-// SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_Actor.cxx
// Author : Nicolas REJNERI
// Module : SMESH
-// $Header$
-
#include "SMESH_ActorDef.h"
#include "SMESH_ActorUtils.h"
#include "SMESH_DeviceActor.h"
+#include "SMESH_NodeLabelActor.h"
+#include "SMESH_CellLabelActor.h"
+#include "SMESH_ObjectDef.h"
#include "SMESH_ControlsDef.hxx"
-#include <VTKViewer_ExtractUnstructuredGrid.h>
+#include "SMDS_UnstructuredGrid.hxx"
+#include "SMESH_ScalarBarActor.h"
+#include "VTKViewer_ExtractUnstructuredGrid.h"
+#include "VTKViewer_FramedTextActor.h"
+#include "SALOME_InteractiveObject.hxx"
+#include "SMESH_SVTKActor.h"
#include "SUIT_Session.h"
#include "SUIT_ResourceMgr.h"
-#include <qstringlist.h>
+#include <Qtx.h>
+
+#ifndef DISABLE_PLOT2DVIEWER
+#include <SPlot2d_Histogram.h>
+#endif
+#include <vtkProperty.h>
#include <vtkTimeStamp.h>
#include <vtkObjectFactory.h>
#include <vtkShrinkPolyData.h>
#include <vtkActor2D.h>
#include <vtkProperty2D.h>
#include <vtkPolyData.h>
-#include <vtkMaskPoints.h>
-#include <vtkCellCenters.h>
#include <vtkTextProperty.h>
-#include <vtkLabeledDataMapper.h>
-#include <vtkSelectVisiblePoints.h>
-#include <vtkScalarBarActor.h>
#include <vtkLookupTable.h>
#include <vtkMath.h>
#include <vtkPlane.h>
+#include <vtkPlaneCollection.h>
#include <vtkImplicitBoolean.h>
#include <vtkImplicitFunctionCollection.h>
#ifdef _DEBUG_
static int MYDEBUG = 1;
#else
-static int MYDEBUG = 0;
+static int MYDEBUG = 1;
#endif
static int aLineWidthInc = 2;
-static int aPointSizeInc = 2;
SMESH_ActorDef* SMESH_ActorDef::New(){
}
-SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
- const char* theEntry,
- const char* theName,
- int theIsClear)
+SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
+ const char* theEntry,
+ const char* theName,
+ int theIsClear)
{
- SMESH_ActorDef* anActor = SMESH_ActorDef::New();
- if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
- anActor->Delete();
- anActor = NULL;
+ SMESH_ActorDef* anActor = NULL;
+ if(theVisualObj->IsValid() ) {
+ anActor = SMESH_ActorDef::New();
+ if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
+ anActor->Delete();
+ anActor = NULL;
+ }
+ if( anActor )
+ anActor->UpdateScalarBar();
}
- if( anActor )
- anActor->UpdateScalarBar();
return anActor;
}
SMESH_ActorDef::SMESH_ActorDef()
{
if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
+ myBaseActor = SMESH_DeviceActor::New();
myTimeStamp = vtkTimeStamp::New();
myIsPointsVisible = false;
+ myIsEntityModeCache = false;
+
+ myHighlightActor = SMESH_SVTKActor::New();
+ myHighlightActor->Delete(); // vtkSmartPointer!
+ myHighlightActor->Initialize();
+
+ myPreHighlightActor = SMESH_SVTKActor::New();
+ myPreHighlightActor->Delete();
+ myPreHighlightActor->Initialize();
myIsShrinkable = false;
myIsShrunk = false;
+ myIsFacesOriented = false;
+
myControlsPrecision = -1;
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
- if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
- myControlsPrecision = (long)SMESH::GetFloat( "SMESH", "controls_precision", -1 );
- float aPointSize = SMESH::GetFloat("SMESH:node_size",3);
- float aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
+ if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
+ myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
+
+ double aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
+ double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
+ double aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
+ double aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
+
+ SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
+ bool aBoldNd = true;
+ bool anItalicNd = false;
+ bool aShadowNd = false;
+ int aSizeNd = 10;
+ if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
+ QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
+ if ( f.family() == "Arial" ) aFamilyNd = SMESH::FntArial;
+ else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
+ else if ( f.family() == "Times" ) aFamilyNd = SMESH::FntTimes;
+ aBoldNd = f.bold();
+ anItalicNd = f.italic();
+ aShadowNd = f.overline();
+ aSizeNd = f.pointSize();
+ }
+ double anRGBNd[3] = {1,1,1};
+ SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
+
+ SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
+ bool aBoldEl = true;
+ bool anItalicEl = false;
+ bool aShadowEl = false;
+ int aSizeEl = 12;
+ if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
+ QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
+ if ( f.family() == "Arial" ) aFamilyEl = SMESH::FntArial;
+ else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
+ else if ( f.family() == "Times" ) aFamilyEl = SMESH::FntTimes;
+ aBoldEl = f.bold();
+ anItalicEl = f.italic();
+ aShadowEl = f.overline();
+ aSizeEl = f.pointSize();
+ }
+ double anRGBEl[3] = {0,1,0};
+ SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
- //Definition 2D and 3D divices of the actor
+ //Definition 2D and 3D devices of the actor
//-----------------------------------------
- float anRGB[3] = {1,1,1};
+ double anRGB[3] = {1,1,1};
mySurfaceProp = vtkProperty::New();
- SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
- mySurfaceProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
+ QColor ffc, bfc;
+ int delta;
+ SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
+ mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
+ myDeltaBrightness = delta;
myBackSurfaceProp = vtkProperty::New();
- SMESH::GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
- myBackSurfaceProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
+ bfc = Qtx::mainColorToSecondary(ffc, delta);
+ myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
- my2DActor = SMESH_DeviceActor::New();
+ myNormalVProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
+ myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
+ myDeltaVBrightness = delta;
+
+ myReversedVProp = vtkProperty::New();
+ bfc = Qtx::mainColorToSecondary(ffc, delta);
+ myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
+
+ my2DActor = SMESH_CellLabelActor::New();
+ my2DActor->SetStoreGemetryMapping(true);
my2DActor->SetUserMatrix(aMatrix);
my2DActor->PickableOff();
+ my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
my2DActor->SetProperty(mySurfaceProp);
my2DActor->SetBackfaceProperty(myBackSurfaceProp);
my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+
+ my2DExtProp = vtkProperty::New();
+ my2DExtProp->DeepCopy(mySurfaceProp);
+ SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ anRGB[0] = 1 - anRGB[0];
+ anRGB[1] = 1 - anRGB[1];
+ anRGB[2] = 1 - anRGB[2];
+ my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+ my2DExtActor = SMESH_DeviceActor::New();
+ my2DExtActor->SetUserMatrix(aMatrix);
+ my2DExtActor->PickableOff();
+ my2DExtActor->SetProperty(my2DExtProp);
+ my2DExtActor->SetBackfaceProperty(my2DExtProp);
+ my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+ aFilter = my2DExtActor->GetExtractUnstructuredGrid();
+ aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
- my3DActor = SMESH_DeviceActor::New();
+ my3DActor = SMESH_CellLabelActor::New();
+ my3DActor->SetStoreGemetryMapping(true);
my3DActor->SetUserMatrix(aMatrix);
my3DActor->PickableOff();
- my3DActor->SetProperty(mySurfaceProp);
- my3DActor->SetBackfaceProperty(myBackSurfaceProp);
+ my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+ my3DActor->SetProperty(myNormalVProp);
+ my3DActor->SetBackfaceProperty(myReversedVProp);
my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ my3DActor->SetCoincident3DAllowed(true);
aFilter = my3DActor->GetExtractUnstructuredGrid();
aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_TETRA);
aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
aFilter->RegisterCellsWithType(VTK_WEDGE);
aFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+//#ifdef VTK_HAVE_POLYHEDRON
+ MESSAGE("RegisterCellsWithType(VTK_POLYHEDRON)");
+ aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+//#endif
+
+ my3DExtProp = vtkProperty::New();
+ my3DExtProp->DeepCopy(myNormalVProp);
+ SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
+ anRGB[0] = 1 - anRGB[0];
+ anRGB[1] = 1 - anRGB[1];
+ anRGB[2] = 1 - anRGB[2];
+ my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+ my3DExtActor = SMESH_DeviceActor::New();
+ my3DExtActor->SetUserMatrix(aMatrix);
+ my3DExtActor->PickableOff();
+ my3DExtActor->SetProperty(my3DExtProp);
+ my3DExtActor->SetBackfaceProperty(my3DExtProp);
+ my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ my3DExtActor->SetCoincident3DAllowed(true);
+ aFilter = my3DExtActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_TETRA);
+ aFilter->RegisterCellsWithType(VTK_VOXEL);
+ aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+ aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
- //Definition 1D divice of the actor
+ //Definition 1D device of the actor
//---------------------------------
myEdgeProp = vtkProperty::New();
