// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// $Header$
-#include "SMESH_Actor.h"
+#include "SMESH_ActorDef.h"
#include "SMESH_ActorUtils.h"
#include "SMESH_DeviceActor.h"
-#include "SALOME_ExtractUnstructuredGrid.h"
+#include "SMESH_ControlsDef.hxx"
+#include "VTKViewer_ExtractUnstructuredGrid.h"
+
+#include "SUIT_Session.h"
+#include "SUIT_ResourceMgr.h"
-#include "QAD_Config.h"
-#include "utilities.h"
#include <qstringlist.h>
+#include <vtkProperty.h>
#include <vtkTimeStamp.h>
#include <vtkObjectFactory.h>
#include <vtkShrinkPolyData.h>
#include <vtkMath.h>
#include <vtkPlane.h>
#include <vtkImplicitBoolean.h>
+#include <vtkImplicitFunctionCollection.h>
+
+#include "utilities.h"
#ifdef _DEBUG_
-static int MYDEBUG = 0;
-static int MYDEBUGWITHFILES = 0;
+static int MYDEBUG = 1;
#else
static int MYDEBUG = 0;
-static int MYDEBUGWITHFILES = 0;
#endif
static int aLineWidthInc = 2;
static int aPointSizeInc = 2;
-SMESH_Actor* SMESH_Actor::New(){
- return new SMESH_Actor();
+SMESH_ActorDef* SMESH_ActorDef::New(){
+ return new SMESH_ActorDef();
}
const char* theName,
int theIsClear)
{
- SMESH_Actor* anActor = SMESH_Actor::New();
+ SMESH_ActorDef* anActor = SMESH_ActorDef::New();
if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
anActor->Delete();
anActor = NULL;
}
+ if( anActor )
+ anActor->UpdateScalarBar();
return anActor;
}
-SMESH_Actor::SMESH_Actor(){
- if(MYDEBUG) MESSAGE("SMESH_Actor");
+SMESH_ActorDef::SMESH_ActorDef()
+{
+ if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
myTimeStamp = vtkTimeStamp::New();
myIsShrinkable = false;
myIsShrunk = false;
- myControlsPrecision = (long)SMESH::GetFloat( "SMESH:ControlsPrecision", -1 );
+ myControlsPrecision = -1;
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
+ myControlsPrecision = (long)SMESH::GetFloat( "SMESH", "controls_precision", -1 );
- float aPointSize = SMESH::GetFloat("SMESH:SettingsNodesSize",3);
- float aLineWidth = SMESH::GetFloat("SMESH:SettingsWidth",1);
+ vtkFloatingPointType aPointSize = SMESH::GetFloat("SMESH:node_size",3);
+ vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
- SALOME_ExtractUnstructuredGrid* aFilter = NULL;
+ VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
//Definition 2D and 3D divices of the actor
//-----------------------------------------
- float anRGB[3] = {1,1,1};
+ vtkFloatingPointType anRGB[3] = {1,1,1};
mySurfaceProp = vtkProperty::New();
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsFillColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsFillColorGreen", 170)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsFillColorBlue", 255)/255.;
- mySurfaceProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ mySurfaceProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
myBackSurfaceProp = vtkProperty::New();
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsBackFaceColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsBackFaceColorGreen", 0)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsBackFaceColorBlue", 255)/255.;
- myBackSurfaceProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ SMESH::GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
+ myBackSurfaceProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
my2DActor = SMESH_DeviceActor::New();
my2DActor->SetUserMatrix(aMatrix);
- my2DActor->SetStoreMapping(true);
my2DActor->PickableOff();
my2DActor->SetProperty(mySurfaceProp);
my2DActor->SetBackfaceProperty(myBackSurfaceProp);
my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my2DActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
my3DActor = SMESH_DeviceActor::New();
my3DActor->SetUserMatrix(aMatrix);
- my3DActor->SetStoreMapping(true);
my3DActor->PickableOff();
my3DActor->SetProperty(mySurfaceProp);
my3DActor->SetBackfaceProperty(myBackSurfaceProp);
my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my3DActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_TETRA);
aFilter->RegisterCellsWithType(VTK_VOXEL);
aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
aFilter->RegisterCellsWithType(VTK_WEDGE);
aFilter->RegisterCellsWithType(VTK_PYRAMID);
-
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
//Definition 1D divice of the actor
//---------------------------------
myEdgeProp->SetAmbient(1.0);
myEdgeProp->SetDiffuse(0.0);
myEdgeProp->SetSpecular(0.0);
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsOutlineColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsOutlineColorGreen", 170)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsOutlineColorBlue", 255)/255.;
+ SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myEdgeProp->SetLineWidth(aLineWidth);
my1DActor = SMESH_DeviceActor::New();
my1DActor->SetUserMatrix(aMatrix);
- my1DActor->SetStoreMapping(true);
my1DActor->PickableOff();
my1DActor->SetHighlited(true);
my1DActor->SetProperty(myEdgeProp);
my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my1DActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_LINE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
my1DProp = vtkProperty::New();
my1DProp->DeepCopy(myEdgeProp);
my1DExtActor = SMESH_DeviceActor::New();
my1DExtActor->SetUserMatrix(aMatrix);
- my1DExtActor->SetStoreMapping(true);
my1DExtActor->PickableOff();
my1DExtActor->SetHighlited(true);
my1DExtActor->SetVisibility(false);
my1DExtActor->SetProperty(my1DExtProp);
my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
aFilter = my1DExtActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_LINE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
