-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// File : SMESH_Actor.cxx
// Author : Nicolas REJNERI
// Module : SMESH
-//
+
#include "SMESH_ActorDef.h"
+
+#include "SMDS_UnstructuredGrid.hxx"
#include "SMESH_ActorUtils.h"
+#include "SMESH_CellLabelActor.h"
+#include "SMESH_ControlsDef.hxx"
#include "SMESH_DeviceActor.h"
#include "SMESH_NodeLabelActor.h"
-#include "SMESH_CellLabelActor.h"
#include "SMESH_ObjectDef.h"
-#include "SMESH_ControlsDef.hxx"
-#include "SMDS_UnstructuredGrid.hxx"
-#include "SMESH_ScalarBarActor.h"
-#include "VTKViewer_ExtractUnstructuredGrid.h"
-#include "VTKViewer_FramedTextActor.h"
-#include "SALOME_InteractiveObject.hxx"
#include "SMESH_SVTKActor.h"
-
-#include "SUIT_Session.h"
-#include "SUIT_ResourceMgr.h"
+#include "SMESH_ScalarBarActor.h"
#include <Qtx.h>
+#include <SALOME_InteractiveObject.hxx>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <VTKViewer_ExtractUnstructuredGrid.h>
+#include <VTKViewer_FramedTextActor.h>
#ifndef DISABLE_PLOT2DVIEWER
#include <SPlot2d_Histogram.h>
#include <vtkMath.h>
#include <vtkPlane.h>
+#include <vtkPlaneCollection.h>
#include <vtkImplicitBoolean.h>
#include <vtkImplicitFunctionCollection.h>
-#include <vtkConfigure.h>
-#if !defined(VTK_XVERSION)
-#define VTK_XVERSION (VTK_MAJOR_VERSION<<16)+(VTK_MINOR_VERSION<<8)+(VTK_BUILD_VERSION)
-#endif
-
#include "utilities.h"
#ifdef _DEBUG_
-static int MYDEBUG = 1;
+static int MYDEBUG = 0;
#else
-static int MYDEBUG = 1;
+static int MYDEBUG = 0;
#endif
static int aLineWidthInc = 2;
}
-SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
- const char* theEntry,
+SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
+ const char* theEntry,
const char* theName,
int theIsClear)
{
SMESH_ActorDef::SMESH_ActorDef()
{
- if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
+ if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
+
+ SALOME_Actor::SetVisibility(false); // avoid update of pipelines
+
myBaseActor = SMESH_DeviceActor::New();
myTimeStamp = vtkTimeStamp::New();
myIsPointsVisible = false;
myIsEntityModeCache = false;
+ myRepresentationCache = 0;
myHighlightActor = SMESH_SVTKActor::New();
+ myHighlightActor->Delete(); // vtkSmartPointer!
myHighlightActor->Initialize();
myPreHighlightActor = SMESH_SVTKActor::New();
+ myPreHighlightActor->Delete();
myPreHighlightActor->Initialize();
myIsShrinkable = false;
if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
- vtkFloatingPointType aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
- vtkFloatingPointType aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
- vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
- vtkFloatingPointType aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
+ double aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
+ double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
+ double aBallElemScale = SMESH::GetFloat("SMESH:ball_elem_scale",1.0);
+ double aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
+ double aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
+
+ SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
+ bool aBoldNd = true;
+ bool anItalicNd = false;
+ bool aShadowNd = false;
+ int aSizeNd = 10;
+ if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
+ QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
+ if ( f.family() == "Arial" ) aFamilyNd = SMESH::FntArial;
+ else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
+ else if ( f.family() == "Times" ) aFamilyNd = SMESH::FntTimes;
+ aBoldNd = f.bold();
+ anItalicNd = f.italic();
+ aShadowNd = f.overline();
+ aSizeNd = f.pointSize();
+ }
+ double anRGBNd[3] = {1,1,1};
+ SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
+
+ SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
+ bool aBoldEl = true;
+ bool anItalicEl = false;
+ bool aShadowEl = false;
+ int aSizeEl = 12;
+ if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
+ QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
+ if ( f.family() == "Arial" ) aFamilyEl = SMESH::FntArial;
+ else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
+ else if ( f.family() == "Times" ) aFamilyEl = SMESH::FntTimes;
+ aBoldEl = f.bold();
+ anItalicEl = f.italic();
+ aShadowEl = f.overline();
+ aSizeEl = f.pointSize();
+ }
+ double anRGBEl[3] = {0,1,0};
+ SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
//Definition 2D and 3D devices of the actor
//-----------------------------------------
- vtkFloatingPointType anRGB[3] = {1,1,1};
+ double anRGB[3] = {1,1,1};
mySurfaceProp = vtkProperty::New();
QColor ffc, bfc;
int delta;
myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
my2DActor = SMESH_CellLabelActor::New();
- my2DActor->SetStoreGemetryMapping(true);
+ my2DActor->SetStoreClippingMapping(true);
my2DActor->SetUserMatrix(aMatrix);
my2DActor->PickableOff();
+ my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
my2DActor->SetProperty(mySurfaceProp);
my2DActor->SetBackfaceProperty(myBackSurfaceProp);
my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my2DActor->GetExtractUnstructuredGrid();
aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
- aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
my2DExtProp = vtkProperty::New();
my2DExtProp->DeepCopy(mySurfaceProp);
my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
aFilter = my2DExtActor->GetExtractUnstructuredGrid();
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
- aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
my3DActor = SMESH_CellLabelActor::New();
- my3DActor->SetStoreGemetryMapping(true);
+ my3DActor->SetStoreClippingMapping(true);
my3DActor->SetUserMatrix(aMatrix);
my3DActor->PickableOff();
+ my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
my3DActor->SetProperty(myNormalVProp);
my3DActor->SetBackfaceProperty(myReversedVProp);
my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
-//#ifdef VTK_HAVE_POLYHEDRON
- MESSAGE("RegisterCellsWithType(VTK_POLYHEDRON)");
aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
-//#endif
my3DExtProp = vtkProperty::New();
my3DExtProp->DeepCopy(myNormalVProp);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myEdgeProp->SetLineWidth(aLineWidth);
+ // my1DActor is used to
+ // - show numbers
+ // - show controls on all edges (eg Length)
+ // since edges are shown by myHighlitableActor
my1DActor = SMESH_CellLabelActor::New();
- my1DActor->SetStoreGemetryMapping(true);
+ my1DActor->SetStoreClippingMapping(true);
my1DActor->SetUserMatrix(aMatrix);
my1DActor->PickableOff();
my1DActor->SetHighlited(true);
+ my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
my1DActor->SetProperty(myEdgeProp);
my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my1DActor->GetExtractUnstructuredGrid();
my1DProp->DeepCopy(myEdgeProp);
my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
my1DProp->SetPointSize(aElem0DSize);
-
+
my1DExtProp = vtkProperty::New();
my1DExtProp->DeepCopy(myEdgeProp);
anRGB[0] = 1 - anRGB[0];
my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
my1DExtProp->SetPointSize(aElem0DSize);
+ // my1DExtActor is used to show filtered edges or links between nodes
