long aTime = myTimeStamp->GetMTime();
+ unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
+ unsigned long aClippingTime = myImplicitBoolean->GetMTime();
+ if(anObjTime > aTime || aClippingTime > aTime)
+ Update();
}
-void SMESH_Actor::GetEdgeColor(float& r,float& g,float& b)
-{
- r = edgeColor.r;
- g = edgeColor.g;
- b = edgeColor.b;
+
+void SMESH_ActorDef::Update(){
+ if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
+
+ if(GetControlMode() != eNone) {
+ SetControlMode(GetControlMode());
+ }
+ if(myIsPointsLabeled){
+ SetPointsLabeled(myIsPointsLabeled);
+ }
+ if(myIsCellsLabeled){
+ SetCellsLabeled(myIsCellsLabeled);
+ }
+ SetVisibility(GetVisibility());
+
+ myTimeStamp->Modified();
+ Modified();
}
-void SMESH_Actor::SetEdgeHighlightColor(float r,float g,float b)
-{
- edgeHighlightColor.r = r;
- edgeHighlightColor.g = g;
- edgeHighlightColor.b = b;
+
+void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
+ SALOME_Actor::ReleaseGraphicsResources(renWin);
+
+ myPickableActor->ReleaseGraphicsResources(renWin);
}
-void SMESH_Actor::GetEdgeHighlightColor(float& r,float& g,float& b)
-{
- r = edgeHighlightColor.r;
- g = edgeHighlightColor.g;
- b = edgeHighlightColor.b;
+
+static void GetColor(vtkProperty *theProperty, float& r,float& g,float& b){
+ float* aColor = theProperty->GetColor();
+ r = aColor[0];
+ g = aColor[1];
+ b = aColor[2];
}
-void SMESH_Actor::SetEdgePreselectedColor(float r,float g,float b)
-{
- edgePreselectedColor.r = r;
- edgePreselectedColor.g = g;
- edgePreselectedColor.b = b;
+
+void SMESH_ActorDef::SetOpacity(float theValue){
+ mySurfaceProp->SetOpacity(theValue);
+ myBackSurfaceProp->SetOpacity(theValue);
+ myEdgeProp->SetOpacity(theValue);
+ myNodeProp->SetOpacity(theValue);
+
+ my1DProp->SetOpacity(theValue);
}
-void SMESH_Actor::GetEdgePreselectedColor(float& r,float& g,float& b)
-{
- r = edgePreselectedColor.r;
- g = edgePreselectedColor.g;
- b = edgePreselectedColor.b;
+
+float SMESH_ActorDef::GetOpacity(){
+ return mySurfaceProp->GetOpacity();
}
-void SMESH_Actor::SetNodeColor(float r,float g,float b)
-{
- actorNodeColor.r = r ;
- actorNodeColor.g = g ;
- actorNodeColor.b = b ;
+void SMESH_ActorDef::SetSufaceColor(float r,float g,float b){
+ mySurfaceProp->SetColor(r,g,b);
+ Modified();
}
-void SMESH_Actor::GetNodeColor(float& r,float& g,float& b)
-{
- r = actorNodeColor.r ;
- g = actorNodeColor.g ;
- b = actorNodeColor.b ;
+void SMESH_ActorDef::GetSufaceColor(float& r,float& g,float& b){
+ ::GetColor(mySurfaceProp,r,g,b);
}
-void SMESH_Actor::SetNodeSize(int size)
-{
- actorNodeSize = size ;
+void SMESH_ActorDef::SetBackSufaceColor(float r,float g,float b){
+ myBackSurfaceProp->SetColor(r,g,b);
+ Modified();
}
-int SMESH_Actor::GetNodeSize()
-{
- return actorNodeSize ;
+void SMESH_ActorDef::GetBackSufaceColor(float& r,float& g,float& b){
+ ::GetColor(myBackSurfaceProp,r,g,b);
}
+void SMESH_ActorDef::SetEdgeColor(float r,float g,float b){
