-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH OBJECT : interactive object for SMESH visualization
#include "SUIT_Session.h"
#include "SUIT_ResourceMgr.h"
+#include <Qtx.h>
+
+#ifndef DISABLE_PLOT2DVIEWER
+#include <SPlot2d_Histogram.h>
+#endif
+
#include <vtkProperty.h>
#include <vtkTimeStamp.h>
#include <vtkObjectFactory.h>
const char* theName,
int theIsClear)
{
- SMESH_ActorDef* anActor = SMESH_ActorDef::New();
- if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
- anActor->Delete();
- anActor = NULL;
+ SMESH_ActorDef* anActor = NULL;
+ if(theVisualObj->IsValid() ) {
+ anActor = SMESH_ActorDef::New();
+ if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
+ anActor->Delete();
+ anActor = NULL;
+ }
+ if( anActor )
+ anActor->UpdateScalarBar();
}
- if( anActor )
- anActor->UpdateScalarBar();
return anActor;
}
//-----------------------------------------
vtkFloatingPointType anRGB[3] = {1,1,1};
mySurfaceProp = vtkProperty::New();
- SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
- mySurfaceProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
+ QColor ffc, bfc;
+ int delta;
+ SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
+ mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
+ myDeltaBrightness = delta;
myBackSurfaceProp = vtkProperty::New();
- SMESH::GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
- myBackSurfaceProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
+ bfc = Qtx::mainColorToSecondary(ffc, delta);
+ myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
my2DActor = SMESH_DeviceActor::New();
my2DActor->SetUserMatrix(aMatrix);
aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
//#endif
+ my3DExtActor = SMESH_DeviceActor::New();
+ my3DExtActor->SetUserMatrix(aMatrix);
+ my3DExtActor->PickableOff();
+ my3DExtActor->SetProperty(my2DExtProp);
+ my3DExtActor->SetBackfaceProperty(my2DExtProp);
+ my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ aFilter = my3DExtActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_TETRA);
+ aFilter->RegisterCellsWithType(VTK_VOXEL);
+ aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+ aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+
//Definition 1D device of the actor
//---------------------------------
myEdgeProp = vtkProperty::New();
myEdgeProp->SetAmbient(1.0);
myEdgeProp->SetDiffuse(0.0);
myEdgeProp->SetSpecular(0.0);
- SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myEdgeProp->SetLineWidth(aLineWidth);
myHighlightProp->SetPointSize(aElem0DSize); // ??
myHighlightProp->SetRepresentation(1);
+ myOutLineProp = vtkProperty::New();
+ myOutLineProp->SetAmbient(1.0);
+ myOutLineProp->SetDiffuse(0.0);
+ myOutLineProp->SetSpecular(0.0);
+ SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
+ myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ myOutLineProp->SetPointSize(aElem0DSize); // ??
+ myOutLineProp->SetRepresentation(1);
+
myPreselectProp = vtkProperty::New();
myPreselectProp->SetAmbient(1.0);
myPreselectProp->SetDiffuse(0.0);
myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
+
+#ifndef DISABLE_PLOT2DVIEWER
+ my2dHistogram = 0;
+#endif
+
}
{
if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
+#ifndef DISABLE_PLOT2DVIEWER
+ if(my2dHistogram) {
+ SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
+ delete my2dHistogram;
+ }
+#endif
+
// caught by SMESHGUI::ProcessEvents() static method
this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
mySurfaceProp->Delete();
myBackSurfaceProp->Delete();
+ myOutLineProp->Delete();
myEdgeProp->Delete();
myHighlightProp->Delete();
my2DExtProp->Delete();
my2DExtActor->Delete();
my3DActor->Delete();
+ my3DExtActor->Delete();
myNodeActor->Delete();
myBaseActor->Delete();
bool anIsScalarVisible = theMode > eNone;
- if(anIsScalarVisible){
- switch(theMode){
+ if(anIsScalarVisible) {
+ switch(theMode) {
case eLength:
{
SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
myFunctor.reset(new SMESH::Controls::FreeFaces());
myControlActor = my2DActor;
break;
+ case eBareBorderFace:
+ myFunctor.reset(new SMESH::Controls::BareBorderFace());
+ myControlActor = my2DActor;
+ break;
+ case eOverConstrainedFace:
+ myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
+ myControlActor = my2DActor;
+ break;
case eMultiConnection:
myFunctor.reset(new SMESH::Controls::MultiConnection());
myControlActor = my1DActor;
myControlActor = my3DActor;
break;
}
+ case eBareBorderVolume:
+ {
+ myFunctor.reset(new SMESH::Controls::BareBorderVolume());
+ myControlActor = my3DActor;
+ break;
+ }
+ case eOverConstrainedVolume:
+ {
+ myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
