#include "SMESH_ControlsDef.hxx"
#include "SMDS_BallElement.hxx"
+#include "SMDS_FacePosition.hxx"
#include "SMDS_Iterator.hxx"
#include "SMDS_Mesh.hxx"
#include "SMDS_MeshElement.hxx"
#include <BRepAdaptor_Surface.hxx>
#include <BRepBndLib.hxx>
#include <BRepBuilderAPI_Copy.hxx>
+#include <BRepClass3d_SolidClassifier.hxx>
#include <BRepClass_FaceClassifier.hxx>
#include <BRep_Tool.hxx>
+#include <GeomLib_IsPlanarSurface.hxx>
#include <Geom_CylindricalSurface.hxx>
#include <Geom_Plane.hxx>
#include <Geom_Surface.hxx>
#include <NCollection_Map.hxx>
#include <Precision.hxx>
+#include <ShapeAnalysis_Surface.hxx>
#include <TColStd_MapIteratorOfMapOfInteger.hxx>
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_SequenceOfAsciiString.hxx>
// +-----+------+ +-----+------+
// | | | |
// | | | |
- // result sould be 2 in both cases
+ // result should be 2 in both cases
//
int aResult0 = 0, aResult1 = 0;
// last node, it is a medium one in a quadratic edge
}
if ( anIter ) {
- double xyz[3];
+ SMESH_NodeXYZ p;
while( anIter->more() ) {
- if ( const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>( anIter->next() ))
- {
- aNode->GetXYZ( xyz );
- theRes.push_back( gp_XYZ( xyz[0], xyz[1], xyz[2] ));
- }
+ if ( p.Set( anIter->next() ))
+ theRes.push_back( p );
}
}
aVal = Max(aVal,Max(L7,L8));
break;
}
- case SMDSEntity_Quad_Penta: { // quadratic pentas
+ case SMDSEntity_Quad_Penta:
+ /*case SMDSEntity_BiQuad_Penta:*/ { // quadratic pentas
double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
*/
//================================================================================
-double Length2D::GetValue( long theElementId )
+double Length2D::GetValue( const TSequenceOfXYZ& P )
{
- TSequenceOfXYZ P;
-
- if ( GetPoints( theElementId, P ))
- {
- double aVal = 0;
- int len = P.size();
- SMDSAbs_EntityType aType = P.getElementEntity();
+ double aVal = 0;
+ int len = P.size();
+ SMDSAbs_EntityType aType = P.getElementEntity();
- switch (aType) {
- case SMDSEntity_Edge:
- if (len == 2)
- aVal = getDistance( P( 1 ), P( 2 ) );
- break;
- case SMDSEntity_Quad_Edge:
- if (len == 3) // quadratic edge
- aVal = getDistance(P( 1 ),P( 3 )) + getDistance(P( 3 ),P( 2 ));
- break;
- case SMDSEntity_Triangle:
- if (len == 3){ // triangles
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 1 ));
- aVal = Min(L1,Min(L2,L3));
- }
- break;
- case SMDSEntity_Quadrangle:
- if (len == 4){ // quadrangles
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 1 ));
- aVal = Min(Min(L1,L2),Min(L3,L4));
- }
- break;
- case SMDSEntity_Quad_Triangle:
- case SMDSEntity_BiQuad_Triangle:
- if (len >= 6){ // quadratic triangles
- double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
- double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
- double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
- aVal = Min(L1,Min(L2,L3));
- }
- break;
- case SMDSEntity_Quad_Quadrangle:
- case SMDSEntity_BiQuad_Quadrangle:
- if (len >= 8){ // quadratic quadrangles
- double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
- double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
- double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
- double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
- aVal = Min(Min(L1,L2),Min(L3,L4));
- }
- break;
- case SMDSEntity_Tetra:
- if (len == 4){ // tetrahedra
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 1 ));
- double L4 = getDistance(P( 1 ),P( 4 ));
- double L5 = getDistance(P( 2 ),P( 4 ));
- double L6 = getDistance(P( 3 ),P( 4 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- }
- break;
- case SMDSEntity_Pyramid:
- if (len == 5){ // piramids
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 1 ));
- double L5 = getDistance(P( 1 ),P( 5 ));
- double L6 = getDistance(P( 2 ),P( 5 ));
- double L7 = getDistance(P( 3 ),P( 5 ));
- double L8 = getDistance(P( 4 ),P( 5 ));
-
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(L7,L8));
- }
- break;
- case SMDSEntity_Penta:
- if (len == 6) { // pentaidres
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 1 ));