+ myEdgeProp->SetColor(r,g,b);
+ my1DProp->SetColor(r,g,b);
+ my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ Modified();
+}
-void SMESH_Actor::AddNode(int idSMESHDSnode,int idVTKnode)
-{
- if (DataSource->IsA("SMESH_Grid")) {
- ((SMESH_Grid*)DataSource)->AddNode(idSMESHDSnode, idVTKnode);
- } else
- MESSAGE("AddNode() method has been moved to SMESH_Grid class");
+void SMESH_ActorDef::GetEdgeColor(float& r,float& g,float& b){
+ ::GetColor(myEdgeProp,r,g,b);
}
-void SMESH_Actor::AddElement(int idSMESHDSelement, int idVTKelement)
-{
- if (DataSource->IsA("SMESH_Grid")) {
- ((SMESH_Grid*)DataSource)->AddElement(idSMESHDSelement, idVTKelement);
- } else
- MESSAGE("AddElement() method has been moved to SMESH_Grid class");
+
+void SMESH_ActorDef::SetNodeColor(float r,float g,float b){
+ myNodeProp->SetColor(r,g,b);
+ Modified();
}
-void SMESH_Actor::SetIdsVTKNode(const TColStd_DataMapOfIntegerInteger& mapVTK)
-{
- if (DataSource->IsA("SMESH_Grid")) {
- ((SMESH_Grid*)DataSource)->SetIdsVTKNode(mapVTK);
- } else
- MESSAGE("SetIdsVTKNode() method has been moved to SMESH_Grid class");
+void SMESH_ActorDef::GetNodeColor(float& r,float& g,float& b){
+ ::GetColor(myNodeProp,r,g,b);
}
-void SMESH_Actor::SetIdsSMESHDSNode(const TColStd_DataMapOfIntegerInteger& mapSMESHDS)
-{
- if (DataSource->IsA("SMESH_Grid")) {
- ((SMESH_Grid*)DataSource)->SetIdsSMESHDSNode(mapSMESHDS);
- } else
- MESSAGE("SetIdsSMESHDSNode() method has been moved to SMESH_Grid class");
+
+void SMESH_ActorDef::SetHighlightColor(float r,float g,float b){
+ myHighlightProp->SetColor(r,g,b);
+ Modified();
}
-void SMESH_Actor::SetIdsVTKElement(const TColStd_DataMapOfIntegerInteger& mapVTK)
-{
- if (DataSource->IsA("SMESH_Grid")) {
- ((SMESH_Grid*)DataSource)->SetIdsVTKElement(mapVTK);
- } else
- MESSAGE("SetIdsVTKElement() method has been moved to SMESH_Grid class");
+void SMESH_ActorDef::GetHighlightColor(float& r,float& g,float& b){
+ ::GetColor(myHighlightProp,r,g,b);
}
-void SMESH_Actor::SetIdsSMESHDSElement(const TColStd_DataMapOfIntegerInteger& mapSMESHDS)
-{
- if (DataSource->IsA("SMESH_Grid")) {
- ((SMESH_Grid*)DataSource)->SetIdsSMESHDSElement(mapSMESHDS);
- } else
- MESSAGE("SetIdsSMESHDSElement() method has been moved to SMESH_Grid class");
+
+void SMESH_ActorDef::SetPreHighlightColor(float r,float g,float b){
+ myPreselectProp->SetColor(r,g,b);
+ Modified();
}
-int SMESH_Actor::GetIdVTKNode(int idSMESHDSnode)
-{
- if (DataSource->IsA("SMESH_Grid")) {
- return ((SMESH_Grid*)DataSource)->GetIdVTKNode(idSMESHDSnode);
- } else {
- MESSAGE("GetIdVTKNode() method has been moved to SMESH_Grid class");
- return -1;
- }
+void SMESH_ActorDef::GetPreHighlightColor(float& r,float& g,float& b){
+ ::GetColor(myPreselectProp,r,g,b);
}
-int SMESH_Actor::GetIdVTKElement(int idSMESHDSelement)
-{
- if (DataSource->IsA("SMESH_Grid")) {
- return ((SMESH_Grid*)DataSource)->GetIdVTKElement(idSMESHDSelement);
- } else {
- MESSAGE("GetIdVTKElement() method has been moved to SMESH_Grid class");
