-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
-
-#include "SMESH_Controls.hxx"
-
-#include <set>
-
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#include "SMESH_ControlsDef.hxx"
+
+#include "SMDS_BallElement.hxx"
+#include "SMDS_Iterator.hxx"
+#include "SMDS_Mesh.hxx"
+#include "SMDS_MeshElement.hxx"
+#include "SMDS_MeshNode.hxx"
+#include "SMDS_QuadraticEdge.hxx"
+#include "SMDS_QuadraticFaceOfNodes.hxx"
+#include "SMDS_VolumeTool.hxx"
+#include "SMESHDS_GroupBase.hxx"
+#include "SMESHDS_GroupOnFilter.hxx"
+#include "SMESHDS_Mesh.hxx"
+#include "SMESH_MeshAlgos.hxx"
+#include "SMESH_OctreeNode.hxx"
+
+#include <Basics_Utils.hxx>
+
+#include <BRepAdaptor_Surface.hxx>
+#include <BRepBndLib.hxx>
+#include <BRepBuilderAPI_Copy.hxx>
+#include <BRepClass_FaceClassifier.hxx>
#include <BRep_Tool.hxx>
-#include <gp_Ax3.hxx>
-#include <gp_Cylinder.hxx>
-#include <gp_Dir.hxx>
-#include <gp_Pnt.hxx>
-#include <gp_Pln.hxx>
-#include <gp_Vec.hxx>
-#include <gp_XYZ.hxx>
-#include <Geom_Plane.hxx>
#include <Geom_CylindricalSurface.hxx>
+#include <Geom_Plane.hxx>
+#include <Geom_Surface.hxx>
+#include <NCollection_Map.hxx>
#include <Precision.hxx>
-#include <TColgp_Array1OfXYZ.hxx>
-#include <TColgp_SequenceOfXYZ.hxx>
+#include <TColStd_MapIteratorOfMapOfInteger.hxx>
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_SequenceOfAsciiString.hxx>
-#include <TColStd_MapIteratorOfMapOfInteger.hxx>
+#include <TColgp_Array1OfXYZ.hxx>
#include <TopAbs.hxx>
+#include <TopExp.hxx>
#include <TopoDS.hxx>
+#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
+#include <TopoDS_Iterator.hxx>
#include <TopoDS_Shape.hxx>
+#include <TopoDS_Vertex.hxx>
+#include <gp_Ax3.hxx>
+#include <gp_Cylinder.hxx>
+#include <gp_Dir.hxx>
+#include <gp_Pln.hxx>
+#include <gp_Pnt.hxx>
+#include <gp_Vec.hxx>
+#include <gp_XYZ.hxx>
-#include "SMDS_Mesh.hxx"
-#include "SMDS_Iterator.hxx"
-#include "SMDS_MeshElement.hxx"
-#include "SMDS_MeshNode.hxx"
-
+#include <vtkMeshQuality.h>
+#include <set>
+#include <limits>
/*
- AUXILIARY METHODS
+ AUXILIARY METHODS
*/
-static inline double getAngle( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
-{
- gp_Vec v1( P1 - P2 ), v2( P3 - P2 );
+namespace {
- return v1.Magnitude() < gp::Resolution() ||
- v2.Magnitude() < gp::Resolution() ? 0 : v1.Angle( v2 );
-}
+ const double theEps = 1e-100;
+ const double theInf = 1e+100;
-static inline double getArea( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
-{
- gp_Vec aVec1( P2 - P1 );
- gp_Vec aVec2( P3 - P1 );
- return ( aVec1 ^ aVec2 ).Magnitude() * 0.5;
-}
+ inline gp_XYZ gpXYZ(const SMDS_MeshNode* aNode )
+ {
+ return gp_XYZ(aNode->X(), aNode->Y(), aNode->Z() );
+ }
-static inline double getArea( const gp_Pnt& P1, const gp_Pnt& P2, const gp_Pnt& P3 )
-{
- return getArea( P1.XYZ(), P2.XYZ(), P3.XYZ() );
-}
+ inline double getAngle( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
+ {
+ gp_Vec v1( P1 - P2 ), v2( P3 - P2 );
-static inline double getDistance( const gp_XYZ& P1, const gp_XYZ& P2 )
-{
- double aDist = gp_Pnt( P1 ).Distance( gp_Pnt( P2 ) );
- return aDist;
-}
+ return v1.Magnitude() < gp::Resolution() ||
+ v2.Magnitude() < gp::Resolution() ? 0 : v1.Angle( v2 );
+ }
-static int getNbMultiConnection( SMDS_Mesh* theMesh, const int theId )
-{
- if ( theMesh == 0 )
- return 0;
+ inline double getArea( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
+ {
+ gp_Vec aVec1( P2 - P1 );
+ gp_Vec aVec2( P3 - P1 );
+ return ( aVec1 ^ aVec2 ).Magnitude() * 0.5;
+ }
- const SMDS_MeshElement* anEdge = theMesh->FindElement( theId );
- if ( anEdge == 0 || anEdge->GetType() != SMDSAbs_Edge || anEdge->NbNodes() != 2 )
- return 0;
+ inline double getArea( const gp_Pnt& P1, const gp_Pnt& P2, const gp_Pnt& P3 )
+ {
+ return getArea( P1.XYZ(), P2.XYZ(), P3.XYZ() );
+ }
- TColStd_MapOfInteger aMap;
- int aResult = 0;
- SMDS_ElemIteratorPtr anIter = anEdge->nodesIterator();
- if ( anIter != 0 )
+
+ inline double getDistance( const gp_XYZ& P1, const gp_XYZ& P2 )
{
- while( anIter->more() )
- {
- const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next();
- if ( aNode == 0 )
- return 0;
- SMDS_ElemIteratorPtr anElemIter = aNode->GetInverseElementIterator();
- while( anElemIter->more() )
- {
- const SMDS_MeshElement* anElem = anElemIter->next();
- if ( anElem != 0 && anElem->GetType() != SMDSAbs_Edge )
- {
- int anId = anElem->GetID();
+ double aDist = gp_Pnt( P1 ).Distance( gp_Pnt( P2 ) );
+ return aDist;
+ }
- if ( anIter->more() ) // i.e. first node
- aMap.Add( anId );
- else if ( aMap.Contains( anId ) )
- aResult++;
+ int getNbMultiConnection( const SMDS_Mesh* theMesh, const int theId )
+ {
+ if ( theMesh == 0 )
+ return 0;
+
+ const SMDS_MeshElement* anEdge = theMesh->FindElement( theId );
+ if ( anEdge == 0 || anEdge->GetType() != SMDSAbs_Edge/* || anEdge->NbNodes() != 2 */)
+ return 0;
+
+ // for each pair of nodes in anEdge (there are 2 pairs in a quadratic edge)
+ // count elements containing both nodes of the pair.
+ // Note that there may be such cases for a quadratic edge (a horizontal line):
+ //
+ // Case 1 Case 2
+ // | | | | |
+ // | | | | |
+ // +-----+------+ +-----+------+
+ // | | | |
+ // | | | |
+ // result sould be 2 in both cases
+ //
+ int aResult0 = 0, aResult1 = 0;
+ // last node, it is a medium one in a quadratic edge
+ const SMDS_MeshNode* aLastNode = anEdge->GetNode( anEdge->NbNodes() - 1 );
+ const SMDS_MeshNode* aNode0 = anEdge->GetNode( 0 );
+ const SMDS_MeshNode* aNode1 = anEdge->GetNode( 1 );
+ if ( aNode1 == aLastNode ) aNode1 = 0;
+
+ SMDS_ElemIteratorPtr anElemIter = aLastNode->GetInverseElementIterator();
+ while( anElemIter->more() ) {
+ const SMDS_MeshElement* anElem = anElemIter->next();
+ if ( anElem != 0 && anElem->GetType() != SMDSAbs_Edge ) {
+ SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
+ while ( anIter->more() ) {
+ if ( const SMDS_MeshElement* anElemNode = anIter->next() ) {
+ if ( anElemNode == aNode0 ) {
+ aResult0++;
+ if ( !aNode1 ) break; // not a quadratic edge
+ }
+ else if ( anElemNode == aNode1 )
+ aResult1++;
+ }
}
}
}
+ int aResult = std::max ( aResult0, aResult1 );
+
+ return aResult;
}
- return aResult;
+ gp_XYZ getNormale( const SMDS_MeshFace* theFace, bool* ok=0 )
+ {
+ int aNbNode = theFace->NbNodes();
+
+ gp_XYZ q1 = gpXYZ( theFace->GetNode(1)) - gpXYZ( theFace->GetNode(0));
+ gp_XYZ q2 = gpXYZ( theFace->GetNode(2)) - gpXYZ( theFace->GetNode(0));
+ gp_XYZ n = q1 ^ q2;
+ if ( aNbNode > 3 ) {
+ gp_XYZ q3 = gpXYZ( theFace->GetNode(3)) - gpXYZ( theFace->GetNode(0));
+ n += q2 ^ q3;
+ }
+ double len = n.Modulus();
+ bool zeroLen = ( len <= std::numeric_limits<double>::min());
+ if ( !zeroLen )
+ n /= len;
+
+ if (ok) *ok = !zeroLen;
+
+ return n;
+ }
}
+
using namespace SMESH::Controls;
/*
- FUNCTORS
-*/
+ * FUNCTORS
+ */
+//================================================================================
/*
Class : NumericalFunctor
Description : Base class for numerical functors
*/
+//================================================================================
+
NumericalFunctor::NumericalFunctor():
myMesh(NULL)
{
myPrecision = -1;
}
-void NumericalFunctor::SetMesh( SMDS_Mesh* theMesh )
+void NumericalFunctor::SetMesh( const SMDS_Mesh* theMesh )
{
myMesh = theMesh;
}
-bool NumericalFunctor::GetPoints(const int theId,
- TColgp_SequenceOfXYZ& theRes ) const
+bool NumericalFunctor::GetPoints(const int theId,
+ TSequenceOfXYZ& theRes ) const
{
- theRes.Clear();
+ theRes.clear();
if ( myMesh == 0 )
return false;
- return GetPoints( myMesh->FindElement( theId ), theRes );
+ const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
+ if ( !anElem || anElem->GetType() != this->GetType() )
+ return false;
+
+ return GetPoints( anElem, theRes );
}
bool NumericalFunctor::GetPoints(const SMDS_MeshElement* anElem,
- TColgp_SequenceOfXYZ& theRes )
+ TSequenceOfXYZ& theRes )
{
- theRes.Clear();
+ theRes.clear();
- if ( anElem == 0)
+ if ( anElem == 0 )
return false;
+ theRes.reserve( anElem->NbNodes() );
+ theRes.setElement( anElem );
+
// Get nodes of the element
- SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
- if ( anIter != 0 )
- {
- while( anIter->more() )
- {
- const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next();
- if ( aNode != 0 )
- theRes.Append( gp_XYZ( aNode->X(), aNode->Y(), aNode->Z() ) );
+ SMDS_ElemIteratorPtr anIter;
+
+ if ( anElem->IsQuadratic() ) {
+ switch ( anElem->GetType() ) {
+ case SMDSAbs_Edge:
+ anIter = dynamic_cast<const SMDS_VtkEdge*>
+ (anElem)->interlacedNodesElemIterator();
+ break;
+ case SMDSAbs_Face:
+ anIter = dynamic_cast<const SMDS_VtkFace*>
+ (anElem)->interlacedNodesElemIterator();
+ break;
+ default:
+ anIter = anElem->nodesIterator();
+ }
+ }
+ else {
+ anIter = anElem->nodesIterator();
+ }
+
+ if ( anIter ) {
+ double xyz[3];
+ while( anIter->more() ) {
+ if ( const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>( anIter->next() ))
+ {
+ aNode->GetXYZ( xyz );
+ theRes.push_back( gp_XYZ( xyz[0], xyz[1], xyz[2] ));
+ }
}
}
void NumericalFunctor::SetPrecision( const long thePrecision )
{
myPrecision = thePrecision;
+ myPrecisionValue = pow( 10., (double)( myPrecision ) );
}
double NumericalFunctor::GetValue( long theId )
{
- TColgp_SequenceOfXYZ P;
- if ( GetPoints( theId, P ))
+ double aVal = 0;
+
+ myCurrElement = myMesh->FindElement( theId );
+
+ TSequenceOfXYZ P;
+ if ( GetPoints( theId, P )) // elem type is checked here
+ aVal = Round( GetValue( P ));
+
+ return aVal;
+}
+
+double NumericalFunctor::Round( const double & aVal )
+{
+ return ( myPrecision >= 0 ) ? floor( aVal * myPrecisionValue + 0.5 ) / myPrecisionValue : aVal;
+}
+
+//================================================================================
+/*!
+ * \brief Return histogram of functor values
+ * \param nbIntervals - number of intervals
+ * \param nbEvents - number of mesh elements having values within i-th interval
+ * \param funValues - boundaries of intervals
+ * \param elements - elements to check vulue of; empty list means "of all"
+ * \param minmax - boundaries of diapason of values to divide into intervals
+ */
+//================================================================================
+
+void NumericalFunctor::GetHistogram(int nbIntervals,
+ std::vector<int>& nbEvents,
+ std::vector<double>& funValues,
+ const std::vector<int>& elements,
+ const double* minmax,
+ const bool isLogarithmic)
+{
+ if ( nbIntervals < 1 ||
+ !myMesh ||
+ !myMesh->GetMeshInfo().NbElements( GetType() ))
+ return;
+ nbEvents.resize( nbIntervals, 0 );
+ funValues.resize( nbIntervals+1 );
+
+ // get all values sorted
+ std::multiset< double > values;
+ if ( elements.empty() )
{
- double aVal = GetValue( P );
- if ( myPrecision >= 0 )
+ SMDS_ElemIteratorPtr elemIt = myMesh->elementsIterator( GetType() );
+ while ( elemIt->more() )
+ values.insert( GetValue( elemIt->next()->GetID() ));
+ }
+ else
+ {
+ std::vector<int>::const_iterator id = elements.begin();
+ for ( ; id != elements.end(); ++id )
+ values.insert( GetValue( *id ));
+ }
+
+ if ( minmax )
+ {
+ funValues[0] = minmax[0];
+ funValues[nbIntervals] = minmax[1];
+ }
+ else
+ {
+ funValues[0] = *values.begin();
+ funValues[nbIntervals] = *values.rbegin();
+ }
+ // case nbIntervals == 1
+ if ( nbIntervals == 1 )
+ {
+ nbEvents[0] = values.size();
+ return;
+ }
+ // case of 1 value
+ if (funValues.front() == funValues.back())
+ {
+ nbEvents.resize( 1 );
+ nbEvents[0] = values.size();
+ funValues[1] = funValues.back();
+ funValues.resize( 2 );
+ }
+ // generic case
+ std::multiset< double >::iterator min = values.begin(), max;
+ for ( int i = 0; i < nbIntervals; ++i )
+ {
+ // find end value of i-th interval
+ double r = (i+1) / double(nbIntervals);
+ if (isLogarithmic && funValues.front() > 1e-07 && funValues.back() > 1e-07) {
+ double logmin = log10(funValues.front());
+ double lval = logmin + r * (log10(funValues.back()) - logmin);
+ funValues[i+1] = pow(10.0, lval);
+ }
+ else {
+ funValues[i+1] = funValues.front() * (1-r) + funValues.back() * r;
+ }
+
+ // count values in the i-th interval if there are any
+ if ( min != values.end() && *min <= funValues[i+1] )
{
- double prec = pow( 10., (double)( myPrecision ) );
- aVal = floor( aVal * prec + 0.5 ) / prec;
+ // find the first value out of the interval
+ max = values.upper_bound( funValues[i+1] ); // max is greater than funValues[i+1], or end()
+ nbEvents[i] = std::distance( min, max );
+ min = max;
}
+ }
+ // add values larger than minmax[1]
+ nbEvents.back() += std::distance( min, values.end() );
+}
+
+//=======================================================================
+/*
+ Class : Volume
+ Description : Functor calculating volume of a 3D element
+*/
+//================================================================================
+
+double Volume::GetValue( long theElementId )
+{
+ if ( theElementId && myMesh ) {
+ SMDS_VolumeTool aVolumeTool;
+ if ( aVolumeTool.Set( myMesh->FindElement( theElementId )))
+ return aVolumeTool.GetSize();
+ }
+ return 0;
+}
+
+double Volume::GetBadRate( double Value, int /*nbNodes*/ ) const
+{
+ return Value;
+}
+
+SMDSAbs_ElementType Volume::GetType() const
+{
+ return SMDSAbs_Volume;
+}
+
+//=======================================================================
+/*
+ Class : MaxElementLength2D
+ Description : Functor calculating maximum length of 2D element
+*/
+//================================================================================
+
+double MaxElementLength2D::GetValue( const TSequenceOfXYZ& P )
+{
+ if(P.size() == 0)
+ return 0.;
+ double aVal = 0;
+ int len = P.size();
+ if( len == 3 ) { // triangles
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ aVal = Max(L1,Max(L2,L3));
+ }
+ else if( len == 4 ) { // quadrangles
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double D1 = getDistance(P( 1 ),P( 3 ));
+ double D2 = getDistance(P( 2 ),P( 4 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(D1,D2));
+ }
+ else if( len == 6 ) { // quadratic triangles
+ double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
+ double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
+ double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
+ aVal = Max(L1,Max(L2,L3));
+ }
+ else if( len == 8 || len == 9 ) { // quadratic quadrangles
+ double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
+ double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
+ double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
+ double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
+ double D1 = getDistance(P( 1 ),P( 5 ));
+ double D2 = getDistance(P( 3 ),P( 7 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(D1,D2));
+ }
+ // Diagonals are undefined for concave polygons
+ // else if ( P.getElementEntity() == SMDSEntity_Quad_Polygon && P.size() > 2 ) // quad polygon
+ // {
+ // // sides
+ // aVal = getDistance( P( 1 ), P( P.size() )) + getDistance( P( P.size() ), P( P.size()-1 ));
+ // for ( size_t i = 1; i < P.size()-1; i += 2 )
+ // {
+ // double L = getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 ));
+ // aVal = Max( aVal, L );
+ // }
+ // // diagonals
+ // for ( int i = P.size()-5; i > 0; i -= 2 )
+ // for ( int j = i + 4; j < P.size() + i - 2; i += 2 )
+ // {
+ // double D = getDistance( P( i ), P( j ));
+ // aVal = Max( aVal, D );
+ // }
+ // }
+ // { // polygons
- return aVal;
+ // }
+
+ if( myPrecision >= 0 )
+ {
+ double prec = pow( 10., (double)myPrecision );
+ aVal = floor( aVal * prec + 0.5 ) / prec;
}
+ return aVal;
+}
+
+double MaxElementLength2D::GetValue( long theElementId )
+{
+ TSequenceOfXYZ P;
+ return GetPoints( theElementId, P ) ? GetValue(P) : 0.0;
+}
+
+double MaxElementLength2D::GetBadRate( double Value, int /*nbNodes*/ ) const
+{
+ return Value;
+}
+SMDSAbs_ElementType MaxElementLength2D::GetType() const
+{
+ return SMDSAbs_Face;
+}
+
+//=======================================================================
+/*
+ Class : MaxElementLength3D
+ Description : Functor calculating maximum length of 3D element
+*/
+//================================================================================
+
+double MaxElementLength3D::GetValue( long theElementId )
+{
+ TSequenceOfXYZ P;
+ if( GetPoints( theElementId, P ) ) {
+ double aVal = 0;
+ const SMDS_MeshElement* aElem = myMesh->FindElement( theElementId );
+ SMDSAbs_EntityType aType = aElem->GetEntityType();
+ int len = P.size();
+ switch ( aType ) {
+ case SMDSEntity_Tetra: { // tetras
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ double L4 = getDistance(P( 1 ),P( 4 ));
+ double L5 = getDistance(P( 2 ),P( 4 ));
+ double L6 = getDistance(P( 3 ),P( 4 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ break;
+ }
+ case SMDSEntity_Pyramid: { // pyramids
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double L5 = getDistance(P( 1 ),P( 5 ));
+ double L6 = getDistance(P( 2 ),P( 5 ));
+ double L7 = getDistance(P( 3 ),P( 5 ));
+ double L8 = getDistance(P( 4 ),P( 5 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(L7,L8));
+ break;
+ }
+ case SMDSEntity_Penta: { // pentas
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ double L4 = getDistance(P( 4 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 4 ));
+ double L7 = getDistance(P( 1 ),P( 4 ));
+ double L8 = getDistance(P( 2 ),P( 5 ));
+ double L9 = getDistance(P( 3 ),P( 6 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(Max(L7,L8),L9));
+ break;
+ }
+ case SMDSEntity_Hexa: { // hexas
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 7 ));
+ double L7 = getDistance(P( 7 ),P( 8 ));
+ double L8 = getDistance(P( 8 ),P( 5 ));
+ double L9 = getDistance(P( 1 ),P( 5 ));
+ double L10= getDistance(P( 2 ),P( 6 ));
+ double L11= getDistance(P( 3 ),P( 7 ));
+ double L12= getDistance(P( 4 ),P( 8 ));
+ double D1 = getDistance(P( 1 ),P( 7 ));
+ double D2 = getDistance(P( 2 ),P( 8 ));
+ double D3 = getDistance(P( 3 ),P( 5 ));
+ double D4 = getDistance(P( 4 ),P( 6 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
+ aVal = Max(aVal,Max(L11,L12));
+ aVal = Max(aVal,Max(Max(D1,D2),Max(D3,D4)));
+ break;
+ }
+ case SMDSEntity_Hexagonal_Prism: { // hexagonal prism
+ for ( int i1 = 1; i1 < 12; ++i1 )
+ for ( int i2 = i1+1; i1 <= 12; ++i1 )
+ aVal = Max( aVal, getDistance(P( i1 ),P( i2 )));
+ break;
+ }
+ case SMDSEntity_Quad_Tetra: { // quadratic tetras
+ double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
+ double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
+ double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
+ double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ break;
+ }
+ case SMDSEntity_Quad_Pyramid: { // quadratic pyramids
+ double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
+ double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
+ double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
+ double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
+ double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(L7,L8));
+ break;
+ }
+ case SMDSEntity_Quad_Penta: { // quadratic pentas
+ double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
+ double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
+ double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
+ double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
+ double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(Max(L7,L8),L9));
+ break;
+ }
+ case SMDSEntity_Quad_Hexa:
+ case SMDSEntity_TriQuad_Hexa: { // quadratic hexas
+ double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
+ double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
+ double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
+ double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
+ double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
+ double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
+ double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
+ double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
+ double D1 = getDistance(P( 1 ),P( 7 ));
+ double D2 = getDistance(P( 2 ),P( 8 ));
+ double D3 = getDistance(P( 3 ),P( 5 ));
+ double D4 = getDistance(P( 4 ),P( 6 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
+ aVal = Max(aVal,Max(L11,L12));
+ aVal = Max(aVal,Max(Max(D1,D2),Max(D3,D4)));
+ break;
+ }
+ case SMDSEntity_Quad_Polyhedra:
+ case SMDSEntity_Polyhedra: { // polys
+ // get the maximum distance between all pairs of nodes
+ for( int i = 1; i <= len; i++ ) {
+ for( int j = 1; j <= len; j++ ) {
+ if( j > i ) { // optimization of the loop
+ double D = getDistance( P(i), P(j) );
+ aVal = Max( aVal, D );
+ }
+ }
+ }
+ break;
+ }
+ case SMDSEntity_Node:
+ case SMDSEntity_0D:
+ case SMDSEntity_Edge:
+ case SMDSEntity_Quad_Edge:
+ case SMDSEntity_Triangle:
+ case SMDSEntity_Quad_Triangle:
+ case SMDSEntity_BiQuad_Triangle:
+ case SMDSEntity_Quadrangle:
+ case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_BiQuad_Quadrangle:
+ case SMDSEntity_Polygon:
+ case SMDSEntity_Quad_Polygon:
+ case SMDSEntity_Ball:
+ case SMDSEntity_Last: return 0;
+ } // switch ( aType )
+
+ if( myPrecision >= 0 )
+ {
+ double prec = pow( 10., (double)myPrecision );
+ aVal = floor( aVal * prec + 0.5 ) / prec;
+ }
+ return aVal;
+ }
return 0.;
}
+double MaxElementLength3D::GetBadRate( double Value, int /*nbNodes*/ ) const
+{
+ return Value;
+}
+
+SMDSAbs_ElementType MaxElementLength3D::GetType() const
+{
+ return SMDSAbs_Volume;
+}
+
+//=======================================================================
/*
Class : MinimumAngle
Description : Functor for calculation of minimum angle
*/
+//================================================================================
-double MinimumAngle::GetValue( const TColgp_SequenceOfXYZ& P )
+double MinimumAngle::GetValue( const TSequenceOfXYZ& P )
{
double aMin;
- if ( P.Length() == 3 )
- {
- double A0 = getAngle( P( 3 ), P( 1 ), P( 2 ) );
- double A1 = getAngle( P( 1 ), P( 2 ), P( 3 ) );
- double A2 = getAngle( P( 2 ), P( 3 ), P( 1 ) );
+ if (P.size() <3)
+ return 0.;
- aMin = Min( A0, Min( A1, A2 ) );
- }
- else if ( P.Length() == 4 )
+ aMin = getAngle(P( P.size() ), P( 1 ), P( 2 ));
+ aMin = Min(aMin,getAngle(P( P.size()-1 ), P( P.size() ), P( 1 )));
+
+ for ( size_t i = 2; i < P.size(); i++ )
{
- double A0 = getAngle( P( 4 ), P( 1 ), P( 2 ) );
- double A1 = getAngle( P( 1 ), P( 2 ), P( 3 ) );
- double A2 = getAngle( P( 2 ), P( 3 ), P( 4 ) );
- double A3 = getAngle( P( 3 ), P( 4 ), P( 1 ) );
-
- aMin = Min( Min( A0, A1 ), Min( A2, A3 ) );
+ double A0 = getAngle( P( i-1 ), P( i ), P( i+1 ) );
+ aMin = Min(aMin,A0);
}
- else
- return 0.;
-
- return aMin * 180 / PI;
+
+ return aMin * 180.0 / M_PI;
}
double MinimumAngle::GetBadRate( double Value, int nbNodes ) const
{
- const double aBestAngle = PI / nbNodes;
+ //const double aBestAngle = PI / nbNodes;
+ const double aBestAngle = 180.0 - ( 360.0 / double(nbNodes) );
return ( fabs( aBestAngle - Value ));
}
}
+//================================================================================
/*
Class : AspectRatio
Description : Functor for calculating aspect ratio
*/
-double AspectRatio::GetValue( const TColgp_SequenceOfXYZ& P )
+//================================================================================
+
+double AspectRatio::GetValue( long theId )
{
- int nbNodes = P.Length();
+ double aVal = 0;
+ myCurrElement = myMesh->FindElement( theId );
+ if ( myCurrElement && myCurrElement->GetVtkType() == VTK_QUAD )
+ {
+ // issue 21723
+ vtkUnstructuredGrid* grid = SMDS_Mesh::_meshList[myCurrElement->getMeshId()]->getGrid();
+ if ( vtkCell* avtkCell = grid->GetCell( myCurrElement->getVtkId() ))
+ aVal = Round( vtkMeshQuality::QuadAspectRatio( avtkCell ));
+ }
+ else
+ {
+ TSequenceOfXYZ P;
+ if ( GetPoints( myCurrElement, P ))
+ aVal = Round( GetValue( P ));
+ }
+ return aVal;
+}
- if ( nbNodes != 3 && nbNodes != 4 )
- return 0;
+double AspectRatio::GetValue( const TSequenceOfXYZ& P )
+{
+ // According to "Mesh quality control" by Nadir Bouhamau referring to
+ // Pascal Jean Frey and Paul-Louis George. Maillages, applications aux elements finis.
