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0020362: EDF SMESH: Smesh commands always generate print logs
[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
index 3c5e2e0d09a8baecf04fddf01c32d7ea856256d1..49d838bac3d47d7efb04ad0f9d7404b28692f3af 100644 (file)
@@ -1,43 +1,41 @@
-//  SMESH OBJECT : interactive object for SMESH visualization
+//  Copyright (C) 2007-2008  CEA/DEN, EDF R&D, OPEN CASCADE
+//
+//  Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+//  This library is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU Lesser General Public
+//  License as published by the Free Software Foundation; either
+//  version 2.1 of the License.
 //
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
-// 
-//  This library is free software; you can redistribute it and/or 
-//  modify it under the terms of the GNU Lesser General Public 
-//  License as published by the Free Software Foundation; either 
-//  version 2.1 of the License. 
-// 
-//  This library is distributed in the hope that it will be useful, 
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of 
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
-//  Lesser General Public License for more details. 
-// 
-//  You should have received a copy of the GNU Lesser General Public 
-//  License along with this library; if not, write to the Free Software 
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
-// 
-//  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org 
+//  This library is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+//  Lesser General Public License for more details.
 //
+//  You should have received a copy of the GNU Lesser General Public
+//  License along with this library; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
+//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
+//  SMESH OBJECT : interactive object for SMESH visualization
 //  File   : SMESH_Actor.cxx
 //  Author : Nicolas REJNERI
 //  Module : SMESH
-//  $Header$
 
 
 #include "SMESH_ActorDef.h"
 #include "SMESH_ActorUtils.h"
 #include "SMESH_DeviceActor.h"
 #include "SMESH_ControlsDef.hxx"
-#include <VTKViewer_ExtractUnstructuredGrid.h>
+#include "VTKViewer_ExtractUnstructuredGrid.h"
+#include "SALOME_InteractiveObject.hxx"
 
 #include "SUIT_Session.h"
 #include "SUIT_ResourceMgr.h"
 
-#include <qstringlist.h>
-
+#include <vtkProperty.h>
 #include <vtkTimeStamp.h>
 #include <vtkObjectFactory.h>
 #include <vtkShrinkPolyData.h>
@@ -116,20 +114,23 @@ SMESH_ActorDef::SMESH_ActorDef()
   myIsShrinkable = false;
   myIsShrunk = false;
 
+  myIsFacesOriented = false;
+
   myControlsPrecision = -1;
   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+  
   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
-    myControlsPrecision = (long)SMESH::GetFloat( "SMESH", "controls_precision", -1 );
+    myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
 
-  float aPointSize = SMESH::GetFloat("SMESH:node_size",3);
-  float aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
+  vtkFloatingPointType aPointSize = SMESH::GetFloat("SMESH:node_size",3);
+  vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
 
   vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
 
   //Definition 2D and 3D divices of the actor
   //-----------------------------------------
-  float anRGB[3] = {1,1,1};
+  vtkFloatingPointType anRGB[3] = {1,1,1};
   mySurfaceProp = vtkProperty::New();
   SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
   mySurfaceProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
@@ -149,6 +150,29 @@ SMESH_ActorDef::SMESH_ActorDef()
   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
   aFilter->RegisterCellsWithType(VTK_POLYGON);
   aFilter->RegisterCellsWithType(VTK_QUAD);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+
+  my2DExtProp = vtkProperty::New();
+  my2DExtProp->DeepCopy(mySurfaceProp);
+  SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+  anRGB[0] = 1 - anRGB[0];
+  anRGB[1] = 1 - anRGB[1];
+  anRGB[2] = 1 - anRGB[2];
+  my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+  my2DExtActor = SMESH_DeviceActor::New();
+  my2DExtActor->SetUserMatrix(aMatrix);
+  my2DExtActor->PickableOff();
+  my2DExtActor->SetProperty(my2DExtProp);
+  my2DExtActor->SetBackfaceProperty(my2DExtProp);
+  my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+  aFilter = my2DExtActor->GetExtractUnstructuredGrid();
+  aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+  aFilter->RegisterCellsWithType(VTK_POLYGON);
+  aFilter->RegisterCellsWithType(VTK_QUAD);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
 
   my3DActor = SMESH_DeviceActor::New();
   my3DActor->SetUserMatrix(aMatrix);
@@ -163,6 +187,9 @@ SMESH_ActorDef::SMESH_ActorDef()
   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
   aFilter->RegisterCellsWithType(VTK_WEDGE);
   aFilter->RegisterCellsWithType(VTK_PYRAMID);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
 