+ myControlActor = my3DActor;
+ break;
+ }
case eMinimumAngle:
{
SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
my1DExtActor->SetExtControlMode(myFunctor);
break;
case eFreeFaces:
+ case eBareBorderFace:
+ case eOverConstrainedFace:
my2DExtActor->SetExtControlMode(myFunctor);
break;
+ case eBareBorderVolume:
+ case eOverConstrainedVolume:
+ my3DExtActor->SetExtControlMode(myFunctor);
+ break;
case eLength2D:
case eMultiConnection2D:
my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
+ UpdateDistribution();
break;
default:
myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
+ UpdateDistribution();
}
}
theRenderer->AddActor(myNodeExtActor);
my3DActor->AddToRender(theRenderer);
+ my3DExtActor->AddToRender(theRenderer);
my2DActor->AddToRender(theRenderer);
my2DExtActor->AddToRender(theRenderer);
my2DActor->RemoveFromRender(theRenderer);
my2DExtActor->RemoveFromRender(theRenderer);
my3DActor->RemoveFromRender(theRenderer);
+ my3DExtActor->RemoveFromRender(theRenderer);
theRenderer->RemoveActor(myScalarBarActor);
theRenderer->RemoveActor(myPointLabels);
my2DActor->Init(myVisualObj,myImplicitBoolean);
my2DExtActor->Init(myVisualObj,myImplicitBoolean);
my3DActor->Init(myVisualObj,myImplicitBoolean);
+ my3DExtActor->Init(myVisualObj,myImplicitBoolean);
my0DActor->GetMapper()->SetLookupTable(myLookupTable);
//my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my2DActor->GetMapper()->SetLookupTable(myLookupTable);
my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my3DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
vtkFloatingPointType aFactor, aUnits;
my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
my2DActor->SetTransform(theTransform);
my2DExtActor->SetTransform(theTransform);
my3DActor->SetTransform(theTransform);
+ my3DExtActor->SetTransform(theTransform);
Modified();
}
my2DActor->SetShrinkFactor(theValue);
my2DExtActor->SetShrinkFactor(theValue);
my3DActor->SetShrinkFactor(theValue);
+ my3DExtActor->SetShrinkFactor(theValue);
+ my3DExtActor->SetShrinkFactor(theValue);
+ myHighlitableActor->SetShrinkFactor(theValue);
Modified();
}
my2DActor->SetShrink();
my2DExtActor->SetShrink();
my3DActor->SetShrink();
+ my3DExtActor->SetShrink();
+ myHighlitableActor->SetShrink();
myIsShrunk = true;
Modified();
my2DActor->UnShrink();
my2DExtActor->UnShrink();
my3DActor->UnShrink();
+ my3DExtActor->UnShrink();
+ myHighlitableActor->UnShrink();
myIsShrunk = false;
Modified();
my2DActor->VisibilityOff();
my2DExtActor->VisibilityOff();
my3DActor->VisibilityOff();
+ my3DExtActor->VisibilityOff();
myScalarBarActor->VisibilityOff();
myPointLabels->VisibilityOff();
my1DExtActor->VisibilityOn();
break;
case eFreeFaces:
+ case eBareBorderFace:
+ case eOverConstrainedFace:
my2DExtActor->VisibilityOn();
break;
+ case eBareBorderVolume:
+ case eOverConstrainedVolume:
+ my3DExtActor->VisibilityOn();
+ break;
case eLength2D:
case eMultiConnection2D:
my1DExtActor->VisibilityOn();
if(myIsCellsLabeled)
myCellsLabels->VisibilityOn();
- }
+ }
+#ifndef DISABLE_PLOT2DVIEWER
+ else
+ SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
+#endif
UpdateHighlight();
Modified();
}
//my0DExtActor->SetVisibility(false);
my1DExtActor->SetVisibility(false);
my2DExtActor->SetVisibility(false);
+ my3DExtActor->SetVisibility(false);
// ???
//my0DActor->SetProperty(aProp);
void SMESH_ActorDef::UpdateHighlight(){
- myHighlitableActor->SetVisibility(false);
myHighlitableActor->SetHighlited(false);
-
- if(myIsHighlighted){
- myHighlitableActor->SetProperty(myHighlightProp);
- }else if(myIsPreselected){
- myHighlitableActor->SetProperty(myPreselectProp);
- }
+ myHighlitableActor->SetVisibility(false);
bool anIsVisible = GetVisibility();
- if(myIsHighlighted || myIsPreselected){
- if(GetUnstructuredGrid()->GetNumberOfCells()){
- myHighlitableActor->SetHighlited(anIsVisible);
- myHighlitableActor->SetVisibility(anIsVisible);
- myHighlitableActor->GetExtractUnstructuredGrid()->
- SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
- myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
- }else if(myRepresentation == ePoint || GetPointRepresentation()){
- myHighlitableActor->SetHighlited(anIsVisible);
- myHighlitableActor->GetExtractUnstructuredGrid()->
- SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ switch(myRepresentation){
+ case SMESH_DeviceActor::eSurface:
+ case SMESH_DeviceActor::eWireframe:
+ {
+ if(myIsHighlighted) {
+ myHighlitableActor->SetProperty(myHighlightProp);
+ }else if(myIsPreselected){
+ myHighlitableActor->SetProperty(myPreselectProp);
+ } else if(anIsVisible){
+ (myRepresentation == eSurface) ?
+ myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
+ }
+ if(GetUnstructuredGrid()->GetNumberOfCells()) {
+ myHighlitableActor->SetHighlited(anIsVisible);
+ myHighlitableActor->GetExtractUnstructuredGrid()->
+ SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
+ myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
+ }
myHighlitableActor->SetVisibility(anIsVisible);
- myHighlitableActor->SetRepresentation(SMESH_DeviceActor::ePoint);
-
- VTK::MarkerType aMarkerType = GetMarkerType();
- if(aMarkerType != VTK::MT_USER)
- myHighlitableActor->SetMarkerStd(aMarkerType, GetMarkerScale());
- else
- myHighlitableActor->SetMarkerTexture(GetMarkerTexture(), myMarkerTexture);
+ break;
+ }
+ case SMESH_DeviceActor::ePoint:
+ {
+ if(myIsHighlighted) {
+ myNodeActor->SetProperty(myHighlightProp);
+ }else if(myIsPreselected) {
+ myNodeActor->SetProperty(myPreselectProp);
+ } else if(anIsVisible) {
+ myNodeActor->SetProperty(myNodeProp);
+ }
+ myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+ myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ break;
}
}
}
}
-void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
mySurfaceProp->SetColor(r,g,b);
if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
if( aGroupObj->GetElementType() == SMDSAbs_Face ||
aGroupObj->GetElementType() == SMDSAbs_Volume )
myNameActor->SetBackgroundColor(r,g,b);
+
+ myDeltaBrightness = delta;
+ QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
+ myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
Modified();
}
-void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
::GetColor(mySurfaceProp,r,g,b);
my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
-}
-
-void SMESH_ActorDef::SetBackSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
- myBackSurfaceProp->SetColor(r,g,b);
- Modified();
-}
-
-void SMESH_ActorDef::GetBackSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
- ::GetColor(myBackSurfaceProp,r,g,b);
+ delta = myDeltaBrightness;
}
void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
::GetColor(myEdgeProp,r,g,b);
}
+void SMESH_ActorDef::SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+ myOutLineProp->SetColor(r,g,b);
+ Modified();
+}
+
+void SMESH_ActorDef::GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+ ::GetColor(myOutLineProp,r,g,b);
+}
+
+
void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myNodeProp->SetColor(r,g,b);
myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
}
vtkIdType
myScalarBarActor->SetDistributionColoringType(coloringType);
QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
- QColor(255, 255, 255));
+ QColor(255, 255, 255));
double rgb[3];
rgb[0]= distributionColor.red()/255.;
rgb[1]= distributionColor.green()/255.;
}
+void SMESH_ActorDef::UpdateDistribution()
+{
+ if(SMESH::Controls::NumericalFunctor* fun =
+ dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
+ {
+ int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
+ std::vector<int> nbEvents;
+ std::vector<double> funValues;
+ SMESH_VisualObjDef::TEntityList elems;
+ if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
+ dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
+ std::vector<int> elemIds;
+ for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
+ elemIds.push_back( (*e)->GetID());
+ vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ double * range = lookupTable->GetRange();
+ fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range);
+ myScalarBarActor->SetDistribution(nbEvents);
+ }
+}
+
void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
{
switch(theMode) {
myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
}
+
+#ifndef DISABLE_PLOT2DVIEWER
+SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
+
+ if(my2dHistogram)
+ my2dHistogram->clearAllPoints();
+
+ if(SMESH::Controls::NumericalFunctor* fun =
+ dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
+ {
+
+ if(!my2dHistogram) {
+ my2dHistogram = new SPlot2d_Histogram();
+ Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
+ my2dHistogram->setIO(anIO);
+ }
+
+ int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
+ std::vector<int> nbEvents;
+ std::vector<double> funValues;
+ SMESH_VisualObjDef::TEntityList elems;
+ if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
+ dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
+ std::vector<int> elemIds;
+
+ for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
+ elemIds.push_back( (*e)->GetID());
+
+ vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ double * range = lookupTable->GetRange();
+ fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range);
+
+ for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
+ my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
+
+ if(funValues.size() >= 2)
+ my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
+
+ }
+
+ //Color of the histogram
+ if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
+ my2dHistogram->setAutoAssign(true);
+ else {
+ double rgb[3];
+ myScalarBarActor->GetDistributionColor(rgb);
+ QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
+ my2dHistogram->setColor(aColor);
+
+ }
+
+ return my2dHistogram;
+}
+#endif