-// SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_Actor.cxx
// Author : Nicolas REJNERI
// Module : SMESH
-// $Header$
#include "SMESH_ActorDef.h"
#include "SMESH_ActorUtils.h"
#include "SMESH_DeviceActor.h"
+#include "SMESH_ObjectDef.h"
#include "SMESH_ControlsDef.hxx"
-#include "SALOME_ExtractUnstructuredGrid.h"
+#include "VTKViewer_ExtractUnstructuredGrid.h"
+#include "VTKViewer_FramedTextActor.h"
+#include "SALOME_InteractiveObject.hxx"
-#include "QAD_Config.h"
-#include <qstringlist.h>
+#include "SUIT_Session.h"
+#include "SUIT_ResourceMgr.h"
+#include <vtkProperty.h>
#include <vtkTimeStamp.h>
#include <vtkObjectFactory.h>
#include <vtkShrinkPolyData.h>
#include <vtkImplicitBoolean.h>
#include <vtkImplicitFunctionCollection.h>
+#include <vtkConfigure.h>
+#if !defined(VTK_XVERSION)
+#define VTK_XVERSION (VTK_MAJOR_VERSION<<16)+(VTK_MINOR_VERSION<<8)+(VTK_BUILD_VERSION)
+#endif
+
#include "utilities.h"
#ifdef _DEBUG_
-static int MYDEBUG = 0;
+static int MYDEBUG = 1;
#else
static int MYDEBUG = 0;
#endif
SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
- const char* theEntry,
- const char* theName,
- int theIsClear)
+ const char* theEntry,
+ const char* theName,
+ int theIsClear)
{
SMESH_ActorDef* anActor = SMESH_ActorDef::New();
if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
anActor->Delete();
anActor = NULL;
}
+ if( anActor )
+ anActor->UpdateScalarBar();
return anActor;
}
-SMESH_ActorDef::SMESH_ActorDef(){
- if(MYDEBUG) MESSAGE("SMESH_ActorDef");
+SMESH_ActorDef::SMESH_ActorDef()
+{
+ if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
myTimeStamp = vtkTimeStamp::New();
myIsShrinkable = false;
myIsShrunk = false;
- myControlsPrecision = (long)SMESH::GetFloat( "SMESH:ControlsPrecision", -1 );
+ myIsFacesOriented = false;
+
+ myControlsPrecision = -1;
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+
+ if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
+ myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
- float aPointSize = SMESH::GetFloat("SMESH:SettingsNodesSize",3);
- float aLineWidth = SMESH::GetFloat("SMESH:SettingsWidth",1);
+ vtkFloatingPointType aPointSize = SMESH::GetFloat("SMESH:node_size",3);
+ vtkFloatingPointType aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
+ vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
- SALOME_ExtractUnstructuredGrid* aFilter = NULL;
+ VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
- //Definition 2D and 3D divices of the actor
+ //Definition 2D and 3D devices of the actor
//-----------------------------------------
- float anRGB[3] = {1,1,1};
+ vtkFloatingPointType anRGB[3] = {1,1,1};
mySurfaceProp = vtkProperty::New();
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsFillColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsFillColorGreen", 170)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsFillColorBlue", 255)/255.;
- mySurfaceProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ mySurfaceProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
myBackSurfaceProp = vtkProperty::New();
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsBackFaceColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsBackFaceColorGreen", 0)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsBackFaceColorBlue", 255)/255.;
- myBackSurfaceProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ SMESH::GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
+ myBackSurfaceProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
my2DActor = SMESH_DeviceActor::New();
my2DActor->SetUserMatrix(aMatrix);
- my2DActor->SetStoreMapping(true);
my2DActor->PickableOff();
my2DActor->SetProperty(mySurfaceProp);
my2DActor->SetBackfaceProperty(myBackSurfaceProp);
my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my2DActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+
+ my2DExtProp = vtkProperty::New();
+ my2DExtProp->DeepCopy(mySurfaceProp);
+ SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ anRGB[0] = 1 - anRGB[0];
+ anRGB[1] = 1 - anRGB[1];
+ anRGB[2] = 1 - anRGB[2];
+ my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+ my2DExtActor = SMESH_DeviceActor::New();
+ my2DExtActor->SetUserMatrix(aMatrix);
+ my2DExtActor->PickableOff();
+ my2DExtActor->SetProperty(my2DExtProp);
+ my2DExtActor->SetBackfaceProperty(my2DExtProp);
+ my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+ aFilter = my2DExtActor->GetExtractUnstructuredGrid();
+ aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
my3DActor = SMESH_DeviceActor::New();
my3DActor->SetUserMatrix(aMatrix);
- my3DActor->SetStoreMapping(true);
my3DActor->PickableOff();
my3DActor->SetProperty(mySurfaceProp);
my3DActor->SetBackfaceProperty(myBackSurfaceProp);
my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my3DActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_TETRA);
aFilter->RegisterCellsWithType(VTK_VOXEL);
aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
aFilter->RegisterCellsWithType(VTK_WEDGE);
aFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
-
- //Definition 1D divice of the actor
+ //Definition 1D device of the actor
//---------------------------------
myEdgeProp = vtkProperty::New();
myEdgeProp->SetAmbient(1.0);
myEdgeProp->SetDiffuse(0.0);
myEdgeProp->SetSpecular(0.0);
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsOutlineColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsOutlineColorGreen", 170)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsOutlineColorBlue", 255)/255.;
+ SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myEdgeProp->SetLineWidth(aLineWidth);
my1DActor = SMESH_DeviceActor::New();
my1DActor->SetUserMatrix(aMatrix);
- my1DActor->SetStoreMapping(true);
my1DActor->PickableOff();
my1DActor->SetHighlited(true);
my1DActor->SetProperty(myEdgeProp);
my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my1DActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_LINE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
my1DProp = vtkProperty::New();
my1DProp->DeepCopy(myEdgeProp);
my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
my1DProp->SetPointSize(aPointSize);
-
+
my1DExtProp = vtkProperty::New();
my1DExtProp->DeepCopy(myEdgeProp);
anRGB[0] = 1 - anRGB[0];
my1DExtActor = SMESH_DeviceActor::New();
my1DExtActor->SetUserMatrix(aMatrix);
- my1DExtActor->SetStoreMapping(true);
my1DExtActor->PickableOff();
my1DExtActor->SetHighlited(true);
my1DExtActor->SetVisibility(false);
my1DExtActor->SetProperty(my1DExtProp);
my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