//Definition 0D divice of the actor
//---------------------------------
myNodeProp = vtkProperty::New();
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsNodeColorRed",255)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsNodeColorGreen",0)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsNodeColorBlue",0)/255.;
+ SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myNodeProp->SetPointSize(aPointSize);
myNodeActor = SMESH_DeviceActor::New();
myNodeActor->SetUserMatrix(aMatrix);
- myNodeActor->SetStoreMapping(true);
+ myNodeActor->SetStoreClippingMapping(true);
myNodeActor->PickableOff();
myNodeActor->SetVisibility(false);
myNodeActor->SetProperty(myNodeProp);
myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
aFilter = myNodeActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfExtraction(SALOME_ExtractUnstructuredGrid::ePoints);
+ aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
//Definition of Pickable and Highlitable engines
myBaseActor = SMESH_DeviceActor::New();
myBaseActor->SetUserMatrix(aMatrix);
- myBaseActor->SetStoreMapping(true);
+ myBaseActor->SetStoreGemetryMapping(true);
myBaseActor->GetProperty()->SetOpacity(0.0);
myPickableActor = myBaseActor;
-
+
myHighlightProp = vtkProperty::New();
myHighlightProp->SetAmbient(1.0);
myHighlightProp->SetDiffuse(0.0);
myHighlightProp->SetSpecular(0.0);
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsSelectColorRed", 255)/255.; // 1;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsSelectColorGreen", 255)/255.; // 1;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsSelectColorBlue", 255)/255.; // 1;
+ SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myHighlightProp->SetPointSize(aPointSize);
myHighlightProp->SetRepresentation(1);
myPreselectProp->SetAmbient(1.0);
myPreselectProp->SetDiffuse(0.0);
myPreselectProp->SetSpecular(0.0);
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsPreSelectColorRed", 0)/255.; // 0;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsPreSelectColorGreen", 255)/255.; // 1;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsPreSelectColorBlue", 255)/255.; // 1;
+ SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myPreselectProp->SetPointSize(aPointSize);
myPreselectProp->SetRepresentation(1);
myHighlitableActor = SMESH_DeviceActor::New();
myHighlitableActor->SetUserMatrix(aMatrix);
- myHighlitableActor->SetStoreMapping(false);
myHighlitableActor->PickableOff();
myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
- myNodeHighlitableActor = SMESH_DeviceActor::New();
- myNodeHighlitableActor->SetUserMatrix(aMatrix);
- myNodeHighlitableActor->SetStoreMapping(false);
- myNodeHighlitableActor->PickableOff();
- myNodeHighlitableActor->SetRepresentation(SMESH_DeviceActor::ePoint);
- aFilter = myNodeHighlitableActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfExtraction(SALOME_ExtractUnstructuredGrid::ePoints);
-
-
- SetShrinkFactor(SMESH::GetFloat("SMESH:SettingsShrinkCoeff", 75)/100.);
-
myName = "";
myIO = NULL;
- myColorMode = eNone;
- my1DColorMode = e1DNone;
+ myControlMode = eNone;
myControlActor = my2DActor;
//Definition of myScalarBarActor
myScalarBarActor->SetVisibility(false);
myScalarBarActor->SetLookupTable(myLookupTable);
- vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
-
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarTitleColor" ) ) {
- QStringList aTColor = QStringList::split( ":", QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleColor" ), false );
- aScalarBarTitleProp->SetColor( ( aTColor.count() > 0 ? aTColor[0].toInt()/255. : 1.0 ),
- ( aTColor.count() > 1 ? aTColor[1].toInt()/255. : 1.0 ),
- ( aTColor.count() > 2 ? aTColor[2].toInt()/255. : 1.0 ) );
- }
- else
- aScalarBarTitleProp->SetColor( 1.0, 1.0, 1.0 );
-
- aScalarBarTitleProp->SetFontFamilyToArial();
- if( QAD_CONFIG->hasSetting( "SMESH:ScalarBarTitleFont" ) ){
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Arial" )
- aScalarBarTitleProp->SetFontFamilyToArial();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Courier" )
- aScalarBarTitleProp->SetFontFamilyToCourier();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Times" )
- aScalarBarTitleProp->SetFontFamilyToTimes();
- }
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleBold" ) == "true" )
- aScalarBarTitleProp->BoldOn();
- else
- aScalarBarTitleProp->BoldOff();
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleItalic" ) == "true" )
- aScalarBarTitleProp->ItalicOn();
- else
- aScalarBarTitleProp->ItalicOff();
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleShadow" ) == "true" )
- aScalarBarTitleProp->ShadowOn();
- else
- aScalarBarTitleProp->ShadowOff();
-
- myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
- aScalarBarTitleProp->Delete();
-
- vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
-
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarLabelColor" ) ) {
- QStringList aTColor = QStringList::split( ":", QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelColor" ), false );
- aScalarBarLabelProp->SetColor( ( aTColor.count() > 0 ? aTColor[0].toInt()/255. : 1.0 ),
- ( aTColor.count() > 1 ? aTColor[1].toInt()/255. : 1.0 ),
- ( aTColor.count() > 2 ? aTColor[2].toInt()/255. : 1.0 ) );
- }
- else
- aScalarBarLabelProp->SetColor( 1.0, 1.0, 1.0 );
-
- aScalarBarLabelProp->SetFontFamilyToArial();
- if( QAD_CONFIG->hasSetting( "SMESH:ScalarBarLabelFont" ) ){
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Arial" )
- aScalarBarLabelProp->SetFontFamilyToArial();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Courier" )