+ // Hermes Science publications, Paris 1999 ISBN 2-7462-0024-4
+ // PAL10872
- // Compute lengths of the sides
+ int nbNodes = P.size();
- double aLen[ nbNodes ];
- for ( int i = 0; i < nbNodes - 1; i++ )
- aLen[ i ] = getDistance( P( i + 1 ), P( i + 2 ) );
- aLen[ nbNodes - 1 ] = getDistance( P( 1 ), P( nbNodes ) );
+ if ( nbNodes < 3 )
+ return 0;
// Compute aspect ratio
- if ( nbNodes == 3 )
- {
+ if ( nbNodes == 3 ) {
+ // Compute lengths of the sides
+ std::vector< double > aLen (nbNodes);
+ for ( int i = 0; i < nbNodes - 1; i++ )
+ aLen[ i ] = getDistance( P( i + 1 ), P( i + 2 ) );
+ aLen[ nbNodes - 1 ] = getDistance( P( 1 ), P( nbNodes ) );
+ // Q = alfa * h * p / S, where
+ //
+ // alfa = sqrt( 3 ) / 6
+ // h - length of the longest edge
+ // p - half perimeter
+ // S - triangle surface
+ const double alfa = sqrt( 3. ) / 6.;
+ double maxLen = Max( aLen[ 0 ], Max( aLen[ 1 ], aLen[ 2 ] ) );
+ double half_perimeter = ( aLen[0] + aLen[1] + aLen[2] ) / 2.;
double anArea = getArea( P( 1 ), P( 2 ), P( 3 ) );
- if ( anArea <= Precision::Confusion() )
- return 0.;
- double aMaxLen = Max( aLen[ 0 ], Max( aLen[ 1 ], aLen[ 2 ] ) );
- static double aCoef = sqrt( 3. ) / 4;
-
- return aCoef * aMaxLen * aMaxLen / anArea;
+ if ( anArea <= theEps )
+ return theInf;
+ return alfa * maxLen * half_perimeter / anArea;
}
- else
- {
- double aMinLen = Min( Min( aLen[ 0 ], aLen[ 1 ] ), Min( aLen[ 2 ], aLen[ 3 ] ) );
- if ( aMinLen <= Precision::Confusion() )
- return 0.;
- double aMaxLen = Max( Max( aLen[ 0 ], aLen[ 1 ] ), Max( aLen[ 2 ], aLen[ 3 ] ) );
-
- return aMaxLen / aMinLen;
+ else if ( nbNodes == 6 ) { // quadratic triangles
+ // Compute lengths of the sides
+ std::vector< double > aLen (3);
+ aLen[0] = getDistance( P(1), P(3) );
+ aLen[1] = getDistance( P(3), P(5) );
+ aLen[2] = getDistance( P(5), P(1) );
+ // Q = alfa * h * p / S, where
+ //
+ // alfa = sqrt( 3 ) / 6
+ // h - length of the longest edge
+ // p - half perimeter
+ // S - triangle surface
+ const double alfa = sqrt( 3. ) / 6.;
+ double maxLen = Max( aLen[ 0 ], Max( aLen[ 1 ], aLen[ 2 ] ) );
+ double half_perimeter = ( aLen[0] + aLen[1] + aLen[2] ) / 2.;
+ double anArea = getArea( P(1), P(3), P(5) );
+ if ( anArea <= theEps )
+ return theInf;
+ return alfa * maxLen * half_perimeter / anArea;
+ }
+ else if( nbNodes == 4 ) { // quadrangle
+ // Compute lengths of the sides
+ std::vector< double > aLen (4);
+ aLen[0] = getDistance( P(1), P(2) );
+ aLen[1] = getDistance( P(2), P(3) );
+ aLen[2] = getDistance( P(3), P(4) );
+ aLen[3] = getDistance( P(4), P(1) );
+ // Compute lengths of the diagonals
+ std::vector< double > aDia (2);
+ aDia[0] = getDistance( P(1), P(3) );
+ aDia[1] = getDistance( P(2), P(4) );
+ // Compute areas of all triangles which can be built
+ // taking three nodes of the quadrangle
+ std::vector< double > anArea (4);
+ anArea[0] = getArea( P(1), P(2), P(3) );
+ anArea[1] = getArea( P(1), P(2), P(4) );
+ anArea[2] = getArea( P(1), P(3), P(4) );
+ anArea[3] = getArea( P(2), P(3), P(4) );
+ // Q = alpha * L * C1 / C2, where
+ //
+ // alpha = sqrt( 1/32 )
+ // L = max( L1, L2, L3, L4, D1, D2 )
+ // C1 = sqrt( ( L1^2 + L1^2 + L1^2 + L1^2 ) / 4 )
+ // C2 = min( S1, S2, S3, S4 )
+ // Li - lengths of the edges
+ // Di - lengths of the diagonals
+ // Si - areas of the triangles
+ const double alpha = sqrt( 1 / 32. );
+ double L = Max( aLen[ 0 ],
+ Max( aLen[ 1 ],
+ Max( aLen[ 2 ],
+ Max( aLen[ 3 ],
+ Max( aDia[ 0 ], aDia[ 1 ] ) ) ) ) );
+ double C1 = sqrt( ( aLen[0] * aLen[0] +
+ aLen[1] * aLen[1] +
+ aLen[2] * aLen[2] +
+ aLen[3] * aLen[3] ) / 4. );
+ double C2 = Min( anArea[ 0 ],
+ Min( anArea[ 1 ],
+ Min( anArea[ 2 ], anArea[ 3 ] ) ) );
+ if ( C2 <= theEps )
+ return theInf;
+ return alpha * L * C1 / C2;
}
+ else if( nbNodes == 8 || nbNodes == 9 ) { // nbNodes==8 - quadratic quadrangle
+ // Compute lengths of the sides
+ std::vector< double > aLen (4);
+ aLen[0] = getDistance( P(1), P(3) );
+ aLen[1] = getDistance( P(3), P(5) );
+ aLen[2] = getDistance( P(5), P(7) );
+ aLen[3] = getDistance( P(7), P(1) );
+ // Compute lengths of the diagonals
+ std::vector< double > aDia (2);
+ aDia[0] = getDistance( P(1), P(5) );
+ aDia[1] = getDistance( P(3), P(7) );
+ // Compute areas of all triangles which can be built
+ // taking three nodes of the quadrangle
+ std::vector< double > anArea (4);
+ anArea[0] = getArea( P(1), P(3), P(5) );
+ anArea[1] = getArea( P(1), P(3), P(7) );
+ anArea[2] = getArea( P(1), P(5), P(7) );
+ anArea[3] = getArea( P(3), P(5), P(7) );
+ // Q = alpha * L * C1 / C2, where
+ //
+ // alpha = sqrt( 1/32 )
+ // L = max( L1, L2, L3, L4, D1, D2 )
+ // C1 = sqrt( ( L1^2 + L1^2 + L1^2 + L1^2 ) / 4 )
+ // C2 = min( S1, S2, S3, S4 )
+ // Li - lengths of the edges
+ // Di - lengths of the diagonals
+ // Si - areas of the triangles
+ const double alpha = sqrt( 1 / 32. );
+ double L = Max( aLen[ 0 ],
+ Max( aLen[ 1 ],
+ Max( aLen[ 2 ],
+ Max( aLen[ 3 ],
+ Max( aDia[ 0 ], aDia[ 1 ] ) ) ) ) );
+ double C1 = sqrt( ( aLen[0] * aLen[0] +
+ aLen[1] * aLen[1] +
+ aLen[2] * aLen[2] +
+ aLen[3] * aLen[3] ) / 4. );
+ double C2 = Min( anArea[ 0 ],
+ Min( anArea[ 1 ],
+ Min( anArea[ 2 ], anArea[ 3 ] ) ) );
+ if ( C2 <= theEps )
+ return theInf;
+ return alpha * L * C1 / C2;
+ }
+ return 0;
}
double AspectRatio::GetBadRate( double Value, int /*nbNodes*/ ) const
{
// the aspect ratio is in the range [1.0,infinity]
+ // < 1.0 = very bad, zero area
// 1.0 = good
// infinity = bad
- return Value / 1000.;
+ return ( Value < 0.9 ) ? 1000 : Value / 1000.;
}
SMDSAbs_ElementType AspectRatio::GetType() const
}
+//================================================================================
/*
Class : AspectRatio3D
Description : Functor for calculating aspect ratio
*/
+//================================================================================
-static inline double getHalfPerimeter(double theTria[3]){
- return (theTria[0] + theTria[1] + theTria[2])/2.0;
-}
+namespace{
-static inline double getArea(double theHalfPerim, double theTria[3]){
- return sqrt(theHalfPerim*
- (theHalfPerim-theTria[0])*
- (theHalfPerim-theTria[1])*
- (theHalfPerim-theTria[2]));
-}
+ inline double getHalfPerimeter(double theTria[3]){
+ return (theTria[0] + theTria[1] + theTria[2])/2.0;
+ }
+
+ inline double getArea(double theHalfPerim, double theTria[3]){
+ return sqrt(theHalfPerim*
+ (theHalfPerim-theTria[0])*
+ (theHalfPerim-theTria[1])*
+ (theHalfPerim-theTria[2]));
+ }
+
+ inline double getVolume(double theLen[6]){
+ double a2 = theLen[0]*theLen[0];
+ double b2 = theLen[1]*theLen[1];
+ double c2 = theLen[2]*theLen[2];
+ double d2 = theLen[3]*theLen[3];
+ double e2 = theLen[4]*theLen[4];
+ double f2 = theLen[5]*theLen[5];
+ double P = 4.0*a2*b2*d2;
+ double Q = a2*(b2+d2-e2)-b2*(a2+d2-f2)-d2*(a2+b2-c2);
+ double R = (b2+d2-e2)*(a2+d2-f2)*(a2+d2-f2);
+ return sqrt(P-Q+R)/12.0;
+ }
+
+ inline double getVolume2(double theLen[6]){
+ double a2 = theLen[0]*theLen[0];
+ double b2 = theLen[1]*theLen[1];
+ double c2 = theLen[2]*theLen[2];
+ double d2 = theLen[3]*theLen[3];
+ double e2 = theLen[4]*theLen[4];
+ double f2 = theLen[5]*theLen[5];
+
+ double P = a2*e2*(b2+c2+d2+f2-a2-e2);
+ double Q = b2*f2*(a2+c2+d2+e2-b2-f2);
+ double R = c2*d2*(a2+b2+e2+f2-c2-d2);
+ double S = a2*b2*d2+b2*c2*e2+a2*c2*f2+d2*e2*f2;
+
+ return sqrt(P+Q+R-S)/12.0;
+ }
+
+ inline double getVolume(const TSequenceOfXYZ& P){
+ gp_Vec aVec1( P( 2 ) - P( 1 ) );
+ gp_Vec aVec2( P( 3 ) - P( 1 ) );
+ gp_Vec aVec3( P( 4 ) - P( 1 ) );
+ gp_Vec anAreaVec( aVec1 ^ aVec2 );
+ return fabs(aVec3 * anAreaVec) / 6.0;
+ }
+
+ inline double getMaxHeight(double theLen[6])
+ {
+ double aHeight = std::max(theLen[0],theLen[1]);
+ aHeight = std::max(aHeight,theLen[2]);
+ aHeight = std::max(aHeight,theLen[3]);
+ aHeight = std::max(aHeight,theLen[4]);
+ aHeight = std::max(aHeight,theLen[5]);
+ return aHeight;
+ }
-static inline double getVolume(double theLen[6]){
- double a2 = theLen[0]*theLen[0];
- double b2 = theLen[1]*theLen[1];
- double c2 = theLen[2]*theLen[2];
- double d2 = theLen[3]*theLen[3];
- double e2 = theLen[4]*theLen[4];
- double f2 = theLen[5]*theLen[5];
- double P = 4.0*a2*b2*d2;
- double Q = a2*(b2+d2-e2)-b2*(a2+d2-f2)-d2*(a2+b2-c2);
- double R = (b2+d2-e2)*(a2+d2-f2)*(a2+d2-f2);
- return sqrt(P-Q+R)/12.0;
}
-static inline double getHeight( const gp_Pnt& P1, const gp_Pnt& P2,
- const gp_Pnt& P3, const gp_Pnt& P4)
+double AspectRatio3D::GetValue( long theId )
{
- gp_Vec aVec1( P2.XYZ() - P1.XYZ() );
- gp_Vec aVec2( P3.XYZ() - P1.XYZ() );
- gp_Vec aNorm = aVec1 ^ aVec2;
- aNorm /= aNorm.Magnitude();
- gp_Vec aVec3( P4.XYZ() - P1.XYZ() );
- double aDist = aVec1 * aVec2;
- return fabs( aDist );
+ double aVal = 0;
+ myCurrElement = myMesh->FindElement( theId );
+ if ( myCurrElement && myCurrElement->GetVtkType() == VTK_TETRA )
+ {
+ // Action from CoTech | ACTION 31.3:
+ // EURIWARE BO: Homogenize the formulas used to calculate the Controls in SMESH to fit with
+ // those of ParaView. The library used by ParaView for those calculations can be reused in SMESH.
+ vtkUnstructuredGrid* grid = SMDS_Mesh::_meshList[myCurrElement->getMeshId()]->getGrid();
+ if ( vtkCell* avtkCell = grid->GetCell( myCurrElement->getVtkId() ))
+ aVal = Round( vtkMeshQuality::TetAspectRatio( avtkCell ));
+ }
+ else
+ {
+ TSequenceOfXYZ P;
+ if ( GetPoints( myCurrElement, P ))
+ aVal = Round( GetValue( P ));
+ }
+ return aVal;
}
-static inline double getMaxHeight( const TColgp_SequenceOfXYZ& P )
-{
- double aHeight = getHeight(P(1),P(2),P(3),P(4));
- aHeight = max(aHeight,getHeight(P(1),P(2),P(4),P(3)));
- aHeight = max(aHeight,getHeight(P(1),P(3),P(4),P(2)));
- aHeight = max(aHeight,getHeight(P(2),P(3),P(4),P(1)));
- return aHeight;
-}
-
-double AspectRatio3D::GetValue( const TColgp_SequenceOfXYZ& P )
+double AspectRatio3D::GetValue( const TSequenceOfXYZ& P )
{
double aQuality = 0.0;
- int nbNodes = P.Length();
- switch(nbNodes){
+ if(myCurrElement->IsPoly()) return aQuality;
+
+ int nbNodes = P.size();
+
+ if(myCurrElement->IsQuadratic()) {
+ if(nbNodes==10) nbNodes=4; // quadratic tetrahedron
+ else if(nbNodes==13) nbNodes=5; // quadratic pyramid
+ else if(nbNodes==15) nbNodes=6; // quadratic pentahedron
+ else if(nbNodes==20) nbNodes=8; // quadratic hexahedron
+ else if(nbNodes==27) nbNodes=8; // quadratic hexahedron
+ else return aQuality;
+ }
+
+ switch(nbNodes) {
case 4:{
double aLen[6] = {
- getDistance(P(1),P(2)), // a
- getDistance(P(2),P(3)), // b
- getDistance(P(3),P(1)), // c
- getDistance(P(2),P(4)), // d
- getDistance(P(3),P(4)), // e
- getDistance(P(1),P(4)) // f
+ getDistance(P( 1 ),P( 2 )), // a
+ getDistance(P( 2 ),P( 3 )), // b
+ getDistance(P( 3 ),P( 1 )), // c
+ getDistance(P( 2 ),P( 4 )), // d
+ getDistance(P( 3 ),P( 4 )), // e
+ getDistance(P( 1 ),P( 4 )) // f
};
double aTria[4][3] = {
{aLen[0],aLen[1],aLen[2]}, // abc
{aLen[1],aLen[3],aLen[4]}, // bde
{aLen[2],aLen[4],aLen[5]} // cef
};
- double aHalfPerim = getHalfPerimeter(aTria[0]);
- double anArea = getArea(aHalfPerim,aTria[0]);
- aHalfPerim = getHalfPerimeter(aTria[1]);
- anArea += getArea(aHalfPerim,aTria[1]);
- aHalfPerim = getHalfPerimeter(aTria[2]);
- anArea += getArea(aHalfPerim,aTria[2]);
- double aVolume = getVolume(aLen);
- double aHeight = getMaxHeight(P);
- aQuality = 1.0/3.0*aHeight*anArea/aVolume;
+ double aSumArea = 0.0;
+ double aHalfPerimeter = getHalfPerimeter(aTria[0]);
+ double anArea = getArea(aHalfPerimeter,aTria[0]);
+ aSumArea += anArea;
+ aHalfPerimeter = getHalfPerimeter(aTria[1]);
+ anArea = getArea(aHalfPerimeter,aTria[1]);
+ aSumArea += anArea;
+ aHalfPerimeter = getHalfPerimeter(aTria[2]);
+ anArea = getArea(aHalfPerimeter,aTria[2]);
+ aSumArea += anArea;
+ aHalfPerimeter = getHalfPerimeter(aTria[3]);
+ anArea = getArea(aHalfPerimeter,aTria[3]);
+ aSumArea += anArea;
+ double aVolume = getVolume(P);
+ //double aVolume = getVolume(aLen);
+ double aHeight = getMaxHeight(aLen);
+ static double aCoeff = sqrt(2.0)/12.0;
+ if ( aVolume > DBL_MIN )
+ aQuality = aCoeff*aHeight*aSumArea/aVolume;
+ break;
+ }
+ case 5:{
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 3 ),P( 5 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 3 ),P( 4 ),P( 5 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 5 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 2 ),P( 3 ),P( 4 ),P( 5 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ break;
+ }
+ case 6:{
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 6 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 3 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 6 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 3 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 2 ),P( 5 ),P( 4 ),P( 6 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 2 ),P( 5 ),P( 4 ),P( 3 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ break;
+ }
+ case 8:{
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 3 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 4 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 7 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 8 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 3 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 4 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 7 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 8 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 3 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 4 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 7 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 8 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 1 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 2 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 5 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 6 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 1 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 2 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 5 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 6 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 1 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 2 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 5 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 6 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 2 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 4 ),P( 5 ),P( 8 ),P( 2 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 4 ),P( 5 ),P( 3 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 3 ),P( 6 ),P( 7 ),P( 1 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 2 ),P( 3 ),P( 6 ),P( 4 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 5 ),P( 6 ),P( 8 ),P( 3 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 7 ),P( 8 ),P( 6 ),P( 1 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 7 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 2 ),P( 5 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
+ }
break;
}
+ case 12:
+ {
+ gp_XYZ aXYZ[8] = {P( 1 ),P( 2 ),P( 4 ),P( 5 ),P( 7 ),P( 8 ),P( 10 ),P( 11 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[8])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[8] = {P( 2 ),P( 3 ),P( 5 ),P( 6 ),P( 8 ),P( 9 ),P( 11 ),P( 12 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[8])),aQuality);
+ }
+ {
+ gp_XYZ aXYZ[8] = {P( 3 ),P( 4 ),P( 6 ),P( 1 ),P( 9 ),P( 10 ),P( 12 ),P( 7 )};
+ aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[8])),aQuality);
+ }
+ break;
+ } // switch(nbNodes)
+
+ if ( nbNodes > 4 ) {
+ // avaluate aspect ratio of quadranle faces
+ AspectRatio aspect2D;
+ SMDS_VolumeTool::VolumeType type = SMDS_VolumeTool::GetType( nbNodes );
+ int nbFaces = SMDS_VolumeTool::NbFaces( type );
+ TSequenceOfXYZ points(4);
+ for ( int i = 0; i < nbFaces; ++i ) { // loop on faces of a volume
+ if ( SMDS_VolumeTool::NbFaceNodes( type, i ) != 4 )
+ continue;
+ const int* pInd = SMDS_VolumeTool::GetFaceNodesIndices( type, i, true );
+ for ( int p = 0; p < 4; ++p ) // loop on nodes of a quadranle face
+ points( p + 1 ) = P( pInd[ p ] + 1 );
+ aQuality = std::max( aQuality, aspect2D.GetValue( points ));
+ }
}
return aQuality;
}
}
+//================================================================================
/*
Class : Warping
Description : Functor for calculating warping
*/
-double Warping::GetValue( const TColgp_SequenceOfXYZ& P )
+//================================================================================
+
+double Warping::GetValue( const TSequenceOfXYZ& P )
{
- if ( P.Length() != 4 )
+ if ( P.size() != 4 )
return 0;
- gp_XYZ G = ( P( 1 ) + P( 2 ) + P( 3 ) + P( 4 ) ) / 4;
+ gp_XYZ G = ( P( 1 ) + P( 2 ) + P( 3 ) + P( 4 ) ) / 4.;
double A1 = ComputeA( P( 1 ), P( 2 ), P( 3 ), G );
double A2 = ComputeA( P( 2 ), P( 3 ), P( 4 ), G );
double A3 = ComputeA( P( 3 ), P( 4 ), P( 1 ), G );
double A4 = ComputeA( P( 4 ), P( 1 ), P( 2 ), G );
- return Max( Max( A1, A2 ), Max( A3, A4 ) );
+ double val = Max( Max( A1, A2 ), Max( A3, A4 ) );
+
+ const double eps = 0.1; // val is in degrees
+
+ return val < eps ? 0. : val;
}
double Warping::ComputeA( const gp_XYZ& thePnt1,
double aLen1 = gp_Pnt( thePnt1 ).Distance( gp_Pnt( thePnt2 ) );
double aLen2 = gp_Pnt( thePnt2 ).Distance( gp_Pnt( thePnt3 ) );
double L = Min( aLen1, aLen2 ) * 0.5;
- if ( L < Precision::Confusion())
- return 0.;
+ if ( L < theEps )
+ return theInf;
- gp_XYZ GI = ( thePnt2 - thePnt1 ) / 2. - theG;
- gp_XYZ GJ = ( thePnt3 - thePnt2 ) / 2. - theG;
+ gp_XYZ GI = ( thePnt2 + thePnt1 ) / 2. - theG;
+ gp_XYZ GJ = ( thePnt3 + thePnt2 ) / 2. - theG;
gp_XYZ N = GI.Crossed( GJ );
if ( N.Modulus() < gp::Resolution() )
- return PI / 2;
+ return M_PI / 2;
N.Normalize();
double H = ( thePnt2 - theG ).Dot( N );
- return asin( fabs( H / L ) ) * 180 / PI;
+ return asin( fabs( H / L ) ) * 180. / M_PI;
}
double Warping::GetBadRate( double Value, int /*nbNodes*/ ) const
}
+//================================================================================
/*
Class : Taper
Description : Functor for calculating taper
*/
-double Taper::GetValue( const TColgp_SequenceOfXYZ& P )
+//================================================================================
+
+double Taper::GetValue( const TSequenceOfXYZ& P )
{
- if ( P.Length() != 4 )
- return 0;
+ if ( P.size() != 4 )
+ return 0.;
// Compute taper
- double J1 = getArea( P( 4 ), P( 1 ), P( 2 ) ) / 2;
- double J2 = getArea( P( 3 ), P( 1 ), P( 2 ) ) / 2;
- double J3 = getArea( P( 2 ), P( 3 ), P( 4 ) ) / 2;
- double J4 = getArea( P( 3 ), P( 4 ), P( 1 ) ) / 2;
+ double J1 = getArea( P( 4 ), P( 1 ), P( 2 ) );
+ double J2 = getArea( P( 3 ), P( 1 ), P( 2 ) );
+ double J3 = getArea( P( 2 ), P( 3 ), P( 4 ) );
+ double J4 = getArea( P( 3 ), P( 4 ), P( 1 ) );
double JA = 0.25 * ( J1 + J2 + J3 + J4 );
- if ( JA <= Precision::Confusion() )
- return 0.;
+ if ( JA <= theEps )
+ return theInf;
double T1 = fabs( ( J1 - JA ) / JA );
double T2 = fabs( ( J2 - JA ) / JA );
double T3 = fabs( ( J3 - JA ) / JA );
double T4 = fabs( ( J4 - JA ) / JA );
- return Max( Max( T1, T2 ), Max( T3, T4 ) );
+ double val = Max( Max( T1, T2 ), Max( T3, T4 ) );
+
+ const double eps = 0.01;
+
+ return val < eps ? 0. : val;
}
double Taper::GetBadRate( double Value, int /*nbNodes*/ ) const
{
// the taper is in the range [0.0,1.0]
- // 0.0 = good (no taper)
+ // 0.0 = good (no taper)
// 1.0 = bad (les cotes opposes sont allignes)
return Value;
}
return SMDSAbs_Face;
}
-
+//================================================================================
/*
Class : Skew
Description : Functor for calculating skew in degrees
*/
+//================================================================================
+
static inline double skewAngle( const gp_XYZ& p1, const gp_XYZ& p2, const gp_XYZ& p3 )
{
- gp_XYZ p12 = ( p2 + p1 ) / 2;
- gp_XYZ p23 = ( p3 + p2 ) / 2;
- gp_XYZ p31 = ( p3 + p1 ) / 2;
+ gp_XYZ p12 = ( p2 + p1 ) / 2.;
+ gp_XYZ p23 = ( p3 + p2 ) / 2.;
+ gp_XYZ p31 = ( p3 + p1 ) / 2.;
gp_Vec v1( p31 - p2 ), v2( p12 - p23 );
- return v1.Magnitude() < gp::Resolution() || v2.Magnitude() < gp::Resolution() ? 0 : v1.Angle( v2 );
+ return v1.Magnitude() < gp::Resolution() || v2.Magnitude() < gp::Resolution() ? 0. : v1.Angle( v2 );
}
-double Skew::GetValue( const TColgp_SequenceOfXYZ& P )
+double Skew::GetValue( const TSequenceOfXYZ& P )
{
- if ( P.Length() != 3 && P.Length() != 4 )
- return 0;
+ if ( P.size() != 3 && P.size() != 4 )
+ return 0.;
// Compute skew
- static double PI2 = PI / 2;
- if ( P.Length() == 3 )
+ const double PI2 = M_PI / 2.;
+ if ( P.size() == 3 )
{
double A0 = fabs( PI2 - skewAngle( P( 3 ), P( 1 ), P( 2 ) ) );
double A1 = fabs( PI2 - skewAngle( P( 1 ), P( 2 ), P( 3 ) ) );
double A2 = fabs( PI2 - skewAngle( P( 2 ), P( 3 ), P( 1 ) ) );
