}
}
- if(myNodeActor->GetPointsLabeled()){
+ if(myNodeActor->GetPointsLabeled()) {
+ myNodeActor->UpdateLabels();
myNodeActor->VisibilityOn();
}
-
if(my0DActor)
my0DActor->UpdateLabels();
void SMESH_ActorDef::Render(vtkRenderer *ren)
{
- unsigned long aTime = myTimeStamp->GetMTime();
- unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
- unsigned long aClippingTime = myImplicitBoolean->GetMTime();
+ vtkMTimeType aTime = myTimeStamp->GetMTime();
+ vtkMTimeType anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
+ vtkMTimeType aClippingTime = myImplicitBoolean->GetMTime();
if(anObjTime > aTime || aClippingTime > aTime)
Update();
}