my1DExtActor = SMESH_DeviceActor::New();
my1DExtActor->SetUserMatrix(aMatrix);
my1DExtActor->PickableOff();
my0DActor = SMESH_CellLabelActor::New();
my0DActor->SetUserMatrix(aMatrix);
- my0DActor->SetStoreGemetryMapping(true);
+ my0DActor->SetStoreClippingMapping(true);
my0DActor->PickableOff();
+ my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
my0DActor->SetVisibility(false);
my0DActor->SetProperty(my0DProp);
my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my0DActor->GetExtractUnstructuredGrid();
- //aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_VERTEX);
-
+
//Definition 0D device of the actor (ball elements)
//-----------------------------------------------
myBallProp = vtkProperty::New();
myBallActor = SMESH_CellLabelActor::New();
myBallActor->SetUserMatrix(aMatrix);
- myBallActor->SetStoreGemetryMapping(true);
+ myBallActor->SetStoreClippingMapping(true);
myBallActor->PickableOff();
+ myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
myBallActor->SetVisibility(false);
myBallActor->SetProperty(myBallProp);
myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ myBallActor->SetBallEnabled(true);
aFilter = myBallActor->GetExtractUnstructuredGrid();
aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
-
+
//my0DExtProp = vtkProperty::New();
//my0DExtProp->DeepCopy(my0DProp);
//anRGB[0] = 1 - anRGB[0];
myNodeActor->SetStoreClippingMapping(true);
myNodeActor->PickableOff();
myNodeActor->SetVisibility(false);
+ myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
myNodeActor->SetProperty(myNodeProp);
myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
aFilter = myNodeActor->GetExtractUnstructuredGrid();
aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
-
+
myNodeExtProp = vtkProperty::New();
myNodeExtProp->DeepCopy(myNodeProp);
anRGB[0] = 1 - anRGB[0];
//----------------------------------------------
myBaseActor->SetUserMatrix(aMatrix);
+ myBaseActor->SetStoreIDMapping(true);
+ myBaseActor->SetStoreClippingMapping(true);
myBaseActor->SetStoreGemetryMapping(true);
myBaseActor->GetProperty()->SetOpacity(0.0);
myPickableActor = myBaseActor;
-
+
myHighlightProp = vtkProperty::New();
myHighlightProp->SetAmbient(1.0);
myHighlightProp->SetDiffuse(0.0);
myHighlightProp->SetLineWidth(aLineWidth);
myHighlightProp->SetRepresentation(1);
- myBallHighlightProp = vtkProperty::New();
- myBallHighlightProp->DeepCopy(myHighlightProp);
- myBallHighlightProp->SetPointSize(aBallElemSize);
-
-
myOutLineProp = vtkProperty::New();
myOutLineProp->SetAmbient(1.0);
myOutLineProp->SetDiffuse(0.0);
myPreselectProp->SetLineWidth(aLineWidth);
myPreselectProp->SetRepresentation(1);
- myBallPreselectProp = vtkProperty::New();
- myBallPreselectProp->DeepCopy(myPreselectProp);
- myBallPreselectProp->SetPointSize(aBallElemSize);
-
myHighlitableActor = SMESH_DeviceActor::New();
myHighlitableActor->SetUserMatrix(aMatrix);
myHighlitableActor->PickableOff();
//Definition of myScalarBarActor
//------------------------------
myLookupTable = vtkLookupTable::New();
- //Fix for Bug PAL5195 - SMESH764:
+ //Fix for Bug PAL5195 - SMESH764:
//Controls - Aspect Ratio: incorrect colors of the best and worst values
myLookupTable->SetHueRange(0.667,0.0);
myEntityMode = eAllEntity;
myEntityModeCache = eAllEntity;
-
+
// Clipping planes
myImplicitBoolean = vtkImplicitBoolean::New();
myImplicitBoolean->SetOperationTypeToIntersection();
-
+
+ myPlaneCollection = vtkPlaneCollection::New();
+
//Quadratic 2D elements representation
//-----------------------------------------------------------------------------
int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
my2DActor->SetQuadraticArcMode(true);
my1DActor->SetQuadraticArcMode(true);
}
-
+
int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
-
+
// Set colors of the name actor
SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
#endif
SetBallSize(aBallElemSize);
+ SetBallScale(aBallElemScale);
Set0DSize(aElem0DSize);
}
{
if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
-#ifndef DISABLE_PLOT2DVIEWER
- if(my2dHistogram) {
- SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
- delete my2dHistogram;
- }
-#endif
+ // Please keep the order same as one in the header file
+
+ myTimeStamp->Delete();
myScalarBarActor->Delete();
myLookupTable->Delete();
myBackSurfaceProp->Delete();
myNormalVProp->Delete();
myReversedVProp->Delete();
- myOutLineProp->Delete();
-
myEdgeProp->Delete();
- myHighlightProp->Delete();
- myPreselectProp->Delete();
-
myNodeProp->Delete();
- myNodeExtProp->Delete();
-
- my0DProp->Delete();
- my0DActor->Delete();
- myBallActor->Delete();
- //my0DExtProp->Delete();
- //my0DExtActor->Delete();
-
- my1DProp->Delete();
- my1DActor->Delete();
+ myNodeActor->Delete();
+ myBaseActor->Delete();
+ //myPickableActor->Delete(); myPickableActor == myBaseActor
- my1DExtProp->Delete();
- my1DExtActor->Delete();
+ myHighlightProp->Delete();
+ myOutLineProp->Delete();
+ myPreselectProp->Delete();
+
+ myHighlitableActor->Delete();
- my2DActor->Delete();
my2DExtProp->Delete();
+ my3DExtProp->Delete();
+ my2DActor->Delete();
my2DExtActor->Delete();
my3DActor->Delete();
- my3DExtProp->Delete();
my3DExtActor->Delete();
+ // myControlActor->Delete(); myControlActor == my2DActor
- myNodeActor->Delete();
- myBaseActor->Delete();
+ myNodeExtProp->Delete();
+ myNodeExtActor->Delete();
- myNodeExtActor->Delete();
- myHighlitableActor->Delete();
+ my1DProp->Delete();
+ my1DActor->Delete();
+ my1DExtProp->Delete();
+ my1DExtActor->Delete();
+
+ my0DProp->Delete();
+ my0DActor->Delete();
+ myBallProp->Delete();
+ myBallActor->Delete();
+ //my0DExtProp->Delete();
+ //my0DExtActor->Delete();
myImplicitBoolean->Delete();
+ myPlaneCollection->Delete();
- myTimeStamp->Delete();
- myBallHighlightProp->Delete();
- myBallPreselectProp->Delete();
-
+#ifndef DISABLE_PLOT2DVIEWER
+ if(my2dHistogram) {
+ SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
+ delete my2dHistogram;
+ }
+#endif
}
void SMESH_ActorDef::Delete()
}
void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
-{
+{
if(myNodeActor) {
myNodeActor->SetPointsLabeled(theIsPointsLabeled);
SetRepresentation(GetRepresentation());
}
}
-bool SMESH_ActorDef::GetPointsLabeled() {
+void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
+ bool theBold, bool theItalic, bool theShadow,
+ double r, double g, double b )
+{
+ if(myNodeActor) {
+ myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+}
+
+void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
+ bool theBold, bool theItalic, bool theShadow,
+ double r, double g, double b )
+{
+ if(my3DActor) {
+ my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ }
+ if(my2DActor) {
+ my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+ if(my1DActor) {
+ my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+ if(my0DActor) {
+ my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+ if(myBallActor) {
+ myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+}
+
+bool SMESH_ActorDef::GetPointsLabeled()
+{
return myNodeActor && myNodeActor->GetPointsLabeled();
}
if(my0DActor)
my0DActor->SetCellsLabeled(theIsCellsLabeled);
-