- return Max( A0, Max( A1, A2 ) ) * 180 / PI;
+ return Max( A0, Max( A1, A2 ) ) * 180. / M_PI;
}
- else
+ else
{
- gp_XYZ p12 = ( P( 1 ) + P( 2 ) ) / 2;
- gp_XYZ p23 = ( P( 2 ) + P( 3 ) ) / 2;
- gp_XYZ p34 = ( P( 3 ) + P( 4 ) ) / 2;
- gp_XYZ p41 = ( P( 4 ) + P( 1 ) ) / 2;
+ gp_XYZ p12 = ( P( 1 ) + P( 2 ) ) / 2.;
+ gp_XYZ p23 = ( P( 2 ) + P( 3 ) ) / 2.;
+ gp_XYZ p34 = ( P( 3 ) + P( 4 ) ) / 2.;
+ gp_XYZ p41 = ( P( 4 ) + P( 1 ) ) / 2.;
gp_Vec v1( p34 - p12 ), v2( p23 - p41 );
double A = v1.Magnitude() <= gp::Resolution() || v2.Magnitude() <= gp::Resolution()
- ? 0 : fabs( PI2 - v1.Angle( v2 ) );
+ ? 0. : fabs( PI2 - v1.Angle( v2 ) );
+
+ double val = A * 180. / M_PI;
- return A * 180 / PI;
+ const double eps = 0.1; // val is in degrees
+
+ return val < eps ? 0. : val;
}
}
}
+//================================================================================
/*
Class : Area
Description : Functor for calculating area
*/
-double Area::GetValue( const TColgp_SequenceOfXYZ& P )
+//================================================================================
+
+double Area::GetValue( const TSequenceOfXYZ& P )
{
- if ( P.Length() == 3 )
- return getArea( P( 1 ), P( 2 ), P( 3 ) );
- else if ( P.Length() == 4 )
- return getArea( P( 1 ), P( 2 ), P( 3 ) ) + getArea( P( 1 ), P( 3 ), P( 4 ) );
- else
- return 0;
+ double val = 0.0;
+ if ( P.size() > 2 )
+ {
+ gp_Vec aVec1( P(2) - P(1) );
+ gp_Vec aVec2( P(3) - P(1) );
+ gp_Vec SumVec = aVec1 ^ aVec2;
+
+ for (size_t i=4; i<=P.size(); i++)
+ {
+ gp_Vec aVec1( P(i-1) - P(1) );
+ gp_Vec aVec2( P(i ) - P(1) );
+ gp_Vec tmp = aVec1 ^ aVec2;
+ SumVec.Add(tmp);
+ }
+ val = SumVec.Magnitude() * 0.5;
+ }
+ return val;
}
double Area::GetBadRate( double Value, int /*nbNodes*/ ) const
{
+ // meaningless as it is not a quality control functor
return Value;
}
return SMDSAbs_Face;
}
-
+//================================================================================
/*
Class : Length
- Description : Functor for calculating length off edge
+ Description : Functor for calculating length of edge
*/
-double Length::GetValue( const TColgp_SequenceOfXYZ& P )
+//================================================================================
+
+double Length::GetValue( const TSequenceOfXYZ& P )
{
- return ( P.Length() == 2 ? getDistance( P( 1 ), P( 2 ) ) : 0 );
+ switch ( P.size() ) {
+ case 2: return getDistance( P( 1 ), P( 2 ) );
+ case 3: return getDistance( P( 1 ), P( 2 ) ) + getDistance( P( 2 ), P( 3 ) );
+ default: return 0.;
+ }
}
double Length::GetBadRate( double Value, int /*nbNodes*/ ) const
{
+ // meaningless as it is not quality control functor
return Value;
}
return SMDSAbs_Edge;
}
-
+//================================================================================
/*
- Class : MultiConnection
- Description : Functor for calculating number of faces conneted to the edge
+ Class : Length2D
+ Description : Functor for calculating minimal length of edge
*/
-double MultiConnection::GetValue( const TColgp_SequenceOfXYZ& P )
+//================================================================================
+
+double Length2D::GetValue( long theElementId )
{
- return 0;
+ TSequenceOfXYZ P;
+
+ if ( GetPoints( theElementId, P ))
+ {
+ double aVal = 0;
+ int len = P.size();
+ SMDSAbs_EntityType aType = P.getElementEntity();
+
+ switch (aType) {
+ case SMDSEntity_Edge:
+ if (len == 2)
+ aVal = getDistance( P( 1 ), P( 2 ) );
+ break;
+ case SMDSEntity_Quad_Edge:
+ if (len == 3) // quadratic edge
+ aVal = getDistance(P( 1 ),P( 3 )) + getDistance(P( 3 ),P( 2 ));
+ break;
+ case SMDSEntity_Triangle:
+ if (len == 3){ // triangles
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ aVal = Min(L1,Min(L2,L3));
+ }
+ break;
+ case SMDSEntity_Quadrangle:
+ if (len == 4){ // quadrangles
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ aVal = Min(Min(L1,L2),Min(L3,L4));
+ }
+ break;
+ case SMDSEntity_Quad_Triangle:
+ case SMDSEntity_BiQuad_Triangle:
+ if (len >= 6){ // quadratic triangles
+ double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
+ double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
+ double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
+ aVal = Min(L1,Min(L2,L3));
+ }
+ break;
+ case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_BiQuad_Quadrangle:
+ if (len >= 8){ // quadratic quadrangles
+ double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
+ double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
+ double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
+ double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
+ aVal = Min(Min(L1,L2),Min(L3,L4));
+ }
+ break;
+ case SMDSEntity_Tetra:
+ if (len == 4){ // tetrahedra
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ double L4 = getDistance(P( 1 ),P( 4 ));
+ double L5 = getDistance(P( 2 ),P( 4 ));
+ double L6 = getDistance(P( 3 ),P( 4 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ }
+ break;
+ case SMDSEntity_Pyramid:
+ if (len == 5){ // piramids
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double L5 = getDistance(P( 1 ),P( 5 ));
+ double L6 = getDistance(P( 2 ),P( 5 ));
+ double L7 = getDistance(P( 3 ),P( 5 ));
+ double L8 = getDistance(P( 4 ),P( 5 ));
+
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(L7,L8));
+ }
+ break;
+ case SMDSEntity_Penta:
+ if (len == 6) { // pentaidres
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ double L4 = getDistance(P( 4 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 4 ));
+ double L7 = getDistance(P( 1 ),P( 4 ));
+ double L8 = getDistance(P( 2 ),P( 5 ));
+ double L9 = getDistance(P( 3 ),P( 6 ));
+
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),L9));
+ }
+ break;
+ case SMDSEntity_Hexa:
+ if (len == 8){ // hexahedron
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 7 ));
+ double L7 = getDistance(P( 7 ),P( 8 ));
+ double L8 = getDistance(P( 8 ),P( 5 ));
+ double L9 = getDistance(P( 1 ),P( 5 ));
+ double L10= getDistance(P( 2 ),P( 6 ));
+ double L11= getDistance(P( 3 ),P( 7 ));
+ double L12= getDistance(P( 4 ),P( 8 ));
+
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
+ aVal = Min(aVal,Min(L11,L12));
+ }
+ break;
+ case SMDSEntity_Quad_Tetra:
+ if (len == 10){ // quadratic tetraidrs
+ double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
+ double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
+ double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
+ double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ }
+ break;
+ case SMDSEntity_Quad_Pyramid:
+ if (len == 13){ // quadratic piramids
+ double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
+ double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
+ double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
+ double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
+ double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(L7,L8));
+ }
+ break;
+ case SMDSEntity_Quad_Penta:
+ if (len == 15){ // quadratic pentaidres
+ double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
+ double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
+ double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
+ double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
+ double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),L9));
+ }
+ break;
+ case SMDSEntity_Quad_Hexa:
+ case SMDSEntity_TriQuad_Hexa:
+ if (len >= 20) { // quadratic hexaider
+ double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
+ double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
+ double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
+ double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
+ double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
+ double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
+ double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
+ double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
+ aVal = Min(aVal,Min(L11,L12));
+ }
+ break;
+ case SMDSEntity_Polygon:
+ if ( len > 1 ) {
+ aVal = getDistance( P(1), P( P.size() ));
+ for ( size_t i = 1; i < P.size(); ++i )
+ aVal = Min( aVal, getDistance( P( i ), P( i+1 )));
+ }
+ break;
+ case SMDSEntity_Quad_Polygon:
+ if ( len > 2 ) {
+ aVal = getDistance( P(1), P( P.size() )) + getDistance( P(P.size()), P( P.size()-1 ));
+ for ( size_t i = 1; i < P.size()-1; i += 2 )
+ aVal = Min( aVal, getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 )));
+ }
+ break;
+ case SMDSEntity_Hexagonal_Prism:
+ if (len == 12) { // hexagonal prism
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 1 ));
+
+ double L7 = getDistance(P( 7 ), P( 8 ));
+ double L8 = getDistance(P( 8 ), P( 9 ));
+ double L9 = getDistance(P( 9 ), P( 10 ));
+ double L10= getDistance(P( 10 ),P( 11 ));
+ double L11= getDistance(P( 11 ),P( 12 ));
+ double L12= getDistance(P( 12 ),P( 7 ));
+
+ double L13 = getDistance(P( 1 ),P( 7 ));
+ double L14 = getDistance(P( 2 ),P( 8 ));
+ double L15 = getDistance(P( 3 ),P( 9 ));
+ double L16 = getDistance(P( 4 ),P( 10 ));
+ double L17 = getDistance(P( 5 ),P( 11 ));
+ double L18 = getDistance(P( 6 ),P( 12 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal, Min(Min(Min(L7,L8),Min(L9,L10)),Min(L11,L12)));
+ aVal = Min(aVal, Min(Min(Min(L13,L14),Min(L15,L16)),Min(L17,L18)));
+ }
+ break;
+ case SMDSEntity_Polyhedra:
+ {
+ }
+ break;
+ default:
+ return 0;
+ }
+
+ if (aVal < 0 ) {
+ return 0.;
+ }
+
+ if ( myPrecision >= 0 )
+ {
+ double prec = pow( 10., (double)( myPrecision ) );
+ aVal = floor( aVal * prec + 0.5 ) / prec;
+ }
+
+ return aVal;
+
+ }
+ return 0.;
}
-double MultiConnection::GetValue( long theId )
+
+double Length2D::GetBadRate( double Value, int /*nbNodes*/ ) const
{
- return getNbMultiConnection( myMesh, theId );
+ // meaningless as it is not a quality control functor
+ return Value;
}
-double MultiConnection::GetBadRate( double Value, int /*nbNodes*/ ) const
+SMDSAbs_ElementType Length2D::GetType() const
{
- return Value;
+ return SMDSAbs_Face;
}
-SMDSAbs_ElementType MultiConnection::GetType() const
+Length2D::Value::Value(double theLength,long thePntId1, long thePntId2):
+ myLength(theLength)
{
- return SMDSAbs_Edge;
+ myPntId[0] = thePntId1; myPntId[1] = thePntId2;
+ if(thePntId1 > thePntId2){
+ myPntId[1] = thePntId1; myPntId[0] = thePntId2;
+ }
+}
+
+bool Length2D::Value::operator<(const Length2D::Value& x) const
+{
+ if(myPntId[0] < x.myPntId[0]) return true;
+ if(myPntId[0] == x.myPntId[0])
+ if(myPntId[1] < x.myPntId[1]) return true;
+ return false;
}
+void Length2D::GetValues(TValues& theValues)
+{
+ TValues aValues;
+ SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
+ for(; anIter->more(); ){
+ const SMDS_MeshFace* anElem = anIter->next();
-/*
- PREDICATES
-*/
+ if(anElem->IsQuadratic()) {
+ const SMDS_VtkFace* F =
+ dynamic_cast<const SMDS_VtkFace*>(anElem);
+ // use special nodes iterator
+ SMDS_ElemIteratorPtr anIter = F->interlacedNodesElemIterator();
+ long aNodeId[4] = { 0,0,0,0 };
+ gp_Pnt P[4];
+
+ double aLength = 0;
+ const SMDS_MeshElement* aNode;
+ if(anIter->more()){
+ aNode = anIter->next();
+ const SMDS_MeshNode* aNodes = (SMDS_MeshNode*) aNode;
+ P[0] = P[1] = gp_Pnt(aNodes->X(),aNodes->Y(),aNodes->Z());
+ aNodeId[0] = aNodeId[1] = aNode->GetID();
+ aLength = 0;
+ }
+ for(; anIter->more(); ){
+ const SMDS_MeshNode* N1 = static_cast<const SMDS_MeshNode*> (anIter->next());
+ P[2] = gp_Pnt(N1->X(),N1->Y(),N1->Z());
+ aNodeId[2] = N1->GetID();
+ aLength = P[1].Distance(P[2]);
+ if(!anIter->more()) break;
+ const SMDS_MeshNode* N2 = static_cast<const SMDS_MeshNode*> (anIter->next());
+ P[3] = gp_Pnt(N2->X(),N2->Y(),N2->Z());
+ aNodeId[3] = N2->GetID();
+ aLength += P[2].Distance(P[3]);
+ Value aValue1(aLength,aNodeId[1],aNodeId[2]);
+ Value aValue2(aLength,aNodeId[2],aNodeId[3]);
+ P[1] = P[3];
+ aNodeId[1] = aNodeId[3];
+ theValues.insert(aValue1);
+ theValues.insert(aValue2);
+ }
+ aLength += P[2].Distance(P[0]);
+ Value aValue1(aLength,aNodeId[1],aNodeId[2]);
+ Value aValue2(aLength,aNodeId[2],aNodeId[0]);
+ theValues.insert(aValue1);
+ theValues.insert(aValue2);
+ }
+ else {
+ SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
+ long aNodeId[2] = {0,0};
+ gp_Pnt P[3];
+
+ double aLength;
+ const SMDS_MeshElement* aNode;
+ if(aNodesIter->more()){
+ aNode = aNodesIter->next();
+ const SMDS_MeshNode* aNodes = (SMDS_MeshNode*) aNode;
+ P[0] = P[1] = gp_Pnt(aNodes->X(),aNodes->Y(),aNodes->Z());
+ aNodeId[0] = aNodeId[1] = aNode->GetID();
+ aLength = 0;
+ }
+ for(; aNodesIter->more(); ){
+ aNode = aNodesIter->next();
+ const SMDS_MeshNode* aNodes = (SMDS_MeshNode*) aNode;
+ long anId = aNode->GetID();
+
+ P[2] = gp_Pnt(aNodes->X(),aNodes->Y(),aNodes->Z());
+
+ aLength = P[1].Distance(P[2]);
+
+ Value aValue(aLength,aNodeId[1],anId);
+ aNodeId[1] = anId;
+ P[1] = P[2];
+ theValues.insert(aValue);
+ }
+
+ aLength = P[0].Distance(P[1]);
+
+ Value aValue(aLength,aNodeId[0],aNodeId[1]);
+ theValues.insert(aValue);
+ }
+ }
+}
+//================================================================================
/*
- Class : FreeBorders
- Description : Predicate for free borders
+ Class : MultiConnection
+ Description : Functor for calculating number of faces conneted to the edge
*/
+//================================================================================
-FreeBorders::FreeBorders()
+double MultiConnection::GetValue( const TSequenceOfXYZ& P )
{
- myMesh = 0;
+ return 0;
}
-
-void FreeBorders::SetMesh( SMDS_Mesh* theMesh )
+double MultiConnection::GetValue( long theId )
{
- myMesh = theMesh;
+ return getNbMultiConnection( myMesh, theId );
}
-bool FreeBorders::IsSatisfy( long theId )
+double MultiConnection::GetBadRate( double Value, int /*nbNodes*/ ) const
{
- return getNbMultiConnection( myMesh, theId ) == 1;
+ // meaningless as it is not quality control functor
+ return Value;
}
-SMDSAbs_ElementType FreeBorders::GetType() const
+SMDSAbs_ElementType MultiConnection::GetType() const
{
return SMDSAbs_Edge;
}
-
+//================================================================================
/*
- Class : FreeEdges
- Description : Predicate for free Edges
+ Class : MultiConnection2D
+ Description : Functor for calculating number of faces conneted to the edge
*/
-FreeEdges::FreeEdges()
+//================================================================================
+
+double MultiConnection2D::GetValue( const TSequenceOfXYZ& P )
{
- myMesh = 0;
+ return 0;
}
-void FreeEdges::SetMesh( SMDS_Mesh* theMesh )
+double MultiConnection2D::GetValue( long theElementId )
{
- myMesh = theMesh;
-}
+ int aResult = 0;
-bool FreeEdges::IsFreeEdge( const SMDS_MeshNode** theNodes, const int theFaceId )
-{
- TColStd_MapOfInteger aMap;
- for ( int i = 0; i < 2; i++ )
- {
- SMDS_ElemIteratorPtr anElemIter = theNodes[ i ]->GetInverseElementIterator();
- while( anElemIter->more() )
- {
- const SMDS_MeshElement* anElem = anElemIter->next();
- if ( anElem != 0 && anElem->GetType() == SMDSAbs_Face )
- {
- int anId = anElem->GetID();
+ const SMDS_MeshElement* aFaceElem = myMesh->FindElement(theElementId);
+ SMDSAbs_ElementType aType = aFaceElem->GetType();
- if ( i == 0 )
- aMap.Add( anId );
- else if ( aMap.Contains( anId ) && anId != theFaceId )
- return false;
+ switch (aType) {
+ case SMDSAbs_Face:
+ {
+ int i = 0, len = aFaceElem->NbNodes();
+ SMDS_ElemIteratorPtr anIter = aFaceElem->nodesIterator();
+ if (!anIter) break;
+
+ const SMDS_MeshNode *aNode, *aNode0 = 0;
+ TColStd_MapOfInteger aMap, aMapPrev;
+
+ for (i = 0; i <= len; i++) {
+ aMapPrev = aMap;
+ aMap.Clear();
+
+ int aNb = 0;
+ if (anIter->more()) {
+ aNode = (SMDS_MeshNode*)anIter->next();
+ } else {
+ if (i == len)
+ aNode = aNode0;
+ else
+ break;
+ }
+ if (!aNode) break;
+ if (i == 0) aNode0 = aNode;
+
+ SMDS_ElemIteratorPtr anElemIter = aNode->GetInverseElementIterator();
+ while (anElemIter->more()) {
+ const SMDS_MeshElement* anElem = anElemIter->next();
+ if (anElem != 0 && anElem->GetType() == SMDSAbs_Face) {
+ int anId = anElem->GetID();
+
+ aMap.Add(anId);
+ if (aMapPrev.Contains(anId)) {
+ aNb++;
+ }
+ }
+ }
+ aResult = Max(aResult, aNb);
}
}
+ break;
+ default:
+ aResult = 0;
}
- return true;
+
+ return aResult;
}
-bool FreeEdges::IsSatisfy( long theId )
+double MultiConnection2D::GetBadRate( double Value, int /*nbNodes*/ ) const
{
- if ( myMesh == 0 )
- return false;
-
- const SMDS_MeshElement* aFace = myMesh->FindElement( theId );
- if ( aFace == 0 || aFace->GetType() != SMDSAbs_Face || aFace->NbNodes() < 3 )
- return false;
-
- int nbNodes = aFace->NbNodes();
- const SMDS_MeshNode* aNodes[ nbNodes ];
- int i = 0;
- SMDS_ElemIteratorPtr anIter = aFace->nodesIterator();
- if ( anIter != 0 )
- {
- while( anIter->more() )
- {
- const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next();
- if ( aNode == 0 )
- return false;
- aNodes[ i++ ] = aNode;
- }
- }
-
- for ( int i = 0; i < nbNodes - 1; i++ )
- if ( IsFreeEdge( &aNodes[ i ], theId ) )
- return true;
-
- aNodes[ 1 ] = aNodes[ nbNodes - 1 ];
-
- return IsFreeEdge( &aNodes[ 0 ], theId );
-
+ // meaningless as it is not quality control functor
+ return Value;
}
-SMDSAbs_ElementType FreeEdges::GetType() const
+SMDSAbs_ElementType MultiConnection2D::GetType() const
{
return SMDSAbs_Face;
}
-FreeEdges::Border::Border(long theElemId, long thePntId1, long thePntId2):
- myElemId(theElemId)
+MultiConnection2D::Value::Value(long thePntId1, long thePntId2)
{
myPntId[0] = thePntId1; myPntId[1] = thePntId2;
if(thePntId1 > thePntId2){
}
}
-bool FreeEdges::Border::operator<(const FreeEdges::Border& x) const{
+bool MultiConnection2D::Value::operator<(const MultiConnection2D::Value& x) const
+{
if(myPntId[0] < x.myPntId[0]) return true;
if(myPntId[0] == x.myPntId[0])
if(myPntId[1] < x.myPntId[1]) return true;
return false;
}
-inline void UpdateBorders(const FreeEdges::Border& theBorder,
- FreeEdges::TBorders& theRegistry,
- FreeEdges::TBorders& theContainer)
-{
- if(theRegistry.find(theBorder) == theRegistry.end()){
- theRegistry.insert(theBorder);
- theContainer.insert(theBorder);
- }else{
- theContainer.erase(theBorder);
- }
-}
-
-void FreeEdges::GetBoreders(TBorders& theBorders)
+void MultiConnection2D::GetValues(MValues& theValues)
{
- TBorders aRegistry;
+ if ( !myMesh ) return;
SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
for(; anIter->more(); ){
const SMDS_MeshFace* anElem = anIter->next();
- long anElemId = anElem->GetID();
- SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
- long aNodeId[2];
- const SMDS_MeshElement* aNode;
+ SMDS_ElemIteratorPtr aNodesIter;
+ if ( anElem->IsQuadratic() )
+ aNodesIter = dynamic_cast<const SMDS_VtkFace*>
+ (anElem)->interlacedNodesElemIterator();
+ else
+ aNodesIter = anElem->nodesIterator();
+ long aNodeId[3] = {0,0,0};
+
+ //int aNbConnects=0;
+ const SMDS_MeshNode* aNode0;
+ const SMDS_MeshNode* aNode1;
+ const SMDS_MeshNode* aNode2;
if(aNodesIter->more()){
- aNode = aNodesIter->next();
- aNodeId[0] = aNodeId[1] = aNode->GetID();
- }
- for(; aNodesIter->more(); ){
- aNode = aNodesIter->next();
- long anId = aNode->GetID();
- Border aBorder(anElemId,aNodeId[1],anId);
- aNodeId[1] = anId;
- //std::cout<<aBorder.myPntId[0]<<"; "<<aBorder.myPntId[1]<<"; "<<aBorder.myElemId<<endl;
- UpdateBorders(aBorder,aRegistry,theBorders);
+ aNode0 = (SMDS_MeshNode*) aNodesIter->next();
+ aNode1 = aNode0;
+ const SMDS_MeshNode* aNodes = (SMDS_MeshNode*) aNode1;
+ aNodeId[0] = aNodeId[1] = aNodes->GetID();
}
- Border aBorder(anElemId,aNodeId[0],aNodeId[1]);
- //std::cout<<aBorder.myPntId[0]<<"; "<<aBorder.myPntId[1]<<"; "<<aBorder.myElemId<<endl;
- UpdateBorders(aBorder,aRegistry,theBorders);
+ for(; aNodesIter->more(); ) {
+ aNode2 = (SMDS_MeshNode*) aNodesIter->next();
+ long anId = aNode2->GetID();
+ aNodeId[2] = anId;
+
+ Value aValue(aNodeId[1],aNodeId[2]);
+ MValues::iterator aItr = theValues.find(aValue);
+ if (aItr != theValues.end()){
+ aItr->second += 1;
+ //aNbConnects = nb;
+ }
+ else {
+ theValues[aValue] = 1;
+ //aNbConnects = 1;
+ }
+ //cout << "NodeIds: "<<aNodeId[1]<<","<<aNodeId[2]<<" nbconn="<<aNbConnects<<endl;
+ aNodeId[1] = aNodeId[2];
+ aNode1 = aNode2;
+ }
+ Value aValue(aNodeId[0],aNodeId[2]);
+ MValues::iterator aItr = theValues.find(aValue);
+ if (aItr != theValues.end()) {
+ aItr->second += 1;
+ //aNbConnects = nb;
+ }
+ else {
+ theValues[aValue] = 1;
+ //aNbConnects = 1;
+ }
+ //cout << "NodeIds: "<<aNodeId[0]<<","<<aNodeId[2]<<" nbconn="<<aNbConnects<<endl;
}
- //std::cout<<"theBorders.size() = "<<theBorders.size()<<endl;
+
}
+//================================================================================
/*
- Class : RangeOfIds
- Description : Predicate for Range of Ids.