myEdgeProp->SetAmbient(1.0);
myEdgeProp->SetDiffuse(0.0);
myEdgeProp->SetSpecular(0.0);
- SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myEdgeProp->SetLineWidth(aLineWidth);
- my1DActor = SMESH_DeviceActor::New();
+ my1DActor = SMESH_CellLabelActor::New();
+ my1DActor->SetStoreGemetryMapping(true);
my1DActor->SetUserMatrix(aMatrix);
my1DActor->PickableOff();
my1DActor->SetHighlited(true);
+ my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
my1DActor->SetProperty(myEdgeProp);
my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my1DActor->GetExtractUnstructuredGrid();
aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_LINE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
my1DProp = vtkProperty::New();
my1DProp->DeepCopy(myEdgeProp);
my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
- my1DProp->SetPointSize(aPointSize);
+ my1DProp->SetPointSize(aElem0DSize);
my1DExtProp = vtkProperty::New();
my1DExtProp->DeepCopy(myEdgeProp);
anRGB[2] = 1 - anRGB[2];
my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
- my1DExtProp->SetPointSize(aPointSize + aPointSizeInc);
+ my1DExtProp->SetPointSize(aElem0DSize);
my1DExtActor = SMESH_DeviceActor::New();
my1DExtActor->SetUserMatrix(aMatrix);
aFilter = my1DExtActor->GetExtractUnstructuredGrid();
aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_LINE);
-
-
- //Definition 0D divice of the actor
- //---------------------------------
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+
+
+ //Definition 0D device of the actor (0d elements)
+ //-----------------------------------------------
+ my0DProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
+ my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ my0DProp->SetPointSize(aElem0DSize);
+
+ my0DActor = SMESH_CellLabelActor::New();
+ my0DActor->SetUserMatrix(aMatrix);
+ my0DActor->SetStoreGemetryMapping(true);
+ my0DActor->PickableOff();
+ my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+ my0DActor->SetVisibility(false);
+ my0DActor->SetProperty(my0DProp);
+ my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ aFilter = my0DActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
+
+ //Definition 0D device of the actor (ball elements)
+ //-----------------------------------------------
+ myBallProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
+ myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ myBallProp->SetPointSize(aBallElemSize);
+
+ myBallActor = SMESH_CellLabelActor::New();
+ myBallActor->SetUserMatrix(aMatrix);
+ myBallActor->SetStoreGemetryMapping(true);
+ myBallActor->PickableOff();
+ myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+ myBallActor->SetVisibility(false);
+ myBallActor->SetProperty(myBallProp);
+ myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ myBallActor->SetBallEnabled(true);
+ aFilter = myBallActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
+
+ //my0DExtProp = vtkProperty::New();
+ //my0DExtProp->DeepCopy(my0DProp);
+ //anRGB[0] = 1 - anRGB[0];
+ //anRGB[1] = 1 - anRGB[1];
+ //anRGB[2] = 1 - anRGB[2];
+ //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ //my0DExtProp->SetPointSize(aElem0DSize);
+ //
+ //my0DExtActor = SMESH_DeviceActor::New();
+ //my0DExtActor->SetUserMatrix(aMatrix);
+ //my0DExtActor->SetStoreClippingMapping(true);
+ //my0DExtActor->PickableOff();
+ //my0DExtActor->SetHighlited(true);
+ //my0DExtActor->SetVisibility(false);
+ //my0DExtActor->SetProperty(my0DExtProp);
+ //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+ //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
+ ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ //aFilter->RegisterCellsWithType(VTK_VERTEX);
+
+
+ //Definition 0D device of the actor (nodes)
+ //-----------------------------------------
myNodeProp = vtkProperty::New();
SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- myNodeProp->SetPointSize(aPointSize);
- myNodeActor = SMESH_DeviceActor::New();
+ myNodeActor = SMESH_NodeLabelActor::New();
myNodeActor->SetUserMatrix(aMatrix);
myNodeActor->SetStoreClippingMapping(true);
myNodeActor->PickableOff();
myNodeActor->SetVisibility(false);
+ myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
myNodeActor->SetProperty(myNodeProp);
myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
aFilter = myNodeActor->GetExtractUnstructuredGrid();
aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ myNodeExtProp = vtkProperty::New();
+ myNodeExtProp->DeepCopy(myNodeProp);
+ anRGB[0] = 1 - anRGB[0];
+ anRGB[1] = 1 - anRGB[1];
+ anRGB[2] = 1 - anRGB[2];
+ myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+ myNodeExtActor = SMESH_DeviceActor::New();
+ myNodeExtActor->SetUserMatrix(aMatrix);
+ myNodeExtActor->SetStoreClippingMapping(true);
+ myNodeExtActor->PickableOff();
+ myNodeExtActor->SetHighlited(true);
+ myNodeExtActor->SetVisibility(false);
+ myNodeExtActor->SetProperty(myNodeExtProp);
+ myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+ aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
//Definition of Pickable and Highlitable engines
//----------------------------------------------
- myBaseActor = SMESH_DeviceActor::New();
myBaseActor->SetUserMatrix(aMatrix);
myBaseActor->SetStoreGemetryMapping(true);
myBaseActor->GetProperty()->SetOpacity(0.0);
-
myPickableActor = myBaseActor;
-
+
myHighlightProp = vtkProperty::New();
myHighlightProp->SetAmbient(1.0);
myHighlightProp->SetDiffuse(0.0);
myHighlightProp->SetSpecular(0.0);
SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- myHighlightProp->SetPointSize(aPointSize);
+ myHighlightProp->SetPointSize(aElem0DSize); // ??
+ myHighlightProp->SetLineWidth(aLineWidth);
myHighlightProp->SetRepresentation(1);
-
+
+ myOutLineProp = vtkProperty::New();
+ myOutLineProp->SetAmbient(1.0);
+ myOutLineProp->SetDiffuse(0.0);
+ myOutLineProp->SetSpecular(0.0);
+ SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
+ myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ myOutLineProp->SetLineWidth(aOutlineWidth);
+ myOutLineProp->SetRepresentation(1);
+
myPreselectProp = vtkProperty::New();
myPreselectProp->SetAmbient(1.0);
myPreselectProp->SetDiffuse(0.0);
myPreselectProp->SetSpecular(0.0);
SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- myPreselectProp->SetPointSize(aPointSize);
+ myPreselectProp->SetPointSize(aElem0DSize); // ??
+ myPreselectProp->SetLineWidth(aLineWidth);
myPreselectProp->SetRepresentation(1);
myHighlitableActor = SMESH_DeviceActor::New();
myHighlitableActor->SetUserMatrix(aMatrix);
myHighlitableActor->PickableOff();
myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
+ myHighlitableActor->SetCoincident3DAllowed(true);
- SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 0.75 ) );
+ aMatrix->Delete();
myName = "";
myIO = NULL;
//Definition of myScalarBarActor
//------------------------------
myLookupTable = vtkLookupTable::New();
- //Fix for Bug PAL5195 - SMESH764:
+ //Fix for Bug PAL5195 - SMESH764:
//Controls - Aspect Ratio: incorrect colors of the best and worst values
myLookupTable->SetHueRange(0.667,0.0);
- myScalarBarActor = vtkScalarBarActor::New();
+ myScalarBarActor = SMESH_ScalarBarActor::New();
myScalarBarActor->SetVisibility(false);
myScalarBarActor->SetLookupTable(myLookupTable);
+ //Fix for Bug 13314:
+ //Incorrect "Min value" in Scalar Bar in Mesh:
+ // myScalarBarActor->SetLabelFormat("%.4g");
+ // changes was commented because of regression bug IPAL 19981
+
mgr = SUIT_Session::session()->resourceMgr();
if( !mgr )
return;
- //Definition of points numbering pipeline
- //---------------------------------------
- myPointsNumDataSet = vtkUnstructuredGrid::New();
-
- myPtsMaskPoints = vtkMaskPoints::New();
- myPtsMaskPoints->SetInput(myPointsNumDataSet);
- myPtsMaskPoints->SetOnRatio(1);
-
- myPtsSelectVisiblePoints = vtkSelectVisiblePoints::New();
- myPtsSelectVisiblePoints->SetInput(myPtsMaskPoints->GetOutput());
- myPtsSelectVisiblePoints->SelectInvisibleOff();
- myPtsSelectVisiblePoints->SetTolerance(0.1);
-
- myPtsLabeledDataMapper = vtkLabeledDataMapper::New();
- myPtsLabeledDataMapper->SetInput(myPtsSelectVisiblePoints->GetOutput());
- myPtsLabeledDataMapper->SetLabelFormat("%g");
- myPtsLabeledDataMapper->SetLabelModeToLabelScalars();
-
- vtkTextProperty* aPtsTextProp = vtkTextProperty::New();
- aPtsTextProp->SetFontFamilyToTimes();
- static int aPointsFontSize = 10;
- aPtsTextProp->SetFontSize(aPointsFontSize);
- aPtsTextProp->SetBold(1);
- aPtsTextProp->SetItalic(0);
- aPtsTextProp->SetShadow(0);
- myPtsLabeledDataMapper->SetLabelTextProperty(aPtsTextProp);
- aPtsTextProp->Delete();
-
myEntityMode = eAllEntity;
+ myEntityModeCache = eAllEntity;
- myIsPointsLabeled = false;
+ // Clipping planes
+ myImplicitBoolean = vtkImplicitBoolean::New();
+ myImplicitBoolean->SetOperationTypeToIntersection();
- myPointLabels = vtkActor2D::New();
- myPointLabels->SetMapper(myPtsLabeledDataMapper);
- myPointLabels->GetProperty()->SetColor(1,1,1);
