#include <string>
#include <vector>
-#ifdef WNT
+#ifdef WIN32
#if defined MESHDRIVER_EXPORTS || defined MeshDriver_EXPORTS
#define MESHDRIVER_EXPORT __declspec( dllexport )
#else
};
void SetMeshId(int theMeshId);
- void SetFile(const std::string& theFileName);
+ virtual void SetFile(const std::string& theFileName);
virtual void SetMeshName(const std::string& theMeshName);
virtual std::string GetMeshName() const;