- double L4 = getDistance(P( 4 ),P( 5 ));
- double L5 = getDistance(P( 5 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 4 ));
- double L7 = getDistance(P( 1 ),P( 4 ));
- double L8 = getDistance(P( 2 ),P( 5 ));
- double L9 = getDistance(P( 3 ),P( 6 ));
-
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(Min(L7,L8),L9));
- }
- break;
- case SMDSEntity_Hexa:
- if (len == 8){ // hexahedron
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 1 ));
- double L5 = getDistance(P( 5 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 7 ));
- double L7 = getDistance(P( 7 ),P( 8 ));
- double L8 = getDistance(P( 8 ),P( 5 ));
- double L9 = getDistance(P( 1 ),P( 5 ));
- double L10= getDistance(P( 2 ),P( 6 ));
- double L11= getDistance(P( 3 ),P( 7 ));
- double L12= getDistance(P( 4 ),P( 8 ));
-
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
- aVal = Min(aVal,Min(L11,L12));
- }
- break;
- case SMDSEntity_Quad_Tetra:
- if (len == 10){ // quadratic tetraidrs
- double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
- double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
- double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
- double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- }
- break;
- case SMDSEntity_Quad_Pyramid:
- if (len == 13){ // quadratic piramids
- double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
- double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
- double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
- double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
- double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(L7,L8));
- }
- break;
- case SMDSEntity_Quad_Penta:
- if (len == 15){ // quadratic pentaidres
- double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
- double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
- double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
- double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
- double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
- double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(Min(L7,L8),L9));
- }
- break;
- case SMDSEntity_Quad_Hexa:
- case SMDSEntity_TriQuad_Hexa:
- if (len >= 20) { // quadratic hexaider
- double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
- double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
- double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
- double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
- double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
- double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
- double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
- double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
- aVal = Min(aVal,Min(L11,L12));
- }
- break;
- case SMDSEntity_Polygon:
- if ( len > 1 ) {
- aVal = getDistance( P(1), P( P.size() ));
- for ( size_t i = 1; i < P.size(); ++i )
- aVal = Min( aVal, getDistance( P( i ), P( i+1 )));
- }
- break;
- case SMDSEntity_Quad_Polygon:
- if ( len > 2 ) {
- aVal = getDistance( P(1), P( P.size() )) + getDistance( P(P.size()), P( P.size()-1 ));
- for ( size_t i = 1; i < P.size()-1; i += 2 )
- aVal = Min( aVal, getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 )));
- }
- break;
- case SMDSEntity_Hexagonal_Prism:
- if (len == 12) { // hexagonal prism
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 5 ));
- double L5 = getDistance(P( 5 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 1 ));
-
- double L7 = getDistance(P( 7 ), P( 8 ));
- double L8 = getDistance(P( 8 ), P( 9 ));
- double L9 = getDistance(P( 9 ), P( 10 ));
- double L10= getDistance(P( 10 ),P( 11 ));
- double L11= getDistance(P( 11 ),P( 12 ));
- double L12= getDistance(P( 12 ),P( 7 ));
-
- double L13 = getDistance(P( 1 ),P( 7 ));
- double L14 = getDistance(P( 2 ),P( 8 ));
- double L15 = getDistance(P( 3 ),P( 9 ));
- double L16 = getDistance(P( 4 ),P( 10 ));
- double L17 = getDistance(P( 5 ),P( 11 ));
- double L18 = getDistance(P( 6 ),P( 12 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal, Min(Min(Min(L7,L8),Min(L9,L10)),Min(L11,L12)));