- return -1;
- }
+
+float SMESH_ActorDef::GetLineWidth(){
+ return myEdgeProp->GetLineWidth();
}
-int SMESH_Actor::GetIdSMESHDSNode(int idVTKnode)
-{
- if (DataSource->IsA("SMESH_Grid")) {
- return ((SMESH_Grid*)DataSource)->GetIdSMESHDSNode(idVTKnode);
- } else {
- MESSAGE("GetIdSMESHDSNode() method has been moved to SMESH_Grid class");
- return -1;
- }
+
+void SMESH_ActorDef::SetLineWidth(float theVal){
+ myEdgeProp->SetLineWidth(theVal);
+
+ my1DProp->SetLineWidth(theVal + aLineWidthInc);
+ my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
+
+ Modified();
}
-int SMESH_Actor::GetIdSMESHDSElement(int idVTKelement)
-{
- if (DataSource->IsA("SMESH_Grid")) {
- return ((SMESH_Grid*)DataSource)->GetIdSMESHDSElement(idVTKelement);
- } else {
- MESSAGE("AddNode() method has been moved to SMESH_Grid class");
- return -1;
- }
+
+void SMESH_ActorDef::SetNodeSize(float theVal){
+ myNodeProp->SetPointSize(theVal);
+ myHighlightProp->SetPointSize(theVal);
+ myPreselectProp->SetPointSize(theVal);
+
+ my1DProp->SetPointSize(theVal + aPointSizeInc);
+ my1DExtProp->SetPointSize(theVal + aPointSizeInc);
+
+ Modified();
}
-void SMESH_Actor::ClearNode()
-{
- if (DataSource->IsA("SMESH_Grid")) {
- ((SMESH_Grid*)DataSource)->ClearNode();
- } else
- MESSAGE("ClearNode() method has been moved to SMESH_Grid class");
+float SMESH_ActorDef::GetNodeSize(){
+ return myNodeProp->GetPointSize();
}
-void SMESH_Actor::ClearElement()
+int SMESH_ActorDef::GetObjDimension( const int theObjId )
{
- if (DataSource->IsA("SMESH_Grid")) {
- ((SMESH_Grid*)DataSource)->ClearElement();
- } else
- MESSAGE("ClearElement() method has been moved to SMESH_Grid class");
+ return myVisualObj->GetElemDimension( theObjId );
}
-void SMESH_Actor::RemoveNode(int id)
-{
- if (DataSource->IsA("SMESH_Grid")) {
- ((SMESH_Grid*)DataSource)->RemoveNode(id);
- } else
- MESSAGE("RemoveNode() method has been moved to SMESH_Grid class");
+
+vtkImplicitBoolean* SMESH_ActorDef::GetPlaneContainer(){
+ return myImplicitBoolean;
}
-void SMESH_Actor::RemoveElement(int id)
+
+
+static void ComputeBoundsParam(vtkDataSet* theDataSet,
+ float theDirection[3], float theMinPnt[3],
+ float& theMaxBoundPrj, float& theMinBoundPrj)
{
- if (DataSource->IsA("SMESH_Grid")) {
- ((SMESH_Grid*)DataSource)->RemoveElement(id);
- } else
- MESSAGE("RemoveElement() method has been moved to SMESH_Grid class");
-}
-
-void SMESH_Actor::setDisplayMode(int thenewmode) {
- myDisplayMode = thenewmode;
- if ( myDisplayMode == 1 ) {
- EdgeDevice->VisibilityOn();
- EdgeShrinkDevice->VisibilityOff();
- } else if ( myDisplayMode == 2 ) {
- EdgeDevice->VisibilityOff();
- EdgeShrinkDevice->VisibilityOn();
- } else {
- EdgeDevice->VisibilityOff();
- EdgeShrinkDevice->VisibilityOff();
+ float aBounds[6];
+ theDataSet->GetBounds(aBounds);
+
+ //Enlarge bounds in order to avoid conflicts of precision
+ for(int i = 0; i < 6; i += 2){
+ static double EPS = 1.0E-3;