   //Definition 1D divice of the actor
@@ -184,12 +211,13 @@ SMESH_ActorDef::SMESH_ActorDef()
   aFilter = my1DActor->GetExtractUnstructuredGrid();
   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
   aFilter->RegisterCellsWithType(VTK_LINE);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
 
   my1DProp = vtkProperty::New();
   my1DProp->DeepCopy(myEdgeProp);
   my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
   my1DProp->SetPointSize(aPointSize);
-
+  
   my1DExtProp = vtkProperty::New();
   my1DExtProp->DeepCopy(myEdgeProp);
   anRGB[0] = 1 - anRGB[0];
@@ -209,6 +237,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   aFilter = my1DExtActor->GetExtractUnstructuredGrid();
   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
   aFilter->RegisterCellsWithType(VTK_LINE);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
 
 
   //Definition 0D divice of the actor
@@ -227,7 +256,26 @@ SMESH_ActorDef::SMESH_ActorDef()
   myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
   aFilter = myNodeActor->GetExtractUnstructuredGrid();
   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
-
+  
+  myNodeExtProp = vtkProperty::New();
+  myNodeExtProp->DeepCopy(myNodeProp);
+  anRGB[0] = 1 - anRGB[0];
+  anRGB[1] = 1 - anRGB[1];
+  anRGB[2] = 1 - anRGB[2];
+  myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+  myNodeExtProp->SetPointSize(aPointSize);
+
+  myNodeExtActor = SMESH_DeviceActor::New();
+  myNodeExtActor->SetUserMatrix(aMatrix);
+  myNodeExtActor->SetStoreClippingMapping(true);
+  myNodeExtActor->PickableOff();
+  myNodeExtActor->SetHighlited(true);
+  myNodeExtActor->SetVisibility(false);
+  myNodeExtActor->SetProperty(myNodeExtProp);
+  myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+  aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
+  aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+  aFilter->RegisterCellsWithType(VTK_VERTEX);
 
   //Definition of Pickable and Highlitable engines
   //----------------------------------------------
@@ -262,8 +310,6 @@ SMESH_ActorDef::SMESH_ActorDef()
   myHighlitableActor->PickableOff();
   myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
 
-  SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 0.75 ) );
-
   myName = "";
   myIO = NULL;
 
@@ -281,6 +327,11 @@ SMESH_ActorDef::SMESH_ActorDef()
   myScalarBarActor->SetVisibility(false);
   myScalarBarActor->SetLookupTable(myLookupTable);
 
+  //Fix for Bug 13314:
+  //Incorrect "Min value" in Scalar Bar in Mesh:
+  //  myScalarBarActor->SetLabelFormat("%.4g");
+  // changes was commented because of regression bug IPAL 19981
+
   mgr = SUIT_Session::session()->resourceMgr();
   if( !mgr )
     return;
@@ -382,7 +433,8 @@ SMESH_ActorDef::~SMESH_ActorDef()
   myPreselectProp->Delete();
 
   myNodeProp->Delete();
-
+  myNodeExtProp->Delete();
   my1DProp->Delete();
   my1DActor->Delete();
 
@@ -390,24 +442,31 @@ SMESH_ActorDef::~SMESH_ActorDef()
   my1DExtActor->Delete();
 
   my2DActor->Delete();
+  my2DExtProp->Delete();
+  my2DExtActor->Delete();
   my3DActor->Delete();
 
   myNodeActor->Delete();
   myBaseActor->Delete();
 
+  myNodeExtActor->Delete();
+  
   myHighlitableActor->Delete();
 
   //Deleting of pints numbering pipeline
   //---------------------------------------
   myPointsNumDataSet->Delete();
 
-  myPtsLabeledDataMapper->RemoveAllInputs();
+  // commented: porting to vtk 5.0
+  //  myPtsLabeledDataMapper->RemoveAllInputs();
   myPtsLabeledDataMapper->Delete();
 
-  myPtsSelectVisiblePoints->UnRegisterAllOutputs();
+  // commented: porting to vtk 5.0
+  //  myPtsSelectVisiblePoints->UnRegisterAllOutputs();
   myPtsSelectVisiblePoints->Delete();
 