- Range may be specified with two ways.
- 1. Using AddToRange method
- 2. With SetRangeStr method. Parameter of this method is a string
- like as "1,2,3,50-60,63,67,70-"
+ Class : BallDiameter
+ Description : Functor returning diameter of a ball element
*/
+//================================================================================
-//=======================================================================
-// name : RangeOfIds
-// Purpose : Constructor
-//=======================================================================
-RangeOfIds::RangeOfIds()
+double BallDiameter::GetValue( long theId )
+{
+ double diameter = 0;
+
+ if ( const SMDS_BallElement* ball =
+ dynamic_cast<const SMDS_BallElement*>( myMesh->FindElement( theId )))
+ {
+ diameter = ball->GetDiameter();
+ }
+ return diameter;
+}
+
+double BallDiameter::GetBadRate( double Value, int /*nbNodes*/ ) const
+{
+ // meaningless as it is not a quality control functor
+ return Value;
+}
+
+SMDSAbs_ElementType BallDiameter::GetType() const
+{
+ return SMDSAbs_Ball;
+}
+
+//================================================================================
+/*
+ Class : NodeConnectivityNumber
+ Description : Functor returning number of elements connected to a node
+*/
+//================================================================================
+
+double NodeConnectivityNumber::GetValue( long theId )
+{
+ double nb = 0;
+
+ if ( const SMDS_MeshNode* node = myMesh->FindNode( theId ))
+ {
+ SMDSAbs_ElementType type;
+ if ( myMesh->NbVolumes() > 0 )
+ type = SMDSAbs_Volume;
+ else if ( myMesh->NbFaces() > 0 )
+ type = SMDSAbs_Face;
+ else if ( myMesh->NbEdges() > 0 )
+ type = SMDSAbs_Edge;
+ else
+ return 0;
+ nb = node->NbInverseElements( type );
+ }
+ return nb;
+}
+
+double NodeConnectivityNumber::GetBadRate( double Value, int /*nbNodes*/ ) const
+{
+ return Value;
+}
+
+SMDSAbs_ElementType NodeConnectivityNumber::GetType() const
+{
+ return SMDSAbs_Node;
+}
+
+/*
+ PREDICATES
+*/
+
+//================================================================================
+/*
+ Class : BadOrientedVolume
+ Description : Predicate bad oriented volumes
+*/
+//================================================================================
+
+BadOrientedVolume::BadOrientedVolume()
{
myMesh = 0;
- myType = SMDSAbs_All;
}
-//=======================================================================
-// name : SetMesh
-// Purpose : Set mesh
-//=======================================================================
-void RangeOfIds::SetMesh( SMDS_Mesh* theMesh )
+void BadOrientedVolume::SetMesh( const SMDS_Mesh* theMesh )
{
myMesh = theMesh;
}
-//=======================================================================
-// name : AddToRange
-// Purpose : Add ID to the range
-//=======================================================================
-bool RangeOfIds::AddToRange( long theEntityId )
+bool BadOrientedVolume::IsSatisfy( long theId )
{
- myIds.Add( theEntityId );
- return true;
+ if ( myMesh == 0 )
+ return false;
+
+ SMDS_VolumeTool vTool( myMesh->FindElement( theId ));
+ return !vTool.IsForward();
}
-//=======================================================================
-// name : GetRangeStr
-// Purpose : Get range as a string.
-// Example: "1,2,3,50-60,63,67,70-"
-//=======================================================================
-void RangeOfIds::GetRangeStr( TCollection_AsciiString& theResStr )
+SMDSAbs_ElementType BadOrientedVolume::GetType() const
{
- theResStr.Clear();
+ return SMDSAbs_Volume;
+}
- TColStd_SequenceOfInteger anIntSeq;
- TColStd_SequenceOfAsciiString aStrSeq;
+/*
+ Class : BareBorderVolume
+*/
- TColStd_MapIteratorOfMapOfInteger anIter( myIds );
- for ( ; anIter.More(); anIter.Next() )
+bool BareBorderVolume::IsSatisfy(long theElementId )
+{
+ SMDS_VolumeTool myTool;
+ if ( myTool.Set( myMesh->FindElement(theElementId)))
{
- int anId = anIter.Key();
- TCollection_AsciiString aStr( anId );
- anIntSeq.Append( anId );
- aStrSeq.Append( aStr );
+ for ( int iF = 0; iF < myTool.NbFaces(); ++iF )
+ if ( myTool.IsFreeFace( iF ))
+ {
+ const SMDS_MeshNode** n = myTool.GetFaceNodes(iF);
+ std::vector< const SMDS_MeshNode*> nodes( n, n+myTool.NbFaceNodes(iF));
+ if ( !myMesh->FindElement( nodes, SMDSAbs_Face, /*Nomedium=*/false))
+ return true;
+ }
}
+ return false;
+}
- for ( int i = 1, n = myMin.Length(); i <= n; i++ )
- {
- int aMinId = myMin( i );
- int aMaxId = myMax( i );
-
- TCollection_AsciiString aStr;
- if ( aMinId != IntegerFirst() )
- aStr += aMinId;
-
- aStr += "-";
-
- if ( aMaxId != IntegerLast() )
- aStr += aMaxId;
+//================================================================================
+/*
+ Class : BareBorderFace
+*/
+//================================================================================
- // find position of the string in result sequence and insert string in it
- if ( anIntSeq.Length() == 0 )
- {
- anIntSeq.Append( aMinId );
- aStrSeq.Append( aStr );
- }
- else
+bool BareBorderFace::IsSatisfy(long theElementId )
+{
+ bool ok = false;
+ if ( const SMDS_MeshElement* face = myMesh->FindElement(theElementId))
+ {
+ if ( face->GetType() == SMDSAbs_Face )
{
- if ( aMinId < anIntSeq.First() )
- {
- anIntSeq.Prepend( aMinId );
- aStrSeq.Prepend( aStr );
- }
- else if ( aMinId > anIntSeq.Last() )
+ int nbN = face->NbCornerNodes();
+ for ( int i = 0; i < nbN && !ok; ++i )
{
- anIntSeq.Append( aMinId );
- aStrSeq.Append( aStr );
+ // check if a link is shared by another face
+ const SMDS_MeshNode* n1 = face->GetNode( i );
+ const SMDS_MeshNode* n2 = face->GetNode( (i+1)%nbN );
+ SMDS_ElemIteratorPtr fIt = n1->GetInverseElementIterator( SMDSAbs_Face );
+ bool isShared = false;
+ while ( !isShared && fIt->more() )
+ {
+ const SMDS_MeshElement* f = fIt->next();
+ isShared = ( f != face && f->GetNodeIndex(n2) != -1 );
+ }
+ if ( !isShared )
+ {
+ const int iQuad = face->IsQuadratic();
+ myLinkNodes.resize( 2 + iQuad);
+ myLinkNodes[0] = n1;
+ myLinkNodes[1] = n2;
+ if ( iQuad )
+ myLinkNodes[2] = face->GetNode( i+nbN );
+ ok = !myMesh->FindElement( myLinkNodes, SMDSAbs_Edge, /*noMedium=*/false);
+ }
}
- else
- for ( int j = 1, k = anIntSeq.Length(); j <= k; j++ )
- if ( aMinId < anIntSeq( j ) )
- {
- anIntSeq.InsertBefore( j, aMinId );
- aStrSeq.InsertBefore( j, aStr );
- break;
- }
}
}
+ return ok;
+}
- if ( aStrSeq.Length() == 0 )
- return;
+//================================================================================
+/*
+ Class : OverConstrainedVolume
+*/
+//================================================================================
- theResStr = aStrSeq( 1 );
- for ( int j = 2, k = aStrSeq.Length(); j <= k; j++ )
+bool OverConstrainedVolume::IsSatisfy(long theElementId )
+{
+ // An element is over-constrained if it has N-1 free borders where
+ // N is the number of edges/faces for a 2D/3D element.
+ SMDS_VolumeTool myTool;
+ if ( myTool.Set( myMesh->FindElement(theElementId)))
{
- theResStr += ",";
- theResStr += aStrSeq( j );
+ int nbSharedFaces = 0;
+ for ( int iF = 0; iF < myTool.NbFaces(); ++iF )
+ if ( !myTool.IsFreeFace( iF ) && ++nbSharedFaces > 1 )
+ break;
+ return ( nbSharedFaces == 1 );
}
+ return false;
}
-//=======================================================================
-// name : SetRangeStr
-// Purpose : Define range with string
-// Example of entry string: "1,2,3,50-60,63,67,70-"
-//=======================================================================
-bool RangeOfIds::SetRangeStr( const TCollection_AsciiString& theStr )
+//================================================================================
+/*
+ Class : OverConstrainedFace
+*/
+//================================================================================
+
+bool OverConstrainedFace::IsSatisfy(long theElementId )
{
- myMin.Clear();
- myMax.Clear();
- myIds.Clear();
+ // An element is over-constrained if it has N-1 free borders where
+ // N is the number of edges/faces for a 2D/3D element.
+ if ( const SMDS_MeshElement* face = myMesh->FindElement(theElementId))
+ if ( face->GetType() == SMDSAbs_Face )
+ {
+ int nbSharedBorders = 0;
+ int nbN = face->NbCornerNodes();
+ for ( int i = 0; i < nbN; ++i )
+ {
+ // check if a link is shared by another face
+ const SMDS_MeshNode* n1 = face->GetNode( i );
+ const SMDS_MeshNode* n2 = face->GetNode( (i+1)%nbN );
+ SMDS_ElemIteratorPtr fIt = n1->GetInverseElementIterator( SMDSAbs_Face );
+ bool isShared = false;
+ while ( !isShared && fIt->more() )
+ {
+ const SMDS_MeshElement* f = fIt->next();
+ isShared = ( f != face && f->GetNodeIndex(n2) != -1 );
+ }
+ if ( isShared && ++nbSharedBorders > 1 )
+ break;
+ }
+ return ( nbSharedBorders == 1 );
+ }
+ return false;
+}
- TCollection_AsciiString aStr = theStr;
- aStr.RemoveAll( ' ' );
- aStr.RemoveAll( '\t' );
+//================================================================================
+/*
+ Class : CoincidentNodes
+ Description : Predicate of Coincident nodes
+*/
+//================================================================================
- for ( int aPos = aStr.Search( ",," ); aPos != -1; aPos = aStr.Search( ",," ) )
- aStr.Remove( aPos, 2 );
+CoincidentNodes::CoincidentNodes()
+{
+ myToler = 1e-5;
+}
- TCollection_AsciiString tmpStr = aStr.Token( ",", 1 );
- int i = 1;
- while ( tmpStr != "" )
+bool CoincidentNodes::IsSatisfy( long theElementId )
+{
+ return myCoincidentIDs.Contains( theElementId );
+}
+
+SMDSAbs_ElementType CoincidentNodes::GetType() const
+{
+ return SMDSAbs_Node;
+}
+
+void CoincidentNodes::SetMesh( const SMDS_Mesh* theMesh )
+{
+ myMeshModifTracer.SetMesh( theMesh );
+ if ( myMeshModifTracer.IsMeshModified() )
{
- tmpStr = aStr.Token( ",", i++ );
- int aPos = tmpStr.Search( '-' );
-
- if ( aPos == -1 )
+ TIDSortedNodeSet nodesToCheck;
+ SMDS_NodeIteratorPtr nIt = theMesh->nodesIterator(/*idInceasingOrder=*/true);
+ while ( nIt->more() )
+ nodesToCheck.insert( nodesToCheck.end(), nIt->next() );
+
+ std::list< std::list< const SMDS_MeshNode*> > nodeGroups;
+ SMESH_OctreeNode::FindCoincidentNodes ( nodesToCheck, &nodeGroups, myToler );
+
+ myCoincidentIDs.Clear();
+ std::list< std::list< const SMDS_MeshNode*> >::iterator groupIt = nodeGroups.begin();
+ for ( ; groupIt != nodeGroups.end(); ++groupIt )
{
- if ( tmpStr.IsIntegerValue() )
- myIds.Add( tmpStr.IntegerValue() );
- else
- return false;
- }
- else
- {
- TCollection_AsciiString aMaxStr = tmpStr.Split( aPos );
- TCollection_AsciiString aMinStr = tmpStr;
-
- while ( aMinStr.Search( "-" ) != -1 ) aMinStr.RemoveAll( '-' );
- while ( aMaxStr.Search( "-" ) != -1 ) aMaxStr.RemoveAll( '-' );
-
- if ( !aMinStr.IsEmpty() && !aMinStr.IsIntegerValue() ||
- !aMaxStr.IsEmpty() && !aMaxStr.IsIntegerValue() )
- return false;
-
- myMin.Append( aMinStr.IsEmpty() ? IntegerFirst() : aMinStr.IntegerValue() );
- myMax.Append( aMaxStr.IsEmpty() ? IntegerLast() : aMaxStr.IntegerValue() );
+ std::list< const SMDS_MeshNode*>& coincNodes = *groupIt;
+ std::list< const SMDS_MeshNode*>::iterator n = coincNodes.begin();
+ for ( ; n != coincNodes.end(); ++n )
+ myCoincidentIDs.Add( (*n)->GetID() );
}
}
-
- return true;
}
-//=======================================================================
-// name : GetType
-// Purpose : Get type of supported entities
-//=======================================================================
-SMDSAbs_ElementType RangeOfIds::GetType() const
+//================================================================================
+/*
+ Class : CoincidentElements
+ Description : Predicate of Coincident Elements
+ Note : This class is suitable only for visualization of Coincident Elements
+*/
+//================================================================================
+
+CoincidentElements::CoincidentElements()
{
- return myType;
+ myMesh = 0;
}
-//=======================================================================
-// name : SetType
-// Purpose : Set type of supported entities
-//=======================================================================
-void RangeOfIds::SetType( SMDSAbs_ElementType theType )
+void CoincidentElements::SetMesh( const SMDS_Mesh* theMesh )
{
- myType = theType;
+ myMesh = theMesh;
}
-//=======================================================================
-// name : IsSatisfy
-// Purpose : Verify whether entity satisfies to this rpedicate
-//=======================================================================
-bool RangeOfIds::IsSatisfy( long theId )
+bool CoincidentElements::IsSatisfy( long theElementId )
{
- if ( !myMesh )
- return false;
+ if ( !myMesh ) return false;
- if ( myType == SMDSAbs_Node )
+ if ( const SMDS_MeshElement* e = myMesh->FindElement( theElementId ))
{
- if ( myMesh->FindNode( theId ) == 0 )
- return false;
- }
- else
- {
- const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
- if ( anElem == 0 || myType != anElem->GetType() && myType != SMDSAbs_All )
- return false;
+ if ( e->GetType() != GetType() ) return false;
+ std::set< const SMDS_MeshNode* > elemNodes( e->begin_nodes(), e->end_nodes() );
+ const int nbNodes = e->NbNodes();
+ SMDS_ElemIteratorPtr invIt = (*elemNodes.begin())->GetInverseElementIterator( GetType() );
+ while ( invIt->more() )
+ {
+ const SMDS_MeshElement* e2 = invIt->next();
+ if ( e2 == e || e2->NbNodes() != nbNodes ) continue;
+
+ bool sameNodes = true;
+ for ( size_t i = 0; i < elemNodes.size() && sameNodes; ++i )
+ sameNodes = ( elemNodes.count( e2->GetNode( i )));
+ if ( sameNodes )
+ return true;
+ }
}
-
- if ( myIds.Contains( theId ) )
- return true;
-
- for ( int i = 1, n = myMin.Length(); i <= n; i++ )
- if ( theId >= myMin( i ) && theId <= myMax( i ) )
- return true;
-
return false;
}
-/*
- Class : Comparator
- Description : Base class for comparators
-*/
-Comparator::Comparator():
- myMargin(0)
-{}
-
-Comparator::~Comparator()
-{}
-
-void Comparator::SetMesh( SMDS_Mesh* theMesh )
+SMDSAbs_ElementType CoincidentElements1D::GetType() const
{
- if ( myFunctor )
- myFunctor->SetMesh( theMesh );
+ return SMDSAbs_Edge;
}
-
-void Comparator::SetMargin( double theValue )
+SMDSAbs_ElementType CoincidentElements2D::GetType() const
{
- myMargin = theValue;
+ return SMDSAbs_Face;
}
-
-void Comparator::SetNumFunctor( NumericalFunctorPtr theFunct )
+SMDSAbs_ElementType CoincidentElements3D::GetType() const
{
- myFunctor = theFunct;
+ return SMDSAbs_Volume;
}
-SMDSAbs_ElementType Comparator::GetType() const
+
+//================================================================================
+/*
+ Class : FreeBorders
+ Description : Predicate for free borders
+*/
+//================================================================================
+
+FreeBorders::FreeBorders()
{
- return myFunctor ? myFunctor->GetType() : SMDSAbs_All;
+ myMesh = 0;
}
-double Comparator::GetMargin()
+void FreeBorders::SetMesh( const SMDS_Mesh* theMesh )
{
- return myMargin;
+ myMesh = theMesh;
}
-
-/*
- Class : LessThan
- Description : Comparator "<"
-*/
-bool LessThan::IsSatisfy( long theId )
+bool FreeBorders::IsSatisfy( long theId )
{
- return myFunctor && myFunctor->GetValue( theId ) < myMargin;
+ return getNbMultiConnection( myMesh, theId ) == 1;
}
-
-/*
- Class : MoreThan
- Description : Comparator ">"
-*/
-bool MoreThan::IsSatisfy( long theId )
+SMDSAbs_ElementType FreeBorders::GetType() const
{
- return myFunctor && myFunctor->GetValue( theId ) > myMargin;
+ return SMDSAbs_Edge;
}
+//================================================================================
/*
- Class : EqualTo
- Description : Comparator "="
+ Class : FreeEdges
+ Description : Predicate for free Edges
*/
-EqualTo::EqualTo():
- myToler(Precision::Confusion())
-{}
+//================================================================================
-bool EqualTo::IsSatisfy( long theId )
+FreeEdges::FreeEdges()
{
- return myFunctor && fabs( myFunctor->GetValue( theId ) - myMargin ) < myToler;
+ myMesh = 0;
}
-void EqualTo::SetTolerance( double theToler )
+void FreeEdges::SetMesh( const SMDS_Mesh* theMesh )
{
- myToler = theToler;
+ myMesh = theMesh;
}
-double EqualTo::GetTolerance()
+bool FreeEdges::IsFreeEdge( const SMDS_MeshNode** theNodes, const int theFaceId )
{
- return myToler;
+ TColStd_MapOfInteger aMap;
+ for ( int i = 0; i < 2; i++ )
+ {
+ SMDS_ElemIteratorPtr anElemIter = theNodes[ i ]->GetInverseElementIterator(SMDSAbs_Face);
+ while( anElemIter->more() )
+ {
+ if ( const SMDS_MeshElement* anElem = anElemIter->next())
+ {
+ const int anId = anElem->GetID();
+ if ( anId != theFaceId && !aMap.Add( anId ))
+ return false;
+ }
+ }
+ }
+ return true;
}
-/*
- Class : LogicalNOT
- Description : Logical NOT predicate
-*/
-LogicalNOT::LogicalNOT()
-{}
+bool FreeEdges::IsSatisfy( long theId )
+{
+ if ( myMesh == 0 )
+ return false;
-LogicalNOT::~LogicalNOT()
-{}
+ const SMDS_MeshElement* aFace = myMesh->FindElement( theId );
+ if ( aFace == 0 || aFace->GetType() != SMDSAbs_Face || aFace->NbNodes() < 3 )
+ return false;
-bool LogicalNOT::IsSatisfy( long theId )
-{
- return myPredicate && !myPredicate->IsSatisfy( theId );
+ SMDS_NodeIteratorPtr anIter = aFace->interlacedNodesIterator();
+ if ( !anIter )
+ return false;
+
+ int i = 0, nbNodes = aFace->NbNodes();
+ std::vector <const SMDS_MeshNode*> aNodes( nbNodes+1 );
+ while( anIter->more() )
+ if ( ! ( aNodes[ i++ ] = anIter->next() ))
+ return false;
+ aNodes[ nbNodes ] = aNodes[ 0 ];
+
+ for ( i = 0; i < nbNodes; i++ )
+ if ( IsFreeEdge( &aNodes[ i ], theId ) )
+ return true;
+
+ return false;
}
-void LogicalNOT::SetMesh( SMDS_Mesh* theMesh )
+SMDSAbs_ElementType FreeEdges::GetType() const
{
- if ( myPredicate )
- myPredicate->SetMesh( theMesh );
+ return SMDSAbs_Face;
}
-void LogicalNOT::SetPredicate( PredicatePtr thePred )
+FreeEdges::Border::Border(long theElemId, long thePntId1, long thePntId2):
+ myElemId(theElemId)
{
- myPredicate = thePred;
+ myPntId[0] = thePntId1; myPntId[1] = thePntId2;
+ if(thePntId1 > thePntId2){
+ myPntId[1] = thePntId1; myPntId[0] = thePntId2;
+ }
}
-SMDSAbs_ElementType LogicalNOT::GetType() const
+bool FreeEdges::Border::operator<(const FreeEdges::Border& x) const{
+ if(myPntId[0] < x.myPntId[0]) return true;
+ if(myPntId[0] == x.myPntId[0])
+ if(myPntId[1] < x.myPntId[1]) return true;
+ return false;
+}
+
+inline void UpdateBorders(const FreeEdges::Border& theBorder,
+ FreeEdges::TBorders& theRegistry,
+ FreeEdges::TBorders& theContainer)
{
- return myPredicate ? myPredicate->GetType() : SMDSAbs_All;
+ if(theRegistry.find(theBorder) == theRegistry.end()){
+ theRegistry.insert(theBorder);
+ theContainer.insert(theBorder);
+ }else{
+ theContainer.erase(theBorder);
+ }
}
+void FreeEdges::GetBoreders(TBorders& theBorders)
+{
+ TBorders aRegistry;
+ SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
+ for(; anIter->more(); ){
+ const SMDS_MeshFace* anElem = anIter->next();
+ long anElemId = anElem->GetID();
+ SMDS_ElemIteratorPtr aNodesIter;
+ if ( anElem->IsQuadratic() )
+ aNodesIter = static_cast<const SMDS_VtkFace*>(anElem)->
+ interlacedNodesElemIterator();
+ else
+ aNodesIter = anElem->nodesIterator();
+ long aNodeId[2] = {0,0};
+ const SMDS_MeshElement* aNode;
+ if(aNodesIter->more()){
+ aNode = aNodesIter->next();
+ aNodeId[0] = aNodeId[1] = aNode->GetID();
+ }
+ for(; aNodesIter->more(); ){
+ aNode = aNodesIter->next();
+ long anId = aNode->GetID();
+ Border aBorder(anElemId,aNodeId[1],anId);
+ aNodeId[1] = anId;
+ UpdateBorders(aBorder,aRegistry,theBorders);
+ }
+ Border aBorder(anElemId,aNodeId[0],aNodeId[1]);
+ UpdateBorders(aBorder,aRegistry,theBorders);
+ }
+}
+//================================================================================
/*
- Class : LogicalBinary
- Description : Base class for binary logical predicate
+ Class : FreeNodes
+ Description : Predicate for free nodes
*/
-LogicalBinary::LogicalBinary()
-{}
+//================================================================================
-LogicalBinary::~LogicalBinary()
-{}
-
-void LogicalBinary::SetMesh( SMDS_Mesh* theMesh )
+FreeNodes::FreeNodes()
{
- if ( myPredicate1 )
- myPredicate1->SetMesh( theMesh );
-
- if ( myPredicate2 )
- myPredicate2->SetMesh( theMesh );
+ myMesh = 0;
}
-void LogicalBinary::SetPredicate1( PredicatePtr thePredicate )
+void FreeNodes::SetMesh( const SMDS_Mesh* theMesh )
{
- myPredicate1 = thePredicate;
+ myMesh = theMesh;
}
-void LogicalBinary::SetPredicate2( PredicatePtr thePredicate )
+bool FreeNodes::IsSatisfy( long theNodeId )
{
- myPredicate2 = thePredicate;
+ const SMDS_MeshNode* aNode = myMesh->FindNode( theNodeId );
+ if (!aNode)
+ return false;
+
+ return (aNode->NbInverseElements() < 1);
}
-SMDSAbs_ElementType LogicalBinary::GetType() const
+SMDSAbs_ElementType FreeNodes::GetType() const
{
- if ( !myPredicate1 || !myPredicate2 )
- return SMDSAbs_All;
-
- SMDSAbs_ElementType aType1 = myPredicate1->GetType();
