virtual bool IsSatisfy( long theElementId );
virtual SMDSAbs_ElementType GetType() const;
- void SetTolerance (const double theToler) { myToler = theToler; }
+ void SetTolerance (const double theToler);
double GetTolerance () const { return myToler; }
private:
~ManifoldPart();
//virtual Predicate* clone() const { return new ManifoldPart( *this ); }
virtual void SetMesh( const SMDS_Mesh* theMesh );
- // inoke when all parameters already set
+ // invoke when all parameters already set
virtual bool IsSatisfy( long theElementId );
virtual SMDSAbs_ElementType GetType() const;