aFilter = my1DExtActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_LINE);
-
-
- //Definition 0D divice of the actor
- //---------------------------------
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+
+
+ //Definition 0D device of the actor (0d elements)
+ //-----------------------------------------------
+ my0DProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
+ my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ my0DProp->SetPointSize(aElem0DSize);
+
+ my0DActor = SMESH_DeviceActor::New();
+ my0DActor->SetUserMatrix(aMatrix);
+ my0DActor->SetStoreClippingMapping(true);
+ my0DActor->PickableOff();
+ my0DActor->SetVisibility(false);
+ my0DActor->SetProperty(my0DProp);
+ my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ aFilter = my0DActor->GetExtractUnstructuredGrid();
+ //aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
+
+ //my0DExtProp = vtkProperty::New();
+ //my0DExtProp->DeepCopy(my0DProp);
+ //anRGB[0] = 1 - anRGB[0];
+ //anRGB[1] = 1 - anRGB[1];
+ //anRGB[2] = 1 - anRGB[2];
+ //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ //my0DExtProp->SetPointSize(aElem0DSize);
+ //
+ //my0DExtActor = SMESH_DeviceActor::New();
+ //my0DExtActor->SetUserMatrix(aMatrix);
+ //my0DExtActor->SetStoreClippingMapping(true);
+ //my0DExtActor->PickableOff();
+ //my0DExtActor->SetHighlited(true);
+ //my0DExtActor->SetVisibility(false);
+ //my0DExtActor->SetProperty(my0DExtProp);
+ //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+ //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
+ ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ //aFilter->RegisterCellsWithType(VTK_VERTEX);
+
+
+ //Definition 0D device of the actor (nodes)
+ //-----------------------------------------
myNodeProp = vtkProperty::New();
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsNodeColorRed",255)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsNodeColorGreen",0)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsNodeColorBlue",0)/255.;
+ SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myNodeProp->SetPointSize(aPointSize);
myNodeActor = SMESH_DeviceActor::New();
myNodeActor->SetUserMatrix(aMatrix);
- myNodeActor->SetStoreMapping(true);
+ myNodeActor->SetStoreClippingMapping(true);
myNodeActor->PickableOff();
myNodeActor->SetVisibility(false);
myNodeActor->SetProperty(myNodeProp);
myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
aFilter = myNodeActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfExtraction(SALOME_ExtractUnstructuredGrid::ePoints);
-
+ aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+
+ myNodeExtProp = vtkProperty::New();
+ myNodeExtProp->DeepCopy(myNodeProp);
+ anRGB[0] = 1 - anRGB[0];
+ anRGB[1] = 1 - anRGB[1];
+ anRGB[2] = 1 - anRGB[2];
+ myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ myNodeExtProp->SetPointSize(aPointSize);
+
+ myNodeExtActor = SMESH_DeviceActor::New();
+ myNodeExtActor->SetUserMatrix(aMatrix);
+ myNodeExtActor->SetStoreClippingMapping(true);
+ myNodeExtActor->PickableOff();
+ myNodeExtActor->SetHighlited(true);
+ myNodeExtActor->SetVisibility(false);
+ myNodeExtActor->SetProperty(myNodeExtProp);
+ myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+ aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
//Definition of Pickable and Highlitable engines
//----------------------------------------------
myBaseActor = SMESH_DeviceActor::New();
myBaseActor->SetUserMatrix(aMatrix);
- myBaseActor->SetStoreMapping(true);
+ myBaseActor->SetStoreGemetryMapping(true);
myBaseActor->GetProperty()->SetOpacity(0.0);
- myBaseActor->myGeomFilter->SetInside(true);
myPickableActor = myBaseActor;
-
+
myHighlightProp = vtkProperty::New();
myHighlightProp->SetAmbient(1.0);
myHighlightProp->SetDiffuse(0.0);
myHighlightProp->SetSpecular(0.0);
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsSelectColorRed", 255)/255.; // 1;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsSelectColorGreen", 255)/255.; // 1;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsSelectColorBlue", 255)/255.; // 1;
+ SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- myHighlightProp->SetPointSize(aPointSize);
+ //myHighlightProp->SetPointSize(aPointSize);
+ myHighlightProp->SetPointSize(std::max(aElem0DSize,aPointSize)); // ??
myHighlightProp->SetRepresentation(1);
-
+
myPreselectProp = vtkProperty::New();
myPreselectProp->SetAmbient(1.0);
myPreselectProp->SetDiffuse(0.0);
myPreselectProp->SetSpecular(0.0);
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsPreSelectColorRed", 0)/255.; // 0;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsPreSelectColorGreen", 255)/255.; // 1;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsPreSelectColorBlue", 255)/255.; // 1;
+ SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- myPreselectProp->SetPointSize(aPointSize);
+ //myPreselectProp->SetPointSize(aPointSize);
+ myPreselectProp->SetPointSize(std::max(aElem0DSize,aPointSize)); // ??
myPreselectProp->SetRepresentation(1);
myHighlitableActor = SMESH_DeviceActor::New();
myHighlitableActor->SetUserMatrix(aMatrix);
- myHighlitableActor->SetStoreMapping(false);
myHighlitableActor->PickableOff();
myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
- myNodeHighlitableActor = SMESH_DeviceActor::New();
- myNodeHighlitableActor->SetUserMatrix(aMatrix);
- myNodeHighlitableActor->SetStoreMapping(false);
- myNodeHighlitableActor->PickableOff();
- myNodeHighlitableActor->SetRepresentation(SMESH_DeviceActor::ePoint);
- aFilter = myNodeHighlitableActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfExtraction(SALOME_ExtractUnstructuredGrid::ePoints);
-
-
- SetShrinkFactor(SMESH::GetFloat("SMESH:SettingsShrinkCoeff", 75)/100.);
+ aMatrix->Delete();
myName = "";
myIO = NULL;
myScalarBarActor->SetVisibility(false);
myScalarBarActor->SetLookupTable(myLookupTable);
- vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
-
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarTitleColor" ) ) {
- QStringList aTColor = QStringList::split( ":", QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleColor" ), false );
- aScalarBarTitleProp->SetColor( ( aTColor.count() > 0 ? aTColor[0].toInt()/255. : 1.0 ),
- ( aTColor.count() > 1 ? aTColor[1].toInt()/255. : 1.0 ),
- ( aTColor.count() > 2 ? aTColor[2].toInt()/255. : 1.0 ) );
- }
- else
- aScalarBarTitleProp->SetColor( 1.0, 1.0, 1.0 );
-
- aScalarBarTitleProp->SetFontFamilyToArial();
- if( QAD_CONFIG->hasSetting( "SMESH:ScalarBarTitleFont" ) ){
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Arial" )