+
if(myBallActor)
myBallActor->SetCellsLabeled(theIsCellsLabeled);
-
+
myTimeStamp->Modified();
}
-bool SMESH_ActorDef::GetCellsLabeled() {
+bool SMESH_ActorDef::GetCellsLabeled()
+{
bool result = false;
if(my3DActor)
result = result || my3DActor->GetCellsLabeled();
return myIsFacesOriented;
}
-void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
+void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
{
my2DActor->SetFacesOrientationColor( r, g, b );
my3DActor->SetFacesOrientationColor( r, g, b );
}
-void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
+void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
{
my3DActor->GetFacesOrientationColor( r, g, b );
}
-void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
+void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
{
my2DActor->SetFacesOrientationScale( theScale );
my3DActor->SetFacesOrientationScale( theScale );
}
-vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale()
+double SMESH_ActorDef::GetFacesOrientationScale()
{
return my3DActor->GetFacesOrientationScale();
}
}
-void
-SMESH_ActorDef::
-SetControlMode(eControl theMode)
+void SMESH_ActorDef::SetControl(SMESH::Controls::FunctorPtr theFunctor)
{
- SetControlMode(theMode,true);
+ myFunctor = theFunctor;
+ if ( !theFunctor )
+ SetControlMode( eNone, true );
+ else
+ SetControlMode( eCustomControl, true );
}
+void SMESH_ActorDef::SetControlMode(eControl theMode)
+{
+ SetControlMode(theMode,true);
+}
-void
-SMESH_ActorDef::
-SetControlMode(eControl theMode,
- bool theCheckEntityMode)
+void SMESH_ActorDef::SetControlMode( eControl theMode, bool theCheckEntityMode )
{
- SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+ lookupTable->SetScale(VTK_SCALE_LINEAR);
+
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
if( !mgr )
return;
- myControlMode = eNone;
+ //myControlMode = eNone;
+ myControlMode = theMode;
theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
my0DActor->GetMapper()->SetScalarVisibility(false);
break;
}
case eLength2D:
- {
myFunctor.reset(new SMESH::Controls::Length2D());
myControlActor = my2DActor;
break;
- }
case eFreeBorders:
myFunctor.reset(new SMESH::Controls::FreeBorders());
myControlActor = my1DActor;
myControlActor = my3DActor;
break;
}
+ case eDeflection2D:
+ {
+ SMESH::Controls::Deflection2D* aControl = new SMESH::Controls::Deflection2D();
+ aControl->SetPrecision( myControlsPrecision );
+ myFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
case eBareBorderVolume:
{
myFunctor.reset(new SMESH::Controls::BareBorderVolume());
myControlActor = my2DActor;
break;
}
+ case eNodeConnectivityNb:
+ {
+ myFunctor.reset( new SMESH::Controls::NodeConnectivityNumber() );
+ myControlActor = myNodeActor;
+ break;
+ }
+ case eCustomControl:
+ {
+ if ( !myFunctor )
+ return;
+ switch ( myFunctor->GetType() ) {
+ case SMDSAbs_Node : myControlActor = myNodeActor; break;
+ case SMDSAbs_Edge : myControlActor = my1DActor; break;
+ case SMDSAbs_Face : myControlActor = my2DActor; break;
+ case SMDSAbs_Volume : myControlActor = my3DActor; break;
+ default : return;
+ }
+ break;
+ }
default:
return;
}
- vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
- vtkIdType aNbCells = aGrid->GetNumberOfCells();
- if(aNbCells){
- myControlMode = theMode;
+ int aNbCells = myFunctor ? myVisualObj->GetNbEntities( myFunctor->GetType() ) : 0;
+ bool aShowOnlyScalarBarTitle = false;
+ if(aNbCells) {
+ //myControlMode = theMode;
switch(myControlMode){
case eFreeNodes:
case eCoincidentNodes:
myNodeExtActor->SetExtControlMode(myFunctor);
+ aShowOnlyScalarBarTitle = true;
break;
case eFreeEdges:
case eFreeBorders:
case eCoincidentElems1D:
my1DExtActor->SetExtControlMode(myFunctor);
+ aShowOnlyScalarBarTitle = true;
break;
case eFreeFaces:
case eBareBorderFace:
case eOverConstrainedFace:
case eCoincidentElems2D:
my2DExtActor->SetExtControlMode(myFunctor);
+ aShowOnlyScalarBarTitle = true;
break;
case eBareBorderVolume:
case eOverConstrainedVolume:
case eCoincidentElems3D:
my3DExtActor->SetExtControlMode(myFunctor);
+ aShowOnlyScalarBarTitle = true;
break;
case eLength2D:
case eMultiConnection2D:
myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
UpdateDistribution();
}
+ myScalarBarActor->SetTitleOnlyVisibility(aShowOnlyScalarBarTitle);
}
if(theCheckEntityMode) {
+ // if(myControlActor == myNodeActor) {
+ // if ( myControlMode == eNodeConnectivityNb ) {
+ // if (!myIsEntityModeCache){
+ // myEntityModeCache = GetEntityMode();
+ // myIsEntityModeCache=true;
+ // }
+ // SetEntityMode(0);
+ // }
+ // }
if(myControlActor == my1DActor) {
if (!myIsEntityModeCache){
myEntityModeCache = GetEntityMode();
myIsEntityModeCache=true;
- }
+ }
SetEntityMode(eEdges);
}
else if(myControlActor == my2DActor) {
- switch(myControlMode) {
- case eLength2D:
- case eFreeEdges:
- case eFreeFaces:
- case eMultiConnection2D:
- if (!myIsEntityModeCache){
- myEntityModeCache = GetEntityMode();
- myIsEntityModeCache=true;
- }
- SetEntityMode(eFaces);
- break;
- default:
- if (!myIsEntityModeCache){
- myEntityModeCache = GetEntityMode();
- myIsEntityModeCache=true;
- }
- SetEntityMode(eFaces);
+ if (!myIsEntityModeCache){
+ myEntityModeCache = GetEntityMode();
+ myIsEntityModeCache=true;
}
- }else if(myControlActor == my3DActor) {
+ SetEntityMode(eFaces);
+ }
+ else if(myControlActor == my3DActor) {
if (!myIsEntityModeCache){
myEntityModeCache = GetEntityMode();
myIsEntityModeCache=true;
- }
+ }
SetEntityMode(eVolumes);
}
}
+ QString aTitle = QString(myScalarBarActor->GetTitle());
+ aTitle.replace(QRegExp("(:\\s).*"),"\\1"+ QString::number(GetNumberControlEntities()));
+ myScalarBarActor->SetTitle(aTitle.toUtf8().constData());
}
else {
myTimeStamp->Modified();
Modified();
- Update();
-}
+ lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ double * range = lookupTable->GetRange();
-void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
-
- //myHighlightActor->AddToRender(theRenderer);
+ if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
+ lookupTable->SetScale(VTK_SCALE_LOG10);
+
+ //Update();
+}
+
+int SMESH_ActorDef::GetNumberControlEntities()
+{
+ SMESH_DeviceActor* anAct = NULL;
+ switch(myControlMode){
+ case eFreeNodes:
+ case eCoincidentNodes:
+ anAct = myNodeExtActor;
+ break;
+ case eFreeEdges:
+ case eFreeBorders:
+ case eCoincidentElems1D:
+ anAct = my1DExtActor;
+ break;
+ case eFreeFaces:
+ case eBareBorderFace:
+ case eOverConstrainedFace:
+ case eCoincidentElems2D:
+ anAct = my2DExtActor;
+ break;
+ case eBareBorderVolume:
+ case eOverConstrainedVolume:
+ case eCoincidentElems3D:
+ anAct = my3DExtActor;
+ break;
+ default:;
+ }
+ return (anAct) ? anAct->GetUnstructuredGrid()->GetNumberOfCells() : -1;
+}
- theRenderer->AddActor(myBaseActor);
+void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer)
+{
+ if ( !mySelector || !mySelector->IsSelectionEnabled() )
+ {
+ myBaseActor->SetUnstructuredGrid( NULL );
+ //myHighlitableActor->SetUnstructuredGrid( NULL );
+ }
+ theRenderer->AddActor(myBaseActor);
theRenderer->AddActor(myNodeExtActor);
theRenderer->AddActor(my1DExtActor);
my1DActor ->AddToRender(theRenderer);
my0DActor ->AddToRender(theRenderer);