- aScalarBarLabelProp->SetFontFamilyToCourier();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Times" )
- aScalarBarLabelProp->SetFontFamilyToTimes();
- }
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelBold" ) == "true" )
- aScalarBarLabelProp->BoldOn();
- else
- aScalarBarLabelProp->BoldOff();
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelItalic" ) == "true" )
- aScalarBarLabelProp->ItalicOn();
- else
- aScalarBarLabelProp->ItalicOff();
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelShadow" ) == "true" )
- aScalarBarLabelProp->ShadowOn();
- else
- aScalarBarLabelProp->ShadowOff();
-
- myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
- aScalarBarLabelProp->Delete();
-
- if ( QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" )
- myScalarBarActor->SetOrientationToHorizontal();
- else
- myScalarBarActor->SetOrientationToVertical();
-
- float aXVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.20 : 0.01;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarXPosition" ) )
- aXVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarXPosition" ).toFloat();
- float aYVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.01 : 0.1;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarYPosition" ) )
- aYVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarYPosition" ).toFloat();
- myScalarBarActor->SetPosition( aXVal, aYVal );
-
- float aWVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.60 : 0.10;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarWidth" ) )
- aWVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarWidth" ).toFloat();
- myScalarBarActor->SetWidth( aWVal );
-
- float aHVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.12 : 0.80;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarHeight" ) )
- aHVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarHeight" ).toFloat();
- myScalarBarActor->SetHeight( aHVal );
-
- int anIntVal = 5;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarNbOfLabels" ) )
- anIntVal = QAD_CONFIG->getSetting("SMESH:ScalarBarNbOfLabels").toInt();
- myScalarBarActor->SetNumberOfLabels(anIntVal == 0? 5: anIntVal);
-
- anIntVal = 64;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarNbOfColors" ) )
- anIntVal = QAD_CONFIG->getSetting("SMESH:ScalarBarNbOfColors").toInt();
- myScalarBarActor->SetMaximumNumberOfColors(anIntVal == 0? 64: anIntVal);
-
+ mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return;
//Definition of points numbering pipeline
//---------------------------------------
myPtsMaskPoints = vtkMaskPoints::New();
myPtsMaskPoints->SetInput(myPointsNumDataSet);
myPtsMaskPoints->SetOnRatio(1);
-
+
myPtsSelectVisiblePoints = vtkSelectVisiblePoints::New();
myPtsSelectVisiblePoints->SetInput(myPtsMaskPoints->GetOutput());
myPtsSelectVisiblePoints->SelectInvisibleOff();
aPtsTextProp->SetShadow(0);
myPtsLabeledDataMapper->SetLabelTextProperty(aPtsTextProp);
aPtsTextProp->Delete();
-
+
+ myEntityMode = eAllEntity;
+
myIsPointsLabeled = false;
myPointLabels = vtkActor2D::New();
}
-SMESH_Actor::~SMESH_Actor(){
- if(MYDEBUG) MESSAGE("~SMESH_Actor");
+SMESH_ActorDef::~SMESH_ActorDef()
+{
+ if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
myScalarBarActor->Delete();
myLookupTable->Delete();
myBaseActor->Delete();
myHighlitableActor->Delete();
- myNodeHighlitableActor->Delete();
-
//Deleting of pints numbering pipeline
//---------------------------------------
}
-void SMESH_Actor::SetPointsLabeled( bool theIsPointsLabeled )
+void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
{
vtkUnstructuredGrid* aGrid = GetUnstructuredGrid();
myIsPointsLabeled = theIsPointsLabeled && aGrid->GetNumberOfPoints();
}
-void SMESH_Actor::SetCellsLabeled(bool theIsCellsLabeled){
+void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
+{
vtkUnstructuredGrid* aGrid = GetUnstructuredGrid();
myIsCellsLabeled = theIsCellsLabeled && aGrid->GetNumberOfPoints();
if(myIsCellsLabeled){
}
-void SMESH_Actor::SetControlMode(eControl theMode){
- myColorMode = eNone;
- my1DColorMode = e1DNone;
+void
+SMESH_ActorDef::
+SetControlMode(eControl theMode)
+{
+ SetControlMode(theMode,true);
+}
+
+
+void
+SMESH_ActorDef::
+SetControlMode(eControl theMode,
+ bool theCheckEntityMode)
+{
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return;
+
+ myControlMode = eNone;
+ theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
my1DActor->GetMapper()->SetScalarVisibility(false);
my2DActor->GetMapper()->SetScalarVisibility(false);
if(anIsScalarVisible){
SMESH::Controls::FunctorPtr aFunctor;
switch(theMode){
- case eLengthEdges:
+ case eLength:
{
SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
aControl->SetPrecision( myControlsPrecision );
myControlActor = my1DActor;
break;
}
+ case eLength2D:
+ {
+ aFunctor.reset(new SMESH::Controls::Length2D());
+ myControlActor = my2DActor;
+ break;
+ }
case eFreeBorders:
aFunctor.reset(new SMESH::Controls::FreeBorders());
myControlActor = my1DActor;
aFunctor.reset(new SMESH::Controls::MultiConnection());
myControlActor = my1DActor;
break;
+ case eMultiConnection2D:
+ aFunctor.reset(new SMESH::Controls::MultiConnection2D());
+ myControlActor = my2DActor;
+ break;
case eArea:
{
SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
myControlActor = my2DActor;
break;
}
+ case eAspectRatio3D:
+ {
+ SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my3DActor;
+ break;
+ }
+ case eVolume3D:
+ {
+ SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my3DActor;
+ break;
+ }
case eMinimumAngle:
{
SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
vtkIdType aNbCells = aGrid->GetNumberOfCells();
if(aNbCells){
- myColorMode = theMode;
- if(theMode == eFreeBorders || theMode == eFreeEdges){
- my1DColorMode = e1DHighlited;
- my1DExtActor->SetExtControlMode(aFunctor,myControlActor);
- }else{
- if(myControlActor == my1DActor)
- my1DColorMode = e1DColored;
+ myControlMode = theMode;
+ switch(myControlMode){
+ case eFreeEdges:
+ case eFreeBorders:
+ my1DExtActor->SetExtControlMode(aFunctor);
+ break;
+ case eLength2D:
+ case eMultiConnection2D:
+ my1DExtActor->SetExtControlMode(aFunctor,myScalarBarActor,myLookupTable);
+ break;
+ default:
myControlActor->SetControlMode(aFunctor,myScalarBarActor,myLookupTable);
}
}
+
+ if(theCheckEntityMode){
+ if(myControlActor == my1DActor)
+ SetEntityMode(eEdges);
+ else if(myControlActor == my2DActor){
+ switch(myControlMode){
+ case eLength2D:
+ case eFreeEdges:
+ case eMultiConnection2D:
+ //SetEntityMode(eEdges);
+ SetEntityMode(eFaces);
+ break;
+ default:
+ SetEntityMode(eFaces);
+ }
+ }else if(myControlActor == my3DActor)
+ SetEntityMode(eVolumes);
+ }
+
+ }else if(theCheckEntityMode){
+ myEntityMode = eAllEntity;
}
+
SetRepresentation(GetRepresentation());
myTimeStamp->Modified();
}
-void SMESH_Actor::AddToRender(vtkRenderer* theRenderer){
+void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
SALOME_Actor::AddToRender(theRenderer);
theRenderer->AddActor(myNodeActor);
theRenderer->AddActor(my1DExtActor);
theRenderer->AddActor(myHighlitableActor);
- theRenderer->AddActor(myNodeHighlitableActor);
theRenderer->AddActor2D(myScalarBarActor);
theRenderer->AddActor2D(myCellsLabels);
}
-void SMESH_Actor::RemoveFromRender(vtkRenderer* theRenderer){
+void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
SALOME_Actor::RemoveFromRender(theRenderer);
theRenderer->RemoveActor(myNodeActor);
theRenderer->RemoveActor(myBaseActor);
theRenderer->RemoveActor(myHighlitableActor);
- theRenderer->RemoveActor(myNodeHighlitableActor);
theRenderer->RemoveActor(my1DActor);
theRenderer->RemoveActor(my1DExtActor);
}
-bool SMESH_Actor::Init(TVisualObjPtr theVisualObj,
- const char* theEntry,
- const char* theName,
- int theIsClear)
+bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
+ const char* theEntry,
+ const char* theName,
+ int theIsClear)
{
Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
setIO(anIO);
setName(theName);
myVisualObj = theVisualObj;
- myNodeActor->myVisualObj = myVisualObj;
- myBaseActor->myVisualObj = myVisualObj;
-
- myHighlitableActor->myVisualObj = myVisualObj;
- myNodeHighlitableActor->myVisualObj = myVisualObj;
-
- my1DActor->myVisualObj = myVisualObj;
- my1DExtActor->myVisualObj = myVisualObj;
-
- my2DActor->myVisualObj = myVisualObj;
- my3DActor->myVisualObj = myVisualObj;
-
myVisualObj->Update(theIsClear);
myNodeActor->Init(myVisualObj,myImplicitBoolean);
myBaseActor->Init(myVisualObj,myImplicitBoolean);
myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
- myNodeHighlitableActor->Init(myVisualObj,myImplicitBoolean);
my1DActor->Init(myVisualObj,myImplicitBoolean);
my1DExtActor->Init(myVisualObj,myImplicitBoolean);
my3DActor->Init(myVisualObj,myImplicitBoolean);
my1DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
+
my2DActor->GetMapper()->SetLookupTable(myLookupTable);
my3DActor->GetMapper()->SetLookupTable(myLookupTable);
- float aFactor, aUnits;
+ vtkFloatingPointType aFactor, aUnits;
my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return false;
+
//SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
SetIsShrunkable(true);
-
- QString aMode = QAD_CONFIG->getSetting("SMESH:DisplayMode");
+
+ SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 0.75 ) );
+
+ int aMode = mgr->integerValue( "SMESH", "display_mode" );
SetRepresentation(-1);
- if(aMode.compare("Wireframe") == 0){
+
+ if(aMode == 0){
SetRepresentation(eEdge);
- }else if(aMode.compare("Shading") == 0){
+ }else if(aMode == 1){
SetRepresentation(eSurface);
- }else if(aMode.compare("Nodes") == 0){
+ }else if(aMode == 2){
SetRepresentation(ePoint);
}
-
- aMode = QAD_CONFIG->getSetting("SMESH:Shrink");
- if(aMode == "yes"){
+
+ if(aMode == 3){
SetShrink();
}
}
-float* SMESH_Actor::GetBounds(){
+vtkFloatingPointType* SMESH_ActorDef::GetBounds(){
return myNodeActor->GetBounds();
}
-vtkDataSet* SMESH_Actor::GetInput(){
+vtkDataSet* SMESH_ActorDef::GetInput(){
return GetUnstructuredGrid();
}
-void SMESH_Actor::SetTransform(SALOME_Transform* theTransform){
+void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
+ Superclass::SetTransform(theTransform);
+
myNodeActor->SetTransform(theTransform);
myBaseActor->SetTransform(theTransform);
myHighlitableActor->SetTransform(theTransform);
- myNodeHighlitableActor->SetTransform(theTransform);
my1DActor->SetTransform(theTransform);
my1DExtActor->SetTransform(theTransform);
}
-void SMESH_Actor::SetMapper(vtkMapper* theMapper){
+void SMESH_ActorDef::SetMapper(vtkMapper* theMapper){
vtkLODActor::SetMapper(theMapper);
}
-void SMESH_Actor::ShallowCopy(vtkProp *prop){
+void SMESH_ActorDef::ShallowCopy(vtkProp *prop){
SALOME_Actor::ShallowCopy(prop);
}
-vtkMapper* SMESH_Actor::GetMapper(){
+vtkMapper* SMESH_ActorDef::GetMapper(){
return myPickableActor->GetMapper();
}
-vtkUnstructuredGrid* SMESH_Actor::GetUnstructuredGrid(){
+vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
return myVisualObj->GetUnstructuredGrid();
}
-bool SMESH_Actor::IsInfinitive(){
+bool SMESH_ActorDef::IsInfinitive(){
vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
aDataSet->Update();
myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
}
-void SMESH_Actor::SetIsShrunkable(bool theShrunkable){
+void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
+ if ( myIsShrinkable == theShrunkable )
+ return;
myIsShrinkable = theShrunkable;
Modified();
}
-float SMESH_Actor::GetShrinkFactor(){
+vtkFloatingPointType SMESH_ActorDef::GetShrinkFactor(){
return myBaseActor->GetShrinkFactor();
}
-void SMESH_Actor::SetShrinkFactor(float theValue){
+void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){
myBaseActor->SetShrinkFactor(theValue);
my1DActor->SetShrinkFactor(theValue);
Modified();
}
-void SMESH_Actor::SetShrink(){
+void SMESH_ActorDef::SetShrink(){
if(!myIsShrinkable) return;
myBaseActor->SetShrink();
Modified();
}
-void SMESH_Actor::UnShrink(){
+void SMESH_ActorDef::UnShrink(){
if(!myIsShrunk) return;
myBaseActor->UnShrink();
}
-int SMESH_Actor::GetNodeObjId(int theVtkID){
+int SMESH_ActorDef::GetNodeObjId(int theVtkID){
return myPickableActor->GetNodeObjId(theVtkID);
}
-float* SMESH_Actor::GetNodeCoord(int theObjID){
+vtkFloatingPointType* SMESH_ActorDef::GetNodeCoord(int theObjID){
return myPickableActor->GetNodeCoord(theObjID);
}
-int SMESH_Actor::GetElemObjId(int theVtkID){
+int SMESH_ActorDef::GetElemObjId(int theVtkID){
return myPickableActor->GetElemObjId(theVtkID);
}
-vtkCell* SMESH_Actor::GetElemCell(int theObjID){
+vtkCell* SMESH_ActorDef::GetElemCell(int theObjID){
return myPickableActor->GetElemCell(theObjID);
}
-void SMESH_Actor::SetVisibility(int theMode){
+void SMESH_ActorDef::SetVisibility(int theMode){
SetVisibility(theMode,true);
}
-void SMESH_Actor::SetVisibility(int theMode, bool theIsUpdateRepersentation){
+void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
SALOME_Actor::SetVisibility(theMode);
+
+ myNodeActor->VisibilityOff();
+ myBaseActor->VisibilityOff();
+
+ my1DActor->VisibilityOff();
+ my1DExtActor->VisibilityOff();
+
+ my2DActor->VisibilityOff();
+ my3DActor->VisibilityOff();
+
+ myScalarBarActor->VisibilityOff();
+ myPointLabels->VisibilityOff();
+ myCellsLabels->VisibilityOff();
+
if(GetVisibility()){
if(theIsUpdateRepersentation)
SetRepresentation(GetRepresentation());
- if(myColorMode != eNone){
- if(my1DColorMode == e1DHighlited)
+ if(myControlMode != eNone){
+ switch(myControlMode){
+ case eFreeEdges:
+ case eFreeBorders:
my1DExtActor->VisibilityOn();
- else if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
- myScalarBarActor->VisibilityOn();
+ break;
+ case eLength2D:
+ case eMultiConnection2D:
+ my1DExtActor->VisibilityOn();
+ default:
+ if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
+ myScalarBarActor->VisibilityOn();
+ }
}
if(myRepresentation != ePoint)
myPickableActor->VisibilityOn();
+ else {
+ myNodeActor->VisibilityOn();
+ }
- my1DActor->VisibilityOn();
+ if(myEntityMode & eEdges){
+ my1DActor->VisibilityOn();
+ }
+
+ if(myEntityMode & eFaces){
+ my2DActor->VisibilityOn();
+ }
+
+ if(myEntityMode & eVolumes){
+ my3DActor->VisibilityOn();
+ }
+
+ if(myIsPointsLabeled){
+ myPointLabels->VisibilityOn();
+ myNodeActor->VisibilityOn();
+ }
- my2DActor->VisibilityOn();
- my3DActor->VisibilityOn();
+ if(myIsCellsLabeled)
+ myCellsLabels->VisibilityOn();
+ }
- if(myIsPointsLabeled) myPointLabels->VisibilityOn();
- if(myIsCellsLabeled) myCellsLabels->VisibilityOn();
- }else{
- myNodeActor->VisibilityOff();
- myBaseActor->VisibilityOff();
+ Modified();
+}
- my1DActor->VisibilityOff();
- my1DExtActor->VisibilityOff();
- my2DActor->VisibilityOff();
- my3DActor->VisibilityOff();
+void SMESH_ActorDef::SetEntityMode(unsigned int theMode){
+ myEntityState = eAllEntity;
- myScalarBarActor->VisibilityOff();
- myPointLabels->VisibilityOff();
- myCellsLabels->VisibilityOff();
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)){
+ myEntityState &= ~eEdges;
+ theMode &= ~eEdges;
}
- Modified();
-}
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Face)){
+ myEntityState &= ~eFaces;
+ theMode &= ~eFaces;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)){
+ myEntityState &= ~eVolumes;
+ theMode &= ~eVolumes;
+ }
+
+ if(!theMode){
+ if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
+ theMode |= eEdges;
+
+ if(myVisualObj->GetNbEntities(SMDSAbs_Face))
+ theMode |= eFaces;
+
+ if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
+ theMode |= eVolumes;
+ }
-void SMESH_Actor::SetRepresentation(int theMode){
- int aNbEdges = myVisualObj->GetNbEntities(SMESH::EDGE);
- int aNbFaces = myVisualObj->GetNbEntities(SMESH::FACE);
- int aNbVolumes = myVisualObj->GetNbEntities(SMESH::VOLUME);
+ myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
+
+ myEntityMode = theMode;
+ VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
+ aFilter = myBaseActor->GetExtractUnstructuredGrid();
+ aFilter->ClearRegisteredCellsWithType();
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+
+ if(myEntityMode & eEdges){
+ if (MYDEBUG) MESSAGE("EDGES");
+ aFilter->RegisterCellsWithType(VTK_LINE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+ }
+
+ if(myEntityMode & eFaces){
+ if (MYDEBUG) MESSAGE("FACES");
+ aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ }
+
+ if(myEntityMode & eVolumes){
+ if (MYDEBUG) MESSAGE("VOLUMES");
+ aFilter->RegisterCellsWithType(VTK_TETRA);
+ aFilter->RegisterCellsWithType(VTK_VOXEL);
+ aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+ }
+ aFilter->Update();
+ if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
+ SetVisibility(GetVisibility(),false);
+}
+
+void SMESH_ActorDef::SetRepresentation(int theMode){
+ int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