- aScalarBarTitleProp->SetFontFamilyToArial();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Courier" )
- aScalarBarTitleProp->SetFontFamilyToCourier();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Times" )
- aScalarBarTitleProp->SetFontFamilyToTimes();
- }
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleBold" ) == "true" )
- aScalarBarTitleProp->BoldOn();
- else
- aScalarBarTitleProp->BoldOff();
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleItalic" ) == "true" )
- aScalarBarTitleProp->ItalicOn();
- else
- aScalarBarTitleProp->ItalicOff();
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleShadow" ) == "true" )
- aScalarBarTitleProp->ShadowOn();
- else
- aScalarBarTitleProp->ShadowOff();
-
- myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
- aScalarBarTitleProp->Delete();
-
- vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
-
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarLabelColor" ) ) {
- QStringList aTColor = QStringList::split( ":", QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelColor" ), false );
- aScalarBarLabelProp->SetColor( ( aTColor.count() > 0 ? aTColor[0].toInt()/255. : 1.0 ),
- ( aTColor.count() > 1 ? aTColor[1].toInt()/255. : 1.0 ),
- ( aTColor.count() > 2 ? aTColor[2].toInt()/255. : 1.0 ) );
- }
- else
- aScalarBarLabelProp->SetColor( 1.0, 1.0, 1.0 );
-
- aScalarBarLabelProp->SetFontFamilyToArial();
- if( QAD_CONFIG->hasSetting( "SMESH:ScalarBarLabelFont" ) ){
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Arial" )
- aScalarBarLabelProp->SetFontFamilyToArial();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Courier" )
- aScalarBarLabelProp->SetFontFamilyToCourier();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Times" )
- aScalarBarLabelProp->SetFontFamilyToTimes();
- }
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelBold" ) == "true" )
- aScalarBarLabelProp->BoldOn();
- else
- aScalarBarLabelProp->BoldOff();
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelItalic" ) == "true" )
- aScalarBarLabelProp->ItalicOn();
- else
- aScalarBarLabelProp->ItalicOff();
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelShadow" ) == "true" )
- aScalarBarLabelProp->ShadowOn();
- else
- aScalarBarLabelProp->ShadowOff();
-
- myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
- aScalarBarLabelProp->Delete();
-
- if ( QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" )
- myScalarBarActor->SetOrientationToHorizontal();
- else
- myScalarBarActor->SetOrientationToVertical();
-
- float aXVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.20 : 0.01;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarXPosition" ) )
- aXVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarXPosition" ).toFloat();
- float aYVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.01 : 0.1;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarYPosition" ) )
- aYVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarYPosition" ).toFloat();
- myScalarBarActor->SetPosition( aXVal, aYVal );
-
- float aWVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.60 : 0.10;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarWidth" ) )
- aWVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarWidth" ).toFloat();
- myScalarBarActor->SetWidth( aWVal );
-
- float aHVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.12 : 0.80;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarHeight" ) )
- aHVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarHeight" ).toFloat();
- myScalarBarActor->SetHeight( aHVal );
-
- int anIntVal = 5;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarNbOfLabels" ) )
- anIntVal = QAD_CONFIG->getSetting("SMESH:ScalarBarNbOfLabels").toInt();
- myScalarBarActor->SetNumberOfLabels(anIntVal == 0? 5: anIntVal);
-
- anIntVal = 64;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarNbOfColors" ) )
- anIntVal = QAD_CONFIG->getSetting("SMESH:ScalarBarNbOfColors").toInt();
- myScalarBarActor->SetMaximumNumberOfColors(anIntVal == 0? 64: anIntVal);
+ //Fix for Bug 13314:
+ //Incorrect "Min value" in Scalar Bar in Mesh:
+ // myScalarBarActor->SetLabelFormat("%.4g");
+ // changes was commented because of regression bug IPAL 19981
+ mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return;
//Definition of points numbering pipeline
//---------------------------------------
myPtsMaskPoints = vtkMaskPoints::New();
myPtsMaskPoints->SetInput(myPointsNumDataSet);
myPtsMaskPoints->SetOnRatio(1);
-
+
myPtsSelectVisiblePoints = vtkSelectVisiblePoints::New();
myPtsSelectVisiblePoints->SetInput(myPtsMaskPoints->GetOutput());
myPtsSelectVisiblePoints->SelectInvisibleOff();
myPtsLabeledDataMapper = vtkLabeledDataMapper::New();
myPtsLabeledDataMapper->SetInput(myPtsSelectVisiblePoints->GetOutput());
+#if (VTK_XVERSION < 0x050200)
myPtsLabeledDataMapper->SetLabelFormat("%g");
+#endif
myPtsLabeledDataMapper->SetLabelModeToLabelScalars();
vtkTextProperty* aPtsTextProp = vtkTextProperty::New();
myClsLabeledDataMapper = vtkLabeledDataMapper::New();
myClsLabeledDataMapper->SetInput(myClsSelectVisiblePoints->GetOutput());
+#if (VTK_XVERSION < 0x050200)
myClsLabeledDataMapper->SetLabelFormat("%g");
+#endif
myClsLabeledDataMapper->SetLabelModeToLabelScalars();
vtkTextProperty* aClsTextProp = vtkTextProperty::New();
// Clipping planes
myImplicitBoolean = vtkImplicitBoolean::New();
myImplicitBoolean->SetOperationTypeToIntersection();
+
+
+
+ //Quadratic 2D elements representation
+ //-----------------------------------------------------------------------------
+ int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
+ if(aQuadratic2DMode == 0){
+ myHighlitableActor->SetQuadraticArcMode(false);
+ my2DActor->SetQuadraticArcMode(false);
+ my1DActor->SetQuadraticArcMode(false);
+ }
+ else if(aQuadratic2DMode == 1){
+ myHighlitableActor->SetQuadraticArcMode(true);
+ my2DActor->SetQuadraticArcMode(true);
+ my1DActor->SetQuadraticArcMode(true);
+ }
+
+ int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
+ myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
+ my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
+
+ // Set color of the name actor
+ SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
}
-SMESH_ActorDef::~SMESH_ActorDef(){
- if(MYDEBUG) MESSAGE("~SMESH_ActorDef");
+SMESH_ActorDef::~SMESH_ActorDef()
+{
+ if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
myScalarBarActor->Delete();
myLookupTable->Delete();
myPreselectProp->Delete();
myNodeProp->Delete();
+ myNodeExtProp->Delete();
+
+ my0DProp->Delete();
+ my0DActor->Delete();
+ //my0DExtProp->Delete();