myBallActor ->AddToRender(theRenderer);
- //theRenderer->AddActor(my0DExtActor);
theRenderer->AddActor(myHighlitableActor);
-
+
theRenderer->AddActor2D(myScalarBarActor);
// the superclass' method should be called at the end
SALOME_Actor::AddToRender(theRenderer);
}
-void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
+void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer)
+{
SALOME_Actor::RemoveFromRender(theRenderer);
theRenderer->RemoveActor(myBaseActor);
}
-bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
- const char* theEntry,
- const char* theName,
- int theIsClear)
+bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
+ const char* theEntry,
+ const char* theName,
+ int theIsClear)
{
Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
setIO(anIO);
myVisualObj = theVisualObj;
myVisualObj->Update(theIsClear);
+ SMESH_SVTKActor::SafeDownCast(myHighlightActor)->SetVisualObject(myVisualObj);
+ SMESH_SVTKActor::SafeDownCast(myPreHighlightActor)->SetVisualObject(myVisualObj);
+
myNodeActor->Init(myVisualObj,myImplicitBoolean);
myBaseActor->Init(myVisualObj,myImplicitBoolean);
myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
-
+
my0DActor->Init(myVisualObj,myImplicitBoolean);
myBallActor->Init(myVisualObj,myImplicitBoolean);
//my0DExtActor->Init(myVisualObj,myImplicitBoolean);
-
+
my1DActor->Init(myVisualObj,myImplicitBoolean);
my1DExtActor->Init(myVisualObj,myImplicitBoolean);
-
+
my2DActor->Init(myVisualObj,myImplicitBoolean);
my2DExtActor->Init(myVisualObj,myImplicitBoolean);
my3DActor->Init(myVisualObj,myImplicitBoolean);
my3DExtActor->Init(myVisualObj,myImplicitBoolean);
-
+
my0DActor->GetMapper()->SetLookupTable(myLookupTable);
myBallActor->GetMapper()->SetLookupTable(myLookupTable);
//my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
-
+
my1DActor->GetMapper()->SetLookupTable(myLookupTable);
my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my3DActor->GetMapper()->SetLookupTable(myLookupTable);
my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
- vtkFloatingPointType aFactor, aUnits;
+ double aFactor, aUnits;
my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
int aMode = mgr->integerValue( "SMESH", "display_mode" );
SetRepresentation(-1);
-
+
if(aMode == 0){
SetRepresentation(eEdge);
}else if(aMode == 1){
}else if(aMode == 2){
SetRepresentation(ePoint);
}
-
+
if(aMode == 3){
SetShrink();
}
}
-vtkFloatingPointType* SMESH_ActorDef::GetBounds(){
- return myNodeActor->GetBounds();
+double* SMESH_ActorDef::GetBounds()
+{
+ if ( GetNumberOfClippingPlanes() + myPlaneCollection->GetNumberOfItems() > 0 )
+ return myNodeActor->GetBounds();
+ return myVisualObj->GetUnstructuredGrid()->GetPoints()->GetBounds();
}
-vtkDataSet* SMESH_ActorDef::GetInput(){
+vtkDataSet* SMESH_ActorDef::GetInput()
+{
return GetUnstructuredGrid();
}
-void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
+void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform)
+{
Superclass::SetTransform(theTransform);
myNodeActor->SetTransform(theTransform);
myBaseActor->SetTransform(theTransform);
-
+
myHighlitableActor->SetTransform(theTransform);
myNodeExtActor->SetTransform(theTransform);
}
-void SMESH_ActorDef::SetMapper(vtkMapper* theMapper){
+void SMESH_ActorDef::SetMapper(vtkMapper* theMapper)
+{
vtkLODActor::SetMapper(theMapper);
}
-void SMESH_ActorDef::ShallowCopy(vtkProp *prop){
+void SMESH_ActorDef::ShallowCopy(vtkProp *prop)
+{
SALOME_Actor::ShallowCopy(prop);
}
-vtkMapper* SMESH_ActorDef::GetMapper(){
+vtkMapper* SMESH_ActorDef::GetMapper()
+{
return myPickableActor->GetMapper();
}
-vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
+vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid()
+{
return myVisualObj->GetUnstructuredGrid();
}
-bool SMESH_ActorDef::IsInfinitive(){
+bool SMESH_ActorDef::IsInfinitive()
+{
vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
- aDataSet->Update();
myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
- ( aDataSet->GetNumberOfCells() == 1 &&
+ ( aDataSet->GetNumberOfCells() == 1 &&
aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
return SALOME_Actor::IsInfinitive();
}
-void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
+void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable)
+{
if ( myIsShrinkable == theShrunkable )
return;
myIsShrinkable = theShrunkable;
Modified();
}
-vtkFloatingPointType SMESH_ActorDef::GetShrinkFactor(){
+double SMESH_ActorDef::GetShrinkFactor()
+{
return myBaseActor->GetShrinkFactor();
}
-void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){
+void SMESH_ActorDef::SetShrinkFactor(double theValue)
+{
myBaseActor->SetShrinkFactor(theValue);
my1DActor->SetShrinkFactor(theValue);
Modified();
}
-void SMESH_ActorDef::SetShrink(){
+void SMESH_ActorDef::SetShrink()
+{
if(!myIsShrinkable) return;
myBaseActor->SetShrink();
Modified();
}
-void SMESH_ActorDef::UnShrink(){
+void SMESH_ActorDef::UnShrink()
+{
if(!myIsShrunk) return;
myBaseActor->UnShrink();
}
-int SMESH_ActorDef::GetNodeObjId(int theVtkID){
+int SMESH_ActorDef::GetNodeObjId(int theVtkID)
+{
return myPickableActor->GetNodeObjId(theVtkID);
}
-vtkFloatingPointType* SMESH_ActorDef::GetNodeCoord(int theObjID){
+double* SMESH_ActorDef::GetNodeCoord(int theObjID)
+{
return myPickableActor->GetNodeCoord(theObjID);
}
+int SMESH_ActorDef::GetNodeVtkId(int theObjID)
+{
+ return myPickableActor->GetNodeVtkId(theObjID);
+}
-int SMESH_ActorDef::GetElemObjId(int theVtkID){
+int SMESH_ActorDef::GetElemObjId(int theVtkID)
+{
return myPickableActor->GetElemObjId(theVtkID);
}
-vtkCell* SMESH_ActorDef::GetElemCell(int theObjID){
+vtkCell* SMESH_ActorDef::GetElemCell(int theObjID)
+{
return myPickableActor->GetElemCell(theObjID);
}
-void SMESH_ActorDef::SetVisibility(int theMode){
+void SMESH_ActorDef::SetVisibility(int theMode)
+{
SetVisibility(theMode,true);
}
-void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
+void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation)
+{
SALOME_Actor::SetVisibility(theMode);
myNodeActor->VisibilityOff();
myBaseActor->VisibilityOff();
-
+
myNodeExtActor->VisibilityOff();
my0DActor->VisibilityOff();
my1DActor->VisibilityOff();
my1DExtActor->VisibilityOff();
-
+
my2DActor->VisibilityOff();
my2DExtActor->VisibilityOff();
my3DActor->VisibilityOff();
my3DExtActor->VisibilityOff();
-
+
myScalarBarActor->VisibilityOff();
-
- if(GetVisibility()){
- if(theIsUpdateRepersentation)
+
+ if ( GetVisibility() ) {
+ if ( theIsUpdateRepersentation )
SetRepresentation(GetRepresentation());
-
- if(myControlMode != eNone){
- switch(myControlMode){
+
+ if(myControlMode != eNone) {
+ switch(myControlMode) {
case eFreeNodes:
case eCoincidentNodes:
myNodeExtActor->VisibilityOn();
break;
+ case eLength:
+ case eMultiConnection:
+ my1DActor->VisibilityOn();
+ break;
case eFreeEdges:
case eFreeBorders:
case eCoincidentElems1D:
+ case eLength2D:
+ case eMultiConnection2D:
my1DExtActor->VisibilityOn();
break;
case eFreeFaces:
case eCoincidentElems3D:
my3DExtActor->VisibilityOn();
break;
- case eLength2D:
- case eMultiConnection2D:
- my1DExtActor->VisibilityOn();
- default:
- if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
- myScalarBarActor->VisibilityOn();
+ default:;
}
+ if ( myFunctor && myVisualObj->GetNbEntities( myFunctor->GetType() ))
+ myScalarBarActor->VisibilityOn();
}
- if(myRepresentation != ePoint)
- myPickableActor->VisibilityOn();
- else {
- myNodeActor->VisibilityOn();
- }
+ myPickableActor->VisibilityOn();
- if(myEntityMode & e0DElements && GetRepresentation() != ePoint ){
- my0DActor->VisibilityOn();
- }
- if(myEntityMode & eBallElem && GetRepresentation() != ePoint ){
- myBallActor->VisibilityOn();
+ if ( GetRepresentation() != ePoint )
+ {
+ if(myEntityMode & e0DElements ){
+ my0DActor->VisibilityOn();
+ }
+ if(myEntityMode & eBallElem ){
+ myBallActor->VisibilityOn();
+ }
+ if(myEntityMode & eEdges && GetCellsLabeled() ){ // my1DActor shows labels only
+ my1DActor->VisibilityOn();
+ }
+ if(myEntityMode & eFaces ){
+ my2DActor->VisibilityOn();
+ }
+ if(myEntityMode & eVolumes ){
+ my3DActor->VisibilityOn();
+ }
}
- if(myEntityMode & eEdges && GetRepresentation() != ePoint){
- my1DActor->VisibilityOn();
- }
-
- if(myEntityMode & eFaces && GetRepresentation() != ePoint){
- my2DActor->VisibilityOn();
- }
-
- if(myEntityMode & eVolumes && GetRepresentation() != ePoint){
- my3DActor->VisibilityOn();
- }
-
- if(myNodeActor->GetPointsLabeled()){
+ if(myNodeActor->GetPointsLabeled()) {
+ myNodeActor->UpdateLabels();
myNodeActor->VisibilityOn();
}
-
if(my0DActor)
my0DActor->UpdateLabels();
-
+
if(myBallActor)
myBallActor->UpdateLabels();
-
+
if(my1DActor)
my1DActor->UpdateLabels();
-
+
if(my2DActor)
my2DActor->UpdateLabels();
-
+
if(my3DActor)
- my3DActor->UpdateLabels();
- }
+ my3DActor->UpdateLabels();
+ }
#ifndef DISABLE_PLOT2DVIEWER
else
SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
{
- myEntityState = eAllEntity;
+ unsigned int anObjectEntities = eAllEntity; // entities present in my object
if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
- myEntityState &= ~e0DElements;
+ anObjectEntities &= ~e0DElements;
theMode &= ~e0DElements;
}
if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
- myEntityState &= ~eBallElem;
+ anObjectEntities &= ~eBallElem;
theMode &= ~eBallElem;
}
if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
- myEntityState &= ~eEdges;
+ anObjectEntities &= ~eEdges;
theMode &= ~eEdges;
}
if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
- myEntityState &= ~eFaces;
+ anObjectEntities &= ~eFaces;
theMode &= ~eFaces;
}
if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
- myEntityState &= ~eVolumes;
+ anObjectEntities &= ~eVolumes;
theMode &= ~eVolumes;
}
theMode |= eVolumes;
}
- myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
+ myBaseActor->myGeomFilter->SetInside(myEntityMode != anObjectEntities);
- myEntityMode = theMode;
- VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
- aFilter = myBaseActor->GetExtractUnstructuredGrid();
- aFilter->ClearRegisteredCellsWithType();
- aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ if ( anObjectEntities == 0 && myRepresentation != ePoint ) // no elements, show nodes
+ {
+ myRepresentationCache = GetRepresentation();
+ SetRepresentation( ePoint );
+ }
- VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
- aHightFilter->ClearRegisteredCellsWithType();
- aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ if ( myEntityMode != theMode )
+ {
+ myEntityMode = theMode; // entities to show
- if (myEntityMode & e0DElements) {
- if (MYDEBUG) MESSAGE("0D ELEMENTS");
- aFilter->RegisterCellsWithType(VTK_VERTEX);
- aHightFilter->RegisterCellsWithType(VTK_VERTEX);
- }
+ // Set cell types to extract
- if (myEntityMode & eBallElem) {
- aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
- aHightFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
- }
+ VTKViewer_ExtractUnstructuredGrid* aFilter = myBaseActor->GetExtractUnstructuredGrid();
+ VTKViewer_ExtractUnstructuredGrid* aHltFilter = myHighlitableActor->GetExtractUnstructuredGrid();
+ aFilter->ClearRegisteredCellsWithType();
+ aHltFilter->ClearRegisteredCellsWithType();
- if (myEntityMode & eEdges) {
- if (MYDEBUG) MESSAGE("EDGES");
- aFilter->RegisterCellsWithType(VTK_LINE);
- aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+ bool isPassAll = ( myEntityMode == anObjectEntities && myEntityMode );
+ if ( isPassAll )
+ {
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
+ aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
+ }
+ else
+ {
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
- aHightFilter->RegisterCellsWithType(VTK_LINE);
- aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
- }
+ if (myEntityMode & e0DElements) {
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
+ aHltFilter->RegisterCellsWithType(VTK_VERTEX);
+ }
- if (myEntityMode & eFaces) {
- if (MYDEBUG) MESSAGE("FACES");
- aFilter->RegisterCellsWithType(VTK_TRIANGLE);
- aFilter->RegisterCellsWithType(VTK_POLYGON);
- aFilter->RegisterCellsWithType(VTK_QUAD);
- aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
- aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
- aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
-
- aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
- aHightFilter->RegisterCellsWithType(VTK_POLYGON);
- aHightFilter->RegisterCellsWithType(VTK_QUAD);
- aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
- aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
- aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
- }
+ if (myEntityMode & eBallElem) {
+ aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
+ }
- if (myEntityMode & eVolumes) {
- if (MYDEBUG) MESSAGE("VOLUMES");
- aFilter->RegisterCellsWithType(VTK_TETRA);
- aFilter->RegisterCellsWithType(VTK_VOXEL);
- aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
- aFilter->RegisterCellsWithType(VTK_WEDGE);
- aFilter->RegisterCellsWithType(VTK_PYRAMID);
- aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
- aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
- aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
- aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
- aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
- aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
-//#ifdef VTK_HAVE_POLYHEDRON
- aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
-//#endif
-
- aHightFilter->RegisterCellsWithType(VTK_TETRA);
- aHightFilter->RegisterCellsWithType(VTK_VOXEL);
- aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
- aHightFilter->RegisterCellsWithType(VTK_WEDGE);
- aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
- aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
- aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
- aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
- aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
- aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
- aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
- aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
-//#ifdef VTK_HAVE_POLYHEDRON
- aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
-//#endif
+ if (myEntityMode & eEdges) {