-  myPtsMaskPoints->UnRegisterAllOutputs();
+  // commented: porting to vtk 5.0
+  //  myPtsMaskPoints->UnRegisterAllOutputs();
   myPtsMaskPoints->Delete();
 
   myPointLabels->Delete();
@@ -420,13 +479,16 @@ SMESH_ActorDef::~SMESH_ActorDef()
   myClsLabeledDataMapper->RemoveAllInputs();
   myClsLabeledDataMapper->Delete();
 
-  myClsSelectVisiblePoints->UnRegisterAllOutputs();
+  // commented: porting to vtk 5.0
+  //  myClsSelectVisiblePoints->UnRegisterAllOutputs();
   myClsSelectVisiblePoints->Delete();
 
-  myClsMaskPoints->UnRegisterAllOutputs();
+  // commented: porting to vtk 5.0
+  //  myClsMaskPoints->UnRegisterAllOutputs();
   myClsMaskPoints->Delete();
 
-  myCellCenters->UnRegisterAllOutputs();
+  // commented: porting to vtk 5.0
+  //  myCellCenters->UnRegisterAllOutputs();
   myCellCenters->Delete();
 
   myCellsLabels->Delete();
@@ -496,6 +558,22 @@ void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
 }
 
 
+void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
+{
+  myIsFacesOriented = theIsFacesOriented;
+
+  my2DActor->SetFacesOriented(theIsFacesOriented);
+  my3DActor->SetFacesOriented(theIsFacesOriented);
+
+  myTimeStamp->Modified();
+}
+
+bool SMESH_ActorDef::GetFacesOriented()
+{
+  return myIsFacesOriented;
+}
+
+
 void 
 SMESH_ActorDef::
 SetControlMode(eControl theMode)
@@ -548,6 +626,14 @@ SetControlMode(eControl theMode,
       aFunctor.reset(new SMESH::Controls::FreeEdges());
       myControlActor = my2DActor;
       break;
+    case eFreeNodes:
+      aFunctor.reset(new SMESH::Controls::FreeNodes());
+      myControlActor = myNodeActor;
+      break;
+    case eFreeFaces:
+      aFunctor.reset(new SMESH::Controls::FreeFaces());
+      myControlActor = my2DActor;
+      break;
     case eMultiConnection:
       aFunctor.reset(new SMESH::Controls::MultiConnection());
       myControlActor = my1DActor;
@@ -629,10 +715,16 @@ SetControlMode(eControl theMode,
     if(aNbCells){
       myControlMode = theMode;
       switch(myControlMode){
+      case eFreeNodes:
+       myNodeExtActor->SetExtControlMode(aFunctor);
+       break;
       case eFreeEdges:
       case eFreeBorders:
        my1DExtActor->SetExtControlMode(aFunctor);
        break;
+      case eFreeFaces:
+       my2DExtActor->SetExtControlMode(aFunctor);
+       break;
       case eLength2D:
       case eMultiConnection2D:
        my1DExtActor->SetExtControlMode(aFunctor,myScalarBarActor,myLookupTable);
@@ -649,6 +741,7 @@ SetControlMode(eControl theMode,
        switch(myControlMode){
        case eLength2D:
        case eFreeEdges:
+       case eFreeFaces:
        case eMultiConnection2D:
          //SetEntityMode(eEdges);
          SetEntityMode(eFaces);
@@ -676,15 +769,18 @@ void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
 
   theRenderer->AddActor(myNodeActor);
   theRenderer->AddActor(myBaseActor);
+  
+  theRenderer->AddActor(myNodeExtActor);
 
-  theRenderer->AddActor(my3DActor);
-  theRenderer->AddActor(my2DActor);
+  my3DActor->AddToRender(theRenderer);
+  my2DActor->AddToRender(theRenderer);
+  my2DExtActor->AddToRender(theRenderer);
 
   theRenderer->AddActor(my1DActor);
   theRenderer->AddActor(my1DExtActor);
 
   theRenderer->AddActor(myHighlitableActor);
-
+  
   theRenderer->AddActor2D(myScalarBarActor);
 
   myPtsSelectVisiblePoints->SetRenderer(theRenderer);
@@ -700,13 +796,16 @@ void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
   theRenderer->RemoveActor(myNodeActor);
   theRenderer->RemoveActor(myBaseActor);
 