+ //my0DExtActor->Delete();
+
my1DProp->Delete();
my1DActor->Delete();
my1DExtActor->Delete();
my2DActor->Delete();
+ my2DExtProp->Delete();
+ my2DExtActor->Delete();
my3DActor->Delete();
myNodeActor->Delete();
myBaseActor->Delete();
+ myNodeExtActor->Delete();
+
myHighlitableActor->Delete();
- myNodeHighlitableActor->Delete();
-
- //Deleting of pints numbering pipeline
+ //Deleting of points numbering pipeline
//---------------------------------------
myPointsNumDataSet->Delete();
- myPtsLabeledDataMapper->RemoveAllInputs();
+ // commented: porting to vtk 5.0
+ // myPtsLabeledDataMapper->RemoveAllInputs();
myPtsLabeledDataMapper->Delete();
- myPtsSelectVisiblePoints->UnRegisterAllOutputs();
+ // commented: porting to vtk 5.0
+ // myPtsSelectVisiblePoints->UnRegisterAllOutputs();
myPtsSelectVisiblePoints->Delete();
- myPtsMaskPoints->UnRegisterAllOutputs();
+ // commented: porting to vtk 5.0
+ // myPtsMaskPoints->UnRegisterAllOutputs();
myPtsMaskPoints->Delete();
myPointLabels->Delete();
myClsLabeledDataMapper->RemoveAllInputs();
myClsLabeledDataMapper->Delete();
- myClsSelectVisiblePoints->UnRegisterAllOutputs();
+ // commented: porting to vtk 5.0
+ // myClsSelectVisiblePoints->UnRegisterAllOutputs();
myClsSelectVisiblePoints->Delete();
- myClsMaskPoints->UnRegisterAllOutputs();
+ // commented: porting to vtk 5.0
+ // myClsMaskPoints->UnRegisterAllOutputs();
myClsMaskPoints->Delete();
- myCellCenters->UnRegisterAllOutputs();
+ // commented: porting to vtk 5.0
+ // myCellCenters->UnRegisterAllOutputs();
myCellCenters->Delete();
myCellsLabels->Delete();
void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
-{
+{
vtkUnstructuredGrid* aGrid = GetUnstructuredGrid();
+
myIsPointsLabeled = theIsPointsLabeled && aGrid->GetNumberOfPoints();
if ( myIsPointsLabeled )
vtkIntArray *anArray = vtkIntArray::New();
anArray->SetNumberOfValues( aNbElem );
- for ( int anId = 0; anId < aNbElem; anId++ )
+ for ( vtkIdType anId = 0; anId < aNbElem; anId++ )
{
int aSMDSId = myVisualObj->GetNodeObjId( anId );
anArray->SetValue( anId, aSMDSId );
}
-void SMESH_ActorDef::SetControlMode(eControl theMode){
+void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
+{
+ myIsFacesOriented = theIsFacesOriented;
+
+ my2DActor->SetFacesOriented(theIsFacesOriented);
+ my3DActor->SetFacesOriented(theIsFacesOriented);
+
+ myTimeStamp->Modified();
+}
+
+bool SMESH_ActorDef::GetFacesOriented()
+{
+ return myIsFacesOriented;
+}
+
+void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType theColor[3])
+{
+ my2DActor->SetFacesOrientationColor( theColor );
+ my3DActor->SetFacesOrientationColor( theColor );
+}
+
+void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType theColor[3])
+{
+ my3DActor->GetFacesOrientationColor( theColor );
+}
+
+void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
+{
+ my2DActor->SetFacesOrientationScale( theScale );
+ my3DActor->SetFacesOrientationScale( theScale );
+}
+
+vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale()
+{
+ return my3DActor->GetFacesOrientationScale();
+}
+
+void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
+{
+ my2DActor->SetFacesOrientation3DVectors( theState );
+ my3DActor->SetFacesOrientation3DVectors( theState );
+}
+
+bool SMESH_ActorDef::GetFacesOrientation3DVectors()
+{
+ return my3DActor->GetFacesOrientation3DVectors();
+}
+
+
+void
+SMESH_ActorDef::
+SetControlMode(eControl theMode)
+{
+ SetControlMode(theMode,true);
+}
+
+
+void
+SMESH_ActorDef::
+SetControlMode(eControl theMode,
+ bool theCheckEntityMode)
+{
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return;
+
myControlMode = eNone;
+ theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
+ my0DActor->GetMapper()->SetScalarVisibility(false);
my1DActor->GetMapper()->SetScalarVisibility(false);
my2DActor->GetMapper()->SetScalarVisibility(false);
my3DActor->GetMapper()->SetScalarVisibility(false);
aFunctor.reset(new SMESH::Controls::FreeEdges());
myControlActor = my2DActor;
break;
+ case eFreeNodes:
+ aFunctor.reset(new SMESH::Controls::FreeNodes());
+ myControlActor = myNodeActor;
+ break;
+ case eFreeFaces:
+ aFunctor.reset(new SMESH::Controls::FreeFaces());
+ myControlActor = my2DActor;
+ break;
case eMultiConnection:
aFunctor.reset(new SMESH::Controls::MultiConnection());
myControlActor = my1DActor;
myControlActor = my3DActor;
break;
}
+ case eVolume3D:
+ {
+ SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my3DActor;
+ break;
+ }
case eMinimumAngle:
{
SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
if(aNbCells){
myControlMode = theMode;
switch(myControlMode){
+ case eFreeNodes:
+ myNodeExtActor->SetExtControlMode(aFunctor);
+ break;
case eFreeEdges:
case eFreeBorders:
- my1DExtActor->SetExtControlMode(aFunctor,myControlActor);
- break;
+ my1DExtActor->SetExtControlMode(aFunctor);
+ break;
+ case eFreeFaces:
+ my2DExtActor->SetExtControlMode(aFunctor);
+ break;
case eLength2D:
case eMultiConnection2D:
- my1DExtActor->SetExtControlMode(aFunctor,myControlActor,myScalarBarActor,myLookupTable);
- break;
+ my1DExtActor->SetExtControlMode(aFunctor,myScalarBarActor,myLookupTable);
+ break;
default:
- myControlActor->SetControlMode(aFunctor,myScalarBarActor,myLookupTable);
+ myControlActor->SetControlMode(aFunctor,myScalarBarActor,myLookupTable);
}
}
- if(QAD_CONFIG->getSetting("SMESH:DispayEntity") == "true"){
+ if(theCheckEntityMode){
if(myControlActor == my1DActor)
- myEntityMode = eEdges;
- else if(myControlActor == my2DActor)
- myEntityMode = eFaces;
- else if(myControlActor == my3DActor)
- myEntityMode = eVolumes;
+ SetEntityMode(eEdges);
+ else if(myControlActor == my2DActor){
+ switch(myControlMode){
+ case eLength2D:
+ case eFreeEdges:
+ case eFreeFaces:
+ case eMultiConnection2D:
+ //SetEntityMode(eEdges);
+ SetEntityMode(eFaces);
+ break;
+ default:
+ SetEntityMode(eFaces);
+ }
+ }else if(myControlActor == my3DActor)
+ SetEntityMode(eVolumes);
}
- }else if(QAD_CONFIG->getSetting("SMESH:DispayEntity") == "true"){
+ }else if(theCheckEntityMode){
myEntityMode = eAllEntity;
}
theRenderer->AddActor(myNodeActor);
theRenderer->AddActor(myBaseActor);
+
+ theRenderer->AddActor(myNodeExtActor);
- theRenderer->AddActor(my3DActor);
- theRenderer->AddActor(my2DActor);
+ my3DActor->AddToRender(theRenderer);
+ my2DActor->AddToRender(theRenderer);
+ my2DExtActor->AddToRender(theRenderer);
theRenderer->AddActor(my1DActor);
theRenderer->AddActor(my1DExtActor);
- theRenderer->AddActor(myHighlitableActor);
- theRenderer->AddActor(myNodeHighlitableActor);
+ theRenderer->AddActor(my0DActor);
+ //theRenderer->AddActor(my0DExtActor);