- aVal = Min(aVal, Min(Min(Min(L13,L14),Min(L15,L16)),Min(L17,L18)));
- }
- break;
- case SMDSEntity_Polyhedra:
- {
+ switch (aType) {
+ case SMDSEntity_Edge:
+ if (len == 2)
+ aVal = getDistance( P( 1 ), P( 2 ) );
+ break;
+ case SMDSEntity_Quad_Edge:
+ if (len == 3) // quadratic edge
+ aVal = getDistance(P( 1 ),P( 3 )) + getDistance(P( 3 ),P( 2 ));
+ break;
+ case SMDSEntity_Triangle:
+ if (len == 3){ // triangles
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ aVal = Min(L1,Min(L2,L3));
}
break;
- default:
- return 0;
+ case SMDSEntity_Quadrangle:
+ if (len == 4){ // quadrangles
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ aVal = Min(Min(L1,L2),Min(L3,L4));
}
+ break;
+ case SMDSEntity_Quad_Triangle:
+ case SMDSEntity_BiQuad_Triangle:
+ if (len >= 6){ // quadratic triangles
+ double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
+ double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
+ double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
+ aVal = Min(L1,Min(L2,L3));
+ }
+ break;
+ case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_BiQuad_Quadrangle:
+ if (len >= 8){ // quadratic quadrangles
+ double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
+ double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
+ double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
+ double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
+ aVal = Min(Min(L1,L2),Min(L3,L4));
+ }
+ break;
+ case SMDSEntity_Tetra:
+ if (len == 4){ // tetrahedra
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ double L4 = getDistance(P( 1 ),P( 4 ));
+ double L5 = getDistance(P( 2 ),P( 4 ));
+ double L6 = getDistance(P( 3 ),P( 4 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ }
+ break;
+ case SMDSEntity_Pyramid:
+ if (len == 5){ // pyramid
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double L5 = getDistance(P( 1 ),P( 5 ));
+ double L6 = getDistance(P( 2 ),P( 5 ));
+ double L7 = getDistance(P( 3 ),P( 5 ));
+ double L8 = getDistance(P( 4 ),P( 5 ));
- if (aVal < 0 ) {
- return 0.;
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(L7,L8));
}
+ break;
+ case SMDSEntity_Penta:
+ if (len == 6) { // pentahedron
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ double L4 = getDistance(P( 4 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 4 ));
+ double L7 = getDistance(P( 1 ),P( 4 ));
+ double L8 = getDistance(P( 2 ),P( 5 ));
+ double L9 = getDistance(P( 3 ),P( 6 ));
- if ( myPrecision >= 0 )
- {
- double prec = pow( 10., (double)( myPrecision ) );
- aVal = floor( aVal * prec + 0.5 ) / prec;
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),L9));
}
+ break;
+ case SMDSEntity_Hexa:
+ if (len == 8){ // hexahedron
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 7 ));
+ double L7 = getDistance(P( 7 ),P( 8 ));
+ double L8 = getDistance(P( 8 ),P( 5 ));
+ double L9 = getDistance(P( 1 ),P( 5 ));
+ double L10= getDistance(P( 2 ),P( 6 ));
+ double L11= getDistance(P( 3 ),P( 7 ));
+ double L12= getDistance(P( 4 ),P( 8 ));
- return aVal;
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
+ aVal = Min(aVal,Min(L11,L12));
+ }
+ break;
+ case SMDSEntity_Quad_Tetra:
+ if (len == 10){ // quadratic tetrahedron
+ double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
+ double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
+ double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
+ double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ }
+ break;
+ case SMDSEntity_Quad_Pyramid:
+ if (len == 13){ // quadratic pyramid
+ double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
+ double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
+ double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
+ double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
+ double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(L7,L8));
+ }
+ break;
+ case SMDSEntity_Quad_Penta:
+ //case SMDSEntity_BiQuad_Penta:
+ if (len >= 15){ // quadratic pentahedron
+ double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