+  theRenderer->RemoveActor(myNodeExtActor);
+
   theRenderer->RemoveActor(myHighlitableActor);
 
   theRenderer->RemoveActor(my1DActor);
   theRenderer->RemoveActor(my1DExtActor);
 
-  theRenderer->RemoveActor(my2DActor);
-  theRenderer->RemoveActor(my3DActor);
+  my2DActor->RemoveFromRender(theRenderer);
+  my2DExtActor->RemoveFromRender(theRenderer);
+  my3DActor->RemoveFromRender(theRenderer);
 
   theRenderer->RemoveActor(myScalarBarActor);
   theRenderer->RemoveActor(myPointLabels);
@@ -728,32 +827,39 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
 
   myNodeActor->Init(myVisualObj,myImplicitBoolean);
   myBaseActor->Init(myVisualObj,myImplicitBoolean);
-  
+
   myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
+
+  myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
   
   my1DActor->Init(myVisualObj,myImplicitBoolean);
   my1DExtActor->Init(myVisualObj,myImplicitBoolean);
   
   my2DActor->Init(myVisualObj,myImplicitBoolean);
+  my2DExtActor->Init(myVisualObj,myImplicitBoolean);
   my3DActor->Init(myVisualObj,myImplicitBoolean);
   
   my1DActor->GetMapper()->SetLookupTable(myLookupTable);
   my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
 
   my2DActor->GetMapper()->SetLookupTable(myLookupTable);
+  my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
   my3DActor->GetMapper()->SetLookupTable(myLookupTable);
     
-  float aFactor, aUnits;
+  vtkFloatingPointType aFactor, aUnits;
   my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
   my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
-
-  //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
-  SetIsShrunkable(true);
+  my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
 
   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
   if( !mgr )
     return false;
 
+  //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
+  SetIsShrunkable(true);
+
+  SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
+
   int aMode = mgr->integerValue( "SMESH", "display_mode" );
   SetRepresentation(-1);
   
@@ -775,7 +881,7 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
 }
 
 
-float* SMESH_ActorDef::GetBounds(){
+vtkFloatingPointType* SMESH_ActorDef::GetBounds(){
   return myNodeActor->GetBounds();
 }
 
@@ -786,15 +892,20 @@ vtkDataSet* SMESH_ActorDef::GetInput(){
 
 
 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
+  Superclass::SetTransform(theTransform);
+
   myNodeActor->SetTransform(theTransform);
   myBaseActor->SetTransform(theTransform);
-
+  
   myHighlitableActor->SetTransform(theTransform);
 
+  myNodeExtActor->SetTransform(theTransform);
+
   my1DActor->SetTransform(theTransform);
   my1DExtActor->SetTransform(theTransform);
 
   my2DActor->SetTransform(theTransform);
+  my2DExtActor->SetTransform(theTransform);
   my3DActor->SetTransform(theTransform);
 
   Modified();
@@ -832,21 +943,24 @@ bool SMESH_ActorDef::IsInfinitive(){
 
 
 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
+  if ( myIsShrinkable == theShrunkable )
+    return;
   myIsShrinkable = theShrunkable;
   Modified();
 }
 
-float SMESH_ActorDef::GetShrinkFactor(){
+vtkFloatingPointType SMESH_ActorDef::GetShrinkFactor(){
   return myBaseActor->GetShrinkFactor();
 }
 
-void SMESH_ActorDef::SetShrinkFactor(float theValue){
+void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){
   myBaseActor->SetShrinkFactor(theValue);
 
   my1DActor->SetShrinkFactor(theValue);
   my1DExtActor->SetShrinkFactor(theValue);
 
   my2DActor->SetShrinkFactor(theValue);
+  my2DExtActor->SetShrinkFactor(theValue);
   my3DActor->SetShrinkFactor(theValue);
 
   Modified();
@@ -861,6 +975,7 @@ void SMESH_ActorDef::SetShrink(){
   my1DExtActor->SetShrink();
 
   my2DActor->SetShrink();
+  my2DExtActor->SetShrink();
   my3DActor->SetShrink();
 
   myIsShrunk = true;
@@ -876,6 +991,7 @@ void SMESH_ActorDef::UnShrink(){
   my1DExtActor->UnShrink();
 
   my2DActor->UnShrink();
+  my2DExtActor->UnShrink();
   my3DActor->UnShrink();
 
   myIsShrunk = false;
@@ -887,7 +1003,7 @@ int SMESH_ActorDef::GetNodeObjId(int theVtkID){
   return myPickableActor->GetNodeObjId(theVtkID);
 }
 