- myPointLabels->SetVisibility(myIsPointsLabeled);
+ myPlaneCollection = vtkPlaneCollection::New();
+ //Quadratic 2D elements representation
+ //-----------------------------------------------------------------------------
+ int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
+ if(aQuadratic2DMode == 0){
+ myHighlitableActor->SetQuadraticArcMode(false);
+ my2DActor->SetQuadraticArcMode(false);
+ my1DActor->SetQuadraticArcMode(false);
+ }
+ else if(aQuadratic2DMode == 1){
+ myHighlitableActor->SetQuadraticArcMode(true);
+ my2DActor->SetQuadraticArcMode(true);
+ my1DActor->SetQuadraticArcMode(true);
+ }
- //Definition of cells numbering pipeline
- //---------------------------------------
- myCellsNumDataSet = vtkUnstructuredGrid::New();
+ int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
+ myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
+ my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
- myCellCenters = vtkCellCenters::New();
- myCellCenters->SetInput(myCellsNumDataSet);
+ // Set colors of the name actor
+ SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
+ SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
+ myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
- myClsMaskPoints = vtkMaskPoints::New();
- myClsMaskPoints->SetInput(myCellCenters->GetOutput());
- myClsMaskPoints->SetOnRatio(1);
-
- myClsSelectVisiblePoints = vtkSelectVisiblePoints::New();
- myClsSelectVisiblePoints->SetInput(myClsMaskPoints->GetOutput());
- myClsSelectVisiblePoints->SelectInvisibleOff();
- myClsSelectVisiblePoints->SetTolerance(0.1);
-
- myClsLabeledDataMapper = vtkLabeledDataMapper::New();
- myClsLabeledDataMapper->SetInput(myClsSelectVisiblePoints->GetOutput());
- myClsLabeledDataMapper->SetLabelFormat("%g");
- myClsLabeledDataMapper->SetLabelModeToLabelScalars();
-
- vtkTextProperty* aClsTextProp = vtkTextProperty::New();
- aClsTextProp->SetFontFamilyToTimes();
- static int aCellsFontSize = 12;
- aClsTextProp->SetFontSize(aCellsFontSize);
- aClsTextProp->SetBold(1);
- aClsTextProp->SetItalic(0);
- aClsTextProp->SetShadow(0);
- myClsLabeledDataMapper->SetLabelTextProperty(aClsTextProp);
- aClsTextProp->Delete();
-
- myIsCellsLabeled = false;
-
- myCellsLabels = vtkActor2D::New();
- myCellsLabels->SetMapper(myClsLabeledDataMapper);
- myCellsLabels->GetProperty()->SetColor(0,1,0);
- myCellsLabels->SetVisibility(myIsCellsLabeled);
+#ifndef DISABLE_PLOT2DVIEWER
+ my2dHistogram = 0;
+#endif
- // Clipping planes
- myImplicitBoolean = vtkImplicitBoolean::New();
- myImplicitBoolean->SetOperationTypeToIntersection();
+ SetBallSize(aBallElemSize);
+ Set0DSize(aElem0DSize);
}
{
if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
+ // Please keep the order same as one in the header file
+
+ myTimeStamp->Delete();
+
myScalarBarActor->Delete();
myLookupTable->Delete();
mySurfaceProp->Delete();
myBackSurfaceProp->Delete();
-
+ myNormalVProp->Delete();
+ myReversedVProp->Delete();
myEdgeProp->Delete();
+ myNodeProp->Delete();
+
+ myNodeActor->Delete();
+ myBaseActor->Delete();
+ //myPickableActor->Delete(); myPickableActor == myBaseActor
+
myHighlightProp->Delete();
+ myOutLineProp->Delete();
myPreselectProp->Delete();
- myNodeProp->Delete();
+ myHighlitableActor->Delete();
+
+ my2DExtProp->Delete();
+ my3DExtProp->Delete();
+ my2DActor->Delete();
+ my2DExtActor->Delete();
+ my3DActor->Delete();
+ my3DExtActor->Delete();
+ // myControlActor->Delete(); myControlActor == my2DActor
+
+ myNodeExtProp->Delete();
+ myNodeExtActor->Delete();
my1DProp->Delete();
my1DActor->Delete();
-
my1DExtProp->Delete();
my1DExtActor->Delete();
- my2DActor->Delete();
- my3DActor->Delete();
+ my0DProp->Delete();
+ my0DActor->Delete();
+ myBallProp->Delete();
+ myBallActor->Delete();
+ //my0DExtProp->Delete();
+ //my0DExtActor->Delete();
- myNodeActor->Delete();
- myBaseActor->Delete();
+ myImplicitBoolean->Delete();
+ myPlaneCollection->Delete();
- myHighlitableActor->Delete();
+#ifndef DISABLE_PLOT2DVIEWER
+ if(my2dHistogram) {
+ SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
+ delete my2dHistogram;
+ }
+#endif
+}
+
+void SMESH_ActorDef::Delete()
+{
+ // This is just to guarantee that the DeleteActorEvent (which was previously invoked
+ // from the actor's destructor) will be thrown before removing the actor's observers,
+ // that is done inside the Superclass::Delete() method but before the destructor itself
+ // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
+ // The event is caught by SMESHGUI::ProcessEvents() static method.
+ this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
+
+ Superclass::Delete();
+}
+
+void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
+{
+ if(myNodeActor) {
+ myNodeActor->SetPointsLabeled(theIsPointsLabeled);
+ SetRepresentation(GetRepresentation());
+ myTimeStamp->Modified();
+ }
+}
+
+void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
+ bool theBold, bool theItalic, bool theShadow,
+ double r, double g, double b )
+{
+ if(myNodeActor) {
+ myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+}
+
+void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
+ bool theBold, bool theItalic, bool theShadow,
+ double r, double g, double b )
+{
+ if(my3DActor) {
+ my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ }
+ if(my2DActor) {
+ my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+ if(my1DActor) {
+ my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+ if(my0DActor) {
+ my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+ if(myBallActor) {
+ myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+}
- //Deleting of pints numbering pipeline
- //---------------------------------------
- myPointsNumDataSet->Delete();
+bool SMESH_ActorDef::GetPointsLabeled() {
+ return myNodeActor && myNodeActor->GetPointsLabeled();
+}
- myPtsLabeledDataMapper->RemoveAllInputs();
- myPtsLabeledDataMapper->Delete();
+void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
+{
+ if(my3DActor)
+ my3DActor->SetCellsLabeled(theIsCellsLabeled);
- myPtsSelectVisiblePoints->UnRegisterAllOutputs();
- myPtsSelectVisiblePoints->Delete();
+ if(my2DActor)
+ my2DActor->SetCellsLabeled(theIsCellsLabeled);
- myPtsMaskPoints->UnRegisterAllOutputs();
- myPtsMaskPoints->Delete();
+ if(my1DActor)
+ my1DActor->SetCellsLabeled(theIsCellsLabeled);
- myPointLabels->Delete();
+ if(my0DActor)
+ my0DActor->SetCellsLabeled(theIsCellsLabeled);
+ if(myBallActor)
+ myBallActor->SetCellsLabeled(theIsCellsLabeled);
- //Deleting of cells numbering pipeline
- //---------------------------------------
- myCellsNumDataSet->Delete();
+ myTimeStamp->Modified();
+}
- myClsLabeledDataMapper->RemoveAllInputs();
- myClsLabeledDataMapper->Delete();
- myClsSelectVisiblePoints->UnRegisterAllOutputs();
- myClsSelectVisiblePoints->Delete();
+bool SMESH_ActorDef::GetCellsLabeled() {
+ bool result = false;
+ if(my3DActor)
+ result = result || my3DActor->GetCellsLabeled();
- myClsMaskPoints->UnRegisterAllOutputs();
- myClsMaskPoints->Delete();
+ if(my2DActor)
+ result = result || my2DActor->GetCellsLabeled();
- myCellCenters->UnRegisterAllOutputs();
- myCellCenters->Delete();
+ if(my1DActor)
+ result = result || my1DActor->GetCellsLabeled();
- myCellsLabels->Delete();
+ if(my0DActor)
+ result = result || my0DActor->GetCellsLabeled();
- myImplicitBoolean->Delete();
+ if(myBallActor)
+ result = result || myBallActor->GetCellsLabeled();
- myTimeStamp->Delete();
+ return result;
}
-void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
+void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
{
- vtkUnstructuredGrid* aGrid = GetUnstructuredGrid();
- myIsPointsLabeled = theIsPointsLabeled && aGrid->GetNumberOfPoints();
+ myIsFacesOriented = theIsFacesOriented;
+
+ my2DActor->SetFacesOriented(theIsFacesOriented);
+ my3DActor->SetFacesOriented(theIsFacesOriented);
- if ( myIsPointsLabeled )
- {
- myPointsNumDataSet->ShallowCopy(aGrid);
- vtkDataSet *aDataSet = myPointsNumDataSet;
-
- int aNbElem = aDataSet->GetNumberOfPoints();
-
- vtkIntArray *anArray = vtkIntArray::New();
- anArray->SetNumberOfValues( aNbElem );
-
- for ( int anId = 0; anId < aNbElem; anId++ )
- {
- int aSMDSId = myVisualObj->GetNodeObjId( anId );
- anArray->SetValue( anId, aSMDSId );
- }
-
- aDataSet->GetPointData()->SetScalars( anArray );
- anArray->Delete();
- myPtsMaskPoints->SetInput( aDataSet );
- myPointLabels->SetVisibility( GetVisibility() );
- }
- else
- {
- myPointLabels->SetVisibility( false );
- }
- SetRepresentation(GetRepresentation());
myTimeStamp->Modified();
}
+bool SMESH_ActorDef::GetFacesOriented()
+{
+ return myIsFacesOriented;
+}
-void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
+void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
{
- vtkUnstructuredGrid* aGrid = GetUnstructuredGrid();
- myIsCellsLabeled = theIsCellsLabeled && aGrid->GetNumberOfPoints();
- if(myIsCellsLabeled){
- myCellsNumDataSet->ShallowCopy(aGrid);