+ double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
+ double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
+ double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
+ double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),L9));
+ }
+ break;
+ case SMDSEntity_Quad_Hexa:
+ case SMDSEntity_TriQuad_Hexa:
+ if (len >= 20) { // quadratic hexahedron
+ double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
+ double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
+ double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
+ double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
+ double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
+ double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
+ double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
+ double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
+ aVal = Min(aVal,Min(L11,L12));
+ }
+ break;
+ case SMDSEntity_Polygon:
+ if ( len > 1 ) {
+ aVal = getDistance( P(1), P( P.size() ));
+ for ( size_t i = 1; i < P.size(); ++i )
+ aVal = Min( aVal, getDistance( P( i ), P( i+1 )));
+ }
+ break;
+ case SMDSEntity_Quad_Polygon:
+ if ( len > 2 ) {
+ aVal = getDistance( P(1), P( P.size() )) + getDistance( P(P.size()), P( P.size()-1 ));
+ for ( size_t i = 1; i < P.size()-1; i += 2 )
+ aVal = Min( aVal, getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 )));
+ }
+ break;
+ case SMDSEntity_Hexagonal_Prism:
+ if (len == 12) { // hexagonal prism
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 1 ));
+
+ double L7 = getDistance(P( 7 ), P( 8 ));
+ double L8 = getDistance(P( 8 ), P( 9 ));
+ double L9 = getDistance(P( 9 ), P( 10 ));
+ double L10= getDistance(P( 10 ),P( 11 ));
+ double L11= getDistance(P( 11 ),P( 12 ));
+ double L12= getDistance(P( 12 ),P( 7 ));
+
+ double L13 = getDistance(P( 1 ),P( 7 ));
+ double L14 = getDistance(P( 2 ),P( 8 ));
+ double L15 = getDistance(P( 3 ),P( 9 ));
+ double L16 = getDistance(P( 4 ),P( 10 ));
+ double L17 = getDistance(P( 5 ),P( 11 ));
+ double L18 = getDistance(P( 6 ),P( 12 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal, Min(Min(Min(L7,L8),Min(L9,L10)),Min(L11,L12)));
+ aVal = Min(aVal, Min(Min(Min(L13,L14),Min(L15,L16)),Min(L17,L18)));
+ }
+ break;
+ case SMDSEntity_Polyhedra:
+ {
+ }
+ break;
+ default:
+ return 0;
+ }
+ if (aVal < 0 ) {
+ return 0.;
}
- return 0.;
+
+ if ( myPrecision >= 0 )
+ {
+ double prec = pow( 10., (double)( myPrecision ) );
+ aVal = floor( aVal * prec + 0.5 ) / prec;
+ }
+
+ return aVal;
}
double Length2D::GetBadRate( double Value, int /*nbNodes*/ ) const
}
}
+//================================================================================
+/*
+ Class : Deflection2D
+ Description : Functor for calculating number of faces conneted to the edge
+*/
+//================================================================================
+
+double Deflection2D::GetValue( const TSequenceOfXYZ& P )
+{
+ if ( myMesh && P.getElement() )
+ {
+ // get underlying surface
+ if ( myShapeIndex != P.getElement()->getshapeId() )
+ {
+ mySurface.Nullify();
+ myShapeIndex = P.getElement()->getshapeId();
+ const TopoDS_Shape& S =
+ static_cast< const SMESHDS_Mesh* >( myMesh )->IndexToShape( myShapeIndex );
+ if ( !S.IsNull() && S.ShapeType() == TopAbs_FACE )
+ {
+ mySurface = new ShapeAnalysis_Surface( BRep_Tool::Surface( TopoDS::Face( S )));
+
+ GeomLib_IsPlanarSurface isPlaneCheck( mySurface->Surface() );
+ if ( isPlaneCheck.IsPlanar() )
+ myPlane.reset( new gp_Pln( isPlaneCheck.Plan() ));
+ else
+ myPlane.reset();
+ }
+ }
+ // project gravity center to the surface
+ if ( !mySurface.IsNull() )
+ {
+ gp_XYZ gc(0,0,0);
+ gp_XY uv(0,0);
+ int nbUV = 0;
+ for ( size_t i = 0; i < P.size(); ++i )
+ {
+ gc += P(i+1);
+
+ if ( const SMDS_FacePosition* fPos = dynamic_cast<const SMDS_FacePosition*>
+ ( P.getElement()->GetNode( i )->GetPosition() ))
+ {
+ uv.ChangeCoord(1) += fPos->GetUParameter();
+ uv.ChangeCoord(2) += fPos->GetVParameter();
+ ++nbUV;
+ }
+ }
+ gc /= P.size();
+ if ( nbUV ) uv /= nbUV;
+
+ double maxLen = MaxElementLength2D().GetValue( P );