- SMDSAbs_ElementType aType2 = myPredicate2->GetType();
-
- return aType1 == aType2 ? aType1 : SMDSAbs_All;
+ return SMDSAbs_Node;
}
+//================================================================================
/*
- Class : LogicalAND
- Description : Logical AND
+ Class : FreeFaces
+ Description : Predicate for free faces
*/
-bool LogicalAND::IsSatisfy( long theId )
+//================================================================================
+
+FreeFaces::FreeFaces()
{
- return
- myPredicate1 &&
- myPredicate2 &&
- myPredicate1->IsSatisfy( theId ) &&
- myPredicate2->IsSatisfy( theId );
+ myMesh = 0;
}
-
-/*
- Class : LogicalOR
- Description : Logical OR
-*/
-bool LogicalOR::IsSatisfy( long theId )
+void FreeFaces::SetMesh( const SMDS_Mesh* theMesh )
{
- return
- myPredicate1 &&
- myPredicate2 &&
- myPredicate1->IsSatisfy( theId ) ||
- myPredicate2->IsSatisfy( theId );
+ myMesh = theMesh;
}
+bool FreeFaces::IsSatisfy( long theId )
+{
+ if (!myMesh) return false;
+ // check that faces nodes refers to less than two common volumes
+ const SMDS_MeshElement* aFace = myMesh->FindElement( theId );
+ if ( !aFace || aFace->GetType() != SMDSAbs_Face )
+ return false;
-/*
- FILTER
-*/
+ int nbNode = aFace->NbNodes();
-Filter::Filter()
-{}
+ // collect volumes to check that number of volumes with count equal nbNode not less than 2
+ typedef std::map< SMDS_MeshElement*, int > TMapOfVolume; // map of volume counters
+ typedef std::map< SMDS_MeshElement*, int >::iterator TItrMapOfVolume; // iterator
+ TMapOfVolume mapOfVol;
-Filter::~Filter()
-{}
+ SMDS_ElemIteratorPtr nodeItr = aFace->nodesIterator();
+ while ( nodeItr->more() )
+ {
+ const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>(nodeItr->next());
+ if ( !aNode ) continue;
+ SMDS_ElemIteratorPtr volItr = aNode->GetInverseElementIterator(SMDSAbs_Volume);
+ while ( volItr->more() )
+ {
+ SMDS_MeshElement* aVol = (SMDS_MeshElement*)volItr->next();
+ TItrMapOfVolume itr = mapOfVol.insert( std::make_pair( aVol, 0 )).first;
+ (*itr).second++;
+ }
+ }
+ int nbVol = 0;
+ TItrMapOfVolume volItr = mapOfVol.begin();
+ TItrMapOfVolume volEnd = mapOfVol.end();
+ for ( ; volItr != volEnd; ++volItr )
+ if ( (*volItr).second >= nbNode )
+ nbVol++;
+ // face is not free if number of volumes constructed on thier nodes more than one
+ return (nbVol < 2);
+}
-void Filter::SetPredicate( PredicatePtr thePredicate )
+SMDSAbs_ElementType FreeFaces::GetType() const
{
- myPredicate = thePredicate;
+ return SMDSAbs_Face;
}
+//================================================================================
+/*
+ Class : LinearOrQuadratic
+ Description : Predicate to verify whether a mesh element is linear
+*/
+//================================================================================
-template<class TElement, class TIterator, class TPredicate>
-void FillSequence(const TIterator& theIterator,
- TPredicate& thePredicate,
- Filter::TIdSequence& theSequence)
+LinearOrQuadratic::LinearOrQuadratic()
{
- if ( theIterator ) {
- while( theIterator->more() ) {
- TElement anElem = theIterator->next();
- long anId = anElem->GetID();
- if ( thePredicate->IsSatisfy( anId ) )
- theSequence.push_back( anId );
- }
- }
+ myMesh = 0;
}
-Filter::TIdSequence
-Filter::GetElementsId( SMDS_Mesh* theMesh )
+void LinearOrQuadratic::SetMesh( const SMDS_Mesh* theMesh )
{
- TIdSequence aSequence;
- if ( !theMesh || !myPredicate ) return aSequence;
+ myMesh = theMesh;
+}
- myPredicate->SetMesh( theMesh );
+bool LinearOrQuadratic::IsSatisfy( long theId )
+{
+ if (!myMesh) return false;
+ const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
+ if ( !anElem || (myType != SMDSAbs_All && anElem->GetType() != myType) )
+ return false;
+ return (!anElem->IsQuadratic());
+}
- SMDSAbs_ElementType aType = myPredicate->GetType();
- switch(aType){
- case SMDSAbs_Node:{
- FillSequence<const SMDS_MeshNode*>(theMesh->nodesIterator(),myPredicate,aSequence);
- break;
- }
- case SMDSAbs_Edge:{
- FillSequence<const SMDS_MeshElement*>(theMesh->edgesIterator(),myPredicate,aSequence);
- break;
- }
- case SMDSAbs_Face:{
- FillSequence<const SMDS_MeshElement*>(theMesh->facesIterator(),myPredicate,aSequence);
- break;
- }
- case SMDSAbs_Volume:{
- FillSequence<const SMDS_MeshElement*>(theMesh->volumesIterator(),myPredicate,aSequence);
- break;
- }
- case SMDSAbs_All:{
- FillSequence<const SMDS_MeshElement*>(theMesh->edgesIterator(),myPredicate,aSequence);
- FillSequence<const SMDS_MeshElement*>(theMesh->facesIterator(),myPredicate,aSequence);
- FillSequence<const SMDS_MeshElement*>(theMesh->volumesIterator(),myPredicate,aSequence);
- break;
- }
- }
- return aSequence;
+void LinearOrQuadratic::SetType( SMDSAbs_ElementType theType )
+{
+ myType = theType;
+}
+
+SMDSAbs_ElementType LinearOrQuadratic::GetType() const
+{
+ return myType;
}
+//================================================================================
/*
- ManifoldPart
+ Class : GroupColor
+ Description : Functor for check color of group to whic mesh element belongs to
*/
+//================================================================================
-typedef std::set<SMDS_MeshFace*> TMapOfFacePtr;
+GroupColor::GroupColor()
+{
+}
-/*
- Internal class Link
-*/
+bool GroupColor::IsSatisfy( long theId )
+{
+ return myIDs.count( theId );
+}
-ManifoldPart::Link::Link( SMDS_MeshNode* theNode1,
- SMDS_MeshNode* theNode2 )
+void GroupColor::SetType( SMDSAbs_ElementType theType )
{
- myNode1 = theNode1;
- myNode2 = theNode2;
+ myType = theType;
}
-ManifoldPart::Link::~Link()
+SMDSAbs_ElementType GroupColor::GetType() const
{
- myNode1 = 0;
- myNode2 = 0;
+ return myType;
}
-bool ManifoldPart::Link::IsEqual( const ManifoldPart::Link& theLink ) const
+static bool isEqual( const Quantity_Color& theColor1,
+ const Quantity_Color& theColor2 )
{
- if ( myNode1 == theLink.myNode1 &&
- myNode2 == theLink.myNode2 )
- return true;
- else if ( myNode1 == theLink.myNode2 &&
- myNode2 == theLink.myNode1 )
- return true;
- else
- return false;
+ // tolerance to compare colors
+ const double tol = 5*1e-3;
+ return ( fabs( theColor1.Red() - theColor2.Red() ) < tol &&
+ fabs( theColor1.Green() - theColor2.Green() ) < tol &&
+ fabs( theColor1.Blue() - theColor2.Blue() ) < tol );
}
-bool ManifoldPart::Link::operator<( const ManifoldPart::Link& x ) const
+void GroupColor::SetMesh( const SMDS_Mesh* theMesh )
{
- if(myNode1 < x.myNode1) return true;
- if(myNode1 == x.myNode1)
- if(myNode2 < x.myNode2) return true;
- return false;
+ myIDs.clear();
+
+ const SMESHDS_Mesh* aMesh = dynamic_cast<const SMESHDS_Mesh*>(theMesh);
+ if ( !aMesh )
+ return;
+
+ int nbGrp = aMesh->GetNbGroups();
+ if ( !nbGrp )
+ return;
+
+ // iterates on groups and find necessary elements ids
+ const std::set<SMESHDS_GroupBase*>& aGroups = aMesh->GetGroups();
+ std::set<SMESHDS_GroupBase*>::const_iterator GrIt = aGroups.begin();
+ for (; GrIt != aGroups.end(); GrIt++)
+ {
+ SMESHDS_GroupBase* aGrp = (*GrIt);
+ if ( !aGrp )
+ continue;
+ // check type and color of group
+ if ( !isEqual( myColor, aGrp->GetColor() ))
+ continue;
+
+ // IPAL52867 (prevent infinite recursion via GroupOnFilter)
+ if ( SMESHDS_GroupOnFilter * gof = dynamic_cast< SMESHDS_GroupOnFilter* >( aGrp ))
+ if ( gof->GetPredicate().get() == this )
+ continue;
+
+ SMDSAbs_ElementType aGrpElType = (SMDSAbs_ElementType)aGrp->GetType();
+ if ( myType == aGrpElType || (myType == SMDSAbs_All && aGrpElType != SMDSAbs_Node) ) {
+ // add elements IDS into control
+ int aSize = aGrp->Extent();
+ for (int i = 0; i < aSize; i++)
+ myIDs.insert( aGrp->GetID(i+1) );
+ }
+ }
}
-bool ManifoldPart::IsEqual( const ManifoldPart::Link& theLink1,
- const ManifoldPart::Link& theLink2 )
-{
- return theLink1.IsEqual( theLink2 );
+void GroupColor::SetColorStr( const TCollection_AsciiString& theStr )
+{
+ Kernel_Utils::Localizer loc;
+ TCollection_AsciiString aStr = theStr;
+ aStr.RemoveAll( ' ' );
+ aStr.RemoveAll( '\t' );
+ for ( int aPos = aStr.Search( ";;" ); aPos != -1; aPos = aStr.Search( ";;" ) )
+ aStr.Remove( aPos, 2 );
+ Standard_Real clr[3];
+ clr[0] = clr[1] = clr[2] = 0.;
+ for ( int i = 0; i < 3; i++ ) {
+ TCollection_AsciiString tmpStr = aStr.Token( ";", i+1 );
+ if ( !tmpStr.IsEmpty() && tmpStr.IsRealValue() )
+ clr[i] = tmpStr.RealValue();
+ }
+ myColor = Quantity_Color( clr[0], clr[1], clr[2], Quantity_TOC_RGB );
}
-ManifoldPart::ManifoldPart()
+//=======================================================================
+// name : GetRangeStr
+// Purpose : Get range as a string.
+// Example: "1,2,3,50-60,63,67,70-"
+//=======================================================================
+
+void GroupColor::GetColorStr( TCollection_AsciiString& theResStr ) const
{
- myMesh = 0;
- myAngToler = Precision::Angular();
- myIsOnlyManifold = true;
+ theResStr.Clear();
+ theResStr += TCollection_AsciiString( myColor.Red() );
+ theResStr += TCollection_AsciiString( ";" ) + TCollection_AsciiString( myColor.Green() );
+ theResStr += TCollection_AsciiString( ";" ) + TCollection_AsciiString( myColor.Blue() );
}
-ManifoldPart::~ManifoldPart()
+//================================================================================
+/*
+ Class : ElemGeomType
+ Description : Predicate to check element geometry type
+*/
+//================================================================================
+
+ElemGeomType::ElemGeomType()
{
myMesh = 0;
+ myType = SMDSAbs_All;
+ myGeomType = SMDSGeom_TRIANGLE;
}
-void ManifoldPart::SetMesh( SMDS_Mesh* theMesh )
+void ElemGeomType::SetMesh( const SMDS_Mesh* theMesh )
{
myMesh = theMesh;
- process();
}
-SMDSAbs_ElementType ManifoldPart::GetType() const
-{ return SMDSAbs_Face; }
+bool ElemGeomType::IsSatisfy( long theId )
+{
+ if (!myMesh) return false;
+ const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
+ if ( !anElem )
+ return false;
+ const SMDSAbs_ElementType anElemType = anElem->GetType();
+ if ( myType != SMDSAbs_All && anElemType != myType )
+ return false;
+ bool isOk = ( anElem->GetGeomType() == myGeomType );
+ return isOk;
+}
-bool ManifoldPart::IsSatisfy( long theElementId )
+void ElemGeomType::SetType( SMDSAbs_ElementType theType )
{
- return myMapIds.Contains( theElementId );
+ myType = theType;
}
-void ManifoldPart::SetAngleTolerance( const double theAngToler )
-{ myAngToler = theAngToler; }
+SMDSAbs_ElementType ElemGeomType::GetType() const
+{
+ return myType;
+}
-double ManifoldPart::GetAngleTolerance() const
-{ return myAngToler; }
+void ElemGeomType::SetGeomType( SMDSAbs_GeometryType theType )
+{
+ myGeomType = theType;
+}
-void ManifoldPart::SetIsOnlyManifold( const bool theIsOnly )
-{ myIsOnlyManifold = theIsOnly; }
+SMDSAbs_GeometryType ElemGeomType::GetGeomType() const
+{
+ return myGeomType;
+}
-void ManifoldPart::SetStartElem( const long theStartId )
-{ myStartElemId = theStartId; }
+//================================================================================
+/*
+ Class : ElemEntityType
+ Description : Predicate to check element entity type
+*/
+//================================================================================
-bool ManifoldPart::process()
+ElemEntityType::ElemEntityType():
+ myMesh( 0 ),
+ myType( SMDSAbs_All ),
+ myEntityType( SMDSEntity_0D )
{
- myMapIds.Clear();
- myMapBadGeomIds.Clear();
-
- myAllFacePtr.clear();
- myAllFacePtrIntDMap.clear();
- if ( !myMesh )
- return false;
+}
- // collect all faces into own map
- SMDS_FaceIteratorPtr anFaceItr = myMesh->facesIterator();
- for (; anFaceItr->more(); )
- {
- SMDS_MeshFace* aFacePtr = (SMDS_MeshFace*)anFaceItr->next();
- myAllFacePtr.push_back( aFacePtr );
- myAllFacePtrIntDMap[aFacePtr] = myAllFacePtr.size()-1;
- }
+void ElemEntityType::SetMesh( const SMDS_Mesh* theMesh )
+{
+ myMesh = theMesh;
+}
- SMDS_MeshFace* aStartFace = (SMDS_MeshFace*)myMesh->FindElement( myStartElemId );
- if ( !aStartFace )
- return false;
+bool ElemEntityType::IsSatisfy( long theId )
+{
+ if ( !myMesh ) return false;
+ if ( myType == SMDSAbs_Node )
+ return myMesh->FindNode( theId );
+ const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
+ return ( anElem &&
+ myEntityType == anElem->GetEntityType() );
+}
- // the map of non manifold links and bad geometry
- TMapOfLink aMapOfNonManifold;
- TColStd_MapOfInteger aMapOfTreated;
+void ElemEntityType::SetType( SMDSAbs_ElementType theType )
+{
+ myType = theType;
+}
- // begin cycle on faces from start index and run on vector till the end
- // and from begin to start index to cover whole vector
- const int aStartIndx = myAllFacePtrIntDMap[aStartFace];
- bool isStartTreat = false;
- for ( int fi = aStartIndx; !isStartTreat || fi != aStartIndx ; fi++ )
- {
- if ( fi == aStartIndx )
- isStartTreat = true;
- // as result next time when fi will be equal to aStartIndx
-
- SMDS_MeshFace* aFacePtr = myAllFacePtr[ fi ];
- if ( aMapOfTreated.Contains( aFacePtr->GetID() ) )
- continue;
+SMDSAbs_ElementType ElemEntityType::GetType() const
+{
+ return myType;
+}
- aMapOfTreated.Add( aFacePtr->GetID() );
- TColStd_MapOfInteger aResFaces;
- if ( !findConnected( myAllFacePtrIntDMap, aFacePtr,
- aMapOfNonManifold, aResFaces ) )
- continue;
- TColStd_MapIteratorOfMapOfInteger anItr( aResFaces );
- for ( ; anItr.More(); anItr.Next() )
- {
- int aFaceId = anItr.Key();
- aMapOfTreated.Add( aFaceId );
- myMapIds.Add( aFaceId );
- }
+void ElemEntityType::SetElemEntityType( SMDSAbs_EntityType theEntityType )
+{
+ myEntityType = theEntityType;
+}
- if ( fi == ( myAllFacePtr.size() - 1 ) )
- fi = 0;
- } // end run on vector of faces
- return !myMapIds.IsEmpty();
+SMDSAbs_EntityType ElemEntityType::GetElemEntityType() const
+{
+ return myEntityType;
}
-static void getLinks( const SMDS_MeshFace* theFace,
- ManifoldPart::TVectorOfLink& theLinks )
+//================================================================================
+/*!
+ * \brief Class ConnectedElements
+ */
+//================================================================================
+
+ConnectedElements::ConnectedElements():
+ myNodeID(0), myType( SMDSAbs_All ), myOkIDsReady( false ) {}
+
+SMDSAbs_ElementType ConnectedElements::GetType() const
+{ return myType; }
+
+int ConnectedElements::GetNode() const
+{ return myXYZ.empty() ? myNodeID : 0; } // myNodeID can be found by myXYZ
+
+std::vector<double> ConnectedElements::GetPoint() const
+{ return myXYZ; }
+
+void ConnectedElements::clearOkIDs()
+{ myOkIDsReady = false; myOkIDs.clear(); }
+
+void ConnectedElements::SetType( SMDSAbs_ElementType theType )
{
- int aNbNode = theFace->NbNodes();
- SMDS_ElemIteratorPtr aNodeItr = theFace->nodesIterator();
- int i = 1;
- SMDS_MeshNode* aNode = 0;
- for ( ; aNodeItr->more() && i <= aNbNode; )
- {
-
- SMDS_MeshNode* aN1 = (SMDS_MeshNode*)aNodeItr->next();
- if ( i == 1 )
- aNode = aN1;
- i++;
- SMDS_MeshNode* aN2 = ( i >= aNbNode ) ? aNode : (SMDS_MeshNode*)aNodeItr->next();
- i++;
- ManifoldPart::Link aLink( aN1, aN2 );
- theLinks.push_back( aLink );
- }
+ if ( myType != theType || myMeshModifTracer.IsMeshModified() )
+ clearOkIDs();
+ myType = theType;
}
-static gp_XYZ getNormale( const SMDS_MeshFace* theFace )
+void ConnectedElements::SetMesh( const SMDS_Mesh* theMesh )
{
- gp_XYZ n;
- int aNbNode = theFace->NbNodes();
- TColgp_Array1OfXYZ anArrOfXYZ(1,4);
- gp_XYZ p1, p2, p3, p4;
- SMDS_ElemIteratorPtr aNodeItr = theFace->nodesIterator();
- int i = 1;
- for ( ; aNodeItr->more() && i <= 4; i++ )
- {
- SMDS_MeshNode* aNode = (SMDS_MeshNode*)aNodeItr->next();
- anArrOfXYZ.SetValue(i, gp_XYZ( aNode->X(), aNode->Y(), aNode->Z() ) );
- }
-
- gp_XYZ q1 = anArrOfXYZ.Value(2) - anArrOfXYZ.Value(1);
- gp_XYZ q2 = anArrOfXYZ.Value(3) - anArrOfXYZ.Value(1);
- n = q1 ^ q2;
- if ( aNbNode > 3 )
+ myMeshModifTracer.SetMesh( theMesh );
+ if ( myMeshModifTracer.IsMeshModified() )
{
- gp_XYZ q3 = anArrOfXYZ.Value(4) - anArrOfXYZ.Value(1);
- n += q2 ^ q3;
+ clearOkIDs();
+ if ( !myXYZ.empty() )
+ SetPoint( myXYZ[0], myXYZ[1], myXYZ[2] ); // find a node near myXYZ it in a new mesh
}
- double len = n.Modulus();
- if ( len > 0 )
- n /= len;
+}
+
+void ConnectedElements::SetNode( int nodeID )
+{
+ myNodeID = nodeID;
+ myXYZ.clear();
- return n;
+ bool isSameDomain = false;
+ if ( myOkIDsReady && myMeshModifTracer.GetMesh() && !myMeshModifTracer.IsMeshModified() )
+ if ( const SMDS_MeshNode* n = myMeshModifTracer.GetMesh()->FindNode( myNodeID ))
+ {
+ SMDS_ElemIteratorPtr eIt = n->GetInverseElementIterator( myType );
+ while ( !isSameDomain && eIt->more() )
+ isSameDomain = IsSatisfy( eIt->next()->GetID() );
+ }
+ if ( !isSameDomain )
+ clearOkIDs();
}
-bool ManifoldPart::findConnected
- ( const ManifoldPart::TDataMapFacePtrInt& theAllFacePtrInt,
- SMDS_MeshFace* theStartFace,
- ManifoldPart::TMapOfLink& theNonManifold,
- TColStd_MapOfInteger& theResFaces )
+void ConnectedElements::SetPoint( double x, double y, double z )
{
- theResFaces.Clear();
- if ( !theAllFacePtrInt.size() )
- return false;
-
- if ( getNormale( theStartFace ).SquareModulus() <= gp::Resolution() )
+ myXYZ.resize(3);
+ myXYZ[0] = x;
+ myXYZ[1] = y;
+ myXYZ[2] = z;
+ myNodeID = 0;
+
+ bool isSameDomain = false;
+
+ // find myNodeID by myXYZ if possible
+ if ( myMeshModifTracer.GetMesh() )
{
- myMapBadGeomIds.Add( theStartFace->GetID() );
- return false;
- }
+ SMESHUtils::Deleter<SMESH_ElementSearcher> searcher
+ ( SMESH_MeshAlgos::GetElementSearcher( (SMDS_Mesh&) *myMeshModifTracer.GetMesh() ));
- ManifoldPart::TMapOfLink aMapOfBoundary, aMapToSkip;
- ManifoldPart::TVectorOfLink aSeqOfBoundary;
- theResFaces.Add( theStartFace->GetID() );
- ManifoldPart::TDataMapOfLinkFacePtr aDMapLinkFace;
+ std::vector< const SMDS_MeshElement* > foundElems;
+ searcher->FindElementsByPoint( gp_Pnt(x,y,z), SMDSAbs_All, foundElems );
- expandBoundary( aMapOfBoundary, aSeqOfBoundary,
- aDMapLinkFace, theNonManifold, theStartFace );
+ if ( !foundElems.empty() )
+ {
+ myNodeID = foundElems[0]->GetNode(0)->GetID();
+ if ( myOkIDsReady && !myMeshModifTracer.IsMeshModified() )
+ isSameDomain = IsSatisfy( foundElems[0]->GetID() );
+ }
+ }
+ if ( !isSameDomain )
+ clearOkIDs();
+}
- bool isDone = false;
- while ( !isDone && aMapOfBoundary.size() != 0 )
+bool ConnectedElements::IsSatisfy( long theElementId )
+{
+ // Here we do NOT check if the mesh has changed, we do it in Set...() only!!!
+
+ if ( !myOkIDsReady )
{
- bool isToReset = false;
- ManifoldPart::TVectorOfLink::iterator pLink = aSeqOfBoundary.begin();
- for ( ; !isToReset && pLink != aSeqOfBoundary.end(); ++pLink )
+ if ( !myMeshModifTracer.GetMesh() )
+ return false;
+ const SMDS_MeshNode* node0 = myMeshModifTracer.GetMesh()->FindNode( myNodeID );
+ if ( !node0 )
+ return false;
+
+ std::list< const SMDS_MeshNode* > nodeQueue( 1, node0 );
+ std::set< int > checkedNodeIDs;
+ // algo:
+ // foreach node in nodeQueue:
+ // foreach element sharing a node:
+ // add ID of an element of myType to myOkIDs;
+ // push all element nodes absent from checkedNodeIDs to nodeQueue;
+ while ( !nodeQueue.empty() )
{
- ManifoldPart::Link aLink = *pLink;
- if ( aMapToSkip.find( aLink ) != aMapToSkip.end() )
- continue;
- // each link could be treated only once
- aMapToSkip.insert( aLink );
+ const SMDS_MeshNode* node = nodeQueue.front();
+ nodeQueue.pop_front();
- ManifoldPart::TVectorOfFacePtr aFaces;
- // find next
- if ( myIsOnlyManifold &&
- (theNonManifold.find( aLink ) != theNonManifold.end()) )
- continue;
- else
+ // loop on elements sharing the node
+ SMDS_ElemIteratorPtr eIt = node->GetInverseElementIterator();
+ while ( eIt->more() )
{
- getFacesByLink( aLink, aFaces );
- // filter the element to keep only indicated elements
- ManifoldPart::TVectorOfFacePtr aFiltered;
- ManifoldPart::TVectorOfFacePtr::iterator pFace = aFaces.begin();
- for ( ; pFace != aFaces.end(); ++pFace )
+ // keep elements of myType
+ const SMDS_MeshElement* element = eIt->next();
+ if ( element->GetType() == myType )
+ myOkIDs.insert( myOkIDs.end(), element->GetID() );
+
+ // enqueue nodes of the element
+ SMDS_ElemIteratorPtr nIt = element->nodesIterator();
+ while ( nIt->more() )
{
- SMDS_MeshFace* aFace = *pFace;
- if ( myAllFacePtrIntDMap.find( aFace ) != myAllFacePtrIntDMap.end() )
- aFiltered.push_back( aFace );
+ const SMDS_MeshNode* n = static_cast< const SMDS_MeshNode* >( nIt->next() );
+ if ( checkedNodeIDs.insert( n->GetID() ).second )
+ nodeQueue.push_back( n );
}
- aFaces = aFiltered;
- if ( aFaces.size() < 2 ) // no neihgbour faces
+ }
+ }
+ if ( myType == SMDSAbs_Node )
+ std::swap( myOkIDs, checkedNodeIDs );
+
+ size_t totalNbElems = myMeshModifTracer.GetMesh()->GetMeshInfo().NbElements( myType );
+ if ( myOkIDs.size() == totalNbElems )
+ myOkIDs.clear();
+
+ myOkIDsReady = true;
+ }
+
+ return myOkIDs.empty() ? true : myOkIDs.count( theElementId );
+}
+
+//================================================================================
+/*!