+ int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
+ int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
if(theMode < 0){
myRepresentation = eSurface;
if(!aNbFaces && !aNbVolumes && aNbEdges){
vtkProperty *aProp = NULL, *aBackProp = NULL;
SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
switch(myRepresentation){
- case ePoint:
+ case ePoint:
myPickableActor = myNodeActor;
myNodeActor->SetVisibility(true);
-
+
aProp = aBackProp = myNodeProp;
aReperesent = SMESH_DeviceActor::ePoint;
break;
my3DActor->SetRepresentation(aReperesent);
my1DExtActor->SetVisibility(false);
- switch(my1DColorMode){
- case e1DColored:
+
+ switch(myControlMode){
+ case eLength:
+ case eMultiConnection:
aProp = aBackProp = my1DProp;
if(myRepresentation != ePoint)
aReperesent = SMESH_DeviceActor::eInsideframe;
break;
- case e1DHighlited:
- my1DExtActor->SetVisibility(true);
- break;
}
my1DActor->SetProperty(aProp);
if(myIsPointsVisible)
myPickableActor = myNodeActor;
-
if(GetPointRepresentation())
myNodeActor->SetVisibility(true);
}
-void SMESH_Actor::SetPointRepresentation(bool theIsPointsVisible){
+void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
+ if ( myIsPointsVisible == theIsPointsVisible )
+ return;
myIsPointsVisible = theIsPointsVisible;
SetRepresentation(GetRepresentation());
}
-bool SMESH_Actor::GetPointRepresentation(){
+bool SMESH_ActorDef::GetPointRepresentation(){
return myIsPointsVisible || myIsPointsLabeled;
}
-void SMESH_Actor::UpdateHighlight(){
+void SMESH_ActorDef::UpdateHighlight(){
myHighlitableActor->SetVisibility(false);
myHighlitableActor->SetHighlited(false);
- myNodeHighlitableActor->SetVisibility(false);
- myNodeHighlitableActor->SetHighlited(false);
-
if(myIsHighlighted){
myHighlitableActor->SetProperty(myHighlightProp);
}else if(myIsPreselected){
myHighlitableActor->SetProperty(myPreselectProp);
}
- bool isVisible = GetVisibility();
+ bool anIsVisible = GetVisibility();
if(myIsHighlighted || myIsPreselected){
if(GetUnstructuredGrid()->GetNumberOfCells()){
+ myHighlitableActor->SetHighlited(anIsVisible);
+ myHighlitableActor->SetVisibility(anIsVisible);
+ myHighlitableActor->GetExtractUnstructuredGrid()->
+ SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
- myHighlitableActor->SetVisibility(isVisible);
- myHighlitableActor->SetHighlited(isVisible);
- }
- if(myRepresentation == ePoint || GetPointRepresentation()){
- myNodeHighlitableActor->SetProperty(myHighlitableActor->GetProperty());
- myNodeHighlitableActor->SetVisibility(isVisible);
- myNodeHighlitableActor->SetHighlited(isVisible);
+ }else if(myRepresentation == ePoint || GetPointRepresentation()){
+ myHighlitableActor->SetHighlited(anIsVisible);
+ myHighlitableActor->SetVisibility(anIsVisible);
+ myHighlitableActor->GetExtractUnstructuredGrid()->
+ SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ myHighlitableActor->SetRepresentation(SMESH_DeviceActor::ePoint);
}
}
}
-void SMESH_Actor::highlight(bool theHighlight){
+void SMESH_ActorDef::highlight(bool theHighlight){
+ if ( myIsHighlighted == theHighlight )
+ return;
myIsHighlighted = theHighlight;
UpdateHighlight();
}
-void SMESH_Actor::SetPreSelected(bool thePreselect){
+void SMESH_ActorDef::SetPreSelected(bool thePreselect){
+ if ( myIsPreselected == thePreselect )
+ return;
myIsPreselected = thePreselect;
UpdateHighlight();
}
// From vtkFollower
-int SMESH_Actor::RenderOpaqueGeometry(vtkViewport *vp)
+int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
{
if (myPickableActor->GetIsOpaque())
{
}
-int SMESH_Actor::RenderTranslucentGeometry(vtkViewport *vp)
+int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
{
if (!myPickableActor->GetIsOpaque())
{
}
-void SMESH_Actor::Render(vtkRenderer *ren){
- unsigned long mTime = myTimeStamp->GetMTime();
+void SMESH_ActorDef::Render(vtkRenderer *ren){
+ unsigned long aTime = myTimeStamp->GetMTime();
unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
- if(anObjTime > mTime)
+ unsigned long aClippingTime = myImplicitBoolean->GetMTime();
+ if(anObjTime > aTime || aClippingTime > aTime)
Update();
}
-void SMESH_Actor::Update(){
- SetVisibility(GetVisibility());
- unsigned long int anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
- unsigned long int aClippingTime = myImplicitBoolean->GetMTime();
- unsigned long int aTime = myTimeStamp->GetMTime();
- if(MYDEBUG) MESSAGE("SMESH_Actor::Update");
+void SMESH_ActorDef::Update(){
+ if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
if(GetControlMode() != eNone) {
- if(anObjTime > aTime || aClippingTime > aTime){
- SetControlMode(GetControlMode());
- SetVisibility(GetVisibility());
- }
+ unsigned long aTime = myTimeStamp->GetMTime();
+ unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
+ if (anObjTime > aTime)
+ SetControlMode(GetControlMode(),false);
}
if(myIsPointsLabeled){
- if(anObjTime > aTime || aClippingTime > aTime)
- SetPointsLabeled(myIsPointsLabeled);
+ SetPointsLabeled(myIsPointsLabeled);
}
if(myIsCellsLabeled){
- if(anObjTime > aTime || aClippingTime > aTime)
- SetCellsLabeled(myIsCellsLabeled);
+ SetCellsLabeled(myIsCellsLabeled);
}
-
+ SetEntityMode(GetEntityMode());
+ SetVisibility(GetVisibility());
+
myTimeStamp->Modified();
Modified();
}
-void SMESH_Actor::ReleaseGraphicsResources(vtkWindow *renWin){
+void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
SALOME_Actor::ReleaseGraphicsResources(renWin);
myPickableActor->ReleaseGraphicsResources(renWin);
}
-static void GetColor(vtkProperty *theProperty, float& r,float& g,float& b){
- float* aColor = theProperty->GetColor();
