#include <string>
#include <vector>
+#include <smIdType.hxx>
#ifdef WIN32
#if defined MESHDRIVER_EXPORTS || defined MeshDriver_EXPORTS
virtual SMESH_ComputeErrorPtr GetError();
- //virtual bool CanExportMesh() const { return false; } //= 0;
-
// check if a mesh is too large to export it using IDTYPE;
// check either max ID or number of elements
template< typename IDTYPE >
{
if ( sizeof( IDTYPE ) < sizeof( smIdType ))
{
- const smIdType maxNB = std::numeric_limits< IDTYPE >::max();
+ const smIdType maxNB = ToSmIdType( std::numeric_limits< IDTYPE >::max() );
return (( checkIDs ? mesh->MaxNodeID() : mesh->NbNodes() ) > maxNB ||
( checkIDs ? mesh->MaxElementID() : mesh->NbElements() > maxNB ));
}