+ aFilter->RegisterCellsWithType(VTK_LINE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+
+ aHltFilter->RegisterCellsWithType(VTK_LINE);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+ }
+
+ if (myEntityMode & eFaces) {
+ aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+
+ aHltFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aHltFilter->RegisterCellsWithType(VTK_QUAD);
+ aHltFilter->RegisterCellsWithType(VTK_POLYGON);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+ aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+ }
+
+ if (myEntityMode & eVolumes) {
+ aFilter->RegisterCellsWithType(VTK_TETRA);
+ aFilter->RegisterCellsWithType(VTK_VOXEL);
+ aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+ aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+
+ aHltFilter->RegisterCellsWithType(VTK_TETRA);
+ aHltFilter->RegisterCellsWithType(VTK_VOXEL);
+ aHltFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aHltFilter->RegisterCellsWithType(VTK_WEDGE);
+ aHltFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aHltFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aHltFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+ aHltFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+ aHltFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+ }
+ }
+ if ( GetVisibility() )
+ aFilter->Update();
+ if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
}
- aFilter->Update();
- if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
- SetVisibility(GetVisibility(),false);
+
+ SetVisibility( GetVisibility(), myRepresentationCache != 0 );
}
void SMESH_ActorDef::SetRepresentation (int theMode)
-{
- int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
- int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
+{
+ int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
+ int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
- int aNb0Ds = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
- int aNbBalls = myVisualObj->GetNbEntities(SMDSAbs_Ball);
+ int aNb0Ds = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
+ int aNbBalls = myVisualObj->GetNbEntities(SMDSAbs_Ball);
+
+ if ( myRepresentationCache && aNbEdges + aNbFaces + aNbVolumes + aNb0Ds + aNbBalls )
+ {
+ theMode = myRepresentationCache;
+ if ( theMode == eSurface && aNbFaces + aNbVolumes == 0 )
+ theMode = eEdge;
+ else
+ myRepresentationCache = 0;
+ }
if (theMode < 0) {
myRepresentation = eSurface;
- if (!aNbFaces && !aNbVolumes && aNbEdges) {
+ if (!aNbFaces && !aNbVolumes && !aNbBalls && aNbEdges) {
myRepresentation = eEdge;
- } else if (!aNbFaces && !aNbVolumes && !aNbEdges) {
+ } else if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNbBalls) {
myRepresentation = ePoint;
}
} else {
case eSurface:
if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
break;
- }
+ }
myRepresentation = theMode;
}
myIsShrunk = true;
} else {
SetShrink();
- }
+ }
}
myPickableActor = myBaseActor;
- myNodeActor->SetVisibility(false);
- myNodeExtActor->SetVisibility(false);
vtkProperty *aProp = NULL, *aBackProp = NULL;
vtkProperty *aPropVN = NULL, *aPropVR = NULL;
SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
switch (myRepresentation) {
case ePoint:
myPickableActor = myNodeActor;
- myNodeActor->SetVisibility(true);
aQuadraticMode = SMESH_Actor::eLines;
aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
aReperesent = SMESH_DeviceActor::ePoint;
break;
}
- my2DActor->SetProperty(aProp);
- my2DActor->SetBackfaceProperty(aBackProp);
- my2DActor->SetRepresentation(aReperesent);
+ if ( myRepresentation != ePoint )
+ {
+ my2DActor->SetProperty(aProp);
+ my2DActor->SetBackfaceProperty(aBackProp);
+ my2DActor->SetRepresentation(aReperesent);
- if(aQuadraticMode == SMESH_Actor::eLines)
- my2DActor->SetQuadraticArcMode(false);
- else if(aQuadraticMode == SMESH_Actor::eArcs)
- my2DActor->SetQuadraticArcMode(true);
+ if(aQuadraticMode == SMESH_Actor::eLines)
+ my2DActor->SetQuadraticArcMode(false);
+ else if(aQuadraticMode == SMESH_Actor::eArcs)
+ my2DActor->SetQuadraticArcMode(true);
- my2DExtActor->SetRepresentation(aReperesent);
-
- my3DActor->SetProperty(aPropVN);
- my3DActor->SetBackfaceProperty(aPropVR);
- my3DActor->SetRepresentation(aReperesent);
+ my2DExtActor->SetRepresentation(aReperesent);
- //my0DExtActor->SetVisibility(false);
- my1DExtActor->SetVisibility(false);
- my2DExtActor->SetVisibility(false);
- my3DExtActor->SetVisibility(false);
+ my3DActor->SetProperty(aPropVN);
+ my3DActor->SetBackfaceProperty(aPropVR);
+ my3DActor->SetRepresentation(aReperesent);
- // ???
- //my0DActor->SetProperty(aProp);
- //my0DActor->SetBackfaceProperty(aBackProp);
- my0DActor->SetRepresentation(aReperesent);
- myBallActor->SetRepresentation(aReperesent);
- //my0DExtActor->SetRepresentation(aReperesent);
+ my0DActor->SetRepresentation(aReperesent);
+ myBallActor->SetRepresentation(aReperesent);
- switch(myControlMode){
- case eLength:
- case eMultiConnection:
- aProp = aBackProp = my1DProp;
- if(myRepresentation != ePoint)
- aReperesent = SMESH_DeviceActor::eInsideframe;
- break;
- }
-
- if(aQuadraticMode == SMESH_Actor::eLines)
- my1DActor->SetQuadraticArcMode(false);
- else if(aQuadraticMode == SMESH_Actor::eArcs)
- my1DActor->SetQuadraticArcMode(true);
+ switch ( myControlMode ) {
+ case eLength:
+ case eMultiConnection:
+ aProp = aBackProp = my1DProp;
+ if ( myRepresentation != ePoint )
+ aReperesent = SMESH_DeviceActor::eInsideframe;
+ break;
+ default:;
+ }
- my1DActor->SetProperty(aProp);
- my1DActor->SetBackfaceProperty(aBackProp);
- my1DActor->SetRepresentation(aReperesent);
+ if(aQuadraticMode == SMESH_Actor::eLines)
+ my1DActor->SetQuadraticArcMode(false);
+ else if(aQuadraticMode == SMESH_Actor::eArcs)
+ my1DActor->SetQuadraticArcMode(true);
- my1DExtActor->SetRepresentation(aReperesent);
+ my1DActor->SetProperty(aProp);
+ my1DActor->SetBackfaceProperty(aBackProp);
+ my1DActor->SetRepresentation(aReperesent);
+
+ my1DExtActor->SetRepresentation(aReperesent);
+ }
if(myIsPointsVisible)
myPickableActor = myNodeActor;
- if(GetPointRepresentation())
- myNodeActor->SetVisibility(true);
SetMapper(myPickableActor->GetMapper());
}
-void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
+void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible)
+{
if ( myIsPointsVisible == theIsPointsVisible )
return;
myIsPointsVisible = theIsPointsVisible;
SetRepresentation(GetRepresentation());
}
-bool SMESH_ActorDef::GetPointRepresentation(){
+bool SMESH_ActorDef::GetPointRepresentation()
+{
return myIsPointsVisible || myNodeActor->GetPointsLabeled();
}
-void SMESH_ActorDef::UpdateHighlight(){
+void SMESH_ActorDef::UpdateHighlight()
+{
myHighlitableActor->SetHighlited(false);
myHighlitableActor->SetVisibility(false);
-
bool anIsVisible = GetVisibility();
switch(myRepresentation){
{
if(myIsHighlighted) {
myHighlitableActor->SetProperty(myHighlightProp);
- myBallActor->SetProperty(myBallHighlightProp);
}else if(myIsPreselected){
myHighlitableActor->SetProperty(myPreselectProp);
- myBallActor->SetProperty(myBallPreselectProp);
} else if(anIsVisible){
- myBallActor->SetProperty(myBallProp);
- (myRepresentation == eSurface) ?