+static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+ vtkFloatingPointType* aColor = theProperty->GetColor();
r = aColor[0];
g = aColor[1];
b = aColor[2];
}
-void SMESH_Actor::SetOpacity(float theValue){
+void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
mySurfaceProp->SetOpacity(theValue);
myBackSurfaceProp->SetOpacity(theValue);
myEdgeProp->SetOpacity(theValue);
}
-float SMESH_Actor::GetOpacity(){
+vtkFloatingPointType SMESH_ActorDef::GetOpacity(){
return mySurfaceProp->GetOpacity();
}
-void SMESH_Actor::SetSufaceColor(float r,float g,float b){
+void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
mySurfaceProp->SetColor(r,g,b);
Modified();
}
-void SMESH_Actor::GetSufaceColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(mySurfaceProp,r,g,b);
}
-void SMESH_Actor::SetBackSufaceColor(float r,float g,float b){
+void SMESH_ActorDef::SetBackSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myBackSurfaceProp->SetColor(r,g,b);
Modified();
}
-void SMESH_Actor::GetBackSufaceColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetBackSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(myBackSurfaceProp,r,g,b);
}
-void SMESH_Actor::SetEdgeColor(float r,float g,float b){
+void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myEdgeProp->SetColor(r,g,b);
my1DProp->SetColor(r,g,b);
my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
Modified();
}
-void SMESH_Actor::GetEdgeColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(myEdgeProp,r,g,b);
}
-void SMESH_Actor::SetNodeColor(float r,float g,float b){
+void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myNodeProp->SetColor(r,g,b);
Modified();
}
-void SMESH_Actor::GetNodeColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(myNodeProp,r,g,b);
}
-void SMESH_Actor::SetHighlightColor(float r,float g,float b){
+void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myHighlightProp->SetColor(r,g,b);
Modified();
}
-void SMESH_Actor::GetHighlightColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(myHighlightProp,r,g,b);
}
-void SMESH_Actor::SetPreHighlightColor(float r,float g,float b){
+void SMESH_ActorDef::SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myPreselectProp->SetColor(r,g,b);
Modified();
}
-void SMESH_Actor::GetPreHighlightColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(myPreselectProp,r,g,b);
}
-float SMESH_Actor::GetLineWidth(){
+vtkFloatingPointType SMESH_ActorDef::GetLineWidth(){
return myEdgeProp->GetLineWidth();
}
-void SMESH_Actor::SetLineWidth(float theVal){
+void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
myEdgeProp->SetLineWidth(theVal);
my1DProp->SetLineWidth(theVal + aLineWidthInc);
}
-void SMESH_Actor::SetNodeSize(float theVal){
+void SMESH_ActorDef::SetNodeSize(vtkFloatingPointType theVal){
myNodeProp->SetPointSize(theVal);
myHighlightProp->SetPointSize(theVal);
myPreselectProp->SetPointSize(theVal);
Modified();
}
-float SMESH_Actor::GetNodeSize(){
+vtkFloatingPointType SMESH_ActorDef::GetNodeSize(){
return myNodeProp->GetPointSize();
}
-int SMESH_Actor::GetObjDimension( const int theObjId )
+int SMESH_ActorDef::GetObjDimension( const int theObjId )
{
return myVisualObj->GetElemDimension( theObjId );
}
+bool
+SMESH_ActorDef::
+IsImplicitFunctionUsed() const
+{
+ return myBaseActor->IsImplicitFunctionUsed();
+}
+
+void
+SMESH_ActorDef::
+SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
+{
+ myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+ myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+ my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+ my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+}
-vtkImplicitBoolean* SMESH_Actor::GetPlaneContainer(){
- return myImplicitBoolean;
+vtkIdType
+SMESH_ActorDef::
+AddClippingPlane(vtkPlane* thePlane)
+{
+ if(thePlane){
+ myImplicitBoolean->GetFunction()->AddItem(thePlane);
+ myCippingPlaneCont.push_back(thePlane);
+ if(!IsImplicitFunctionUsed())
+ SetImplicitFunctionUsed(true);
+ }
+ return myCippingPlaneCont.size();
+}
+
+void
+SMESH_ActorDef::
+RemoveAllClippingPlanes()
+{
+ myImplicitBoolean->GetFunction()->RemoveAllItems();
+ myImplicitBoolean->GetFunction()->Modified(); // VTK bug
+ myCippingPlaneCont.clear();
+ SetImplicitFunctionUsed(false);
+}
+
+vtkIdType
+SMESH_ActorDef::
+GetNumberOfClippingPlanes()
+{
+ return myCippingPlaneCont.size();
+}
+
+vtkPlane*
+SMESH_ActorDef::
+GetClippingPlane(vtkIdType theID)
+{
+ if(theID >= myCippingPlaneCont.size())
+ return NULL;
+ return myCippingPlaneCont[theID].Get();
}
static void ComputeBoundsParam(vtkDataSet* theDataSet,
- float theDirection[3], float theMinPnt[3],
- float& theMaxBoundPrj, float& theMinBoundPrj)
+ vtkFloatingPointType theDirection[3], vtkFloatingPointType theMinPnt[3],
+ vtkFloatingPointType& theMaxBoundPrj, vtkFloatingPointType& theMinBoundPrj)
{
- float aBounds[6];
+ vtkFloatingPointType aBounds[6];
theDataSet->GetBounds(aBounds);
//Enlarge bounds in order to avoid conflicts of precision
for(int i = 0; i < 6; i += 2){
static double EPS = 1.0E-3;
- float aDelta = (aBounds[i+1] - aBounds[i])*EPS;
+ vtkFloatingPointType aDelta = (aBounds[i+1] - aBounds[i])*EPS;
aBounds[i] -= aDelta;
aBounds[i+1] += aDelta;
}
- float aBoundPoints[8][3] = { {aBounds[0],aBounds[2],aBounds[4]},
+ vtkFloatingPointType aBoundPoints[8][3] = { {aBounds[0],aBounds[2],aBounds[4]},
{aBounds[1],aBounds[2],aBounds[4]},
{aBounds[0],aBounds[3],aBounds[4]},
{aBounds[1],aBounds[3],aBounds[4]},
theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
theMinBoundPrj = theMaxBoundPrj;