-float* SMESH_ActorDef::GetNodeCoord(int theObjID){
+vtkFloatingPointType* SMESH_ActorDef::GetNodeCoord(int theObjID){
   return myPickableActor->GetNodeCoord(theObjID);
 }
 
@@ -912,10 +1028,13 @@ void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
   myNodeActor->VisibilityOff();
   myBaseActor->VisibilityOff();
   
+  myNodeExtActor->VisibilityOff();
+
   my1DActor->VisibilityOff();
   my1DExtActor->VisibilityOff();
   
   my2DActor->VisibilityOff();
+  my2DExtActor->VisibilityOff();
   my3DActor->VisibilityOff();
   
   myScalarBarActor->VisibilityOff();
@@ -925,13 +1044,19 @@ void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
   if(GetVisibility()){
     if(theIsUpdateRepersentation)
       SetRepresentation(GetRepresentation());
-
+    
     if(myControlMode != eNone){
       switch(myControlMode){
+      case eFreeNodes:
+       myNodeExtActor->VisibilityOn();
+       break;
       case eFreeEdges:
       case eFreeBorders:
        my1DExtActor->VisibilityOn();
        break;
+      case eFreeFaces:
+       my2DExtActor->VisibilityOn();
+       break;
       case eLength2D:
       case eMultiConnection2D:
        my1DExtActor->VisibilityOn();
@@ -967,7 +1092,7 @@ void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
     if(myIsCellsLabeled) 
       myCellsLabels->VisibilityOn();
   }
-
+  UpdateHighlight();
   Modified();
 }
 
@@ -1012,6 +1137,7 @@ void SMESH_ActorDef::SetEntityMode(unsigned int theMode){
   if(myEntityMode & eEdges){
     if (MYDEBUG) MESSAGE("EDGES");
     aFilter->RegisterCellsWithType(VTK_LINE);
+    aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
   }
 
   if(myEntityMode & eFaces){
@@ -1019,6 +1145,8 @@ void SMESH_ActorDef::SetEntityMode(unsigned int theMode){
     aFilter->RegisterCellsWithType(VTK_TRIANGLE);
     aFilter->RegisterCellsWithType(VTK_POLYGON);
     aFilter->RegisterCellsWithType(VTK_QUAD);
+    aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+    aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
   }
 
   if(myEntityMode & eVolumes){
@@ -1028,6 +1156,9 @@ void SMESH_ActorDef::SetEntityMode(unsigned int theMode){
     aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
     aFilter->RegisterCellsWithType(VTK_WEDGE);
     aFilter->RegisterCellsWithType(VTK_PYRAMID);
+    aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+    aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+    aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
     aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
   }
   aFilter->Update();
@@ -1072,6 +1203,7 @@ void SMESH_ActorDef::SetRepresentation(int theMode){
 
   myPickableActor = myBaseActor;
   myNodeActor->SetVisibility(false);
+  myNodeExtActor->SetVisibility(false);
   vtkProperty *aProp = NULL, *aBackProp = NULL;
   SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
   switch(myRepresentation){
@@ -1096,12 +1228,15 @@ void SMESH_ActorDef::SetRepresentation(int theMode){
   my2DActor->SetProperty(aProp);
   my2DActor->SetBackfaceProperty(aBackProp);
   my2DActor->SetRepresentation(aReperesent);
+
+  my2DExtActor->SetRepresentation(aReperesent);
   
   my3DActor->SetProperty(aProp);
   my3DActor->SetBackfaceProperty(aBackProp);
   my3DActor->SetRepresentation(aReperesent);
 
   my1DExtActor->SetVisibility(false);
+  my2DExtActor->SetVisibility(false);
 
   switch(myControlMode){
   case eLength:
@@ -1132,6 +1267,8 @@ void SMESH_ActorDef::SetRepresentation(int theMode){
 