+ theRenderer->AddActor(myHighlitableActor);
+
theRenderer->AddActor2D(myScalarBarActor);
myPtsSelectVisiblePoints->SetRenderer(theRenderer);
theRenderer->RemoveActor(myNodeActor);
theRenderer->RemoveActor(myBaseActor);
+ theRenderer->RemoveActor(myNodeExtActor);
+
theRenderer->RemoveActor(myHighlitableActor);
- theRenderer->RemoveActor(myNodeHighlitableActor);
+
+ theRenderer->RemoveActor(my0DActor);
+ //theRenderer->RemoveActor(my0DExtActor);
theRenderer->RemoveActor(my1DActor);
theRenderer->RemoveActor(my1DExtActor);
- theRenderer->RemoveActor(my2DActor);
- theRenderer->RemoveActor(my3DActor);
+ my2DActor->RemoveFromRender(theRenderer);
+ my2DExtActor->RemoveFromRender(theRenderer);
+ my3DActor->RemoveFromRender(theRenderer);
theRenderer->RemoveActor(myScalarBarActor);
theRenderer->RemoveActor(myPointLabels);
bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
- const char* theEntry,
- const char* theName,
- int theIsClear)
+ const char* theEntry,
+ const char* theName,
+ int theIsClear)
{
Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
setIO(anIO);
myNodeActor->Init(myVisualObj,myImplicitBoolean);
myBaseActor->Init(myVisualObj,myImplicitBoolean);
-
+
myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
- myNodeHighlitableActor->Init(myVisualObj,myImplicitBoolean);
+
+ myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
+
+ my0DActor->Init(myVisualObj,myImplicitBoolean);
+ //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
my1DActor->Init(myVisualObj,myImplicitBoolean);
my1DExtActor->Init(myVisualObj,myImplicitBoolean);
my2DActor->Init(myVisualObj,myImplicitBoolean);
+ my2DExtActor->Init(myVisualObj,myImplicitBoolean);
my3DActor->Init(myVisualObj,myImplicitBoolean);
+ my0DActor->GetMapper()->SetLookupTable(myLookupTable);
+ //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
+
my1DActor->GetMapper()->SetLookupTable(myLookupTable);
my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my2DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my3DActor->GetMapper()->SetLookupTable(myLookupTable);
- float aFactor, aUnits;
+ vtkFloatingPointType aFactor, aUnits;
my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
+ my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
+
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return false;
//SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
SetIsShrunkable(true);
-
- QString aMode = QAD_CONFIG->getSetting("SMESH:DisplayMode");
+
+ SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
+
+ int aMode = mgr->integerValue( "SMESH", "display_mode" );
SetRepresentation(-1);
- if(aMode.compare("Wireframe") == 0){
+
+ if(aMode == 0){
SetRepresentation(eEdge);
- }else if(aMode.compare("Shading") == 0){
+ }else if(aMode == 1){
SetRepresentation(eSurface);
- }else if(aMode.compare("Nodes") == 0){
+ }else if(aMode == 2){
SetRepresentation(ePoint);
}
-
- aMode = QAD_CONFIG->getSetting("SMESH:Shrink");
- if(aMode == "yes"){
+
+ if(aMode == 3){
SetShrink();
}
+ if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ SetIsDisplayNameActor( true );
+
myTimeStamp->Modified();
Modified();
return true;
}
-float* SMESH_ActorDef::GetBounds(){
+vtkFloatingPointType* SMESH_ActorDef::GetBounds(){
return myNodeActor->GetBounds();
}
}
-void SMESH_ActorDef::SetTransform(SALOME_Transform* theTransform){
+void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
+ Superclass::SetTransform(theTransform);
+
myNodeActor->SetTransform(theTransform);
myBaseActor->SetTransform(theTransform);
-
+
myHighlitableActor->SetTransform(theTransform);
- myNodeHighlitableActor->SetTransform(theTransform);
+
+ myNodeExtActor->SetTransform(theTransform);
+
+ my0DActor->SetTransform(theTransform);
+ //my0DExtActor->SetTransform(theTransform);
my1DActor->SetTransform(theTransform);
my1DExtActor->SetTransform(theTransform);
my2DActor->SetTransform(theTransform);
+ my2DExtActor->SetTransform(theTransform);
my3DActor->SetTransform(theTransform);
Modified();
vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
aDataSet->Update();
myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
- aDataSet->GetNumberOfCells() == 1 &&
- aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX;
+ ( aDataSet->GetNumberOfCells() == 1 &&
+ aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
return SALOME_Actor::IsInfinitive();
}
void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
+ if ( myIsShrinkable == theShrunkable )
+ return;
myIsShrinkable = theShrunkable;
Modified();
}
-float SMESH_ActorDef::GetShrinkFactor(){
+vtkFloatingPointType SMESH_ActorDef::GetShrinkFactor(){
return myBaseActor->GetShrinkFactor();
}
-void SMESH_ActorDef::SetShrinkFactor(float theValue){
+void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){
myBaseActor->SetShrinkFactor(theValue);
my1DActor->SetShrinkFactor(theValue);
my1DExtActor->SetShrinkFactor(theValue);
my2DActor->SetShrinkFactor(theValue);
+ my2DExtActor->SetShrinkFactor(theValue);
my3DActor->SetShrinkFactor(theValue);
Modified();
my1DExtActor->SetShrink();
my2DActor->SetShrink();
+ my2DExtActor->SetShrink();
my3DActor->SetShrink();
myIsShrunk = true;
my1DExtActor->UnShrink();
my2DActor->UnShrink();
+ my2DExtActor->UnShrink();
my3DActor->UnShrink();
myIsShrunk = false;
return myPickableActor->GetNodeObjId(theVtkID);
}
-float* SMESH_ActorDef::GetNodeCoord(int theObjID){
+vtkFloatingPointType* SMESH_ActorDef::GetNodeCoord(int theObjID){
return myPickableActor->GetNodeCoord(theObjID);
}
myNodeActor->VisibilityOff();
myBaseActor->VisibilityOff();
+ myNodeExtActor->VisibilityOff();
+
+ my0DActor->VisibilityOff();
+ //my0DExtActor->VisibilityOff();
+
my1DActor->VisibilityOff();
my1DExtActor->VisibilityOff();
my2DActor->VisibilityOff();
+ my2DExtActor->VisibilityOff();
my3DActor->VisibilityOff();
myScalarBarActor->VisibilityOff();
if(GetVisibility()){
if(theIsUpdateRepersentation)
SetRepresentation(GetRepresentation());
-
+
if(myControlMode != eNone){
switch(myControlMode){
+ case eFreeNodes:
+ myNodeExtActor->VisibilityOn();
+ break;
case eFreeEdges:
case eFreeBorders:
- my1DExtActor->VisibilityOn();
- break;
+ my1DExtActor->VisibilityOn();
+ break;
+ case eFreeFaces:
+ my2DExtActor->VisibilityOn();
+ break;
case eLength2D:
case eMultiConnection2D:
- my1DExtActor->VisibilityOn();
+ my1DExtActor->VisibilityOn();
default:
- if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
- myScalarBarActor->VisibilityOn();
+ if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
+ myScalarBarActor->VisibilityOn();
}
}
myNodeActor->VisibilityOn();
}