- vtkDataSet *aDataSet = myCellsNumDataSet;
- int aNbElem = aDataSet->GetNumberOfCells();
- vtkIntArray *anArray = vtkIntArray::New();
- anArray->SetNumberOfValues(aNbElem);
- for(int anId = 0; anId < aNbElem; anId++){
- int aSMDSId = myVisualObj->GetElemObjId(anId);
- anArray->SetValue(anId,aSMDSId);
- }
- aDataSet->GetCellData()->SetScalars(anArray);
- myCellCenters->SetInput(aDataSet);
- myCellsLabels->SetVisibility(GetVisibility());
- }else{
- myCellsLabels->SetVisibility(false);
- }
- myTimeStamp->Modified();
+ my2DActor->SetFacesOrientationColor( r, g, b );
+ my3DActor->SetFacesOrientationColor( r, g, b );
+}
+
+void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
+{
+ my3DActor->GetFacesOrientationColor( r, g, b );
+}
+
+void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
+{
+ my2DActor->SetFacesOrientationScale( theScale );
+ my3DActor->SetFacesOrientationScale( theScale );
+}
+
+double SMESH_ActorDef::GetFacesOrientationScale()
+{
+ return my3DActor->GetFacesOrientationScale();
+}
+
+void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
+{
+ my2DActor->SetFacesOrientation3DVectors( theState );
+ my3DActor->SetFacesOrientation3DVectors( theState );
+}
+
+bool SMESH_ActorDef::GetFacesOrientation3DVectors()
+{
+ return my3DActor->GetFacesOrientation3DVectors();
}
-void
+void
SMESH_ActorDef::
SetControlMode(eControl theMode)
{
}
-void
+void
SMESH_ActorDef::
SetControlMode(eControl theMode,
- bool theCheckEntityMode)
+ bool theCheckEntityMode)
{
- SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+ lookupTable->SetScale(VTK_SCALE_LINEAR);
+
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
if( !mgr )
return;
myControlMode = eNone;
theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
+ my0DActor->GetMapper()->SetScalarVisibility(false);
my1DActor->GetMapper()->SetScalarVisibility(false);
my2DActor->GetMapper()->SetScalarVisibility(false);
my3DActor->GetMapper()->SetScalarVisibility(false);
+ myBallActor->GetMapper()->SetScalarVisibility(false);
myScalarBarActor->SetVisibility(false);
bool anIsScalarVisible = theMode > eNone;
- if(anIsScalarVisible){
- SMESH::Controls::FunctorPtr aFunctor;
- switch(theMode){
+ if(anIsScalarVisible) {
+ switch(theMode) {
case eLength:
{
SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my1DActor;
break;
}
case eLength2D:
{
- aFunctor.reset(new SMESH::Controls::Length2D());
+ myFunctor.reset(new SMESH::Controls::Length2D());
myControlActor = my2DActor;
break;
}
case eFreeBorders:
- aFunctor.reset(new SMESH::Controls::FreeBorders());
+ myFunctor.reset(new SMESH::Controls::FreeBorders());
myControlActor = my1DActor;
break;
case eFreeEdges:
- aFunctor.reset(new SMESH::Controls::FreeEdges());
+ myFunctor.reset(new SMESH::Controls::FreeEdges());
+ myControlActor = my2DActor;
+ break;
+ case eFreeNodes:
+ myFunctor.reset(new SMESH::Controls::FreeNodes());
+ myControlActor = myNodeActor;
+ break;
+ case eFreeFaces:
+ myFunctor.reset(new SMESH::Controls::FreeFaces());
+ myControlActor = my2DActor;
+ break;
+ case eCoincidentNodes:
+ {
+ SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
+ double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
+ cn->SetTolerance( tol );
+ myFunctor.reset(cn);
+ myControlActor = myNodeActor;
+ break;
+ }
+ case eCoincidentElems1D:
+ myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
+ myControlActor = my1DActor;
+ break;
+ case eCoincidentElems2D:
+ myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
+ myControlActor = my2DActor;
+ break;
+ case eCoincidentElems3D:
+ myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
+ myControlActor = my3DActor;
+ break;
+ case eBareBorderFace:
+ myFunctor.reset(new SMESH::Controls::BareBorderFace());
+ myControlActor = my2DActor;
+ break;
+ case eOverConstrainedFace:
+ myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
myControlActor = my2DActor;
break;
case eMultiConnection:
- aFunctor.reset(new SMESH::Controls::MultiConnection());
+ myFunctor.reset(new SMESH::Controls::MultiConnection());
myControlActor = my1DActor;
break;
case eMultiConnection2D:
- aFunctor.reset(new SMESH::Controls::MultiConnection2D());
+ myFunctor.reset(new SMESH::Controls::MultiConnection2D());
myControlActor = my2DActor;
break;
case eArea:
{
SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
{
SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
{
SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
{
SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my3DActor;
break;
}
{
SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
+ myControlActor = my3DActor;
+ break;
+ }
+ case eMaxElementLength2D:
+ {
+ SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
+ aControl->SetPrecision( myControlsPrecision );
+ myFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
+ case eMaxElementLength3D:
+ {
+ SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
+ aControl->SetPrecision( myControlsPrecision );
+ myFunctor.reset( aControl );
+ myControlActor = my3DActor;
+ break;
+ }
+ case eBareBorderVolume:
+ {
+ myFunctor.reset(new SMESH::Controls::BareBorderVolume());
+ myControlActor = my3DActor;
+ break;
+ }
+ case eOverConstrainedVolume:
+ {
+ myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
myControlActor = my3DActor;
break;
}
{
SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
{
SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
{
SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
if(aNbCells){
myControlMode = theMode;
switch(myControlMode){
+ case eFreeNodes:
+ case eCoincidentNodes:
+ myNodeExtActor->SetExtControlMode(myFunctor);
+ break;
case eFreeEdges:
case eFreeBorders:
- my1DExtActor->SetExtControlMode(aFunctor);
- break;
+ case eCoincidentElems1D:
+ my1DExtActor->SetExtControlMode(myFunctor);
+ break;
+ case eFreeFaces:
+ case eBareBorderFace:
+ case eOverConstrainedFace:
+ case eCoincidentElems2D:
+ my2DExtActor->SetExtControlMode(myFunctor);
+ break;
+ case eBareBorderVolume:
+ case eOverConstrainedVolume:
+ case eCoincidentElems3D:
+ my3DExtActor->SetExtControlMode(myFunctor);
+ break;
case eLength2D:
case eMultiConnection2D:
- my1DExtActor->SetExtControlMode(aFunctor,myScalarBarActor,myLookupTable);
- break;
+ my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
+ UpdateDistribution();
+ break;
default:
- myControlActor->SetControlMode(aFunctor,myScalarBarActor,myLookupTable);
+ myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
+ UpdateDistribution();
}
}
- if(theCheckEntityMode){
- if(myControlActor == my1DActor)
- SetEntityMode(eEdges);
- else if(myControlActor == my2DActor){
- switch(myControlMode){
- case eLength2D:
- case eFreeEdges:
- case eMultiConnection2D:
- //SetEntityMode(eEdges);
- SetEntityMode(eFaces);
- break;
- default:
- SetEntityMode(eFaces);
- }
- }else if(myControlActor == my3DActor)
- SetEntityMode(eVolumes);
+ if(theCheckEntityMode) {
+ if(myControlActor == my1DActor) {
+ if (!myIsEntityModeCache){
+ myEntityModeCache = GetEntityMode();
+ myIsEntityModeCache=true;
+ }
+ SetEntityMode(eEdges);
+ }
+ else if(myControlActor == my2DActor) {
+ switch(myControlMode) {
+ case eLength2D:
+ case eFreeEdges:
+ case eFreeFaces:
+ case eMultiConnection2D:
+ if (!myIsEntityModeCache){
+ myEntityModeCache = GetEntityMode();
+ myIsEntityModeCache=true;
+ }
+ SetEntityMode(eFaces);
+ break;
+ default:
+ if (!myIsEntityModeCache){
+ myEntityModeCache = GetEntityMode();
+ myIsEntityModeCache=true;
+ }
+ SetEntityMode(eFaces);
+ }
+ }else if(myControlActor == my3DActor) {
+ if (!myIsEntityModeCache){
+ myEntityModeCache = GetEntityMode();
+ myIsEntityModeCache=true;
+ }
+ SetEntityMode(eVolumes);
+ }
}
- }else if(theCheckEntityMode){
- myEntityMode = eAllEntity;
+ }
+ else {
+ if(theCheckEntityMode){
+ myEntityMode = myEntityModeCache;
+ myIsEntityModeCache = false;
+ }
+ myFunctor.reset();
}
SetRepresentation(GetRepresentation());
myTimeStamp->Modified();
Modified();
+
+ lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ double * range = lookupTable->GetRange();
+
+ if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
+ lookupTable->SetScale(VTK_SCALE_LOG10);
+
+ Update();
}
void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
- SALOME_Actor::AddToRender(theRenderer);
- theRenderer->AddActor(myNodeActor);
theRenderer->AddActor(myBaseActor);
-
- theRenderer->AddActor(my3DActor);
- theRenderer->AddActor(my2DActor);
-
- theRenderer->AddActor(my1DActor);
+ theRenderer->AddActor(myNodeExtActor);
theRenderer->AddActor(my1DExtActor);
+ my3DActor ->AddToRender(theRenderer);
+ my3DExtActor->AddToRender(theRenderer);
+ my2DActor ->AddToRender(theRenderer);
+ my2DExtActor->AddToRender(theRenderer);
+ myNodeActor ->AddToRender(theRenderer);
+ my1DActor ->AddToRender(theRenderer);
+ my0DActor ->AddToRender(theRenderer);
+ myBallActor ->AddToRender(theRenderer);
+
theRenderer->AddActor(myHighlitableActor);
theRenderer->AddActor2D(myScalarBarActor);