 
 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
+  if ( myIsPointsVisible == theIsPointsVisible )
+    return;
   myIsPointsVisible = theIsPointsVisible;
   SetRepresentation(GetRepresentation());
 }
@@ -1162,9 +1299,9 @@ void SMESH_ActorDef::UpdateHighlight(){
       myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
     }else if(myRepresentation == ePoint || GetPointRepresentation()){
       myHighlitableActor->SetHighlited(anIsVisible);
-      myHighlitableActor->SetVisibility(anIsVisible);
       myHighlitableActor->GetExtractUnstructuredGrid()->
        SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+      myHighlitableActor->SetVisibility(anIsVisible);
       myHighlitableActor->SetRepresentation(SMESH_DeviceActor::ePoint);
     }
   }
@@ -1172,12 +1309,16 @@ void SMESH_ActorDef::UpdateHighlight(){
 
 
 void SMESH_ActorDef::highlight(bool theHighlight){
+  if ( myIsHighlighted == theHighlight )
+    return;
   myIsHighlighted = theHighlight;
   UpdateHighlight();
 }
 
 
 void SMESH_ActorDef::SetPreSelected(bool thePreselect){ 
+  if ( myIsPreselected == thePreselect )
+    return;
   myIsPreselected = thePreselect; 
   UpdateHighlight();
 }
@@ -1232,6 +1373,9 @@ void SMESH_ActorDef::Update(){
   if(myIsCellsLabeled){
     SetCellsLabeled(myIsCellsLabeled);
   }
+  if(myIsFacesOriented){
+    SetFacesOriented(myIsFacesOriented);
+  }
   SetEntityMode(GetEntityMode());
   SetVisibility(GetVisibility());
   
@@ -1247,15 +1391,15 @@ void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
 }
 
 
-static void GetColor(vtkProperty *theProperty, float& r,float& g,float& b){
-  float* aColor = theProperty->GetColor();
+static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+  vtkFloatingPointType* aColor = theProperty->GetColor();
   r = aColor[0];
   g = aColor[1];
   b = aColor[2];
 }
 
 
-void SMESH_ActorDef::SetOpacity(float theValue){
+void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
   mySurfaceProp->SetOpacity(theValue);
   myBackSurfaceProp->SetOpacity(theValue);
   myEdgeProp->SetOpacity(theValue);
@@ -1265,74 +1409,76 @@ void SMESH_ActorDef::SetOpacity(float theValue){
 }
 
 
-float SMESH_ActorDef::GetOpacity(){
+vtkFloatingPointType SMESH_ActorDef::GetOpacity(){
   return mySurfaceProp->GetOpacity();
 }
 
 
-void SMESH_ActorDef::SetSufaceColor(float r,float g,float b){
+void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
   mySurfaceProp->SetColor(r,g,b);
   Modified();
 }
 
-void SMESH_ActorDef::GetSufaceColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
   ::GetColor(mySurfaceProp,r,g,b);
+  my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
 }
 
-void SMESH_ActorDef::SetBackSufaceColor(float r,float g,float b){
+void SMESH_ActorDef::SetBackSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
   myBackSurfaceProp->SetColor(r,g,b);
   Modified();
 }
 
-void SMESH_ActorDef::GetBackSufaceColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetBackSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
   ::GetColor(myBackSurfaceProp,r,g,b);
 }
 
-void SMESH_ActorDef::SetEdgeColor(float r,float g,float b){
+void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
   myEdgeProp->SetColor(r,g,b);
   my1DProp->SetColor(r,g,b);
   my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
   Modified();
 }
 
-void SMESH_ActorDef::GetEdgeColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
   ::GetColor(myEdgeProp,r,g,b);
 }
 
-void SMESH_ActorDef::SetNodeColor(float r,float g,float b){ 
+void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
   myNodeProp->SetColor(r,g,b);
+  myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
   Modified();
 }
 
-void SMESH_ActorDef::GetNodeColor(float& r,float& g,float& b){ 
+void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ 
   ::GetColor(myNodeProp,r,g,b);
 }
 
-void SMESH_ActorDef::SetHighlightColor(float r,float g,float b){ 
+void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
   myHighlightProp->SetColor(r,g,b);
   Modified();
 }
 
-void SMESH_ActorDef::GetHighlightColor(float& r,float& g,float& b){ 
+void SMESH_ActorDef::GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ 
   ::GetColor(myHighlightProp,r,g,b);
 }
 