+ if(myEntityMode & e0DElements){
+ my0DActor->VisibilityOn();
+ }
+
if(myEntityMode & eEdges){
my1DActor->VisibilityOn();
}
if(myIsCellsLabeled)
myCellsLabels->VisibilityOn();
}
-
+ UpdateHighlight();
Modified();
}
-void SMESH_ActorDef::SetEntityMode(unsigned int theMode){
- if(!myVisualObj->GetNbEntities(SMDSAbs_Edge))
+void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
+{
+ myEntityState = eAllEntity;
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
+ myEntityState &= ~e0DElements;
+ theMode &= ~e0DElements;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
+ myEntityState &= ~eEdges;
theMode &= ~eEdges;
+ }
- if(!myVisualObj->GetNbEntities(SMDSAbs_Face))
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
+ myEntityState &= ~eFaces;
theMode &= ~eFaces;
+ }
- if(!myVisualObj->GetNbEntities(SMDSAbs_Volume))
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
+ myEntityState &= ~eVolumes;
theMode &= ~eVolumes;
+ }
+
+ if (!theMode) {
+ if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
+ theMode |= e0DElements;
- if(!theMode){
if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
theMode |= eEdges;
theMode |= eVolumes;
}
+ myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
+
myEntityMode = theMode;
- SALOME_ExtractUnstructuredGrid* aFilter = NULL;
+ VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
aFilter = myBaseActor->GetExtractUnstructuredGrid();
aFilter->ClearRegisteredCellsWithType();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
-
- if(myEntityMode & eEdges){
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+
+ VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
+ aHightFilter->ClearRegisteredCellsWithType();
+ aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+
+ if (myEntityMode & e0DElements) {
+ if (MYDEBUG) MESSAGE("0D ELEMENTS");
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
+ aHightFilter->RegisterCellsWithType(VTK_VERTEX);
+ }
+
+ if (myEntityMode & eEdges) {
if (MYDEBUG) MESSAGE("EDGES");
aFilter->RegisterCellsWithType(VTK_LINE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+
+ aHightFilter->RegisterCellsWithType(VTK_LINE);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
}
- if(myEntityMode & eFaces){
+ if (myEntityMode & eFaces) {
if (MYDEBUG) MESSAGE("FACES");
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+
+ aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aHightFilter->RegisterCellsWithType(VTK_POLYGON);
+ aHightFilter->RegisterCellsWithType(VTK_QUAD);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
}
- if(myEntityMode & eVolumes){
+ if (myEntityMode & eVolumes) {
if (MYDEBUG) MESSAGE("VOLUMES");
aFilter->RegisterCellsWithType(VTK_TETRA);
aFilter->RegisterCellsWithType(VTK_VOXEL);
aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
aFilter->RegisterCellsWithType(VTK_WEDGE);
aFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+
+ aHightFilter->RegisterCellsWithType(VTK_TETRA);
+ aHightFilter->RegisterCellsWithType(VTK_VOXEL);
+ aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aHightFilter->RegisterCellsWithType(VTK_WEDGE);
+ aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
}
aFilter->Update();
if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
SetVisibility(GetVisibility(),false);
}
-void SMESH_ActorDef::SetRepresentation(int theMode){
+void SMESH_ActorDef::SetRepresentation (int theMode)
+{
int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
- if(theMode < 0){
+
+ if (theMode < 0) {
myRepresentation = eSurface;
- if(!aNbFaces && !aNbVolumes && aNbEdges){
+ if (!aNbFaces && !aNbVolumes && aNbEdges) {
myRepresentation = eEdge;
- }else if(!aNbFaces && !aNbVolumes && !aNbEdges){
+ } else if (!aNbFaces && !aNbVolumes && !aNbEdges) {
myRepresentation = ePoint;
}
- }else{
- switch(theMode){
+ } else {
+ switch (theMode) {
case eEdge:
- if(!aNbFaces && !aNbVolumes && !aNbEdges) return;
+ if (!aNbFaces && !aNbVolumes && !aNbEdges) return;
break;
case eSurface:
- if(!aNbFaces && !aNbVolumes) return;
+ if (!aNbFaces && !aNbVolumes) return;
break;
}
myRepresentation = theMode;
}
- if(!GetUnstructuredGrid()->GetNumberOfCells())
+ if (!GetUnstructuredGrid()->GetNumberOfCells())
myRepresentation = ePoint;
- if(myIsShrunk){
- if(myRepresentation == ePoint){
+ if (myIsShrunk) {
+ if (myRepresentation == ePoint) {
UnShrink();
myIsShrunk = true;
- }else{
+ } else {
SetShrink();
}
}
myPickableActor = myBaseActor;
myNodeActor->SetVisibility(false);
+ myNodeExtActor->SetVisibility(false);
vtkProperty *aProp = NULL, *aBackProp = NULL;
SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
- switch(myRepresentation){
+ SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
+ switch (myRepresentation) {
case ePoint:
myPickableActor = myNodeActor;
myNodeActor->SetVisibility(true);
-
+ aQuadraticMode = SMESH_Actor::eLines;
aProp = aBackProp = myNodeProp;
aReperesent = SMESH_DeviceActor::ePoint;
break;
aBackProp = myBackSurfaceProp;
aReperesent = SMESH_DeviceActor::eSurface;
break;
- }
+ }
my2DActor->SetProperty(aProp);
my2DActor->SetBackfaceProperty(aBackProp);
my2DActor->SetRepresentation(aReperesent);
+
+ if(aQuadraticMode == SMESH_Actor::eLines)
+ my2DActor->SetQuadraticArcMode(false);
+ else if(aQuadraticMode == SMESH_Actor::eArcs)
+ my2DActor->SetQuadraticArcMode(true);
+
+ my2DExtActor->SetRepresentation(aReperesent);
my3DActor->SetProperty(aProp);
my3DActor->SetBackfaceProperty(aBackProp);
my3DActor->SetRepresentation(aReperesent);
+ //my0DExtActor->SetVisibility(false);
my1DExtActor->SetVisibility(false);
+ my2DExtActor->SetVisibility(false);
+
+ // ???
+ //my0DActor->SetProperty(aProp);
+ //my0DActor->SetBackfaceProperty(aBackProp);
+ my0DActor->SetRepresentation(aReperesent);
+ //my0DExtActor->SetRepresentation(aReperesent);
switch(myControlMode){
case eLength:
break;
}
+ if(aQuadraticMode == SMESH_Actor::eLines)
+ my1DActor->SetQuadraticArcMode(false);
+ else if(aQuadraticMode == SMESH_Actor::eArcs)
+ my1DActor->SetQuadraticArcMode(true);
+
my1DActor->SetProperty(aProp);
my1DActor->SetBackfaceProperty(aBackProp);
my1DActor->SetRepresentation(aReperesent);
my1DExtActor->SetRepresentation(aReperesent);
-
+
if(myIsPointsVisible)
myPickableActor = myNodeActor;
if(GetPointRepresentation())
void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
+ if ( myIsPointsVisible == theIsPointsVisible )
+ return;
myIsPointsVisible = theIsPointsVisible;
SetRepresentation(GetRepresentation());
}
myHighlitableActor->SetVisibility(false);
myHighlitableActor->SetHighlited(false);
- myNodeHighlitableActor->SetVisibility(false);
