theMode |= eVolumes;
}
- myBaseActor->myGeomFilter->SetInside(myEntityMode != anObjectEntities);
+ // rnv : Fix volume selection on Display Entity
+ //myBaseActor->myGeomFilter->SetInside(myEntityMode != anObjectEntities);
if ( anObjectEntities == 0 && myRepresentation != ePoint ) // no elements, show nodes
{