-void SMESH_ActorDef::SetPreHighlightColor(float r,float g,float b){ 
+void SMESH_ActorDef::SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
   myPreselectProp->SetColor(r,g,b);
   Modified();
 }
 
-void SMESH_ActorDef::GetPreHighlightColor(float& r,float& g,float& b){ 
+void SMESH_ActorDef::GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ 
   ::GetColor(myPreselectProp,r,g,b);
 }
 
 
-float SMESH_ActorDef::GetLineWidth(){
+vtkFloatingPointType SMESH_ActorDef::GetLineWidth(){
   return myEdgeProp->GetLineWidth();
 }
 
 
-void SMESH_ActorDef::SetLineWidth(float theVal){
+void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
   myEdgeProp->SetLineWidth(theVal);
 
   my1DProp->SetLineWidth(theVal + aLineWidthInc);
@@ -1342,8 +1488,9 @@ void SMESH_ActorDef::SetLineWidth(float theVal){
 }
 
 
-void SMESH_ActorDef::SetNodeSize(float theVal){
+void SMESH_ActorDef::SetNodeSize(vtkFloatingPointType theVal){
   myNodeProp->SetPointSize(theVal);
+  myNodeExtProp->SetPointSize(theVal);
   myHighlightProp->SetPointSize(theVal);
   myPreselectProp->SetPointSize(theVal);
 
@@ -1353,7 +1500,7 @@ void SMESH_ActorDef::SetNodeSize(float theVal){
   Modified();
 }
 
-float SMESH_ActorDef::GetNodeSize(){
+vtkFloatingPointType SMESH_ActorDef::GetNodeSize(){
   return myNodeProp->GetPointSize();
 }
 
@@ -1377,11 +1524,14 @@ SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
   myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
   
   myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+  myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
   
   my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
   my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
   
   my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+  my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
   my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
 }
 
@@ -1426,21 +1576,21 @@ GetClippingPlane(vtkIdType theID)
 
 
 static void ComputeBoundsParam(vtkDataSet* theDataSet,
-                              float theDirection[3], float theMinPnt[3],
-                              float& theMaxBoundPrj, float& theMinBoundPrj)
+                              vtkFloatingPointType theDirection[3], vtkFloatingPointType theMinPnt[3],
+                              vtkFloatingPointType& theMaxBoundPrj, vtkFloatingPointType& theMinBoundPrj)
 {
-  float aBounds[6];
+  vtkFloatingPointType aBounds[6];
   theDataSet->GetBounds(aBounds);
 
   //Enlarge bounds in order to avoid conflicts of precision
   for(int i = 0; i < 6; i += 2){
     static double EPS = 1.0E-3;
-    float aDelta = (aBounds[i+1] - aBounds[i])*EPS;
+    vtkFloatingPointType aDelta = (aBounds[i+1] - aBounds[i])*EPS;
     aBounds[i] -= aDelta;
     aBounds[i+1] += aDelta;
   }
 
-  float aBoundPoints[8][3] = { {aBounds[0],aBounds[2],aBounds[4]},
+  vtkFloatingPointType aBoundPoints[8][3] = { {aBounds[0],aBounds[2],aBounds[4]},
                               {aBounds[1],aBounds[2],aBounds[4]},
                               {aBounds[0],aBounds[3],aBounds[4]},
                               {aBounds[1],aBounds[3],aBounds[4]},
@@ -1453,7 +1603,7 @@ static void ComputeBoundsParam(vtkDataSet* theDataSet,
   theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
   theMinBoundPrj = theMaxBoundPrj;
   for(int i = 1; i < 8; i++){
-    float aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
+    vtkFloatingPointType aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
     if(theMaxBoundPrj < aTmp){
       theMaxBoundPrj = aTmp;
       aMaxId = i;
@@ -1463,7 +1613,7 @@ static void ComputeBoundsParam(vtkDataSet* theDataSet,
       aMinId = i;
     }
   }
-  float *aMinPnt = aBoundPoints[aMaxId];
+  vtkFloatingPointType *aMinPnt = aBoundPoints[aMaxId];
   theMinPnt[0] = aMinPnt[0];
   theMinPnt[1] = aMinPnt[1];
   theMinPnt[2] = aMinPnt[2];
@@ -1471,11 +1621,11 @@ static void ComputeBoundsParam(vtkDataSet* theDataSet,
 