- myNodeHighlitableActor->SetHighlited(false);
-
if(myIsHighlighted){
myHighlitableActor->SetProperty(myHighlightProp);
}else if(myIsPreselected){
myHighlitableActor->SetProperty(myPreselectProp);
}
- bool isVisible = GetVisibility();
+ bool anIsVisible = GetVisibility();
if(myIsHighlighted || myIsPreselected){
if(GetUnstructuredGrid()->GetNumberOfCells()){
+ myHighlitableActor->SetHighlited(anIsVisible);
+ myHighlitableActor->SetVisibility(anIsVisible);
+ myHighlitableActor->GetExtractUnstructuredGrid()->
+ SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
- myHighlitableActor->SetVisibility(isVisible);
- myHighlitableActor->SetHighlited(isVisible);
- }
- if(myRepresentation == ePoint || GetPointRepresentation()){
- myNodeHighlitableActor->SetProperty(myHighlitableActor->GetProperty());
- myNodeHighlitableActor->SetVisibility(isVisible);
- myNodeHighlitableActor->SetHighlited(isVisible);
+ }else if(myRepresentation == ePoint || GetPointRepresentation()){
+ myHighlitableActor->SetHighlited(anIsVisible);
+ myHighlitableActor->GetExtractUnstructuredGrid()->
+ SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ myHighlitableActor->SetVisibility(anIsVisible);
+ myHighlitableActor->SetRepresentation(SMESH_DeviceActor::ePoint);
}
}
}
void SMESH_ActorDef::highlight(bool theHighlight){
+ if ( myIsHighlighted == theHighlight )
+ return;
myIsHighlighted = theHighlight;
UpdateHighlight();
}
void SMESH_ActorDef::SetPreSelected(bool thePreselect){
+ if ( myIsPreselected == thePreselect )
+ return;
myIsPreselected = thePreselect;
UpdateHighlight();
}
unsigned long aTime = myTimeStamp->GetMTime();
unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
if (anObjTime > aTime)
- SetControlMode(GetControlMode());
+ SetControlMode(GetControlMode(),false);
}
if(myIsPointsLabeled){
SetPointsLabeled(myIsPointsLabeled);
if(myIsCellsLabeled){
SetCellsLabeled(myIsCellsLabeled);
}
+ if(myIsFacesOriented){
+ SetFacesOriented(myIsFacesOriented);
+ }
SetEntityMode(GetEntityMode());
SetVisibility(GetVisibility());
}
-static void GetColor(vtkProperty *theProperty, float& r,float& g,float& b){
- float* aColor = theProperty->GetColor();
+static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+ vtkFloatingPointType* aColor = theProperty->GetColor();
r = aColor[0];
g = aColor[1];
b = aColor[2];
}
-void SMESH_ActorDef::SetOpacity(float theValue){
+void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
mySurfaceProp->SetOpacity(theValue);
myBackSurfaceProp->SetOpacity(theValue);
myEdgeProp->SetOpacity(theValue);
}
-float SMESH_ActorDef::GetOpacity(){
+vtkFloatingPointType SMESH_ActorDef::GetOpacity(){
return mySurfaceProp->GetOpacity();
}
-void SMESH_ActorDef::SetSufaceColor(float r,float g,float b){
+void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
mySurfaceProp->SetColor(r,g,b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Face ||
+ aGroupObj->GetElementType() == SMDSAbs_Volume )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetSufaceColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(mySurfaceProp,r,g,b);
+ my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
}
-void SMESH_ActorDef::SetBackSufaceColor(float r,float g,float b){
+void SMESH_ActorDef::SetBackSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myBackSurfaceProp->SetColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetBackSufaceColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetBackSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(myBackSurfaceProp,r,g,b);
}
-void SMESH_ActorDef::SetEdgeColor(float r,float g,float b){
+void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myEdgeProp->SetColor(r,g,b);
my1DProp->SetColor(r,g,b);
my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Edge )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetEdgeColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(myEdgeProp,r,g,b);
}
-void SMESH_ActorDef::SetNodeColor(float r,float g,float b){
+void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myNodeProp->SetColor(r,g,b);
+ myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Node )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetNodeColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(myNodeProp,r,g,b);
}
-void SMESH_ActorDef::SetHighlightColor(float r,float g,float b){
+void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+ my0DProp->SetColor(r,g,b);
+ Modified();
+}
+
+void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+ ::GetColor(my0DProp,r,g,b);
+}
+
+void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myHighlightProp->SetColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetHighlightColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(myHighlightProp,r,g,b);
}
-void SMESH_ActorDef::SetPreHighlightColor(float r,float g,float b){
+void SMESH_ActorDef::SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myPreselectProp->SetColor(r,g,b);
Modified();
}
-void SMESH_ActorDef::GetPreHighlightColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(myPreselectProp,r,g,b);
}
-float SMESH_ActorDef::GetLineWidth(){
+vtkFloatingPointType SMESH_ActorDef::GetLineWidth(){
return myEdgeProp->GetLineWidth();
}
-void SMESH_ActorDef::SetLineWidth(float theVal){
+void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
myEdgeProp->SetLineWidth(theVal);
my1DProp->SetLineWidth(theVal + aLineWidthInc);
}
-void SMESH_ActorDef::SetNodeSize(float theVal){
+void SMESH_ActorDef::SetNodeSize(vtkFloatingPointType theVal){
myNodeProp->SetPointSize(theVal);
- myHighlightProp->SetPointSize(theVal);
- myPreselectProp->SetPointSize(theVal);
+ myNodeExtProp->SetPointSize(theVal);
+
+ vtkFloatingPointType aPointSize = my0DProp->GetPointSize() > theVal ? my0DProp->GetPointSize() : theVal;
+ //myHighlightProp->SetPointSize(theVal);
+ myHighlightProp->SetPointSize(aPointSize); // ??
+ //myPreselectProp->SetPointSize(theVal);
+ myPreselectProp->SetPointSize(aPointSize); // ??
my1DProp->SetPointSize(theVal + aPointSizeInc);
my1DExtProp->SetPointSize(theVal + aPointSizeInc);
Modified();
}
-float SMESH_ActorDef::GetNodeSize(){
+vtkFloatingPointType SMESH_ActorDef::GetNodeSize(){
return myNodeProp->GetPointSize();
}
+void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
+ my0DProp->SetPointSize(theVal);
+
+ vtkFloatingPointType aPointSize = myNodeProp->GetPointSize() > theVal ? myNodeProp->GetPointSize() : theVal;
+ //myHighlightProp->SetPointSize(theVal);
+ myHighlightProp->SetPointSize(aPointSize); // ??
+ //myPreselectProp->SetPointSize(theVal);
+ myPreselectProp->SetPointSize(aPointSize); // ??