- myPtsSelectVisiblePoints->SetRenderer(theRenderer);
- myClsSelectVisiblePoints->SetRenderer(theRenderer);
-
- theRenderer->AddActor2D(myPointLabels);
- theRenderer->AddActor2D(myCellsLabels);
+ // the superclass' method should be called at the end
+ // (in particular, for correct work of selection)
+ SALOME_Actor::AddToRender(theRenderer);
}
void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
SALOME_Actor::RemoveFromRender(theRenderer);
- theRenderer->RemoveActor(myNodeActor);
theRenderer->RemoveActor(myBaseActor);
+ theRenderer->RemoveActor(myNodeExtActor);
+
theRenderer->RemoveActor(myHighlitableActor);
- theRenderer->RemoveActor(my1DActor);
+ //theRenderer->RemoveActor(my0DExtActor);
+
theRenderer->RemoveActor(my1DExtActor);
- theRenderer->RemoveActor(my2DActor);
- theRenderer->RemoveActor(my3DActor);
+ my2DActor->RemoveFromRender(theRenderer);
+ my2DExtActor->RemoveFromRender(theRenderer);
+ my3DActor->RemoveFromRender(theRenderer);
+ my3DExtActor->RemoveFromRender(theRenderer);
+ myNodeActor->RemoveFromRender(theRenderer);
+ my0DActor->RemoveFromRender(theRenderer);
+ myBallActor->RemoveFromRender(theRenderer);
+ my1DActor->RemoveFromRender(theRenderer);
theRenderer->RemoveActor(myScalarBarActor);
- theRenderer->RemoveActor(myPointLabels);
- theRenderer->RemoveActor(myCellsLabels);
}
-bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
- const char* theEntry,
- const char* theName,
- int theIsClear)
+bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
+ const char* theEntry,
+ const char* theName,
+ int theIsClear)
{
Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
setIO(anIO);
myVisualObj = theVisualObj;
myVisualObj->Update(theIsClear);
+ SMESH_SVTKActor::SafeDownCast(myHighlightActor)->SetVisualObject(myVisualObj);
+ SMESH_SVTKActor::SafeDownCast(myPreHighlightActor)->SetVisualObject(myVisualObj);
+
myNodeActor->Init(myVisualObj,myImplicitBoolean);
myBaseActor->Init(myVisualObj,myImplicitBoolean);
-
+
myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
-
+
+ myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
+
+ my0DActor->Init(myVisualObj,myImplicitBoolean);
+ myBallActor->Init(myVisualObj,myImplicitBoolean);
+ //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
+
my1DActor->Init(myVisualObj,myImplicitBoolean);
my1DExtActor->Init(myVisualObj,myImplicitBoolean);
-
+
my2DActor->Init(myVisualObj,myImplicitBoolean);
+ my2DExtActor->Init(myVisualObj,myImplicitBoolean);
my3DActor->Init(myVisualObj,myImplicitBoolean);
-
+ my3DExtActor->Init(myVisualObj,myImplicitBoolean);
+
+ my0DActor->GetMapper()->SetLookupTable(myLookupTable);
+ myBallActor->GetMapper()->SetLookupTable(myLookupTable);
+ //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
+
my1DActor->GetMapper()->SetLookupTable(myLookupTable);
my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my2DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my3DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
- float aFactor, aUnits;
+ double aFactor, aUnits;
my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
-
- //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
- SetIsShrunkable(true);
+ my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
+ my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
if( !mgr )
return false;
+ //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
+ SetIsShrunkable(true);
+
+ SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
+
int aMode = mgr->integerValue( "SMESH", "display_mode" );
SetRepresentation(-1);
-
+
if(aMode == 0){
SetRepresentation(eEdge);
}else if(aMode == 1){
}else if(aMode == 2){
SetRepresentation(ePoint);
}
-
+
if(aMode == 3){
SetShrink();
}
+ if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ SetIsDisplayNameActor( true );
+
+ int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
+ int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 ); // 5 pixels
+ SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
+
myTimeStamp->Modified();
Modified();
return true;
}
-float* SMESH_ActorDef::GetBounds(){
+double* SMESH_ActorDef::GetBounds(){
return myNodeActor->GetBounds();
}
void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
+ Superclass::SetTransform(theTransform);
+
myNodeActor->SetTransform(theTransform);
myBaseActor->SetTransform(theTransform);
myHighlitableActor->SetTransform(theTransform);
+ myNodeExtActor->SetTransform(theTransform);
+
+ my0DActor->SetTransform(theTransform);
+ myBallActor->SetTransform(theTransform);
+ //my0DExtActor->SetTransform(theTransform);
+
my1DActor->SetTransform(theTransform);
my1DExtActor->SetTransform(theTransform);
my2DActor->SetTransform(theTransform);
+ my2DExtActor->SetTransform(theTransform);
my3DActor->SetTransform(theTransform);
+ my3DExtActor->SetTransform(theTransform);
Modified();
}
}
-vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
+vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
return myVisualObj->GetUnstructuredGrid();
}
bool SMESH_ActorDef::IsInfinitive(){
vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
- aDataSet->Update();
myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
- aDataSet->GetNumberOfCells() == 1 &&
- aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX;
+ ( aDataSet->GetNumberOfCells() == 1 &&
+ aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
return SALOME_Actor::IsInfinitive();
}
void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
+ if ( myIsShrinkable == theShrunkable )
+ return;
myIsShrinkable = theShrunkable;
Modified();
}
-float SMESH_ActorDef::GetShrinkFactor(){
+double SMESH_ActorDef::GetShrinkFactor(){
return myBaseActor->GetShrinkFactor();
}
-void SMESH_ActorDef::SetShrinkFactor(float theValue){
+void SMESH_ActorDef::SetShrinkFactor(double theValue){
myBaseActor->SetShrinkFactor(theValue);
my1DActor->SetShrinkFactor(theValue);
my1DExtActor->SetShrinkFactor(theValue);
my2DActor->SetShrinkFactor(theValue);
+ my2DExtActor->SetShrinkFactor(theValue);
my3DActor->SetShrinkFactor(theValue);
+ my3DExtActor->SetShrinkFactor(theValue);
+ my3DExtActor->SetShrinkFactor(theValue);
+ myHighlitableActor->SetShrinkFactor(theValue);
Modified();
}
my1DExtActor->SetShrink();
my2DActor->SetShrink();
+ my2DExtActor->SetShrink();
my3DActor->SetShrink();
+ my3DExtActor->SetShrink();
+ myHighlitableActor->SetShrink();
myIsShrunk = true;
Modified();
my1DExtActor->UnShrink();
my2DActor->UnShrink();
+ my2DExtActor->UnShrink();
my3DActor->UnShrink();
+ my3DExtActor->UnShrink();
+ myHighlitableActor->UnShrink();
myIsShrunk = false;
Modified();
return myPickableActor->GetNodeObjId(theVtkID);
}
-float* SMESH_ActorDef::GetNodeCoord(int theObjID){
+double* SMESH_ActorDef::GetNodeCoord(int theObjID){
return myPickableActor->GetNodeCoord(theObjID);
}
myNodeActor->VisibilityOff();
myBaseActor->VisibilityOff();
-
+
+ myNodeExtActor->VisibilityOff();
+
+ my0DActor->VisibilityOff();
+ myBallActor->VisibilityOff();
+ //my0DExtActor->VisibilityOff();
+
my1DActor->VisibilityOff();
my1DExtActor->VisibilityOff();
-
+
my2DActor->VisibilityOff();
+ my2DExtActor->VisibilityOff();
my3DActor->VisibilityOff();
-
+ my3DExtActor->VisibilityOff();
+
myScalarBarActor->VisibilityOff();
- myPointLabels->VisibilityOff();
- myCellsLabels->VisibilityOff();
-
+
if(GetVisibility()){
if(theIsUpdateRepersentation)
SetRepresentation(GetRepresentation());
if(myControlMode != eNone){
switch(myControlMode){
+ case eFreeNodes:
+ case eCoincidentNodes:
+ myNodeExtActor->VisibilityOn();
+ break;
case eFreeEdges:
case eFreeBorders:
- my1DExtActor->VisibilityOn();
- break;
+ case eCoincidentElems1D:
+ my1DExtActor->VisibilityOn();
+ break;
+ case eFreeFaces:
+ case eBareBorderFace:
+ case eOverConstrainedFace:
+ case eCoincidentElems2D:
+ my2DExtActor->VisibilityOn();
+ break;
+ case eBareBorderVolume:
+ case eOverConstrainedVolume:
+ case eCoincidentElems3D:
+ my3DExtActor->VisibilityOn();
+ break;
case eLength2D:
case eMultiConnection2D:
- my1DExtActor->VisibilityOn();
+ my1DExtActor->VisibilityOn();
default:
- if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
- myScalarBarActor->VisibilityOn();
+ if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
+ myScalarBarActor->VisibilityOn();
}
}
myNodeActor->VisibilityOn();
}
- if(myEntityMode & eEdges){
+ if(myEntityMode & e0DElements && GetRepresentation() != ePoint ){
+ my0DActor->VisibilityOn();
+ }
+ if(myEntityMode & eBallElem && GetRepresentation() != ePoint ){
+ myBallActor->VisibilityOn();
+ }
+
+ if(myEntityMode & eEdges && GetRepresentation() != ePoint){
my1DActor->VisibilityOn();
}
-
- if(myEntityMode & eFaces){
+
+ if(myEntityMode & eFaces && GetRepresentation() != ePoint){
my2DActor->VisibilityOn();
}
-
- if(myEntityMode & eVolumes){
+
+ if(myEntityMode & eVolumes && GetRepresentation() != ePoint){
my3DActor->VisibilityOn();
}
-
- if(myIsPointsLabeled){
- myPointLabels->VisibilityOn();
+
+ if(myNodeActor->GetPointsLabeled()){
myNodeActor->VisibilityOn();
}