+ (myRepresentation == eSurface) ?
myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
}
if(GetUnstructuredGrid()->GetNumberOfCells()) {
}
myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ myNodeActor->GetProperty()->Modified();
break;
}
}
}
+void SMESH_ActorDef::EnableSelection( bool enable )
+{
+ // selection in the Viewer enabled/disabled
+ if ( enable && ! myBaseActor->myExtractUnstructuredGrid->GetInput() )
+ {
+ myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+ //myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+ myBaseActor->myExtractUnstructuredGrid->Update();
+ //myHighlitableActor->myExtractUnstructuredGrid->Update();
+ }
+ if ( !enable && myBaseActor->myExtractUnstructuredGrid->GetInput() )
+ {
+ myBaseActor->SetUnstructuredGrid( NULL );
+ //myHighlitableActor->SetUnstructuredGrid( NULL );
+ myBaseActor->myExtractUnstructuredGrid->Update();
+ //myHighlitableActor->myExtractUnstructuredGrid->Update();
+ }
+}
-void SMESH_ActorDef::highlight(bool theHighlight){
+void SMESH_ActorDef::highlight(bool theHighlight)
+{
if ( myIsHighlighted == theHighlight )
return;
myIsHighlighted = theHighlight;
}
-void SMESH_ActorDef::SetPreSelected(bool thePreselect){
+void SMESH_ActorDef::SetPreSelected(bool thePreselect)
+{
if ( myIsPreselected == thePreselect )
return;
- myIsPreselected = thePreselect;
+ myIsPreselected = thePreselect;
UpdateHighlight();
}
int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
{
if (myPickableActor->GetIsOpaque())
- {
+ {
vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
this->Render(ren);
return 1;
- }
+ }
return 0;
}
int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
{
if (!myPickableActor->GetIsOpaque())
- {
+ {
vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
this->Render(ren);
return 1;
- }
+ }
return 0;
}
-void SMESH_ActorDef::Render(vtkRenderer *ren){
- unsigned long aTime = myTimeStamp->GetMTime();
- unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
- unsigned long aClippingTime = myImplicitBoolean->GetMTime();
+void SMESH_ActorDef::Render(vtkRenderer *ren)
+{
+ vtkMTimeType aTime = myTimeStamp->GetMTime();
+ vtkMTimeType anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
+ vtkMTimeType aClippingTime = myImplicitBoolean->GetMTime();
if(anObjTime > aTime || aClippingTime > aTime)
Update();
}
-void SMESH_ActorDef::Update(){
+void SMESH_ActorDef::Update()
+{
if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
+ myVisualObj->Update();
+
if(GetControlMode() != eNone) {
unsigned long aTime = myTimeStamp->GetMTime();
unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
if(my0DActor)
my0DActor->UpdateLabels();
-
+
if(myBallActor)
myBallActor->UpdateLabels();
-
+
if(my1DActor)
my1DActor->UpdateLabels();
-
+
if(my2DActor)
my2DActor->UpdateLabels();
if(my3DActor)
my3DActor->UpdateLabels();
-
+
if(myIsFacesOriented){
SetFacesOriented(myIsFacesOriented);
}
-
- if(myVisualObj->GetEntitiesFlag()) {
- myEntityMode |= myVisualObj->GetEntitiesState();
- }
-
+
+ // if(myVisualObj->GetEntitiesFlag()) { IPAL53915
+ // myEntityMode |= myVisualObj->GetEntitiesState();
+ // }
+
SetEntityMode(GetEntityMode());
SetVisibility(GetVisibility());
-
+
myTimeStamp->Modified();
Modified();
}
-void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
+void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin)
+{
SALOME_Actor::ReleaseGraphicsResources(renWin);
myPickableActor->ReleaseGraphicsResources(renWin);
}
-static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
- vtkFloatingPointType* aColor = theProperty->GetColor();
+static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b)
+{
+ double* aColor = theProperty->GetColor();
r = aColor[0];
g = aColor[1];
b = aColor[2];
}
-void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
+void SMESH_ActorDef::SetOpacity(double theValue)
+{
mySurfaceProp->SetOpacity(theValue);
myBackSurfaceProp->SetOpacity(theValue);
myNormalVProp->SetOpacity(theValue);
}
-vtkFloatingPointType SMESH_ActorDef::GetOpacity(){
+double SMESH_ActorDef::GetOpacity()
+{
return mySurfaceProp->GetOpacity();
}
-void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
+void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta)
+{
mySurfaceProp->SetColor(r,g,b);
my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
if( aGroupObj->GetElementType() == SMDSAbs_Face )
myNameActor->SetBackgroundColor(r,g,b);
-
+
myDeltaBrightness = delta;
QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
Modified();
}
-void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
+void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta)
+{
::GetColor(mySurfaceProp,r,g,b);
delta = myDeltaBrightness;
}
-void SMESH_ActorDef::SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
+void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta)
+{
myNormalVProp->SetColor(r,g,b);
my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
if( aGroupObj->GetElementType() == SMDSAbs_Volume )
myNameActor->SetBackgroundColor(r,g,b);
-
+
myDeltaVBrightness = delta;
QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
Modified();
}
-void SMESH_ActorDef::GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
+void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta)
+{
::GetColor(myNormalVProp,r,g,b);
delta = myDeltaVBrightness;
}
-void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+void SMESH_ActorDef::SetEdgeColor(double r,double g,double b)
+{
myEdgeProp->SetColor(r,g,b);
my1DProp->SetColor(r,g,b);
my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
Modified();
}
-void SMESH_ActorDef::GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b)
+{
::GetColor(myEdgeProp,r,g,b);
}
-void SMESH_ActorDef::SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+void SMESH_ActorDef::SetOutlineColor(double r,double g,double b)
+{
myOutLineProp->SetColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b)
+{
::GetColor(myOutLineProp,r,g,b);
}
-void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+void SMESH_ActorDef::SetNodeColor(double r,double g,double b)
+{
myNodeProp->SetColor(r,g,b);
myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
Modified();
}
-void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b)
+{
::GetColor(myNodeProp,r,g,b);
}
-void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+void SMESH_ActorDef::Set0DColor(double r,double g,double b)
+{
my0DProp->SetColor(r,g,b);
if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
Modified();
}
-void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b)
+{
::GetColor(my0DProp,r,g,b);
}
-void SMESH_ActorDef::SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+void SMESH_ActorDef::SetBallColor(double r,double g,double b)
+{
myBallProp->SetColor(r,g,b);
if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
if( aGroupObj->GetElementType() == SMDSAbs_Ball )
Modified();
}
-void SMESH_ActorDef::GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b)
+{
::GetColor(myBallProp,r,g,b);
}
-void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+void SMESH_ActorDef::SetHighlightColor(double r,double g,double b)
+{
myHighlightProp->SetColor(r,g,b);
- myBallHighlightProp->SetColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+void SMESH_ActorDef::GetHighlightColor(double& r,double& g,double& b)
+{
::GetColor(myHighlightProp,r,g,b);
}
-void SMESH_ActorDef::SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+void SMESH_ActorDef::SetPreHighlightColor(double r,double g,double b)
+{
myPreselectProp->SetColor(r,g,b);
- myBallPreselectProp->SetColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+void SMESH_ActorDef::GetPreHighlightColor(double& r,double& g,double& b)
+{
::GetColor(myPreselectProp,r,g,b);
}
-vtkFloatingPointType SMESH_ActorDef::GetLineWidth(){
+double SMESH_ActorDef::GetLineWidth()
+{
return myEdgeProp->GetLineWidth();
}
-void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
+void SMESH_ActorDef::SetLineWidth(double theVal)
+{
myEdgeProp->SetLineWidth(theVal);
my1DProp->SetLineWidth(theVal + aLineWidthInc);
- my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
+ my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
myOutLineProp->SetLineWidth(theVal);
Modified();
}
-vtkFloatingPointType SMESH_ActorDef::GetOutlineWidth()
+double SMESH_ActorDef::GetOutlineWidth()