+
+ Modified();
+}
+
+vtkFloatingPointType SMESH_ActorDef::Get0DSize(){
+ return my0DProp->GetPointSize();
+}
+
int SMESH_ActorDef::GetObjDimension( const int theObjId )
{
return myVisualObj->GetElemDimension( theObjId );
}
void
-SMESH_ActorDef::
-SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
+SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
{
myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
-
+
myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
- myNodeHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
-
+
+ myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+ my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
-
+
my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
}
vtkIdType
-SMESH_ActorDef::
-AddClippingPlane(vtkPlane* thePlane)
+SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
{
if(thePlane){
myImplicitBoolean->GetFunction()->AddItem(thePlane);
static void ComputeBoundsParam(vtkDataSet* theDataSet,
- float theDirection[3], float theMinPnt[3],
- float& theMaxBoundPrj, float& theMinBoundPrj)
+ vtkFloatingPointType theDirection[3], vtkFloatingPointType theMinPnt[3],
+ vtkFloatingPointType& theMaxBoundPrj, vtkFloatingPointType& theMinBoundPrj)
{
- float aBounds[6];
+ vtkFloatingPointType aBounds[6];
theDataSet->GetBounds(aBounds);
//Enlarge bounds in order to avoid conflicts of precision
for(int i = 0; i < 6; i += 2){
static double EPS = 1.0E-3;
- float aDelta = (aBounds[i+1] - aBounds[i])*EPS;
+ vtkFloatingPointType aDelta = (aBounds[i+1] - aBounds[i])*EPS;
aBounds[i] -= aDelta;
aBounds[i+1] += aDelta;
}
- float aBoundPoints[8][3] = { {aBounds[0],aBounds[2],aBounds[4]},
- {aBounds[1],aBounds[2],aBounds[4]},
- {aBounds[0],aBounds[3],aBounds[4]},
- {aBounds[1],aBounds[3],aBounds[4]},
- {aBounds[0],aBounds[2],aBounds[5]},
- {aBounds[1],aBounds[2],aBounds[5]},
- {aBounds[0],aBounds[3],aBounds[5]},
- {aBounds[1],aBounds[3],aBounds[5]}};
+ vtkFloatingPointType aBoundPoints[8][3] = { {aBounds[0],aBounds[2],aBounds[4]},
+ {aBounds[1],aBounds[2],aBounds[4]},
+ {aBounds[0],aBounds[3],aBounds[4]},
+ {aBounds[1],aBounds[3],aBounds[4]},
+ {aBounds[0],aBounds[2],aBounds[5]},
+ {aBounds[1],aBounds[2],aBounds[5]},
+ {aBounds[0],aBounds[3],aBounds[5]},
+ {aBounds[1],aBounds[3],aBounds[5]}};
int aMaxId = 0, aMinId = aMaxId;
theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
theMinBoundPrj = theMaxBoundPrj;
for(int i = 1; i < 8; i++){
- float aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
+ vtkFloatingPointType aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
if(theMaxBoundPrj < aTmp){
theMaxBoundPrj = aTmp;
aMaxId = i;
aMinId = i;
}
}
- float *aMinPnt = aBoundPoints[aMaxId];
+ vtkFloatingPointType *aMinPnt = aBoundPoints[aMaxId];
theMinPnt[0] = aMinPnt[0];
theMinPnt[1] = aMinPnt[1];
theMinPnt[2] = aMinPnt[2];
static void DistanceToPosition(vtkDataSet* theDataSet,
- float theDirection[3], float theDist, float thePos[3])
+ vtkFloatingPointType theDirection[3], vtkFloatingPointType theDist, vtkFloatingPointType thePos[3])
{
- float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
- float aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
+ vtkFloatingPointType aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
static void PositionToDistance(vtkDataSet* theDataSet,
- float theDirection[3], float thePos[3], float& theDist)
+ vtkFloatingPointType theDirection[3], vtkFloatingPointType thePos[3], vtkFloatingPointType& theDist)
{
- float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
- float aPrj = vtkMath::Dot(theDirection,thePos);
+ vtkFloatingPointType aPrj = vtkMath::Dot(theDirection,thePos);
theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
}
-void SMESH_ActorDef::SetPlaneParam(float theDir[3], float theDist, vtkPlane* thePlane)
+void SMESH_ActorDef::SetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType theDist, vtkPlane* thePlane)
{
thePlane->SetNormal(theDir);
- float anOrigin[3];
+ vtkFloatingPointType anOrigin[3];
::DistanceToPosition(GetUnstructuredGrid(),theDir,theDist,anOrigin);
thePlane->SetOrigin(anOrigin);
}
-void SMESH_ActorDef::GetPlaneParam(float theDir[3], float& theDist, vtkPlane* thePlane)
+void SMESH_ActorDef::GetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType& theDist, vtkPlane* thePlane)
{
thePlane->GetNormal(theDir);
- float anOrigin[3];
+ vtkFloatingPointType anOrigin[3];
thePlane->GetOrigin(anOrigin);
::PositionToDistance(GetUnstructuredGrid(),theDir,anOrigin,theDist);
}
+
+void SMESH_ActorDef::UpdateScalarBar()
+{
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return;
+
+ vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
+
+ QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
+ aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
+
+ aScalarBarTitleProp->SetFontFamilyToArial();
+
+ if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
+ {
+ QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
+ if ( f.family() == "Arial" )
+ aScalarBarTitleProp->SetFontFamilyToArial();
+ else if ( f.family() == "Courier" )
+ aScalarBarTitleProp->SetFontFamilyToCourier();
+ else if ( f.family() == "Times" )
+ aScalarBarTitleProp->SetFontFamilyToTimes();
+
+ if ( f.bold() )
+ aScalarBarTitleProp->BoldOn();
+ else
+ aScalarBarTitleProp->BoldOff();
+
+ if ( f.italic() )
+ aScalarBarTitleProp->ItalicOn();
+ else
+ aScalarBarTitleProp->ItalicOff();
+
+ if ( f.overline() )
+ aScalarBarTitleProp->ShadowOn();
+ else
+ aScalarBarTitleProp->ShadowOff();
+ }
+
+ myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
+ aScalarBarTitleProp->Delete();
+
+ vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
+
+ aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
+ aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
+
+ aScalarBarLabelProp->SetFontFamilyToArial();
+ if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
+ {
+ QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
+ if( f.family() == "Arial" )
+ aScalarBarLabelProp->SetFontFamilyToArial();
+ else if( f.family() == "Courier" )
+ aScalarBarLabelProp->SetFontFamilyToCourier();
+ else if( f.family() == "Times" )
+ aScalarBarLabelProp->SetFontFamilyToTimes();
+
+ if ( f.bold() )
+ aScalarBarLabelProp->BoldOn();
+ else
+ aScalarBarLabelProp->BoldOff();
+
+ if ( f.italic() )
+ aScalarBarLabelProp->ItalicOn();
+ else
+ aScalarBarLabelProp->ItalicOff();
+
+ if( f.overline() )
+ aScalarBarLabelProp->ShadowOn();
+ else
+ aScalarBarLabelProp->ShadowOff();
+ }
+
+ myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
+ aScalarBarLabelProp->Delete();
+
+ bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
+ QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
+ if( horiz )
+ myScalarBarActor->SetOrientationToHorizontal();
+ else
+ myScalarBarActor->SetOrientationToVertical();
+
+
+ vtkFloatingPointType aXVal = horiz ? 0.20 : 0.01;
+ if( mgr->hasValue( "SMESH", name + "x" ) )
+ aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
+
+ vtkFloatingPointType aYVal = horiz ? 0.01 : 0.1;
+ if( mgr->hasValue( "SMESH", name + "y" ) )
+ aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
+ myScalarBarActor->SetPosition( aXVal, aYVal );
+
+ vtkFloatingPointType aWVal = horiz ? 0.60 : 0.10;
+ if( mgr->hasValue( "SMESH", name + "width" ) )
+ aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
+ myScalarBarActor->SetWidth( aWVal );
+
+ vtkFloatingPointType aHVal = horiz ? 0.12 : 0.80;
+ if( mgr->hasValue( "SMESH", name + "height" ) )
+ aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
+ myScalarBarActor->SetHeight( aHVal );
+
+ int anIntVal = 5;
+ if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
+ anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
+ myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
+
+ anIntVal = 64;
+ if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
+ anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
+ myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
+
+}
+
+void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
+{
+ switch(theMode) {
+ case SMESH_Actor::eLines :
+ myHighlitableActor->SetQuadraticArcMode(false);
+ my2DActor->SetQuadraticArcMode(false);
+ my1DActor->SetQuadraticArcMode(false);
+ break;
+ case SMESH_Actor::eArcs :
+ myHighlitableActor->SetQuadraticArcMode(true);
+ if(GetRepresentation() != SMESH_Actor::ePoint) {
+ my2DActor->SetQuadraticArcMode(true);
+ my1DActor->SetQuadraticArcMode(true);
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+
+SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
+{
+ if(myHighlitableActor->GetQuadraticArcMode())
+ return SMESH_Actor::eArcs;
+ else
+ return SMESH_Actor::eLines;
+}