- if(myIsCellsLabeled)
- myCellsLabels->VisibilityOn();
- }
+ if(my0DActor)
+ my0DActor->UpdateLabels();
+
+ if(myBallActor)
+ myBallActor->UpdateLabels();
+
+ if(my1DActor)
+ my1DActor->UpdateLabels();
+
+ if(my2DActor)
+ my2DActor->UpdateLabels();
+ if(my3DActor)
+ my3DActor->UpdateLabels();
+ }
+#ifndef DISABLE_PLOT2DVIEWER
+ else
+ SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
+#endif
+ UpdateHighlight();
Modified();
}
-void SMESH_ActorDef::SetEntityMode(unsigned int theMode){
+void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
+{
myEntityState = eAllEntity;
- if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)){
+ if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
+ myEntityState &= ~e0DElements;
+ theMode &= ~e0DElements;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
+ myEntityState &= ~eBallElem;
+ theMode &= ~eBallElem;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
myEntityState &= ~eEdges;
theMode &= ~eEdges;
}
- if(!myVisualObj->GetNbEntities(SMDSAbs_Face)){
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
myEntityState &= ~eFaces;
theMode &= ~eFaces;
}
- if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)){
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
myEntityState &= ~eVolumes;
theMode &= ~eVolumes;
}
- if(!theMode){
+ if (!theMode) {
+ if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
+ theMode |= e0DElements;
+
+ if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
+ theMode |= eBallElem;
+
if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
theMode |= eEdges;
aFilter = myBaseActor->GetExtractUnstructuredGrid();
aFilter->ClearRegisteredCellsWithType();
aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
-
- if(myEntityMode & eEdges){
+
+ VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
+ aHightFilter->ClearRegisteredCellsWithType();
+ aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+
+ if (myEntityMode & e0DElements) {
+ if (MYDEBUG) MESSAGE("0D ELEMENTS");
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
+ aHightFilter->RegisterCellsWithType(VTK_VERTEX);
+ }
+
+ if (myEntityMode & eBallElem) {
+ aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
+ }
+
+ if (myEntityMode & eEdges) {
if (MYDEBUG) MESSAGE("EDGES");
aFilter->RegisterCellsWithType(VTK_LINE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+
+ aHightFilter->RegisterCellsWithType(VTK_LINE);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
}
- if(myEntityMode & eFaces){
+ if (myEntityMode & eFaces) {
if (MYDEBUG) MESSAGE("FACES");
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+
+ aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aHightFilter->RegisterCellsWithType(VTK_POLYGON);
+ aHightFilter->RegisterCellsWithType(VTK_QUAD);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
}
- if(myEntityMode & eVolumes){
+ if (myEntityMode & eVolumes) {
if (MYDEBUG) MESSAGE("VOLUMES");
aFilter->RegisterCellsWithType(VTK_TETRA);
aFilter->RegisterCellsWithType(VTK_VOXEL);
aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
aFilter->RegisterCellsWithType(VTK_WEDGE);
aFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+//#ifdef VTK_HAVE_POLYHEDRON
+ aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+//#endif
+
+ aHightFilter->RegisterCellsWithType(VTK_TETRA);
+ aHightFilter->RegisterCellsWithType(VTK_VOXEL);
+ aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aHightFilter->RegisterCellsWithType(VTK_WEDGE);
+ aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+ aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+//#ifdef VTK_HAVE_POLYHEDRON
+ aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+//#endif
}
aFilter->Update();
if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
SetVisibility(GetVisibility(),false);
}
-void SMESH_ActorDef::SetRepresentation(int theMode){
+void SMESH_ActorDef::SetRepresentation (int theMode)
+{
int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
- if(theMode < 0){
+ int aNb0Ds = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
+ int aNbBalls = myVisualObj->GetNbEntities(SMDSAbs_Ball);
+
+ if (theMode < 0) {
myRepresentation = eSurface;
- if(!aNbFaces && !aNbVolumes && aNbEdges){
+ if (!aNbFaces && !aNbVolumes && !aNbBalls && aNbEdges) {
myRepresentation = eEdge;
- }else if(!aNbFaces && !aNbVolumes && !aNbEdges){
+ } else if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNbBalls) {
myRepresentation = ePoint;
}
- }else{
- switch(theMode){
+ } else {
+ switch (theMode) {
case eEdge:
- if(!aNbFaces && !aNbVolumes && !aNbEdges) return;
+ if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
break;
case eSurface:
- if(!aNbFaces && !aNbVolumes) return;
+ if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
break;
- }
+ }
myRepresentation = theMode;
}
- if(!GetUnstructuredGrid()->GetNumberOfCells())
+ if (!GetUnstructuredGrid()->GetNumberOfCells())
myRepresentation = ePoint;
- if(myIsShrunk){
- if(myRepresentation == ePoint){
+ if (myIsShrunk) {
+ if (myRepresentation == ePoint) {
UnShrink();
myIsShrunk = true;
- }else{
+ } else {
SetShrink();
- }
+ }
}
myPickableActor = myBaseActor;
myNodeActor->SetVisibility(false);
+ myNodeExtActor->SetVisibility(false);
vtkProperty *aProp = NULL, *aBackProp = NULL;
+ vtkProperty *aPropVN = NULL, *aPropVR = NULL;
SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
- switch(myRepresentation){
+ SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
+ switch (myRepresentation) {
case ePoint:
myPickableActor = myNodeActor;
myNodeActor->SetVisibility(true);
-
- aProp = aBackProp = myNodeProp;
+ aQuadraticMode = SMESH_Actor::eLines;
+ aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
aReperesent = SMESH_DeviceActor::ePoint;
break;
case eEdge:
- aProp = aBackProp = myEdgeProp;
+ aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
aReperesent = SMESH_DeviceActor::eInsideframe;
break;
case eSurface:
aProp = mySurfaceProp;
aBackProp = myBackSurfaceProp;
+ aPropVN = myNormalVProp;
+ aPropVR = myReversedVProp;
aReperesent = SMESH_DeviceActor::eSurface;
break;
- }
+ }
my2DActor->SetProperty(aProp);
my2DActor->SetBackfaceProperty(aBackProp);
my2DActor->SetRepresentation(aReperesent);
-
- my3DActor->SetProperty(aProp);
- my3DActor->SetBackfaceProperty(aBackProp);
+
+ if(aQuadraticMode == SMESH_Actor::eLines)
+ my2DActor->SetQuadraticArcMode(false);
+ else if(aQuadraticMode == SMESH_Actor::eArcs)
+ my2DActor->SetQuadraticArcMode(true);
+
+ my2DExtActor->SetRepresentation(aReperesent);
+
+ my3DActor->SetProperty(aPropVN);
+ my3DActor->SetBackfaceProperty(aPropVR);
my3DActor->SetRepresentation(aReperesent);
+
my1DExtActor->SetVisibility(false);
+ my2DExtActor->SetVisibility(false);
+ my3DExtActor->SetVisibility(false);
+
+ my0DActor->SetRepresentation(aReperesent);
+ myBallActor->SetRepresentation(aReperesent);
switch(myControlMode){
case eLength:
aReperesent = SMESH_DeviceActor::eInsideframe;
break;
}
-
+
+ if(aQuadraticMode == SMESH_Actor::eLines)
+ my1DActor->SetQuadraticArcMode(false);
+ else if(aQuadraticMode == SMESH_Actor::eArcs)
+ my1DActor->SetQuadraticArcMode(true);
+
my1DActor->SetProperty(aProp);
my1DActor->SetBackfaceProperty(aBackProp);
my1DActor->SetRepresentation(aReperesent);
my1DExtActor->SetRepresentation(aReperesent);
-
+
if(myIsPointsVisible)
myPickableActor = myNodeActor;
if(GetPointRepresentation())
void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
+ if ( myIsPointsVisible == theIsPointsVisible )
+ return;
myIsPointsVisible = theIsPointsVisible;
SetRepresentation(GetRepresentation());
}
-bool SMESH_ActorDef::GetPointRepresentation(){
- return myIsPointsVisible || myIsPointsLabeled;
+bool SMESH_ActorDef::GetPointRepresentation(){
+ return myIsPointsVisible || myNodeActor->GetPointsLabeled();
}
void SMESH_ActorDef::UpdateHighlight(){
- myHighlitableActor->SetVisibility(false);
myHighlitableActor->SetHighlited(false);
-
- if(myIsHighlighted){
- myHighlitableActor->SetProperty(myHighlightProp);
- }else if(myIsPreselected){
- myHighlitableActor->SetProperty(myPreselectProp);
- }
-
+ myHighlitableActor->SetVisibility(false);
bool anIsVisible = GetVisibility();
- if(myIsHighlighted || myIsPreselected){
- if(GetUnstructuredGrid()->GetNumberOfCells()){
- myHighlitableActor->SetHighlited(anIsVisible);
- myHighlitableActor->SetVisibility(anIsVisible);
- myHighlitableActor->GetExtractUnstructuredGrid()->
- SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
- myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
- }else if(myRepresentation == ePoint || GetPointRepresentation()){
- myHighlitableActor->SetHighlited(anIsVisible);
+ switch(myRepresentation){
+ case SMESH_DeviceActor::eSurface:
+ case SMESH_DeviceActor::eWireframe:
+ {
+ if(myIsHighlighted) {
+ myHighlitableActor->SetProperty(myHighlightProp);
+ }else if(myIsPreselected){
+ myHighlitableActor->SetProperty(myPreselectProp);
+ } else if(anIsVisible){
+ (myRepresentation == eSurface) ?
+ myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
+ }
+ if(GetUnstructuredGrid()->GetNumberOfCells()) {
+ myHighlitableActor->SetHighlited(anIsVisible);
+ myHighlitableActor->GetExtractUnstructuredGrid()->
+ SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
+ myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
+ }
myHighlitableActor->SetVisibility(anIsVisible);
- myHighlitableActor->GetExtractUnstructuredGrid()->
- SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
- myHighlitableActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+ break;
+ }
+ case SMESH_DeviceActor::ePoint:
+ {
+ if(myIsHighlighted) {
+ myNodeActor->SetProperty(myHighlightProp);
+ }else if(myIsPreselected) {
+ myNodeActor->SetProperty(myPreselectProp);
+ } else if(anIsVisible) {
+ myNodeActor->SetProperty(myNodeProp);
+ }
+ myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+ myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ break;
}
}
}
void SMESH_ActorDef::highlight(bool theHighlight){
+ if ( myIsHighlighted == theHighlight )
+ return;
myIsHighlighted = theHighlight;
UpdateHighlight();
}
-void SMESH_ActorDef::SetPreSelected(bool thePreselect){
- myIsPreselected = thePreselect;
+void SMESH_ActorDef::SetPreSelected(bool thePreselect){
+ if ( myIsPreselected == thePreselect )
+ return;
+ myIsPreselected = thePreselect;
UpdateHighlight();
}
if (anObjTime > aTime)
SetControlMode(GetControlMode(),false);
}
- if(myIsPointsLabeled){
- SetPointsLabeled(myIsPointsLabeled);
+
+ if(myNodeActor)
+ myNodeActor->UpdateLabels();
+
+ if(my0DActor)
+ my0DActor->UpdateLabels();
+
+ if(myBallActor)
+ myBallActor->UpdateLabels();
+
+ if(my1DActor)
+ my1DActor->UpdateLabels();
+
+ if(my2DActor)
+ my2DActor->UpdateLabels();
+
+ if(my3DActor)
+ my3DActor->UpdateLabels();
+
+ if(myIsFacesOriented){
+ SetFacesOriented(myIsFacesOriented);
}
- if(myIsCellsLabeled){
- SetCellsLabeled(myIsCellsLabeled);
+
+ if(myVisualObj->GetEntitiesFlag()) {
+ myEntityMode |= myVisualObj->GetEntitiesState();
}
+
SetEntityMode(GetEntityMode());
SetVisibility(GetVisibility());
-
+
myTimeStamp->Modified();
Modified();
}
}
-static void GetColor(vtkProperty *theProperty, float& r,float& g,float& b){
- float* aColor = theProperty->GetColor();
+static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b){
+ double* aColor = theProperty->GetColor();
r = aColor[0];
g = aColor[1];
b = aColor[2];
}
-void SMESH_ActorDef::SetOpacity(float theValue){
+void SMESH_ActorDef::SetOpacity(double theValue){
mySurfaceProp->SetOpacity(theValue);
myBackSurfaceProp->SetOpacity(theValue);
+ myNormalVProp->SetOpacity(theValue);
+ myReversedVProp->SetOpacity(theValue);
myEdgeProp->SetOpacity(theValue);
+ myOutLineProp->SetOpacity(theValue);
myNodeProp->SetOpacity(theValue);
my1DProp->SetOpacity(theValue);
+ my0DProp->SetOpacity(theValue);
+ myBallProp->SetOpacity(theValue);
}
-float SMESH_ActorDef::GetOpacity(){
+double SMESH_ActorDef::GetOpacity(){
return mySurfaceProp->GetOpacity();
}
-void SMESH_ActorDef::SetSufaceColor(float r,float g,float b){
+void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta){
mySurfaceProp->SetColor(r,g,b);
+ my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Face )
+ myNameActor->SetBackgroundColor(r,g,b);
+
+ myDeltaBrightness = delta;
+ QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
+ myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
Modified();
}
-void SMESH_ActorDef::GetSufaceColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta){
::GetColor(mySurfaceProp,r,g,b);
+ delta = myDeltaBrightness;
}
-void SMESH_ActorDef::SetBackSufaceColor(float r,float g,float b){
- myBackSurfaceProp->SetColor(r,g,b);
+void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta){
+ myNormalVProp->SetColor(r,g,b);
+ my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Volume )
+ myNameActor->SetBackgroundColor(r,g,b);
+
+ myDeltaVBrightness = delta;
+ QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
+ myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
Modified();
}
-void SMESH_ActorDef::GetBackSufaceColor(float& r,float& g,float& b){
- ::GetColor(myBackSurfaceProp,r,g,b);
+void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta){
+ ::GetColor(myNormalVProp,r,g,b);
+ delta = myDeltaVBrightness;
}
-void SMESH_ActorDef::SetEdgeColor(float r,float g,float b){
+void SMESH_ActorDef::SetEdgeColor(double r,double g,double b){
myEdgeProp->SetColor(r,g,b);
my1DProp->SetColor(r,g,b);
my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Edge )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetEdgeColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b){
::GetColor(myEdgeProp,r,g,b);
}
-void SMESH_ActorDef::SetNodeColor(float r,float g,float b){
+void SMESH_ActorDef::SetOutlineColor(double r,double g,double b){
+ myOutLineProp->SetColor(r,g,b);
+ Modified();
+}
+
+void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b){
+ ::GetColor(myOutLineProp,r,g,b);
+}
+
+
+void SMESH_ActorDef::SetNodeColor(double r,double g,double b){
myNodeProp->SetColor(r,g,b);
+ myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Node )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetNodeColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b){
::GetColor(myNodeProp,r,g,b);
}
-void SMESH_ActorDef::SetHighlightColor(float r,float g,float b){
+void SMESH_ActorDef::Set0DColor(double r,double g,double b){
+ my0DProp->SetColor(r,g,b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
+ myNameActor->SetBackgroundColor(r,g,b);
+ Modified();
+}
+
+void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b){
+ ::GetColor(my0DProp,r,g,b);
+}
+
+void SMESH_ActorDef::SetBallColor(double r,double g,double b){
+ myBallProp->SetColor(r,g,b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Ball )
+ myNameActor->SetBackgroundColor(r,g,b);
+ Modified();
+}
+
+void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b){
+ ::GetColor(myBallProp,r,g,b);
+}
+
+void SMESH_ActorDef::SetHighlightColor(double r,double g,double b){
myHighlightProp->SetColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetHighlightColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetHighlightColor(double& r,double& g,double& b){
::GetColor(myHighlightProp,r,g,b);
}
-void SMESH_ActorDef::SetPreHighlightColor(float r,float g,float b){
+void SMESH_ActorDef::SetPreHighlightColor(double r,double g,double b){
myPreselectProp->SetColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetPreHighlightColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetPreHighlightColor(double& r,double& g,double& b){
::GetColor(myPreselectProp,r,g,b);
}
-float SMESH_ActorDef::GetLineWidth(){
+double SMESH_ActorDef::GetLineWidth(){
return myEdgeProp->GetLineWidth();
}
-void SMESH_ActorDef::SetLineWidth(float theVal){
+void SMESH_ActorDef::SetLineWidth(double theVal){
myEdgeProp->SetLineWidth(theVal);
my1DProp->SetLineWidth(theVal + aLineWidthInc);
my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
-
+ my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
+ my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
+ myOutLineProp->SetLineWidth(theVal);
+ myHighlightProp->SetLineWidth(theVal);
+ myPreselectProp->SetLineWidth(theVal);
Modified();
}
+double SMESH_ActorDef::GetOutlineWidth()
+{
+ return myOutLineProp->GetLineWidth();
+}
+
+void SMESH_ActorDef::SetOutlineWidth(double theVal)
+{
+ myOutLineProp->SetLineWidth(theVal);
+ Modified();
+}
-void SMESH_ActorDef::SetNodeSize(float theVal){
- myNodeProp->SetPointSize(theVal);
+void SMESH_ActorDef::Set0DSize(double theVal){
+ my0DProp->SetPointSize(theVal);
myHighlightProp->SetPointSize(theVal);
myPreselectProp->SetPointSize(theVal);
- my1DProp->SetPointSize(theVal + aPointSizeInc);
- my1DExtProp->SetPointSize(theVal + aPointSizeInc);
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+ aCustom->Set0DSize(theVal);
+ }
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+ aCustom->Set0DSize(theVal);
+ }
Modified();
}
-float SMESH_ActorDef::GetNodeSize(){
- return myNodeProp->GetPointSize();
+double SMESH_ActorDef::Get0DSize(){
+ return my0DProp->GetPointSize();
+}
+
+void SMESH_ActorDef::SetBallSize(double theVal){
+ myBallProp->SetPointSize(theVal);
+
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+ aCustom->SetBallSize(theVal);
+ }
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+ aCustom->SetBallSize(theVal);
+ }
+
+ Modified();
+}
+
+double SMESH_ActorDef::GetBallSize(){
+ return myBallProp->GetPointSize();
}
int SMESH_ActorDef::GetObjDimension( const int theObjId )
}
void
-SMESH_ActorDef::
-SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
+SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
{
myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
-
+
myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
-
+
+ myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+ my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
-
+
my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
}
-vtkIdType
-SMESH_ActorDef::
-AddClippingPlane(vtkPlane* thePlane)
+vtkIdType
+SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
{
if(thePlane){
myImplicitBoolean->GetFunction()->AddItem(thePlane);
myCippingPlaneCont.push_back(thePlane);
if(!IsImplicitFunctionUsed())
SetImplicitFunctionUsed(true);
+ myNodeActor->UpdateLabels();
}
return myCippingPlaneCont.size();
}
+void
+SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
+{
+ if(thePlane)
+ myPlaneCollection->AddItem( thePlane );
+}
+
+void
+SMESH_ActorDef::SetOpenGLClippingPlane()
+{
+ // before use this method you must add clipping planes using method
+ // SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
+ if( !myPlaneCollection->GetNumberOfItems() )
+ return;
+
+ // It is necessary to set plane collection for each mapper of actor
+ // and update current inputs of mapper
+ myNodeActor->SetPlaneCollection( myPlaneCollection );
+ myNodeActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ myBaseActor->SetPlaneCollection( myPlaneCollection );
+ myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ myHighlitableActor->SetPlaneCollection( myPlaneCollection );
+ myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my1DActor->SetPlaneCollection( myPlaneCollection );
+ my1DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my2DActor->SetPlaneCollection( myPlaneCollection );
+ my2DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ myNodeExtActor->SetPlaneCollection( myPlaneCollection );
+ myNodeExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my0DActor->SetPlaneCollection( myPlaneCollection );
+ my0DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ myBallActor->SetPlaneCollection( myPlaneCollection );
+ myBallActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my1DExtActor->SetPlaneCollection( myPlaneCollection );
+ my1DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my2DExtActor->SetPlaneCollection( myPlaneCollection );
+ my2DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my3DActor->SetPlaneCollection( myPlaneCollection );
+ my3DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my3DExtActor->SetPlaneCollection( myPlaneCollection );
+ my3DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ Modified();
+}
+
void
SMESH_ActorDef::
RemoveAllClippingPlanes()
{
+ myPlaneCollection->RemoveAllItems();
myImplicitBoolean->GetFunction()->RemoveAllItems();
myImplicitBoolean->GetFunction()->Modified(); // VTK bug
myCippingPlaneCont.clear();
SetImplicitFunctionUsed(false);
+ myNodeActor->UpdateLabels();
}
vtkIdType
return myCippingPlaneCont.size();
}
-vtkPlane*
+vtkPlane*
SMESH_ActorDef::
GetClippingPlane(vtkIdType theID)
{
return myCippingPlaneCont[theID].Get();
}
-
-static void ComputeBoundsParam(vtkDataSet* theDataSet,
- float theDirection[3], float theMinPnt[3],
- float& theMaxBoundPrj, float& theMinBoundPrj)
-{
- float aBounds[6];
- theDataSet->GetBounds(aBounds);
-
- //Enlarge bounds in order to avoid conflicts of precision
- for(int i = 0; i < 6; i += 2){
- static double EPS = 1.0E-3;
- float aDelta = (aBounds[i+1] - aBounds[i])*EPS;
- aBounds[i] -= aDelta;
- aBounds[i+1] += aDelta;
- }
-
- float aBoundPoints[8][3] = { {aBounds[0],aBounds[2],aBounds[4]},
- {aBounds[1],aBounds[2],aBounds[4]},
- {aBounds[0],aBounds[3],aBounds[4]},
- {aBounds[1],aBounds[3],aBounds[4]},
- {aBounds[0],aBounds[2],aBounds[5]},
- {aBounds[1],aBounds[2],aBounds[5]},
- {aBounds[0],aBounds[3],aBounds[5]},
- {aBounds[1],aBounds[3],aBounds[5]}};
-
- int aMaxId = 0, aMinId = aMaxId;
- theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
- theMinBoundPrj = theMaxBoundPrj;
- for(int i = 1; i < 8; i++){
- float aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
- if(theMaxBoundPrj < aTmp){
- theMaxBoundPrj = aTmp;
- aMaxId = i;
- }
- if(theMinBoundPrj > aTmp){
- theMinBoundPrj = aTmp;
- aMinId = i;
- }
- }
- float *aMinPnt = aBoundPoints[aMaxId];
- theMinPnt[0] = aMinPnt[0];
- theMinPnt[1] = aMinPnt[1];
- theMinPnt[2] = aMinPnt[2];
-}
-
-
-static void DistanceToPosition(vtkDataSet* theDataSet,
- float theDirection[3], float theDist, float thePos[3])
-{
- float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
- ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
- float aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
- thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
- thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
- thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
-}
-
-
-static void PositionToDistance(vtkDataSet* theDataSet,
- float theDirection[3], float thePos[3], float& theDist)
-{
- float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
- ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
- float aPrj = vtkMath::Dot(theDirection,thePos);
- theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
-}
-
-
-void SMESH_ActorDef::SetPlaneParam(float theDir[3], float theDist, vtkPlane* thePlane)
-{
- thePlane->SetNormal(theDir);
- float anOrigin[3];
- ::DistanceToPosition(GetUnstructuredGrid(),theDir,theDist,anOrigin);
- thePlane->SetOrigin(anOrigin);
-}
-
-
-void SMESH_ActorDef::GetPlaneParam(float theDir[3], float& theDist, vtkPlane* thePlane)
-{
- thePlane->GetNormal(theDir);
-
- float anOrigin[3];
- thePlane->GetOrigin(anOrigin);
- ::PositionToDistance(GetUnstructuredGrid(),theDir,anOrigin,theDist);
-}
-
void SMESH_ActorDef::UpdateScalarBar()
{
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
else
aScalarBarTitleProp->ItalicOff();
- if ( f.underline() )
+ if ( f.overline() )
aScalarBarTitleProp->ShadowOn();
else
aScalarBarTitleProp->ShadowOff();
aScalarBarLabelProp->SetFontFamilyToArial();
if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
{
- QFont f = mgr->stringValue( "SMESH", "scalar_bar_label_font" );
+ QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
if( f.family() == "Arial" )
aScalarBarLabelProp->SetFontFamilyToArial();
else if( f.family() == "Courier" )
else
aScalarBarLabelProp->ItalicOff();
- if( f.underline() )
+ if( f.overline() )
aScalarBarLabelProp->ShadowOn();
else
aScalarBarLabelProp->ShadowOff();
myScalarBarActor->SetOrientationToVertical();
- float aXVal = horiz ? 0.20 : 0.01;
+ double aXVal = horiz ? 0.20 : 0.01;
if( mgr->hasValue( "SMESH", name + "x" ) )
aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
- float aYVal = horiz ? 0.01 : 0.1;
+ double aYVal = horiz ? 0.01 : 0.1;
if( mgr->hasValue( "SMESH", name + "y" ) )
aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
myScalarBarActor->SetPosition( aXVal, aYVal );
- float aWVal = horiz ? 0.60 : 0.10;
+ double aWVal = horiz ? 0.60 : 0.10;
if( mgr->hasValue( "SMESH", name + "width" ) )
aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
myScalarBarActor->SetWidth( aWVal );
- float aHVal = horiz ? 0.12 : 0.80;
+ double aHVal = horiz ? 0.12 : 0.80;
if( mgr->hasValue( "SMESH", name + "height" ) )
aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
myScalarBarActor->SetHeight( aHVal );
if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
-
+
+ bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
+ myScalarBarActor->SetDistributionVisibility(distributionVisibility);
+
+ int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
+ myScalarBarActor->SetDistributionColoringType(coloringType);
+
+ QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
+ QColor(255, 255, 255));
+ double rgb[3];
+ rgb[0]= distributionColor.red()/255.;
+ rgb[1]= distributionColor.green()/255.;
+ rgb[2]= distributionColor.blue()/255.;
+ myScalarBarActor->SetDistributionColor(rgb);
+
+
+}
+
+void SMESH_ActorDef::UpdateDistribution()
+{
+ if(SMESH::Controls::NumericalFunctor* fun =
+ dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
+ {
+ int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
+ std::vector<int> nbEvents;
+ std::vector<double> funValues;
+ SMESH_VisualObjDef::TEntityList elems;
+ if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
+ dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
+ std::vector<int> elemIds;
+ for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
+ elemIds.push_back( (*e)->GetID());
+ vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ double * range = lookupTable->GetRange();
+ bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+ fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
+ myScalarBarActor->SetDistribution(nbEvents);
+ }
+}
+
+void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
+{
+ switch(theMode) {
+ case SMESH_Actor::eLines :
+ myHighlitableActor->SetQuadraticArcMode(false);
+ my2DActor->SetQuadraticArcMode(false);
+ my1DActor->SetQuadraticArcMode(false);
+ break;
+ case SMESH_Actor::eArcs :
+ myHighlitableActor->SetQuadraticArcMode(true);
+ if(GetRepresentation() != SMESH_Actor::ePoint) {
+ my2DActor->SetQuadraticArcMode(true);
+ my1DActor->SetQuadraticArcMode(true);
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+
+SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
+{
+ if(myHighlitableActor->GetQuadraticArcMode())
+ return SMESH_Actor::eArcs;
+ else
+ return SMESH_Actor::eLines;
+}
+
+void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
+{
+ SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
+ myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
+ myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
+}
+
+void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
+{
+ SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
+ myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
+ myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
+ myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
+}
+
+#ifndef DISABLE_PLOT2DVIEWER
+SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
+
+ if(my2dHistogram)
+ my2dHistogram->clearAllPoints();
+
+ if(SMESH::Controls::NumericalFunctor* fun =
+ dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
+ {
+
+ if(!my2dHistogram) {
+ my2dHistogram = new SPlot2d_Histogram();
+ Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
+ my2dHistogram->setIO(anIO);
+ }
+
+ int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
+ std::vector<int> nbEvents;
+ std::vector<double> funValues;
+ SMESH_VisualObjDef::TEntityList elems;
+ if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
+ dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
+ std::vector<int> elemIds;
+
+ for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
+ elemIds.push_back( (*e)->GetID());
+
+ vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ double * range = lookupTable->GetRange();
+ bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+ fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
+
+ for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
+ my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
+
+ if(funValues.size() >= 2)
+ my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
+
+ }
+
+ //Color of the histogram
+ if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
+ my2dHistogram->setAutoAssign(true);
+ else {
+ double rgb[3];
+ myScalarBarActor->GetDistributionColor(rgb);
+ QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
+ my2dHistogram->setColor(aColor);
+
+ }
+
+ return my2dHistogram;
}
+#endif