for(int i = 1; i < 8; i++){
- float aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
+ vtkFloatingPointType aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
if(theMaxBoundPrj < aTmp){
theMaxBoundPrj = aTmp;
aMaxId = i;
aMinId = i;
}
}
- float *aMinPnt = aBoundPoints[aMaxId];
+ vtkFloatingPointType *aMinPnt = aBoundPoints[aMaxId];
theMinPnt[0] = aMinPnt[0];
theMinPnt[1] = aMinPnt[1];
theMinPnt[2] = aMinPnt[2];
static void DistanceToPosition(vtkDataSet* theDataSet,
- float theDirection[3], float theDist, float thePos[3])
+ vtkFloatingPointType theDirection[3], vtkFloatingPointType theDist, vtkFloatingPointType thePos[3])
{
- float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
- float aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
+ vtkFloatingPointType aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
static void PositionToDistance(vtkDataSet* theDataSet,
- float theDirection[3], float thePos[3], float& theDist)
+ vtkFloatingPointType theDirection[3], vtkFloatingPointType thePos[3], vtkFloatingPointType& theDist)
{
- float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
- float aPrj = vtkMath::Dot(theDirection,thePos);
+ vtkFloatingPointType aPrj = vtkMath::Dot(theDirection,thePos);
theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
}
-void SMESH_Actor::SetPlaneParam(float theDir[3], float theDist, vtkPlane* thePlane)
+void SMESH_ActorDef::SetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType theDist, vtkPlane* thePlane)
{
thePlane->SetNormal(theDir);
- float anOrigin[3];
+ vtkFloatingPointType anOrigin[3];
::DistanceToPosition(GetUnstructuredGrid(),theDir,theDist,anOrigin);
thePlane->SetOrigin(anOrigin);
- Update();
}
-void SMESH_Actor::GetPlaneParam(float theDir[3], float& theDist, vtkPlane* thePlane)
+void SMESH_ActorDef::GetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType& theDist, vtkPlane* thePlane)
{
thePlane->GetNormal(theDir);
- float anOrigin[3];
+ vtkFloatingPointType anOrigin[3];
thePlane->GetOrigin(anOrigin);
::PositionToDistance(GetUnstructuredGrid(),theDir,anOrigin,theDist);
}
+
+void SMESH_ActorDef::UpdateScalarBar()
+{
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return;
+
+ vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
+
+ QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
+ aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
+
+ aScalarBarTitleProp->SetFontFamilyToArial();
+
+ if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
+ {
+ QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
+ if ( f.family() == "Arial" )
+ aScalarBarTitleProp->SetFontFamilyToArial();
+ else if ( f.family() == "Courier" )
+ aScalarBarTitleProp->SetFontFamilyToCourier();
+ else if ( f.family() == "Times" )
+ aScalarBarTitleProp->SetFontFamilyToTimes();
+
+ if ( f.bold() )
+ aScalarBarTitleProp->BoldOn();
+ else
+ aScalarBarTitleProp->BoldOff();
+
+ if ( f.italic() )
+ aScalarBarTitleProp->ItalicOn();
+ else
+ aScalarBarTitleProp->ItalicOff();
+
+ if ( f.underline() )
+ aScalarBarTitleProp->ShadowOn();
+ else
+ aScalarBarTitleProp->ShadowOff();
+ }
+
+ myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
+ aScalarBarTitleProp->Delete();
+
+ vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
+
+ aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
+ aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
+
+ aScalarBarLabelProp->SetFontFamilyToArial();
+ if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
+ {
+ QFont f = mgr->stringValue( "SMESH", "scalar_bar_label_font" );
+ if( f.family() == "Arial" )
+ aScalarBarLabelProp->SetFontFamilyToArial();
+ else if( f.family() == "Courier" )
+ aScalarBarLabelProp->SetFontFamilyToCourier();
+ else if( f.family() == "Times" )
+ aScalarBarLabelProp->SetFontFamilyToTimes();
+
+ if ( f.bold() )
+ aScalarBarLabelProp->BoldOn();
+ else
+ aScalarBarLabelProp->BoldOff();
+
+ if ( f.italic() )
+ aScalarBarLabelProp->ItalicOn();
+ else
+ aScalarBarLabelProp->ItalicOff();
+
+ if( f.underline() )
+ aScalarBarLabelProp->ShadowOn();
+ else
+ aScalarBarLabelProp->ShadowOff();
+ }
+
+ myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
+ aScalarBarLabelProp->Delete();
+
+ bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
+ QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
+ if( horiz )
+ myScalarBarActor->SetOrientationToHorizontal();
+ else
+ myScalarBarActor->SetOrientationToVertical();
+
+
+ vtkFloatingPointType aXVal = horiz ? 0.20 : 0.01;
+ if( mgr->hasValue( "SMESH", name + "x" ) )
+ aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
+
+ vtkFloatingPointType aYVal = horiz ? 0.01 : 0.1;
+ if( mgr->hasValue( "SMESH", name + "y" ) )
+ aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
+ myScalarBarActor->SetPosition( aXVal, aYVal );
+
+ vtkFloatingPointType aWVal = horiz ? 0.60 : 0.10;
+ if( mgr->hasValue( "SMESH", name + "width" ) )
+ aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
+ myScalarBarActor->SetWidth( aWVal );
+
+ vtkFloatingPointType aHVal = horiz ? 0.12 : 0.80;
+ if( mgr->hasValue( "SMESH", name + "height" ) )
+ aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
+ myScalarBarActor->SetHeight( aHVal );
+
+ int anIntVal = 5;
+ if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
+ anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
+ myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
+
+ anIntVal = 64;
+ if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
+ anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
+ myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
+
+}