 
 static void DistanceToPosition(vtkDataSet* theDataSet,
-                              float theDirection[3], float theDist, float thePos[3])
+                              vtkFloatingPointType theDirection[3], vtkFloatingPointType theDist, vtkFloatingPointType thePos[3])
 {
-  float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+  vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
   ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
-  float aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
+  vtkFloatingPointType aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
   thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
   thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
   thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
@@ -1483,29 +1633,29 @@ static void DistanceToPosition(vtkDataSet* theDataSet,
 
 
 static void PositionToDistance(vtkDataSet* theDataSet, 
-                              float theDirection[3], float thePos[3], float& theDist)
+                              vtkFloatingPointType theDirection[3], vtkFloatingPointType thePos[3], vtkFloatingPointType& theDist)
 {
-  float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+  vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
   ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
-  float aPrj = vtkMath::Dot(theDirection,thePos);
+  vtkFloatingPointType aPrj = vtkMath::Dot(theDirection,thePos);
   theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
 }
 
 
-void SMESH_ActorDef::SetPlaneParam(float theDir[3], float theDist, vtkPlane* thePlane)
+void SMESH_ActorDef::SetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType theDist, vtkPlane* thePlane)
 {
   thePlane->SetNormal(theDir);
-  float anOrigin[3];
+  vtkFloatingPointType anOrigin[3];
   ::DistanceToPosition(GetUnstructuredGrid(),theDir,theDist,anOrigin);
   thePlane->SetOrigin(anOrigin);
 }
 
 
-void SMESH_ActorDef::GetPlaneParam(float theDir[3], float& theDist, vtkPlane* thePlane)
+void SMESH_ActorDef::GetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType& theDist, vtkPlane* thePlane)
 {
   thePlane->GetNormal(theDir);
 
-  float anOrigin[3];
+  vtkFloatingPointType anOrigin[3];
   thePlane->GetOrigin(anOrigin);
   ::PositionToDistance(GetUnstructuredGrid(),theDir,anOrigin,theDist);
 }
@@ -1543,7 +1693,7 @@ void SMESH_ActorDef::UpdateScalarBar()
     else
      aScalarBarTitleProp->ItalicOff();
 
-    if ( f.underline() )
+    if ( f.overline() )
       aScalarBarTitleProp->ShadowOn();
     else
       aScalarBarTitleProp->ShadowOff();
@@ -1560,7 +1710,7 @@ void SMESH_ActorDef::UpdateScalarBar()
   aScalarBarLabelProp->SetFontFamilyToArial();
   if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
   {
-    QFont f = mgr->stringValue( "SMESH", "scalar_bar_label_font" );
+    QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
     if( f.family() == "Arial" )
       aScalarBarLabelProp->SetFontFamilyToArial();
     else if( f.family() == "Courier" )
@@ -1578,7 +1728,7 @@ void SMESH_ActorDef::UpdateScalarBar()
     else
       aScalarBarLabelProp->ItalicOff();
 
-    if( f.underline() )
+    if( f.overline() )
       aScalarBarLabelProp->ShadowOn();
     else
       aScalarBarLabelProp->ShadowOff();
@@ -1595,21 +1745,21 @@ void SMESH_ActorDef::UpdateScalarBar()
     myScalarBarActor->SetOrientationToVertical();
 
 
-  float aXVal = horiz ? 0.20 : 0.01;
+  vtkFloatingPointType aXVal = horiz ? 0.20 : 0.01;
   if( mgr->hasValue( "SMESH", name + "x" ) )
     aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
 
-  float aYVal = horiz ? 0.01 : 0.1;
+  vtkFloatingPointType aYVal = horiz ? 0.01 : 0.1;
   if( mgr->hasValue( "SMESH", name + "y" ) )
     aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
   myScalarBarActor->SetPosition( aXVal, aYVal );
 
-  float aWVal = horiz ? 0.60 : 0.10;
+  vtkFloatingPointType aWVal = horiz ? 0.60 : 0.10;
   if( mgr->hasValue( "SMESH", name + "width" ) )
     aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
   myScalarBarActor->SetWidth( aWVal );
 
-  float aHVal = horiz ? 0.12 : 0.80;
+  vtkFloatingPointType aHVal = horiz ? 0.12 : 0.80;
   if( mgr->hasValue( "SMESH", name + "height" ) )
     aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
   myScalarBarActor->SetHeight( aHVal );