+ * \brief Class CoplanarFaces
+ */
+//================================================================================
+
+namespace
+{
+ inline bool isLessAngle( const gp_Vec& v1, const gp_Vec& v2, const double cos )
+ {
+ double dot = v1 * v2; // cos * |v1| * |v2|
+ double l1 = v1.SquareMagnitude();
+ double l2 = v2.SquareMagnitude();
+ return (( dot * cos >= 0 ) &&
+ ( dot * dot ) / l1 / l2 >= ( cos * cos ));
+ }
+}
+CoplanarFaces::CoplanarFaces()
+ : myFaceID(0), myToler(0)
+{
+}
+void CoplanarFaces::SetMesh( const SMDS_Mesh* theMesh )
+{
+ myMeshModifTracer.SetMesh( theMesh );
+ if ( myMeshModifTracer.IsMeshModified() )
+ {
+ // Build a set of coplanar face ids
+
+ myCoplanarIDs.Clear();
+
+ if ( !myMeshModifTracer.GetMesh() || !myFaceID || !myToler )
+ return;
+
+ const SMDS_MeshElement* face = myMeshModifTracer.GetMesh()->FindElement( myFaceID );
+ if ( !face || face->GetType() != SMDSAbs_Face )
+ return;
+
+ bool normOK;
+ gp_Vec myNorm = getNormale( static_cast<const SMDS_MeshFace*>(face), &normOK );
+ if (!normOK)
+ return;
+
+ const double cosTol = Cos( myToler * M_PI / 180. );
+ NCollection_Map< SMESH_TLink, SMESH_TLink > checkedLinks;
+
+ std::list< std::pair< const SMDS_MeshElement*, gp_Vec > > faceQueue;
+ faceQueue.push_back( std::make_pair( face, myNorm ));
+ while ( !faceQueue.empty() )
+ {
+ face = faceQueue.front().first;
+ myNorm = faceQueue.front().second;
+ faceQueue.pop_front();
+
+ for ( int i = 0, nbN = face->NbCornerNodes(); i < nbN; ++i )
+ {
+ const SMDS_MeshNode* n1 = face->GetNode( i );
+ const SMDS_MeshNode* n2 = face->GetNode(( i+1 )%nbN);
+ if ( !checkedLinks.Add( SMESH_TLink( n1, n2 )))
continue;
- else if ( myIsOnlyManifold && aFaces.size() > 2 ) // non manifold case
+ SMDS_ElemIteratorPtr fIt = n1->GetInverseElementIterator(SMDSAbs_Face);
+ while ( fIt->more() )
{
- theNonManifold.insert( aLink );
- continue;
+ const SMDS_MeshElement* f = fIt->next();
+ if ( f->GetNodeIndex( n2 ) > -1 )
+ {
+ gp_Vec norm = getNormale( static_cast<const SMDS_MeshFace*>(f), &normOK );
+ if (!normOK || isLessAngle( myNorm, norm, cosTol))
+ {
+ myCoplanarIDs.Add( f->GetID() );
+ faceQueue.push_back( std::make_pair( f, norm ));
+ }
+ }
}
}
-
- // compare normal with normals of neighbor element
- SMDS_MeshFace* aPrevFace = aDMapLinkFace[ aLink ];
- ManifoldPart::TVectorOfFacePtr::iterator pFace = aFaces.begin();
- for ( ; pFace != aFaces.end(); ++pFace )
+ }
+ }
+}
+bool CoplanarFaces::IsSatisfy( long theElementId )
+{
+ return myCoplanarIDs.Contains( theElementId );
+}
+
+/*
+ *Class : RangeOfIds
+ *Description : Predicate for Range of Ids.
+ * Range may be specified with two ways.
+ * 1. Using AddToRange method
+ * 2. With SetRangeStr method. Parameter of this method is a string
+ * like as "1,2,3,50-60,63,67,70-"
+*/
+
+//=======================================================================
+// name : RangeOfIds
+// Purpose : Constructor
+//=======================================================================
+RangeOfIds::RangeOfIds()
+{
+ myMesh = 0;
+ myType = SMDSAbs_All;
+}
+
+//=======================================================================
+// name : SetMesh
+// Purpose : Set mesh
+//=======================================================================
+void RangeOfIds::SetMesh( const SMDS_Mesh* theMesh )
+{
+ myMesh = theMesh;
+}
+
+//=======================================================================
+// name : AddToRange
+// Purpose : Add ID to the range
+//=======================================================================
+bool RangeOfIds::AddToRange( long theEntityId )
+{
+ myIds.Add( theEntityId );
+ return true;
+}
+
+//=======================================================================
+// name : GetRangeStr
+// Purpose : Get range as a string.
+// Example: "1,2,3,50-60,63,67,70-"
+//=======================================================================
+void RangeOfIds::GetRangeStr( TCollection_AsciiString& theResStr )
+{
+ theResStr.Clear();
+
+ TColStd_SequenceOfInteger anIntSeq;
+ TColStd_SequenceOfAsciiString aStrSeq;
+
+ TColStd_MapIteratorOfMapOfInteger anIter( myIds );
+ for ( ; anIter.More(); anIter.Next() )
+ {
+ int anId = anIter.Key();
+ TCollection_AsciiString aStr( anId );
+ anIntSeq.Append( anId );
+ aStrSeq.Append( aStr );
+ }
+
+ for ( int i = 1, n = myMin.Length(); i <= n; i++ )
+ {
+ int aMinId = myMin( i );
+ int aMaxId = myMax( i );
+
+ TCollection_AsciiString aStr;
+ if ( aMinId != IntegerFirst() )
+ aStr += aMinId;
+
+ aStr += "-";
+
+ if ( aMaxId != IntegerLast() )
+ aStr += aMaxId;
+
+ // find position of the string in result sequence and insert string in it
+ if ( anIntSeq.Length() == 0 )
+ {
+ anIntSeq.Append( aMinId );
+ aStrSeq.Append( aStr );
+ }
+ else
+ {
+ if ( aMinId < anIntSeq.First() )
{
- SMDS_MeshFace* aNextFace = *pFace;
- if ( aPrevFace == aNextFace )
- continue;
- int anNextFaceID = aNextFace->GetID();
- if ( myIsOnlyManifold && theResFaces.Contains( anNextFaceID ) )
- // should not be with non manifold restriction. probably bad topology
- continue;
- // check if face was treated and skipped
- if ( myMapBadGeomIds.Contains( anNextFaceID ) ||
- !isInPlane( aPrevFace, aNextFace ) )
- continue;
- // add new element to connected and extend the boundaries.
- theResFaces.Add( anNextFaceID );
- expandBoundary( aMapOfBoundary, aSeqOfBoundary,
- aDMapLinkFace, theNonManifold, aNextFace );
- isToReset = true;
+ anIntSeq.Prepend( aMinId );
+ aStrSeq.Prepend( aStr );
+ }
+ else if ( aMinId > anIntSeq.Last() )
+ {
+ anIntSeq.Append( aMinId );
+ aStrSeq.Append( aStr );
+ }
+ else
+ for ( int j = 1, k = anIntSeq.Length(); j <= k; j++ )
+ if ( aMinId < anIntSeq( j ) )
+ {
+ anIntSeq.InsertBefore( j, aMinId );
+ aStrSeq.InsertBefore( j, aStr );
+ break;
+ }
+ }
+ }
+
+ if ( aStrSeq.Length() == 0 )
+ return;
+
+ theResStr = aStrSeq( 1 );
+ for ( int j = 2, k = aStrSeq.Length(); j <= k; j++ )
+ {
+ theResStr += ",";
+ theResStr += aStrSeq( j );
+ }
+}
+
+//=======================================================================
+// name : SetRangeStr
+// Purpose : Define range with string
+// Example of entry string: "1,2,3,50-60,63,67,70-"
+//=======================================================================
+bool RangeOfIds::SetRangeStr( const TCollection_AsciiString& theStr )
+{
+ myMin.Clear();
+ myMax.Clear();
+ myIds.Clear();
+
+ TCollection_AsciiString aStr = theStr;
+ for ( int i = 1; i <= aStr.Length(); ++i )
+ {
+ char c = aStr.Value( i );
+ if ( !isdigit( c ) && c != ',' && c != '-' )
+ aStr.SetValue( i, ',');
+ }
+ aStr.RemoveAll( ' ' );
+
+ TCollection_AsciiString tmpStr = aStr.Token( ",", 1 );
+ int i = 1;
+ while ( tmpStr != "" )
+ {
+ tmpStr = aStr.Token( ",", i++ );
+ int aPos = tmpStr.Search( '-' );
+
+ if ( aPos == -1 )
+ {
+ if ( tmpStr.IsIntegerValue() )
+ myIds.Add( tmpStr.IntegerValue() );
+ else
+ return false;
+ }
+ else
+ {
+ TCollection_AsciiString aMaxStr = tmpStr.Split( aPos );
+ TCollection_AsciiString aMinStr = tmpStr;
+
+ while ( aMinStr.Search( "-" ) != -1 ) aMinStr.RemoveAll( '-' );
+ while ( aMaxStr.Search( "-" ) != -1 ) aMaxStr.RemoveAll( '-' );
+
+ if ( (!aMinStr.IsEmpty() && !aMinStr.IsIntegerValue()) ||
+ (!aMaxStr.IsEmpty() && !aMaxStr.IsIntegerValue()) )
+ return false;
+
+ myMin.Append( aMinStr.IsEmpty() ? IntegerFirst() : aMinStr.IntegerValue() );
+ myMax.Append( aMaxStr.IsEmpty() ? IntegerLast() : aMaxStr.IntegerValue() );
+ }
+ }
+
+ return true;
+}
+
+//=======================================================================
+// name : GetType
+// Purpose : Get type of supported entities
+//=======================================================================
+SMDSAbs_ElementType RangeOfIds::GetType() const
+{
+ return myType;
+}
+
+//=======================================================================
+// name : SetType
+// Purpose : Set type of supported entities
+//=======================================================================
+void RangeOfIds::SetType( SMDSAbs_ElementType theType )
+{
+ myType = theType;
+}
+
+//=======================================================================
+// name : IsSatisfy
+// Purpose : Verify whether entity satisfies to this rpedicate
+//=======================================================================
+bool RangeOfIds::IsSatisfy( long theId )
+{
+ if ( !myMesh )
+ return false;
+
+ if ( myType == SMDSAbs_Node )
+ {
+ if ( myMesh->FindNode( theId ) == 0 )
+ return false;
+ }
+ else
+ {
+ const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
+ if ( anElem == 0 || (myType != anElem->GetType() && myType != SMDSAbs_All ))
+ return false;
+ }
+
+ if ( myIds.Contains( theId ) )
+ return true;
+
+ for ( int i = 1, n = myMin.Length(); i <= n; i++ )
+ if ( theId >= myMin( i ) && theId <= myMax( i ) )
+ return true;
+
+ return false;
+}
+
+/*
+ Class : Comparator
+ Description : Base class for comparators
+*/
+Comparator::Comparator():
+ myMargin(0)
+{}
+
+Comparator::~Comparator()
+{}
+
+void Comparator::SetMesh( const SMDS_Mesh* theMesh )
+{
+ if ( myFunctor )
+ myFunctor->SetMesh( theMesh );
+}
+
+void Comparator::SetMargin( double theValue )
+{
+ myMargin = theValue;
+}
+
+void Comparator::SetNumFunctor( NumericalFunctorPtr theFunct )
+{
+ myFunctor = theFunct;
+}
+
+SMDSAbs_ElementType Comparator::GetType() const
+{
+ return myFunctor ? myFunctor->GetType() : SMDSAbs_All;
+}
+
+double Comparator::GetMargin()
+{
+ return myMargin;
+}
+
+
+/*
+ Class : LessThan
+ Description : Comparator "<"
+*/
+bool LessThan::IsSatisfy( long theId )
+{
+ return myFunctor && myFunctor->GetValue( theId ) < myMargin;
+}
+
+
+/*
+ Class : MoreThan
+ Description : Comparator ">"
+*/
+bool MoreThan::IsSatisfy( long theId )
+{
+ return myFunctor && myFunctor->GetValue( theId ) > myMargin;
+}
+
+
+/*
+ Class : EqualTo
+ Description : Comparator "="
+*/
+EqualTo::EqualTo():
+ myToler(Precision::Confusion())
+{}
+
+bool EqualTo::IsSatisfy( long theId )
+{
+ return myFunctor && fabs( myFunctor->GetValue( theId ) - myMargin ) < myToler;
+}
+
+void EqualTo::SetTolerance( double theToler )
+{
+ myToler = theToler;
+}
+
+double EqualTo::GetTolerance()
+{
+ return myToler;
+}
+
+/*
+ Class : LogicalNOT
+ Description : Logical NOT predicate
+*/
+LogicalNOT::LogicalNOT()
+{}
+
+LogicalNOT::~LogicalNOT()
+{}
+
+bool LogicalNOT::IsSatisfy( long theId )
+{
+ return myPredicate && !myPredicate->IsSatisfy( theId );
+}
+
+void LogicalNOT::SetMesh( const SMDS_Mesh* theMesh )
+{
+ if ( myPredicate )
+ myPredicate->SetMesh( theMesh );
+}
+
+void LogicalNOT::SetPredicate( PredicatePtr thePred )
+{
+ myPredicate = thePred;
+}
+
+SMDSAbs_ElementType LogicalNOT::GetType() const
+{
+ return myPredicate ? myPredicate->GetType() : SMDSAbs_All;
+}
+
+
+/*
+ Class : LogicalBinary
+ Description : Base class for binary logical predicate
+*/
+LogicalBinary::LogicalBinary()
+{}
+
+LogicalBinary::~LogicalBinary()
+{}
+
+void LogicalBinary::SetMesh( const SMDS_Mesh* theMesh )
+{
+ if ( myPredicate1 )
+ myPredicate1->SetMesh( theMesh );
+
+ if ( myPredicate2 )
+ myPredicate2->SetMesh( theMesh );
+}
+
+void LogicalBinary::SetPredicate1( PredicatePtr thePredicate )
+{
+ myPredicate1 = thePredicate;
+}
+
+void LogicalBinary::SetPredicate2( PredicatePtr thePredicate )
+{
+ myPredicate2 = thePredicate;
+}
+
+SMDSAbs_ElementType LogicalBinary::GetType() const
+{
+ if ( !myPredicate1 || !myPredicate2 )
+ return SMDSAbs_All;
+
+ SMDSAbs_ElementType aType1 = myPredicate1->GetType();
+ SMDSAbs_ElementType aType2 = myPredicate2->GetType();
+
+ return aType1 == aType2 ? aType1 : SMDSAbs_All;
+}
+
+
+/*
+ Class : LogicalAND
+ Description : Logical AND
+*/
+bool LogicalAND::IsSatisfy( long theId )
+{
+ return
+ myPredicate1 &&
+ myPredicate2 &&
+ myPredicate1->IsSatisfy( theId ) &&
+ myPredicate2->IsSatisfy( theId );
+}
+
+
+/*
+ Class : LogicalOR
+ Description : Logical OR
+*/
+bool LogicalOR::IsSatisfy( long theId )
+{
+ return
+ myPredicate1 &&
+ myPredicate2 &&
+ (myPredicate1->IsSatisfy( theId ) ||
+ myPredicate2->IsSatisfy( theId ));
+}
+
+
+/*
+ FILTER
+*/
+
+// #ifdef WITH_TBB
+// #include <tbb/parallel_for.h>
+// #include <tbb/enumerable_thread_specific.h>
+
+// namespace Parallel
+// {
+// typedef tbb::enumerable_thread_specific< TIdSequence > TIdSeq;
+
+// struct Predicate
+// {
+// const SMDS_Mesh* myMesh;
+// PredicatePtr myPredicate;
+// TIdSeq & myOKIds;
+// Predicate( const SMDS_Mesh* m, PredicatePtr p, TIdSeq & ids ):
+// myMesh(m), myPredicate(p->Duplicate()), myOKIds(ids) {}
+// void operator() ( const tbb::blocked_range<size_t>& r ) const
+// {
+// for ( size_t i = r.begin(); i != r.end(); ++i )
+// if ( myPredicate->IsSatisfy( i ))
+// myOKIds.local().push_back();
+// }
+// }
+// }
+// #endif
+
+Filter::Filter()
+{}
+
+Filter::~Filter()
+{}
+
+void Filter::SetPredicate( PredicatePtr thePredicate )
+{
+ myPredicate = thePredicate;
+}
+
+void Filter::GetElementsId( const SMDS_Mesh* theMesh,
+ PredicatePtr thePredicate,
+ TIdSequence& theSequence )
+{
+ theSequence.clear();
+
+ if ( !theMesh || !thePredicate )
+ return;
+
+ thePredicate->SetMesh( theMesh );
+
+ SMDS_ElemIteratorPtr elemIt = theMesh->elementsIterator( thePredicate->GetType() );
+ if ( elemIt ) {
+ while ( elemIt->more() ) {
+ const SMDS_MeshElement* anElem = elemIt->next();
+ long anId = anElem->GetID();
+ if ( thePredicate->IsSatisfy( anId ) )
+ theSequence.push_back( anId );
+ }
+ }
+}
+
+void Filter::GetElementsId( const SMDS_Mesh* theMesh,
+ Filter::TIdSequence& theSequence )
+{
+ GetElementsId(theMesh,myPredicate,theSequence);
+}
+
+/*
+ ManifoldPart
+*/
+
+typedef std::set<SMDS_MeshFace*> TMapOfFacePtr;
+
+/*
+ Internal class Link
+*/
+
+ManifoldPart::Link::Link( SMDS_MeshNode* theNode1,
+ SMDS_MeshNode* theNode2 )
+{
+ myNode1 = theNode1;
+ myNode2 = theNode2;
+}
+
+ManifoldPart::Link::~Link()
+{
+ myNode1 = 0;
+ myNode2 = 0;
+}
+
+bool ManifoldPart::Link::IsEqual( const ManifoldPart::Link& theLink ) const
+{
+ if ( myNode1 == theLink.myNode1 &&
+ myNode2 == theLink.myNode2 )
+ return true;
+ else if ( myNode1 == theLink.myNode2 &&
+ myNode2 == theLink.myNode1 )
+ return true;
+ else
+ return false;
+}
+
+bool ManifoldPart::Link::operator<( const ManifoldPart::Link& x ) const
+{
+ if(myNode1 < x.myNode1) return true;
+ if(myNode1 == x.myNode1)
+ if(myNode2 < x.myNode2) return true;
+ return false;
+}
+
+bool ManifoldPart::IsEqual( const ManifoldPart::Link& theLink1,
+ const ManifoldPart::Link& theLink2 )
+{
+ return theLink1.IsEqual( theLink2 );
+}
+
+ManifoldPart::ManifoldPart()
+{
+ myMesh = 0;
+ myAngToler = Precision::Angular();
+ myIsOnlyManifold = true;
+}
+
+ManifoldPart::~ManifoldPart()
+{
+ myMesh = 0;
+}
+
+void ManifoldPart::SetMesh( const SMDS_Mesh* theMesh )
+{
+ myMesh = theMesh;
+ process();
+}
+
+SMDSAbs_ElementType ManifoldPart::GetType() const
+{ return SMDSAbs_Face; }
+
+bool ManifoldPart::IsSatisfy( long theElementId )
+{
+ return myMapIds.Contains( theElementId );
+}
+
+void ManifoldPart::SetAngleTolerance( const double theAngToler )
+{ myAngToler = theAngToler; }
+
+double ManifoldPart::GetAngleTolerance() const
+{ return myAngToler; }
+
+void ManifoldPart::SetIsOnlyManifold( const bool theIsOnly )
+{ myIsOnlyManifold = theIsOnly; }
+
+void ManifoldPart::SetStartElem( const long theStartId )
+{ myStartElemId = theStartId; }
+
+bool ManifoldPart::process()
+{
+ myMapIds.Clear();
+ myMapBadGeomIds.Clear();
+
+ myAllFacePtr.clear();
+ myAllFacePtrIntDMap.clear();
+ if ( !myMesh )
+ return false;
+
+ // collect all faces into own map
+ SMDS_FaceIteratorPtr anFaceItr = myMesh->facesIterator();
+ for (; anFaceItr->more(); )
+ {
+ SMDS_MeshFace* aFacePtr = (SMDS_MeshFace*)anFaceItr->next();
+ myAllFacePtr.push_back( aFacePtr );
+ myAllFacePtrIntDMap[aFacePtr] = myAllFacePtr.size()-1;
+ }
+
+ SMDS_MeshFace* aStartFace = (SMDS_MeshFace*)myMesh->FindElement( myStartElemId );
+ if ( !aStartFace )
+ return false;
+
+ // the map of non manifold links and bad geometry
+ TMapOfLink aMapOfNonManifold;
+ TColStd_MapOfInteger aMapOfTreated;
+
+ // begin cycle on faces from start index and run on vector till the end
+ // and from begin to start index to cover whole vector
+ const int aStartIndx = myAllFacePtrIntDMap[aStartFace];
+ bool isStartTreat = false;
+ for ( int fi = aStartIndx; !isStartTreat || fi != aStartIndx ; fi++ )
+ {
+ if ( fi == aStartIndx )
+ isStartTreat = true;
+ // as result next time when fi will be equal to aStartIndx
+
+ SMDS_MeshFace* aFacePtr = myAllFacePtr[ fi ];
+ if ( aMapOfTreated.Contains( aFacePtr->GetID() ) )
+ continue;
+
+ aMapOfTreated.Add( aFacePtr->GetID() );
+ TColStd_MapOfInteger aResFaces;
+ if ( !findConnected( myAllFacePtrIntDMap, aFacePtr,
+ aMapOfNonManifold, aResFaces ) )
+ continue;
+ TColStd_MapIteratorOfMapOfInteger anItr( aResFaces );
+ for ( ; anItr.More(); anItr.Next() )
+ {
+ int aFaceId = anItr.Key();
+ aMapOfTreated.Add( aFaceId );
+ myMapIds.Add( aFaceId );
+ }
+
+ if ( fi == int( myAllFacePtr.size() - 1 ))
+ fi = 0;
+ } // end run on vector of faces
+ return !myMapIds.IsEmpty();
+}
+
+static void getLinks( const SMDS_MeshFace* theFace,
+ ManifoldPart::TVectorOfLink& theLinks )
+{
+ int aNbNode = theFace->NbNodes();
+ SMDS_ElemIteratorPtr aNodeItr = theFace->nodesIterator();
+ int i = 1;
+ SMDS_MeshNode* aNode = 0;
+ for ( ; aNodeItr->more() && i <= aNbNode; )
+ {
+
+ SMDS_MeshNode* aN1 = (SMDS_MeshNode*)aNodeItr->next();
+ if ( i == 1 )
+ aNode = aN1;
+ i++;
+ SMDS_MeshNode* aN2 = ( i >= aNbNode ) ? aNode : (SMDS_MeshNode*)aNodeItr->next();
+ i++;
+ ManifoldPart::Link aLink( aN1, aN2 );
+ theLinks.push_back( aLink );
+ }
+}
+
+bool ManifoldPart::findConnected
+ ( const ManifoldPart::TDataMapFacePtrInt& theAllFacePtrInt,
+ SMDS_MeshFace* theStartFace,
+ ManifoldPart::TMapOfLink& theNonManifold,
+ TColStd_MapOfInteger& theResFaces )
+{
+ theResFaces.Clear();
+ if ( !theAllFacePtrInt.size() )
+ return false;
+
+ if ( getNormale( theStartFace ).SquareModulus() <= gp::Resolution() )
+ {
+ myMapBadGeomIds.Add( theStartFace->GetID() );
+ return false;
+ }
+
+ ManifoldPart::TMapOfLink aMapOfBoundary, aMapToSkip;
+ ManifoldPart::TVectorOfLink aSeqOfBoundary;
+ theResFaces.Add( theStartFace->GetID() );
+ ManifoldPart::TDataMapOfLinkFacePtr aDMapLinkFace;
+
+ expandBoundary( aMapOfBoundary, aSeqOfBoundary,
+ aDMapLinkFace, theNonManifold, theStartFace );
+
+ bool isDone = false;
+ while ( !isDone && aMapOfBoundary.size() != 0 )
+ {
+ bool isToReset = false;
+ ManifoldPart::TVectorOfLink::iterator pLink = aSeqOfBoundary.begin();
+ for ( ; !isToReset && pLink != aSeqOfBoundary.end(); ++pLink )
+ {
+ ManifoldPart::Link aLink = *pLink;
+ if ( aMapToSkip.find( aLink ) != aMapToSkip.end() )
+ continue;
+ // each link could be treated only once
+ aMapToSkip.insert( aLink );
+
+ ManifoldPart::TVectorOfFacePtr aFaces;
+ // find next
+ if ( myIsOnlyManifold &&
+ (theNonManifold.find( aLink ) != theNonManifold.end()) )
+ continue;
+ else
+ {
+ getFacesByLink( aLink, aFaces );
+ // filter the element to keep only indicated elements
+ ManifoldPart::TVectorOfFacePtr aFiltered;
+ ManifoldPart::TVectorOfFacePtr::iterator pFace = aFaces.begin();
+ for ( ; pFace != aFaces.end(); ++pFace )
+ {
+ SMDS_MeshFace* aFace = *pFace;
+ if ( myAllFacePtrIntDMap.find( aFace ) != myAllFacePtrIntDMap.end() )
+ aFiltered.push_back( aFace );
+ }
+ aFaces = aFiltered;
+ if ( aFaces.size() < 2 ) // no neihgbour faces
+ continue;
+ else if ( myIsOnlyManifold && aFaces.size() > 2 ) // non manifold case
+ {
+ theNonManifold.insert( aLink );
+ continue;
+ }
+ }
+
+ // compare normal with normals of neighbor element
+ SMDS_MeshFace* aPrevFace = aDMapLinkFace[ aLink ];
+ ManifoldPart::TVectorOfFacePtr::iterator pFace = aFaces.begin();
+ for ( ; pFace != aFaces.end(); ++pFace )
+ {
+ SMDS_MeshFace* aNextFace = *pFace;
+ if ( aPrevFace == aNextFace )
+ continue;
+ int anNextFaceID = aNextFace->GetID();
+ if ( myIsOnlyManifold && theResFaces.Contains( anNextFaceID ) )
+ // should not be with non manifold restriction. probably bad topology
+ continue;
+ // check if face was treated and skipped
+ if ( myMapBadGeomIds.Contains( anNextFaceID ) ||
+ !isInPlane( aPrevFace, aNextFace ) )
+ continue;
+ // add new element to connected and extend the boundaries.