{
return myOutLineProp->GetLineWidth();
}
-void SMESH_ActorDef::SetOutlineWidth(vtkFloatingPointType theVal)
+void SMESH_ActorDef::SetOutlineWidth(double theVal)
{
myOutLineProp->SetLineWidth(theVal);
Modified();
}
-void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
+void SMESH_ActorDef::Set0DSize(double theVal)
+{
my0DProp->SetPointSize(theVal);
myHighlightProp->SetPointSize(theVal);
myPreselectProp->SetPointSize(theVal);
Modified();
}
-vtkFloatingPointType SMESH_ActorDef::Get0DSize(){
+double SMESH_ActorDef::Get0DSize()
+{
return my0DProp->GetPointSize();
}
-void SMESH_ActorDef::SetBallSize(vtkFloatingPointType theVal){
+void SMESH_ActorDef::SetBallSize(double theVal)
+{
myBallProp->SetPointSize(theVal);
- myBallHighlightProp->SetPointSize(theVal);
- myBallPreselectProp->SetPointSize(theVal);
+
if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
aCustom->SetBallSize(theVal);
}
Modified();
}
-vtkFloatingPointType SMESH_ActorDef::GetBallSize(){
+double SMESH_ActorDef::GetBallSize()
+{
return myBallProp->GetPointSize();
}
+double SMESH_ActorDef::GetBallScale()
+{
+ return myBallActor->GetBallScale();
+}
+
+void SMESH_ActorDef::SetBallScale( double theVal )
+{
+ myBallActor->SetBallScale( theVal );
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+ aCustom->SetBallScale(theVal);
+ }
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+ aCustom->SetBallScale(theVal);
+ }
+
+ Modified();
+}
+
int SMESH_ActorDef::GetObjDimension( const int theObjId )
{
return myVisualObj->GetElemDimension( theObjId );
}
-bool
-SMESH_ActorDef::
-IsImplicitFunctionUsed() const
+bool SMESH_ActorDef::IsImplicitFunctionUsed() const
{
return myBaseActor->IsImplicitFunctionUsed();
}
-void
-SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
+void SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
{
myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
}
-vtkIdType
-SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
+vtkIdType SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
{
if(thePlane){
myImplicitBoolean->GetFunction()->AddItem(thePlane);
return myCippingPlaneCont.size();
}
-void
-SMESH_ActorDef::
-RemoveAllClippingPlanes()
+void SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
+{
+ if(thePlane)
+ myPlaneCollection->AddItem( thePlane );
+}
+
+void SMESH_ActorDef::SetOpenGLClippingPlane()
{
+ // before use this method you must add clipping planes using method
+ // SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
+ if( !myPlaneCollection->GetNumberOfItems() )
+ return;
+
+ // It is necessary to set plane collection for each mapper of actor
+ // and update current inputs of mapper
+ myNodeActor->SetPlaneCollection( myPlaneCollection );
+ myNodeActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ myBaseActor->SetPlaneCollection( myPlaneCollection );
+ myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ myHighlitableActor->SetPlaneCollection( myPlaneCollection );
+ myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ if ( !mySelector || !mySelector->IsSelectionEnabled() )
+ {
+ myBaseActor->SetUnstructuredGrid( NULL );
+ //myHighlitableActor->SetUnstructuredGrid( NULL );
+ }
+ my1DActor->SetPlaneCollection( myPlaneCollection );
+ my1DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my2DActor->SetPlaneCollection( myPlaneCollection );
+ my2DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ myNodeExtActor->SetPlaneCollection( myPlaneCollection );
+ myNodeExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my0DActor->SetPlaneCollection( myPlaneCollection );
+ my0DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ myBallActor->SetPlaneCollection( myPlaneCollection );
+ myBallActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my1DExtActor->SetPlaneCollection( myPlaneCollection );
+ my1DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my2DExtActor->SetPlaneCollection( myPlaneCollection );
+ my2DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my3DActor->SetPlaneCollection( myPlaneCollection );
+ my3DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my3DExtActor->SetPlaneCollection( myPlaneCollection );
+ my3DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ if(IsShrunk())
+ SetShrink();
+ else
+ Modified();
+}
+
+void SMESH_ActorDef::RemoveAllClippingPlanes()
+{
+ myPlaneCollection->RemoveAllItems();
myImplicitBoolean->GetFunction()->RemoveAllItems();
myImplicitBoolean->GetFunction()->Modified(); // VTK bug
myCippingPlaneCont.clear();
myNodeActor->UpdateLabels();
}
-vtkIdType
-SMESH_ActorDef::
-GetNumberOfClippingPlanes()
+vtkIdType SMESH_ActorDef::GetNumberOfClippingPlanes()
{
return myCippingPlaneCont.size();
}
-vtkPlane*
-SMESH_ActorDef::
-GetClippingPlane(vtkIdType theID)
+vtkPlane* SMESH_ActorDef::GetClippingPlane(vtkIdType theID)
{
- if(theID >= myCippingPlaneCont.size())
+ if ( theID >= (vtkIdType)myCippingPlaneCont.size() )
return NULL;
return myCippingPlaneCont[theID].Get();
}
myScalarBarActor->SetOrientationToVertical();
- vtkFloatingPointType aXVal = horiz ? 0.20 : 0.01;
+ double aXVal = horiz ? 0.20 : 0.01;
if( mgr->hasValue( "SMESH", name + "x" ) )
aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
- vtkFloatingPointType aYVal = horiz ? 0.01 : 0.1;
+ double aYVal = horiz ? 0.01 : 0.1;
if( mgr->hasValue( "SMESH", name + "y" ) )
aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
myScalarBarActor->SetPosition( aXVal, aYVal );
- vtkFloatingPointType aWVal = horiz ? 0.60 : 0.10;
+ double aWVal = horiz ? 0.60 : 0.10;
if( mgr->hasValue( "SMESH", name + "width" ) )
aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
myScalarBarActor->SetWidth( aWVal );
- vtkFloatingPointType aHVal = horiz ? 0.12 : 0.80;
+ double aHVal = horiz ? 0.12 : 0.80;
if( mgr->hasValue( "SMESH", name + "height" ) )
aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
myScalarBarActor->SetHeight( aHVal );
int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
myScalarBarActor->SetDistributionColoringType(coloringType);
-
+
QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
QColor(255, 255, 255));
double rgb[3];
rgb[2]= distributionColor.blue()/255.;
myScalarBarActor->SetDistributionColor(rgb);
-
+
}
void SMESH_ActorDef::UpdateDistribution()
SMESH_VisualObjDef::TEntityList elems;
if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
- std::vector<int> elemIds;
+ std::vector<int> elemIds; elemIds.reserve( elems.size() );
for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
elemIds.push_back( (*e)->GetID());
vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
double * range = lookupTable->GetRange();
- fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range);
+ bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+ fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
myScalarBarActor->SetDistribution(nbEvents);
}
}
}
#ifndef DISABLE_PLOT2DVIEWER
-SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
-
+SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram()
+{
if(my2dHistogram)
my2dHistogram->clearAllPoints();
-
+
if(SMESH::Controls::NumericalFunctor* fun =
dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
{
-
+
if(!my2dHistogram) {
my2dHistogram = new SPlot2d_Histogram();
Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
my2dHistogram->setIO(anIO);
}
-
+
int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
std::vector<int> nbEvents;
std::vector<double> funValues;
if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
std::vector<int> elemIds;
-
+
for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
elemIds.push_back( (*e)->GetID());
vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
double * range = lookupTable->GetRange();
- fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range);
+ bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+ fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
- for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
+ for ( size_t i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
if(funValues.size() >= 2)
my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
}
-
+
//Color of the histogram
if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
my2dHistogram->setAutoAssign(true);
my2dHistogram->setColor(aColor);
}
-
+
return my2dHistogram;
}
#endif