+ float aDelta = (aBounds[i+1] - aBounds[i])*EPS;
+ aBounds[i] -= aDelta;
+ aBounds[i+1] += aDelta;
}
+
+ float aBoundPoints[8][3] = { {aBounds[0],aBounds[2],aBounds[4]},
+ {aBounds[1],aBounds[2],aBounds[4]},
+ {aBounds[0],aBounds[3],aBounds[4]},
+ {aBounds[1],aBounds[3],aBounds[4]},
+ {aBounds[0],aBounds[2],aBounds[5]},
+ {aBounds[1],aBounds[2],aBounds[5]},
+ {aBounds[0],aBounds[3],aBounds[5]},
+ {aBounds[1],aBounds[3],aBounds[5]}};
+
+ int aMaxId = 0, aMinId = aMaxId;
+ theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
+ theMinBoundPrj = theMaxBoundPrj;
+ for(int i = 1; i < 8; i++){
+ float aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
+ if(theMaxBoundPrj < aTmp){
+ theMaxBoundPrj = aTmp;
+ aMaxId = i;
+ }
+ if(theMinBoundPrj > aTmp){
+ theMinBoundPrj = aTmp;
+ aMinId = i;
+ }
+ }
+ float *aMinPnt = aBoundPoints[aMaxId];
+ theMinPnt[0] = aMinPnt[0];
+ theMinPnt[1] = aMinPnt[1];
+ theMinPnt[2] = aMinPnt[2];
}
-float SMESH_Actor::GetShrinkFactor()
+
+static void DistanceToPosition(vtkDataSet* theDataSet,
+ float theDirection[3], float theDist, float thePos[3])
{
- return myShrinkFactor;
+ float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+ float aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
+ thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
+ thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
+ thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
}
-void SMESH_Actor::SetShrinkFactor(float value )
-{
- if ( value <= 0.1 )
- value = 0.8;
- myShrinkFactor = value;
+static void PositionToDistance(vtkDataSet* theDataSet,
+ float theDirection[3], float thePos[3], float& theDist)
+{
+ float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+ float aPrj = vtkMath::Dot(theDirection,thePos);
+ theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
}
-void SMESH_Actor::GetChildActors(vtkActorCollection* actors)
+
+void SMESH_ActorDef::SetPlaneParam(float theDir[3], float theDist, vtkPlane* thePlane)
{
- actors->AddItem(EdgeDevice);
- actors->AddItem(EdgeShrinkDevice);
+ thePlane->SetNormal(theDir);
+ float anOrigin[3];
+ ::DistanceToPosition(GetUnstructuredGrid(),theDir,theDist,anOrigin);
+ thePlane->SetOrigin(anOrigin);
}
-void SMESH_Actor::SetVisibility(bool visibility)
+
+void SMESH_ActorDef::GetPlaneParam(float theDir[3], float& theDist, vtkPlane* thePlane)
{
- if ( visibility ) {
- this->VisibilityOn();
- if ( myDisplayMode == 1 ) {
- EdgeDevice->VisibilityOn();
- EdgeShrinkDevice->VisibilityOff();
- } else if ( myDisplayMode == 2 ) {
- EdgeDevice->VisibilityOff();
- EdgeShrinkDevice->VisibilityOn();
- } else {
- EdgeDevice->VisibilityOff();
- EdgeShrinkDevice->VisibilityOff();
- }
- } else {
- this->VisibilityOff();
- EdgeDevice->VisibilityOff();
- EdgeShrinkDevice->VisibilityOff();
- }
-}
+ thePlane->GetNormal(theDir);
+ float anOrigin[3];
+ thePlane->GetOrigin(anOrigin);
+ ::PositionToDistance(GetUnstructuredGrid(),theDir,anOrigin,theDist);
+}