+ theResFaces.Add( anNextFaceID );
+ expandBoundary( aMapOfBoundary, aSeqOfBoundary,
+ aDMapLinkFace, theNonManifold, aNextFace );
+ isToReset = true;
+ }
+ }
+ isDone = !isToReset;
+ }
+
+ return !theResFaces.IsEmpty();
+}
+
+bool ManifoldPart::isInPlane( const SMDS_MeshFace* theFace1,
+ const SMDS_MeshFace* theFace2 )
+{
+ gp_Dir aNorm1 = gp_Dir( getNormale( theFace1 ) );
+ gp_XYZ aNorm2XYZ = getNormale( theFace2 );
+ if ( aNorm2XYZ.SquareModulus() <= gp::Resolution() )
+ {
+ myMapBadGeomIds.Add( theFace2->GetID() );
+ return false;
+ }
+ if ( aNorm1.IsParallel( gp_Dir( aNorm2XYZ ), myAngToler ) )
+ return true;
+
+ return false;
+}
+
+void ManifoldPart::expandBoundary
+ ( ManifoldPart::TMapOfLink& theMapOfBoundary,
+ ManifoldPart::TVectorOfLink& theSeqOfBoundary,
+ ManifoldPart::TDataMapOfLinkFacePtr& theDMapLinkFacePtr,
+ ManifoldPart::TMapOfLink& theNonManifold,
+ SMDS_MeshFace* theNextFace ) const
+{
+ ManifoldPart::TVectorOfLink aLinks;
+ getLinks( theNextFace, aLinks );
+ int aNbLink = (int)aLinks.size();
+ for ( int i = 0; i < aNbLink; i++ )
+ {
+ ManifoldPart::Link aLink = aLinks[ i ];
+ if ( myIsOnlyManifold && (theNonManifold.find( aLink ) != theNonManifold.end()) )
+ continue;
+ if ( theMapOfBoundary.find( aLink ) != theMapOfBoundary.end() )
+ {
+ if ( myIsOnlyManifold )
+ {
+ // remove from boundary
+ theMapOfBoundary.erase( aLink );
+ ManifoldPart::TVectorOfLink::iterator pLink = theSeqOfBoundary.begin();
+ for ( ; pLink != theSeqOfBoundary.end(); ++pLink )
+ {
+ ManifoldPart::Link aBoundLink = *pLink;
+ if ( aBoundLink.IsEqual( aLink ) )
+ {
+ theSeqOfBoundary.erase( pLink );
+ break;
+ }
+ }
+ }
+ }
+ else
+ {
+ theMapOfBoundary.insert( aLink );
+ theSeqOfBoundary.push_back( aLink );
+ theDMapLinkFacePtr[ aLink ] = theNextFace;
+ }
+ }
+}
+
+void ManifoldPart::getFacesByLink( const ManifoldPart::Link& theLink,
+ ManifoldPart::TVectorOfFacePtr& theFaces ) const
+{
+ std::set<SMDS_MeshCell *> aSetOfFaces;
+ // take all faces that shared first node
+ SMDS_ElemIteratorPtr anItr = theLink.myNode1->facesIterator();
+ for ( ; anItr->more(); )
+ {
+ SMDS_MeshFace* aFace = (SMDS_MeshFace*)anItr->next();
+ if ( !aFace )
+ continue;
+ aSetOfFaces.insert( aFace );
+ }
+ // take all faces that shared second node
+ anItr = theLink.myNode2->facesIterator();
+ // find the common part of two sets
+ for ( ; anItr->more(); )
+ {
+ SMDS_MeshFace* aFace = (SMDS_MeshFace*)anItr->next();
+ if ( aSetOfFaces.count( aFace ) )
+ theFaces.push_back( aFace );
+ }
+}
+
+/*
+ Class : BelongToMeshGroup
+ Description : Verify whether a mesh element is included into a mesh group
+*/
+BelongToMeshGroup::BelongToMeshGroup(): myGroup( 0 )
+{
+}
+
+void BelongToMeshGroup::SetGroup( SMESHDS_GroupBase* g )
+{
+ myGroup = g;
+}
+
+void BelongToMeshGroup::SetStoreName( const std::string& sn )
+{
+ myStoreName = sn;
+}
+
+void BelongToMeshGroup::SetMesh( const SMDS_Mesh* theMesh )
+{
+ if ( myGroup && myGroup->GetMesh() != theMesh )
+ {
+ myGroup = 0;
+ }
+ if ( !myGroup && !myStoreName.empty() )
+ {
+ if ( const SMESHDS_Mesh* aMesh = dynamic_cast<const SMESHDS_Mesh*>(theMesh))
+ {
+ const std::set<SMESHDS_GroupBase*>& grps = aMesh->GetGroups();
+ std::set<SMESHDS_GroupBase*>::const_iterator g = grps.begin();
+ for ( ; g != grps.end() && !myGroup; ++g )
+ if ( *g && myStoreName == (*g)->GetStoreName() )
+ myGroup = *g;
+ }
+ }
+ if ( myGroup )
+ {
+ myGroup->IsEmpty(); // make GroupOnFilter update its predicate
+ }
+}
+
+bool BelongToMeshGroup::IsSatisfy( long theElementId )
+{
+ return myGroup ? myGroup->Contains( theElementId ) : false;
+}
+
+SMDSAbs_ElementType BelongToMeshGroup::GetType() const
+{
+ return myGroup ? myGroup->GetType() : SMDSAbs_All;
+}
+
+//================================================================================
+// ElementsOnSurface
+//================================================================================
+
+ElementsOnSurface::ElementsOnSurface()
+{
+ myIds.Clear();
+ myType = SMDSAbs_All;
+ mySurf.Nullify();
+ myToler = Precision::Confusion();
+ myUseBoundaries = false;
+}
+
+ElementsOnSurface::~ElementsOnSurface()
+{
+}
+
+void ElementsOnSurface::SetMesh( const SMDS_Mesh* theMesh )
+{
+ myMeshModifTracer.SetMesh( theMesh );
+ if ( myMeshModifTracer.IsMeshModified())
+ process();
+}
+
+bool ElementsOnSurface::IsSatisfy( long theElementId )
+{
+ return myIds.Contains( theElementId );
+}
+
+SMDSAbs_ElementType ElementsOnSurface::GetType() const
+{ return myType; }
+
+void ElementsOnSurface::SetTolerance( const double theToler )
+{
+ if ( myToler != theToler )
+ myIds.Clear();
+ myToler = theToler;
+}
+
+double ElementsOnSurface::GetTolerance() const
+{ return myToler; }
+
+void ElementsOnSurface::SetUseBoundaries( bool theUse )
+{
+ if ( myUseBoundaries != theUse ) {
+ myUseBoundaries = theUse;
+ SetSurface( mySurf, myType );
+ }
+}
+
+void ElementsOnSurface::SetSurface( const TopoDS_Shape& theShape,
+ const SMDSAbs_ElementType theType )
+{
+ myIds.Clear();
+ myType = theType;
+ mySurf.Nullify();
+ if ( theShape.IsNull() || theShape.ShapeType() != TopAbs_FACE )
+ return;
+ mySurf = TopoDS::Face( theShape );
+ BRepAdaptor_Surface SA( mySurf, myUseBoundaries );
+ Standard_Real
+ u1 = SA.FirstUParameter(),
+ u2 = SA.LastUParameter(),
+ v1 = SA.FirstVParameter(),
+ v2 = SA.LastVParameter();
+ Handle(Geom_Surface) surf = BRep_Tool::Surface( mySurf );
+ myProjector.Init( surf, u1,u2, v1,v2 );
+ process();
+}
+
+void ElementsOnSurface::process()
+{
+ myIds.Clear();
+ if ( mySurf.IsNull() )
+ return;
+
+ if ( !myMeshModifTracer.GetMesh() )
+ return;
+
+ myIds.ReSize( myMeshModifTracer.GetMesh()->GetMeshInfo().NbElements( myType ));
+
+ SMDS_ElemIteratorPtr anIter = myMeshModifTracer.GetMesh()->elementsIterator( myType );
+ for(; anIter->more(); )
+ process( anIter->next() );
+}
+
+void ElementsOnSurface::process( const SMDS_MeshElement* theElemPtr )
+{
+ SMDS_ElemIteratorPtr aNodeItr = theElemPtr->nodesIterator();
+ bool isSatisfy = true;
+ for ( ; aNodeItr->more(); )
+ {
+ SMDS_MeshNode* aNode = (SMDS_MeshNode*)aNodeItr->next();
+ if ( !isOnSurface( aNode ) )
+ {
+ isSatisfy = false;
+ break;
+ }
+ }
+ if ( isSatisfy )
+ myIds.Add( theElemPtr->GetID() );
+}
+
+bool ElementsOnSurface::isOnSurface( const SMDS_MeshNode* theNode )
+{
+ if ( mySurf.IsNull() )
+ return false;
+
+ gp_Pnt aPnt( theNode->X(), theNode->Y(), theNode->Z() );
+ // double aToler2 = myToler * myToler;
+// if ( mySurf->IsKind(STANDARD_TYPE(Geom_Plane)))
+// {
+// gp_Pln aPln = Handle(Geom_Plane)::DownCast(mySurf)->Pln();
+// if ( aPln.SquareDistance( aPnt ) > aToler2 )
+// return false;
+// }
+// else if ( mySurf->IsKind(STANDARD_TYPE(Geom_CylindricalSurface)))
+// {
+// gp_Cylinder aCyl = Handle(Geom_CylindricalSurface)::DownCast(mySurf)->Cylinder();
+// double aRad = aCyl.Radius();
+// gp_Ax3 anAxis = aCyl.Position();
+// gp_XYZ aLoc = aCyl.Location().XYZ();
+// double aXDist = anAxis.XDirection().XYZ() * ( aPnt.XYZ() - aLoc );
+// double aYDist = anAxis.YDirection().XYZ() * ( aPnt.XYZ() - aLoc );
+// if ( fabs(aXDist*aXDist + aYDist*aYDist - aRad*aRad) > aToler2 )
+// return false;
+// }
+// else
+// return false;
+ myProjector.Perform( aPnt );
+ bool isOn = ( myProjector.IsDone() && myProjector.LowerDistance() <= myToler );
+
+ return isOn;
+}
+
+
+//================================================================================
+// ElementsOnShape
+//================================================================================
+
+namespace {
+ const int theIsCheckedFlag = 0x0000100;
+}
+
+struct ElementsOnShape::Classifier
+{
+ Classifier() { mySolidClfr = 0; myFlags = 0; }
+ ~Classifier();
+ void Init(const TopoDS_Shape& s, double tol, const Bnd_B3d* box = 0 );
+ bool IsOut(const gp_Pnt& p) { return SetChecked( true ), (this->*myIsOutFun)( p ); }
+ TopAbs_ShapeEnum ShapeType() const { return myShape.ShapeType(); }
+ const TopoDS_Shape& Shape() const { return myShape; }
+ const Bnd_B3d* GetBndBox() const { return & myBox; }
+ bool IsChecked() { return myFlags & theIsCheckedFlag; }
+ bool IsSetFlag( int flag ) const { return myFlags & flag; }
+ void SetChecked( bool is ) { is ? SetFlag( theIsCheckedFlag ) : UnsetFlag( theIsCheckedFlag ); }
+ void SetFlag ( int flag ) { myFlags |= flag; }
+ void UnsetFlag( int flag ) { myFlags &= ~flag; }
+
+private:
+ bool isOutOfSolid (const gp_Pnt& p);
+ bool isOutOfBox (const gp_Pnt& p);
+ bool isOutOfFace (const gp_Pnt& p);
+ bool isOutOfEdge (const gp_Pnt& p);
+ bool isOutOfVertex(const gp_Pnt& p);
+ bool isBox (const TopoDS_Shape& s);
+
+ bool (Classifier::* myIsOutFun)(const gp_Pnt& p);
+ BRepClass3d_SolidClassifier* mySolidClfr; // ptr because of a run-time forbidden copy-constructor
+ Bnd_B3d myBox;
+ GeomAPI_ProjectPointOnSurf myProjFace;
+ GeomAPI_ProjectPointOnCurve myProjEdge;
+ gp_Pnt myVertexXYZ;
+ TopoDS_Shape myShape;
+ double myTol;
+ int myFlags;
+};
+
+struct ElementsOnShape::OctreeClassifier : public SMESH_Octree
+{
+ OctreeClassifier( const std::vector< ElementsOnShape::Classifier* >& classifiers );
+ OctreeClassifier( const OctreeClassifier* otherTree,
+ const std::vector< ElementsOnShape::Classifier >& clsOther,
+ std::vector< ElementsOnShape::Classifier >& cls );
+ void GetClassifiersAtPoint( const gp_XYZ& p,
+ std::vector< ElementsOnShape::Classifier* >& classifiers );
+protected:
+ OctreeClassifier() {}
+ SMESH_Octree* newChild() const { return new OctreeClassifier; }
+ void buildChildrenData();
+ Bnd_B3d* buildRootBox();
+
+ std::vector< ElementsOnShape::Classifier* > myClassifiers;
+};
+
+
+ElementsOnShape::ElementsOnShape():
+ myOctree(0),
+ myType(SMDSAbs_All),
+ myToler(Precision::Confusion()),
+ myAllNodesFlag(false)
+{
+}
+
+ElementsOnShape::~ElementsOnShape()
+{
+ clearClassifiers();
+}
+
+Predicate* ElementsOnShape::clone() const
+{
+ ElementsOnShape* cln = new ElementsOnShape();
+ cln->SetAllNodes ( myAllNodesFlag );
+ cln->SetTolerance( myToler );
+ cln->SetMesh ( myMeshModifTracer.GetMesh() );
+ cln->myShape = myShape; // avoid creation of myClassifiers
+ cln->SetShape ( myShape, myType );
+ cln->myClassifiers.resize( myClassifiers.size() );
+ for ( size_t i = 0; i < myClassifiers.size(); ++i )
+ cln->myClassifiers[ i ].Init( BRepBuilderAPI_Copy( myClassifiers[ i ].Shape()),
+ myToler, myClassifiers[ i ].GetBndBox() );
+ if ( myOctree ) // copy myOctree
+ {
+ cln->myOctree = new OctreeClassifier( myOctree, myClassifiers, cln->myClassifiers );
+ }
+ return cln;
+}
+
+SMDSAbs_ElementType ElementsOnShape::GetType() const
+{
+ return myType;
+}
+
+void ElementsOnShape::SetTolerance (const double theToler)
+{
+ if (myToler != theToler) {
+ myToler = theToler;
+ SetShape(myShape, myType);
+ }
+}
+
+double ElementsOnShape::GetTolerance() const
+{
+ return myToler;
+}
+
+void ElementsOnShape::SetAllNodes (bool theAllNodes)
+{
+ myAllNodesFlag = theAllNodes;
+}
+
+void ElementsOnShape::SetMesh (const SMDS_Mesh* theMesh)
+{
+ myMeshModifTracer.SetMesh( theMesh );
+ if ( myMeshModifTracer.IsMeshModified())
+ {
+ size_t nbNodes = theMesh ? theMesh->NbNodes() : 0;
+ if ( myNodeIsChecked.size() == nbNodes )
+ {
+ std::fill( myNodeIsChecked.begin(), myNodeIsChecked.end(), false );
+ }
+ else
+ {
+ SMESHUtils::FreeVector( myNodeIsChecked );
+ SMESHUtils::FreeVector( myNodeIsOut );
+ myNodeIsChecked.resize( nbNodes, false );
+ myNodeIsOut.resize( nbNodes );
+ }
+ }
+}
+
+bool ElementsOnShape::getNodeIsOut( const SMDS_MeshNode* n, bool& isOut )
+{
+ if ( n->GetID() >= (int) myNodeIsChecked.size() ||
+ !myNodeIsChecked[ n->GetID() ])
+ return false;
+
+ isOut = myNodeIsOut[ n->GetID() ];
+ return true;
+}
+
+void ElementsOnShape::setNodeIsOut( const SMDS_MeshNode* n, bool isOut )
+{
+ if ( n->GetID() < (int) myNodeIsChecked.size() )
+ {
+ myNodeIsChecked[ n->GetID() ] = true;
+ myNodeIsOut [ n->GetID() ] = isOut;
+ }
+}
+
+void ElementsOnShape::SetShape (const TopoDS_Shape& theShape,
+ const SMDSAbs_ElementType theType)
+{
+ bool shapeChanges = ( myShape != theShape );
+ myType = theType;
+ myShape = theShape;
+ if ( myShape.IsNull() ) return;
+
+ if ( shapeChanges )
+ {
+ TopTools_IndexedMapOfShape shapesMap;
+ TopAbs_ShapeEnum shapeTypes[4] = { TopAbs_SOLID, TopAbs_FACE, TopAbs_EDGE, TopAbs_VERTEX };
+ TopExp_Explorer sub;
+ for ( int i = 0; i < 4; ++i )
+ {
+ if ( shapesMap.IsEmpty() )
+ for ( sub.Init( myShape, shapeTypes[i] ); sub.More(); sub.Next() )
+ shapesMap.Add( sub.Current() );
+ if ( i > 0 )
+ for ( sub.Init( myShape, shapeTypes[i], shapeTypes[i-1] ); sub.More(); sub.Next() )
+ shapesMap.Add( sub.Current() );
+ }
+
+ clearClassifiers();
+ myClassifiers.resize( shapesMap.Extent() );
+ for ( int i = 0; i < shapesMap.Extent(); ++i )
+ myClassifiers[ i ].Init( shapesMap( i+1 ), myToler );
+ }
+
+ if ( theType == SMDSAbs_Node )
+ {
+ SMESHUtils::FreeVector( myNodeIsChecked );
+ SMESHUtils::FreeVector( myNodeIsOut );
+ }
+ else
+ {
+ std::fill( myNodeIsChecked.begin(), myNodeIsChecked.end(), false );
+ }
+}
+
+void ElementsOnShape::clearClassifiers()
+{
+ // for ( size_t i = 0; i < myClassifiers.size(); ++i )
+ // delete myClassifiers[ i ];
+ myClassifiers.clear();
+
+ delete myOctree;
+ myOctree = 0;
+}
+
+bool ElementsOnShape::IsSatisfy( long elemId )
+{
+ const SMDS_Mesh* mesh = myMeshModifTracer.GetMesh();
+ const SMDS_MeshElement* elem =
+ ( myType == SMDSAbs_Node ? mesh->FindNode( elemId ) : mesh->FindElement( elemId ));
+ if ( !elem || myClassifiers.empty() )
+ return false;
+
+ bool isSatisfy = myAllNodesFlag, isNodeOut;
+
+ gp_XYZ centerXYZ (0, 0, 0);
+
+ if ( !myOctree && myClassifiers.size() > 5 )
+ {
+ myWorkClassifiers.resize( myClassifiers.size() );
+ for ( size_t i = 0; i < myClassifiers.size(); ++i )
+ myWorkClassifiers[ i ] = & myClassifiers[ i ];
+ myOctree = new OctreeClassifier( myWorkClassifiers );
+ }
+
+ SMDS_ElemIteratorPtr aNodeItr = elem->nodesIterator();
+ while (aNodeItr->more() && (isSatisfy == myAllNodesFlag))
+ {
+ SMESH_TNodeXYZ aPnt( aNodeItr->next() );
+ centerXYZ += aPnt;
+
+ isNodeOut = true;
+ if ( !getNodeIsOut( aPnt._node, isNodeOut ))
+ {
+ if ( myOctree )
+ {
+ myWorkClassifiers.clear();
+ myOctree->GetClassifiersAtPoint( aPnt, myWorkClassifiers );
+
+ for ( size_t i = 0; i < myWorkClassifiers.size(); ++i )
+ myWorkClassifiers[i]->SetChecked( false );
+
+ for ( size_t i = 0; i < myWorkClassifiers.size() && isNodeOut; ++i )
+ if ( !myWorkClassifiers[i]->IsChecked() )
+ isNodeOut = myWorkClassifiers[i]->IsOut( aPnt );
+ }
+ else
+ {
+ for ( size_t i = 0; i < myClassifiers.size() && isNodeOut; ++i )
+ isNodeOut = myClassifiers[i].IsOut( aPnt );
+ }
+ setNodeIsOut( aPnt._node, isNodeOut );
+ }
+ isSatisfy = !isNodeOut;
+ }
+
+ // Check the center point for volumes MantisBug 0020168
+ if ( isSatisfy &&
+ myAllNodesFlag &&
+ myClassifiers[0].ShapeType() == TopAbs_SOLID )
+ {
+ centerXYZ /= elem->NbNodes();
+ isSatisfy = false;
+ if ( myOctree )
+ for ( size_t i = 0; i < myWorkClassifiers.size() && !isSatisfy; ++i )
+ isSatisfy = ! myWorkClassifiers[i]->IsOut( centerXYZ );
+ else
+ for ( size_t i = 0; i < myClassifiers.size() && !isSatisfy; ++i )
+ isSatisfy = ! myClassifiers[i].IsOut( centerXYZ );
+ }
+
+ return isSatisfy;
+}
+
+void ElementsOnShape::Classifier::Init( const TopoDS_Shape& theShape,
+ double theTol,
+ const Bnd_B3d* theBox )
+{
+ myShape = theShape;
+ myTol = theTol;
+ myFlags = 0;
+
+ bool isShapeBox = false;
+ switch ( myShape.ShapeType() )
+ {
+ case TopAbs_SOLID:
+ {
+ if (( isShapeBox = isBox( theShape )))
+ {
+ myIsOutFun = & ElementsOnShape::Classifier::isOutOfBox;
+ }
+ else
+ {
+ mySolidClfr = new BRepClass3d_SolidClassifier(theShape);
+ myIsOutFun = & ElementsOnShape::Classifier::isOutOfSolid;
+ }
+ break;
+ }
+ case TopAbs_FACE:
+ {
+ Standard_Real u1,u2,v1,v2;
+ Handle(Geom_Surface) surf = BRep_Tool::Surface( TopoDS::Face( theShape ));
+ surf->Bounds( u1,u2,v1,v2 );
+ myProjFace.Init(surf, u1,u2, v1,v2, myTol );
+ myIsOutFun = & ElementsOnShape::Classifier::isOutOfFace;
+ break;
+ }
+ case TopAbs_EDGE:
+ {
+ Standard_Real u1, u2;
+ Handle(Geom_Curve) curve = BRep_Tool::Curve( TopoDS::Edge( theShape ), u1, u2);
+ myProjEdge.Init(curve, u1, u2);
+ myIsOutFun = & ElementsOnShape::Classifier::isOutOfEdge;
+ break;
+ }
+ case TopAbs_VERTEX:
+ {
+ myVertexXYZ = BRep_Tool::Pnt( TopoDS::Vertex( theShape ) );
+ myIsOutFun = & ElementsOnShape::Classifier::isOutOfVertex;
+ break;
+ }
+ default:
+ throw SALOME_Exception("Programmer error in usage of ElementsOnShape::Classifier");
+ }
+
+ if ( !isShapeBox )
+ {
+ if ( theBox )
+ {
+ myBox = *theBox;
+ }
+ else
+ {
+ Bnd_Box box;
+ BRepBndLib::Add( myShape, box );
+ myBox.Clear();
+ myBox.Add( box.CornerMin() );
+ myBox.Add( box.CornerMax() );
+ gp_XYZ halfSize = 0.5 * ( box.CornerMax().XYZ() - box.CornerMin().XYZ() );
+ for ( int iDim = 1; iDim <= 3; ++iDim )
+ {
+ double x = halfSize.Coord( iDim );
+ halfSize.SetCoord( iDim, x + Max( myTol, 1e-2 * x ));
+ }
+ myBox.SetHSize( halfSize );
+ }
+ }
+}
+
+ElementsOnShape::Classifier::~Classifier()
+{
+ delete mySolidClfr; mySolidClfr = 0;
+}
+
+bool ElementsOnShape::Classifier::isOutOfSolid (const gp_Pnt& p)
+{
+ mySolidClfr->Perform( p, myTol );
+ return ( mySolidClfr->State() != TopAbs_IN && mySolidClfr->State() != TopAbs_ON );
+}
+
+bool ElementsOnShape::Classifier::isOutOfBox (const gp_Pnt& p)
+{
+ return myBox.IsOut( p.XYZ() );
+}
+
+bool ElementsOnShape::Classifier::isOutOfFace (const gp_Pnt& p)
+{
+ myProjFace.Perform( p );
+ if ( myProjFace.IsDone() && myProjFace.LowerDistance() <= myTol )
+ {
+ // check relatively to the face
+ Quantity_Parameter u, v;
+ myProjFace.LowerDistanceParameters(u, v);
+ gp_Pnt2d aProjPnt (u, v);
+ BRepClass_FaceClassifier aClsf ( TopoDS::Face( myShape ), aProjPnt, myTol );