+ double tol = 1e-3 * maxLen;
+ double dist;
+ if ( myPlane )
+ {
+ dist = myPlane->Distance( gc );
+ if ( dist < tol )
+ dist = 0;
+ }
+ else
+ {
+ if ( uv.X() != 0 && uv.Y() != 0 ) // faster way
+ mySurface->NextValueOfUV( uv, gc, tol, 0.5 * maxLen );
+ else
+ mySurface->ValueOfUV( gc, tol );
+ dist = mySurface->Gap();
+ }
+ return Round( dist );
+ }
+ }
+ return 0;
+}
+
+void Deflection2D::SetMesh( const SMDS_Mesh* theMesh )
+{
+ NumericalFunctor::SetMesh( dynamic_cast<const SMESHDS_Mesh* >( theMesh ));
+ myShapeIndex = -100;
+ myPlane.reset();
+}
+
+SMDSAbs_ElementType Deflection2D::GetType() const
+{
+ return SMDSAbs_Face;
+}
+
+double Deflection2D::GetBadRate( double Value, int /*nbNodes*/ ) const
+{
+ // meaningless as it is not quality control functor
+ return Value;
+}
+
//================================================================================
/*
Class : MultiConnection
for ( ; volItr != volEnd; ++volItr )
if ( (*volItr).second >= nbNode )
nbVol++;
- // face is not free if number of volumes constructed on thier nodes more than one
+ // face is not free if number of volumes constructed on their nodes more than one
return (nbVol < 2);
}
//================================================================================
/*
Class : GroupColor
- Description : Functor for check color of group to whic mesh element belongs to
+ Description : Functor for check color of group to which mesh element belongs to
*/
//================================================================================
if ( shapeChanges )
{
+ // find most complex shapes
TopTools_IndexedMapOfShape shapesMap;
TopAbs_ShapeEnum shapeTypes[4] = { TopAbs_SOLID, TopAbs_FACE, TopAbs_EDGE, TopAbs_VERTEX };
TopExp_Explorer sub;
bool ElementsOnShape::IsSatisfy( long elemId )
{
- const SMDS_Mesh* mesh = myMeshModifTracer.GetMesh();
- const SMDS_MeshElement* elem =
- ( myType == SMDSAbs_Node ? mesh->FindNode( elemId ) : mesh->FindElement( elemId ));
- if ( !elem || myClassifiers.empty() )
+ if ( myClassifiers.empty() )
+ return false;
+
+ const SMDS_Mesh* mesh = myMeshModifTracer.GetMesh();
+ if ( myType == SMDSAbs_Node )
+ return IsSatisfy( mesh->FindNode( elemId ));
+ return IsSatisfy( mesh->FindElement( elemId ));
+}
+
+bool ElementsOnShape::IsSatisfy (const SMDS_MeshElement* elem)
+{
+ if ( !elem )
return false;
bool isSatisfy = myAllNodesFlag, isNodeOut;
return isSatisfy;
}
+bool ElementsOnShape::IsSatisfy (const SMDS_MeshNode* node,
+ TopoDS_Shape* okShape)
+{
+ if ( !node )
+ return false;
+
+ if ( !myOctree && myClassifiers.size() > 5 )
+ {
+ myWorkClassifiers.resize( myClassifiers.size() );
+ for ( size_t i = 0; i < myClassifiers.size(); ++i )
+ myWorkClassifiers[ i ] = & myClassifiers[ i ];
+ myOctree = new OctreeClassifier( myWorkClassifiers );
+ }
+
+ bool isNodeOut = true;
+
+ if ( okShape || !getNodeIsOut( node, isNodeOut ))
+ {
+ SMESH_NodeXYZ aPnt = node;
+ if ( myOctree )
+ {
+ myWorkClassifiers.clear();
+ myOctree->GetClassifiersAtPoint( aPnt, myWorkClassifiers );
+
+ for ( size_t i = 0; i < myWorkClassifiers.size(); ++i )
+ myWorkClassifiers[i]->SetChecked( false );
+
+ for ( size_t i = 0; i < myWorkClassifiers.size(); ++i )
+ if ( !myWorkClassifiers[i]->IsChecked() &&
+ !myWorkClassifiers[i]->IsOut( aPnt ))
+ {
+ isNodeOut = false;
+ if ( okShape )
+ *okShape = myWorkClassifiers[i]->Shape();
+ break;
+ }
+ }
+ else
+ {
+ for ( size_t i = 0; i < myClassifiers.size(); ++i )
+ if ( !myClassifiers[i].IsOut( aPnt ))
+ {
+ isNodeOut = false;
+ if ( okShape )
+ *okShape = myWorkClassifiers[i]->Shape();
+ break;
+ }
+ }
+ setNodeIsOut( node, isNodeOut );
+ }
+
+ return !isNodeOut;
+}
+
void ElementsOnShape::Classifier::Init( const TopoDS_Shape& theShape,
double theTol,
const Bnd_B3d* theBox )
if ( myProjFace.IsDone() && myProjFace.LowerDistance() <= myTol )
{
// check relatively to the face
- Quantity_Parameter u, v;
+ Standard_Real u, v;
myProjFace.LowerDistanceParameters(u, v);
gp_Pnt2d aProjPnt (u, v);
BRepClass_FaceClassifier aClsf ( TopoDS::Face( myShape ), aProjPnt, myTol );