+ if ( aClsf.State() == TopAbs_IN || aClsf.State() == TopAbs_ON )
+ return false;
+ }
+ return true;
+}
+
+bool ElementsOnShape::Classifier::isOutOfEdge (const gp_Pnt& p)
+{
+ myProjEdge.Perform( p );
+ return ! ( myProjEdge.NbPoints() > 0 && myProjEdge.LowerDistance() <= myTol );
+}
+
+bool ElementsOnShape::Classifier::isOutOfVertex(const gp_Pnt& p)
+{
+ return ( myVertexXYZ.Distance( p ) > myTol );
+}
+
+bool ElementsOnShape::Classifier::isBox (const TopoDS_Shape& theShape)
+{
+ TopTools_IndexedMapOfShape vMap;
+ TopExp::MapShapes( theShape, TopAbs_VERTEX, vMap );
+ if ( vMap.Extent() != 8 )
+ return false;
+
+ myBox.Clear();
+ for ( int i = 1; i <= 8; ++i )
+ myBox.Add( BRep_Tool::Pnt( TopoDS::Vertex( vMap( i ))).XYZ() );
+
+ gp_XYZ pMin = myBox.CornerMin(), pMax = myBox.CornerMax();
+ for ( int i = 1; i <= 8; ++i )
+ {
+ gp_Pnt p = BRep_Tool::Pnt( TopoDS::Vertex( vMap( i )));
+ for ( int iC = 1; iC <= 3; ++ iC )
+ {
+ double d1 = Abs( pMin.Coord( iC ) - p.Coord( iC ));
+ double d2 = Abs( pMax.Coord( iC ) - p.Coord( iC ));
+ if ( Min( d1, d2 ) > myTol )
+ return false;
+ }
+ }
+ myBox.Enlarge( myTol );
+ return true;
+}
+
+ElementsOnShape::
+OctreeClassifier::OctreeClassifier( const std::vector< ElementsOnShape::Classifier* >& classifiers )
+ :SMESH_Octree( new SMESH_TreeLimit )
+{
+ myClassifiers = classifiers;
+ compute();
+}
+
+ElementsOnShape::
+OctreeClassifier::OctreeClassifier( const OctreeClassifier* otherTree,
+ const std::vector< ElementsOnShape::Classifier >& clsOther,
+ std::vector< ElementsOnShape::Classifier >& cls )
+ :SMESH_Octree( new SMESH_TreeLimit )
+{
+ myBox = new Bnd_B3d( *otherTree->getBox() );
+
+ if (( myIsLeaf = otherTree->isLeaf() ))
+ {
+ myClassifiers.resize( otherTree->myClassifiers.size() );
+ for ( size_t i = 0; i < otherTree->myClassifiers.size(); ++i )
+ {
+ int ind = otherTree->myClassifiers[i] - & clsOther[0];
+ myClassifiers[ i ] = & cls[ ind ];
+ }
+ }
+ else if ( otherTree->myChildren )
+ {
+ myChildren = new SMESH_Tree< Bnd_B3d, 8 > * [ 8 ];
+ for ( int i = 0; i < nbChildren(); i++ )
+ myChildren[i] =
+ new OctreeClassifier( static_cast<const OctreeClassifier*>( otherTree->myChildren[i]),
+ clsOther, cls );
+ }
+}
+
+void ElementsOnShape::
+OctreeClassifier::GetClassifiersAtPoint( const gp_XYZ& point,
+ std::vector< ElementsOnShape::Classifier* >& result )
+{
+ if ( getBox()->IsOut( point ))
+ return;
+
+ if ( isLeaf() )
+ {
+ for ( size_t i = 0; i < myClassifiers.size(); ++i )
+ if ( !myClassifiers[i]->GetBndBox()->IsOut( point ))
+ result.push_back( myClassifiers[i] );
+ }
+ else
+ {
+ for (int i = 0; i < nbChildren(); i++)
+ ((OctreeClassifier*) myChildren[i])->GetClassifiersAtPoint( point, result );
+ }
+}
+
+void ElementsOnShape::OctreeClassifier::buildChildrenData()
+{
+ // distribute myClassifiers among myChildren
+
+ const int childFlag[8] = { 0x0000001,
+ 0x0000002,
+ 0x0000004,
+ 0x0000008,
+ 0x0000010,
+ 0x0000020,
+ 0x0000040,
+ 0x0000080 };
+ int nbInChild[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
+
+ for ( size_t i = 0; i < myClassifiers.size(); ++i )
+ {
+ for ( int j = 0; j < nbChildren(); j++ )
+ {
+ if ( !myClassifiers[i]->GetBndBox()->IsOut( *myChildren[j]->getBox() ))
+ {
+ myClassifiers[i]->SetFlag( childFlag[ j ]);
+ ++nbInChild[ j ];
+ }
+ }
+ }
+
+ for ( int j = 0; j < nbChildren(); j++ )
+ {
+ OctreeClassifier* child = static_cast<OctreeClassifier*>( myChildren[ j ]);
+ child->myClassifiers.resize( nbInChild[ j ]);
+ for ( size_t i = 0; nbInChild[ j ] && i < myClassifiers.size(); ++i )
+ {
+ if ( myClassifiers[ i ]->IsSetFlag( childFlag[ j ]))
+ {
+ --nbInChild[ j ];
+ child->myClassifiers[ nbInChild[ j ]] = myClassifiers[ i ];
+ myClassifiers[ i ]->UnsetFlag( childFlag[ j ]);
}
}
- isDone = !isToReset;
}
+ SMESHUtils::FreeVector( myClassifiers );
- return !theResFaces.IsEmpty();
+ // define if a child isLeaf()
+ for ( int i = 0; i < nbChildren(); i++ )
+ {
+ OctreeClassifier* child = static_cast<OctreeClassifier*>( myChildren[ i ]);
+ child->myIsLeaf = ( child->myClassifiers.size() <= 5 );
+ }
}
-bool ManifoldPart::isInPlane( const SMDS_MeshFace* theFace1,
- const SMDS_MeshFace* theFace2 )
+Bnd_B3d* ElementsOnShape::OctreeClassifier::buildRootBox()
{
- gp_Dir aNorm1 = gp_Dir( getNormale( theFace1 ) );
- gp_XYZ aNorm2XYZ = getNormale( theFace2 );
- if ( aNorm2XYZ.SquareModulus() <= gp::Resolution() )
+ Bnd_B3d* box = new Bnd_B3d;
+ for ( size_t i = 0; i < myClassifiers.size(); ++i )
+ box->Add( *myClassifiers[i]->GetBndBox() );
+ return box;
+}
+
+/*
+ Class : BelongToGeom
+ Description : Predicate for verifying whether entity belongs to
+ specified geometrical support
+*/
+
+BelongToGeom::BelongToGeom()
+ : myMeshDS(NULL),
+ myType(SMDSAbs_NbElementTypes),
+ myIsSubshape(false),
+ myTolerance(Precision::Confusion())
+{}
+
+Predicate* BelongToGeom::clone() const
+{
+ BelongToGeom* cln = new BelongToGeom( *this );
+ cln->myElementsOnShapePtr.reset( static_cast<ElementsOnShape*>( myElementsOnShapePtr->clone() ));
+ return cln;
+}
+
+void BelongToGeom::SetMesh( const SMDS_Mesh* theMesh )
+{
+ if ( myMeshDS != theMesh )
{
- myMapBadGeomIds.Add( theFace2->GetID() );
- return false;
+ myMeshDS = dynamic_cast<const SMESHDS_Mesh*>(theMesh);
+ init();
}
- if ( aNorm1.IsParallel( gp_Dir( aNorm2XYZ ), myAngToler ) )
- return true;
+}
- return false;
+void BelongToGeom::SetGeom( const TopoDS_Shape& theShape )
+{
+ if ( myShape != theShape )
+ {
+ myShape = theShape;
+ init();
+ }
}
-void ManifoldPart::expandBoundary
- ( ManifoldPart::TMapOfLink& theMapOfBoundary,
- ManifoldPart::TVectorOfLink& theSeqOfBoundary,
- ManifoldPart::TDataMapOfLinkFacePtr& theDMapLinkFacePtr,
- ManifoldPart::TMapOfLink& theNonManifold,
- SMDS_MeshFace* theNextFace ) const
+static bool IsSubShape (const TopTools_IndexedMapOfShape& theMap,
+ const TopoDS_Shape& theShape)
{
- ManifoldPart::TVectorOfLink aLinks;
- getLinks( theNextFace, aLinks );
- int aNbLink = aLinks.size();
- for ( int i = 0; i < aNbLink; i++ )
+ if (theMap.Contains(theShape)) return true;
+
+ if (theShape.ShapeType() == TopAbs_COMPOUND ||
+ theShape.ShapeType() == TopAbs_COMPSOLID)
{
- ManifoldPart::Link aLink = aLinks[ i ];
- if ( myIsOnlyManifold && (theNonManifold.find( aLink ) != theNonManifold.end()) )
- continue;
- if ( theMapOfBoundary.find( aLink ) != theMapOfBoundary.end() )
+ TopoDS_Iterator anIt (theShape, Standard_True, Standard_True);
+ for (; anIt.More(); anIt.Next())
{
- if ( myIsOnlyManifold )
- {
- // remove from boundary
- theMapOfBoundary.erase( aLink );
- ManifoldPart::TVectorOfLink::iterator pLink = theSeqOfBoundary.begin();
- for ( ; pLink != theSeqOfBoundary.end(); ++pLink )
- {
- ManifoldPart::Link aBoundLink = *pLink;
- if ( aBoundLink.IsEqual( aLink ) )
- {
- theSeqOfBoundary.erase( pLink );
- break;
- }
- }
+ if (!IsSubShape(theMap, anIt.Value())) {
+ return false;
}
}
- else
+ return true;
+ }
+
+ return false;
+}
+
+void BelongToGeom::init()
+{
+ if ( !myMeshDS || myShape.IsNull() ) return;
+
+ // is sub-shape of main shape?
+ TopoDS_Shape aMainShape = myMeshDS->ShapeToMesh();
+ if (aMainShape.IsNull()) {
+ myIsSubshape = false;
+ }
+ else {
+ TopTools_IndexedMapOfShape aMap;
+ TopExp::MapShapes( aMainShape, aMap );
+ myIsSubshape = IsSubShape( aMap, myShape );
+ if ( myIsSubshape )
{
- theMapOfBoundary.insert( aLink );
- theSeqOfBoundary.push_back( aLink );
- theDMapLinkFacePtr[ aLink ] = theNextFace;
+ aMap.Clear();
+ TopExp::MapShapes( myShape, aMap );
+ mySubShapesIDs.Clear();
+ for ( int i = 1; i <= aMap.Extent(); ++i )
+ {
+ int subID = myMeshDS->ShapeToIndex( aMap( i ));
+ if ( subID > 0 )
+ mySubShapesIDs.Add( subID );
+ }
}
}
+
+ //if (!myIsSubshape) // to be always ready to check an element not bound to geometry
+ {
+ if ( !myElementsOnShapePtr )
+ myElementsOnShapePtr.reset( new ElementsOnShape() );
+ myElementsOnShapePtr->SetTolerance( myTolerance );
+ myElementsOnShapePtr->SetAllNodes( true ); // "belong", while false means "lays on"
+ myElementsOnShapePtr->SetMesh( myMeshDS );
+ myElementsOnShapePtr->SetShape( myShape, myType );
+ }
}
-void ManifoldPart::getFacesByLink( const ManifoldPart::Link& theLink,
- ManifoldPart::TVectorOfFacePtr& theFaces ) const
+bool BelongToGeom::IsSatisfy (long theId)
{
- SMDS_Mesh::SetOfFaces aSetOfFaces;
- // take all faces that shared first node
- SMDS_ElemIteratorPtr anItr = theLink.myNode1->facesIterator();
- for ( ; anItr->more(); )
+ if (myMeshDS == 0 || myShape.IsNull())
+ return false;
+
+ if (!myIsSubshape)
{
- SMDS_MeshFace* aFace = (SMDS_MeshFace*)anItr->next();
- if ( !aFace )
- continue;
- aSetOfFaces.insert( aFace );
+ return myElementsOnShapePtr->IsSatisfy(theId);
}
- // take all faces that shared second node
- anItr = theLink.myNode2->facesIterator();
- // find the common part of two sets
- for ( ; anItr->more(); )
+
+ // Case of sub-mesh
+
+ if (myType == SMDSAbs_Node)
{
- SMDS_MeshFace* aFace = (SMDS_MeshFace*)anItr->next();
- if ( aSetOfFaces.find( aFace ) != aSetOfFaces.end() )
- theFaces.push_back( aFace );
+ if ( const SMDS_MeshNode* aNode = myMeshDS->FindNode( theId ))
+ {
+ if ( aNode->getshapeId() < 1 )
+ return myElementsOnShapePtr->IsSatisfy(theId);
+ else
+ return mySubShapesIDs.Contains( aNode->getshapeId() );
+ }
+ }
+ else
+ {
+ if ( const SMDS_MeshElement* anElem = myMeshDS->FindElement( theId ))
+ {
+ if ( anElem->GetType() == myType )
+ {
+ if ( anElem->getshapeId() < 1 )
+ return myElementsOnShapePtr->IsSatisfy(theId);
+ else
+ return mySubShapesIDs.Contains( anElem->getshapeId() );
+ }
+ }
}
+
+ return false;
}
+void BelongToGeom::SetType (SMDSAbs_ElementType theType)
+{
+ if ( myType != theType )
+ {
+ myType = theType;
+ init();
+ }
+}
-/*
- ElementsOnSurface
-*/
+SMDSAbs_ElementType BelongToGeom::GetType() const
+{
+ return myType;
+}
-ElementsOnSurface::ElementsOnSurface()
+TopoDS_Shape BelongToGeom::GetShape()
{
- myMesh = 0;
- myIds.Clear();
- myType = SMDSAbs_All;
- mySurf.Nullify();
- myToler = Precision::Confusion();
+ return myShape;
}
-ElementsOnSurface::~ElementsOnSurface()
+const SMESHDS_Mesh* BelongToGeom::GetMeshDS() const
{
- myMesh = 0;
+ return myMeshDS;
}
-void ElementsOnSurface::SetMesh( SMDS_Mesh* theMesh )
-{
- if ( myMesh == theMesh )
- return;
- myMesh = theMesh;
- myIds.Clear();
- process();
+void BelongToGeom::SetTolerance (double theTolerance)
+{
+ myTolerance = theTolerance;
+ init();
}
-bool ElementsOnSurface::IsSatisfy( long theElementId )
+double BelongToGeom::GetTolerance()
{
- return myIds.Contains( theElementId );
+ return myTolerance;
}
-SMDSAbs_ElementType ElementsOnSurface::GetType() const
-{ return myType; }
+/*
+ Class : LyingOnGeom
+ Description : Predicate for verifying whether entiy lying or partially lying on
+ specified geometrical support
+*/
-void ElementsOnSurface::SetTolerance( const double theToler )
-{ myToler = theToler; }
+LyingOnGeom::LyingOnGeom()
+ : myMeshDS(NULL),
+ myType(SMDSAbs_NbElementTypes),
+ myIsSubshape(false),
+ myTolerance(Precision::Confusion())
+{}
-double ElementsOnSurface::GetTolerance() const
+Predicate* LyingOnGeom::clone() const
{
- return myToler;
+ LyingOnGeom* cln = new LyingOnGeom( *this );
+ cln->myElementsOnShapePtr.reset( static_cast<ElementsOnShape*>( myElementsOnShapePtr->clone() ));
+ return cln;
}
-void ElementsOnSurface::SetSurface( const TopoDS_Shape& theShape,
- const SMDSAbs_ElementType theType )
+void LyingOnGeom::SetMesh( const SMDS_Mesh* theMesh )
{
- myType = theType;
- mySurf.Nullify();
- if ( theShape.IsNull() || theShape.ShapeType() != TopAbs_FACE )
+ if ( myMeshDS != theMesh )
{
- mySurf.Nullify();
- return;
+ myMeshDS = dynamic_cast<const SMESHDS_Mesh*>(theMesh);
+ init();
}
- TopoDS_Face aFace = TopoDS::Face( theShape );
- mySurf = BRep_Tool::Surface( aFace );
}
-void ElementsOnSurface::process()
+void LyingOnGeom::SetGeom( const TopoDS_Shape& theShape )
{
- myIds.Clear();
- if ( mySurf.IsNull() )
- return;
+ if ( myShape != theShape )
+ {
+ myShape = theShape;
+ init();
+ }
+}
- if ( myMesh == 0 )
- return;
+void LyingOnGeom::init()
+{
+ if (!myMeshDS || myShape.IsNull()) return;
- if ( myType == SMDSAbs_Face || myType == SMDSAbs_All )
- {
- SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
- for(; anIter->more(); )
- process( anIter->next() );
+ // is sub-shape of main shape?
+ TopoDS_Shape aMainShape = myMeshDS->ShapeToMesh();
+ if (aMainShape.IsNull()) {
+ myIsSubshape = false;
+ }
+ else {
+ myIsSubshape = myMeshDS->IsGroupOfSubShapes( myShape );
}
- if ( myType == SMDSAbs_Edge || myType == SMDSAbs_All )
+ if (myIsSubshape)
{
- SMDS_EdgeIteratorPtr anIter = myMesh->edgesIterator();
- for(; anIter->more(); )
- process( anIter->next() );
+ TopTools_IndexedMapOfShape shapes;
+ TopExp::MapShapes( myShape, shapes );
+ mySubShapesIDs.Clear();
+ for ( int i = 1; i <= shapes.Extent(); ++i )
+ {
+ int subID = myMeshDS->ShapeToIndex( shapes( i ));
+ if ( subID > 0 )
+ mySubShapesIDs.Add( subID );
+ }
}
-
- if ( myType == SMDSAbs_Node )
+ // else // to be always ready to check an element not bound to geometry
{
- SMDS_NodeIteratorPtr anIter = myMesh->nodesIterator();
- for(; anIter->more(); )
- process( anIter->next() );
+ if ( !myElementsOnShapePtr )
+ myElementsOnShapePtr.reset( new ElementsOnShape() );
+ myElementsOnShapePtr->SetTolerance( myTolerance );
+ myElementsOnShapePtr->SetAllNodes( false ); // lays on, while true means "belong"
+ myElementsOnShapePtr->SetMesh( myMeshDS );
+ myElementsOnShapePtr->SetShape( myShape, myType );
}
}
-void ElementsOnSurface::process( const SMDS_MeshElement* theElemPtr )
+bool LyingOnGeom::IsSatisfy( long theId )
{
- SMDS_ElemIteratorPtr aNodeItr = theElemPtr->nodesIterator();
- bool isSatisfy = true;
- for ( ; aNodeItr->more(); )
+ if ( myMeshDS == 0 || myShape.IsNull() )
+ return false;
+
+ if (!myIsSubshape)
{
- SMDS_MeshNode* aNode = (SMDS_MeshNode*)aNodeItr->next();
- if ( !isOnSurface( aNode ) )
+ return myElementsOnShapePtr->IsSatisfy(theId);
+ }
+
+ // Case of sub-mesh
+
+ const SMDS_MeshElement* elem =
+ ( myType == SMDSAbs_Node ) ? myMeshDS->FindNode( theId ) : myMeshDS->FindElement( theId );
+
+ if ( mySubShapesIDs.Contains( elem->getshapeId() ))
+ return true;
+
+ if ( elem->GetType() != SMDSAbs_Node && elem->GetType() == myType )
+ {
+ SMDS_ElemIteratorPtr nodeItr = elem->nodesIterator();
+ while ( nodeItr->more() )
{
- isSatisfy = false;
- break;
+ const SMDS_MeshElement* aNode = nodeItr->next();
+ if ( mySubShapesIDs.Contains( aNode->getshapeId() ))
+ return true;
}
}
- if ( isSatisfy )
- myIds.Add( theElemPtr->GetID() );
+
+ return false;
}
-bool ElementsOnSurface::isOnSurface( const SMDS_MeshNode* theNode ) const
+void LyingOnGeom::SetType( SMDSAbs_ElementType theType )
{
- if ( mySurf.IsNull() )
- return false;
-
- gp_Pnt aPnt( theNode->X(), theNode->Y(), theNode->Z() );
- double aToler2 = myToler * myToler;
- if ( mySurf->IsKind(STANDARD_TYPE(Geom_Plane)))
+ if ( myType != theType )
{
- gp_Pln aPln = Handle(Geom_Plane)::DownCast(mySurf)->Pln();
- if ( aPln.SquareDistance( aPnt ) > aToler2 )
- return false;
+ myType = theType;
+ init();
}
- else if ( mySurf->IsKind(STANDARD_TYPE(Geom_CylindricalSurface)))
+}
+
+SMDSAbs_ElementType LyingOnGeom::GetType() const
+{
+ return myType;
+}
+
+TopoDS_Shape LyingOnGeom::GetShape()
+{
+ return myShape;
+}
+
+const SMESHDS_Mesh* LyingOnGeom::GetMeshDS() const
+{
+ return myMeshDS;
+}
+
+void LyingOnGeom::SetTolerance (double theTolerance)
+{
+ myTolerance = theTolerance;
+ init();
+}
+
+double LyingOnGeom::GetTolerance()
+{
+ return myTolerance;
+}
+
+TSequenceOfXYZ::TSequenceOfXYZ(): myElem(0)
+{}
+
+TSequenceOfXYZ::TSequenceOfXYZ(size_type n) : myArray(n), myElem(0)
+{}
+
+TSequenceOfXYZ::TSequenceOfXYZ(size_type n, const gp_XYZ& t) : myArray(n,t), myElem(0)
+{}
+
+TSequenceOfXYZ::TSequenceOfXYZ(const TSequenceOfXYZ& theSequenceOfXYZ) : myArray(theSequenceOfXYZ.myArray), myElem(theSequenceOfXYZ.myElem)
+{}
+
+template <class InputIterator>
+TSequenceOfXYZ::TSequenceOfXYZ(InputIterator theBegin, InputIterator theEnd): myArray(theBegin,theEnd), myElem(0)
+{}
+
+TSequenceOfXYZ::~TSequenceOfXYZ()
+{}
+
+TSequenceOfXYZ& TSequenceOfXYZ::operator=(const TSequenceOfXYZ& theSequenceOfXYZ)
+{
+ myArray = theSequenceOfXYZ.myArray;
+ myElem = theSequenceOfXYZ.myElem;
+ return *this;
+}
+
+gp_XYZ& TSequenceOfXYZ::operator()(size_type n)
+{
+ return myArray[n-1];
+}
+
+const gp_XYZ& TSequenceOfXYZ::operator()(size_type n) const
+{
+ return myArray[n-1];
+}
+
+void TSequenceOfXYZ::clear()
+{
+ myArray.clear();
+}
+
+void TSequenceOfXYZ::reserve(size_type n)
+{
+ myArray.reserve(n);
+}
+
+void TSequenceOfXYZ::push_back(const gp_XYZ& v)
+{
+ myArray.push_back(v);
+}
+
+TSequenceOfXYZ::size_type TSequenceOfXYZ::size() const
+{
+ return myArray.size();
+}
+
+SMDSAbs_EntityType TSequenceOfXYZ::getElementEntity() const
+{
+ return myElem ? myElem->GetEntityType() : SMDSEntity_Last;
+}
+
+TMeshModifTracer::TMeshModifTracer():
+ myMeshModifTime(0), myMesh(0)
+{
+}
+void TMeshModifTracer::SetMesh( const SMDS_Mesh* theMesh )
+{
+ if ( theMesh != myMesh )
+ myMeshModifTime = 0;
+ myMesh = theMesh;
+}
+bool TMeshModifTracer::IsMeshModified()
+{
+ bool modified = false;
+ if ( myMesh )
{
- gp_Cylinder aCyl = Handle(Geom_CylindricalSurface)::DownCast(mySurf)->Cylinder();
- double aRad = aCyl.Radius();
- gp_Ax3 anAxis = aCyl.Position();
- gp_XYZ aLoc = aCyl.Location().XYZ();
- double aXDist = anAxis.XDirection().XYZ() * ( aPnt.XYZ() - aLoc );
- double aYDist = anAxis.YDirection().XYZ() * ( aPnt.XYZ() - aLoc );
- if ( fabs(aXDist*aXDist + aYDist*aYDist - aRad*aRad) > aToler2 )
- return false;
+ modified = ( myMeshModifTime != myMesh->GetMTime() );
+ myMeshModifTime = myMesh->GetMTime();
}
- else
- return false;
-
- return true;
+ return modified;
}