<?xml version='1.0' encoding='us-ascii'?>
<!DOCTYPE meshers PUBLIC "" "desktop.dtd">
<!--
- Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+ Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
- version 2.1 of the License.
+ version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
label-id ="Propagation of 1D Hyp. on Opposite Edges"
icon-id ="mesh_hypo_length.png"
dim ="1"
+ context ="LOCAL"
auxiliary="true"/>
<hypothesis type ="PropagOfDistribution"
label-id ="Propagation of Node Distribution on Opposite Edges"
icon-id ="mesh_hypo_length.png"
dim ="1"
+ context ="LOCAL"
auxiliary="true"/>
<hypothesis type ="AutomaticLength"
label-id ="Quadratic Mesh"
icon-id ="mesh_algo_quad.png"
dim ="1"
+ context ="GLOBAL"
auxiliary="true"/>
<hypothesis type ="MaxElementArea"
label-id ="Not Conform Mesh Allowed"
icon-id ="mesh_hypo_length.png"
dim ="1,2,3"
+ context ="GLOBAL"
auxiliary="true"/>
<hypothesis type ="MaxElementVolume"
<hypothesis type ="CartesianParameters3D"
label-id ="Body Fitting Parameters"
icon-id ="mesh_hypo_length.png"
+ context ="GLOBAL"
dim ="3"/>
</hypotheses>
icon-id ="mesh_algo_regular.png"
hypos ="SegmentLengthAroundVertex"
output ="VERTEX"
+ need-hyp ="true"
dim ="0"/>
<algorithm type ="Regular_1D"
opt-hypos="Propagation,PropagOfDistribution,QuadraticMesh"
input ="VERTEX"
output ="EDGE"
+ need-hyp ="true"
dim ="1">
<python-wrap>
<algo>Regular_1D=Segment()</algo>
opt-hypos="Propagation,PropagOfDistribution,QuadraticMesh"
input ="VERTEX"
output ="EDGE"
+ need-hyp ="true"
dim ="1">
<python-wrap>
<algo>CompositeSegment_1D=Segment(algo=smeshBuilder.COMPOSITE)</algo>
dim ="2">
<python-wrap>
<algo>Quadrangle_2D=Quadrangle(algo=smeshBuilder.QUADRANGLE)</algo>
- <hypo>QuadrangleParams=QuadrangleParameters(SetQuadType(),SetTriaVertex())</hypo>
+ <hypo>QuadrangleParams=QuadrangleParameters(SetQuadType(),SetTriaVertex(),SetEnforcedNodes(1),SetEnforcedNodes(2))</hypo>
<hypo>ViscousLayers2D=ViscousLayers2D(SetTotalThickness(),SetNumberLayers(),SetStretchFactor(),SetIgnoreEdges())</hypo>
</python-wrap>
</algorithm>
dim ="3">
<python-wrap>
<algo>Hexa_3D=Hexahedron(algo=smeshBuilder.Hexa)</algo>
- <hypo>ViscousLayers=ViscousLayers(SetTotalThickness(),SetNumberLayers(),SetStretchFactor(),SetIgnoreFaces())</hypo>
+ <hypo>ViscousLayers=ViscousLayers(SetTotalThickness(),SetNumberLayers(),SetStretchFactor(),SetFaces(1),SetFaces(2),SetMethod())</hypo>
</python-wrap>
</algorithm>
icon-id ="mesh_algo_regular.png"
hypos ="ProjectionSource1D"
output ="EDGE"
+ need-hyp="true"
dim ="1">
<python-wrap>
<algo>Projection_1D=Projection1D()</algo>
input ="EDGE"
hypos ="ProjectionSource2D"
output ="QUAD,TRIA"
+ need-hyp="true"
dim ="2">
<python-wrap>
<algo>Projection_2D=Projection2D()</algo>
icon-id ="mesh_algo_quad.png"
hypos ="ProjectionSource2D"
output ="QUAD,TRIA"
+ need-hyp="true"
dim ="2">
<python-wrap>
<algo>Projection_1D2D=Projection1D2D()</algo>
icon-id ="mesh_algo_hexa.png"
hypos ="ProjectionSource3D"
input ="QUAD,TRIA"
+ need-hyp="true"
dim ="3">
<python-wrap>
<algo>Projection_3D=Projection3D()</algo>
</algorithm>
<algorithm type ="Import_1D"
- label-id="Use Existing 1D Elements"
+ label-id="Import 1D Elements from Another Mesh"
icon-id ="mesh_algo_regular.png"
hypos ="ImportSource1D"
output ="EDGE"
+ need-hyp="true"
dim ="1">
<python-wrap>
<algo>Import_1D=UseExisting1DElements()</algo>
</algorithm>
<algorithm type ="Import_1D2D"
- label-id ="Use Existing 2D Elements"
+ label-id ="Import 1D-2D Elements from Another Mesh"
icon-id ="mesh_algo_quad.png"
hypos ="ImportSource2D"
output ="QUAD,TRIA"
support-submeshes="false"
+ need-hyp ="true"
dim ="2">
<python-wrap>
<algo>Import_1D2D=UseExisting2DElements()</algo>
hypos ="NumberOfLayers, LayerDistribution"
input ="QUAD,TRIA"
output ="HEXA,PENTA,OCTA,POLYHEDRON"
+ need-hyp="true"
dim ="3">
<python-wrap>
<algo>RadialPrism_3D=Prism('RadialPrism_3D')</algo>
</algorithm>
<algorithm type ="UseExisting_1D"
- label-id="Use Existing Edges"
+ label-id="Use Edges to be Created Manually"
icon-id ="mesh_algo_regular.png"
input ="VERTEX"
output ="EDGE"
</algorithm>
<algorithm type ="UseExisting_2D"
- label-id="Use Existing Faces"
+ label-id="Use Faces to be Created Manually"
icon-id ="mesh_algo_quad.png"
input ="EDGE"
output ="QUAD,TRIA"
hypos ="CartesianParameters3D"
support-submeshes="false"
output ="HEXA"
+ need-hyp ="true"
+ context ="GLOBAL"
dim ="3">
<python-wrap>
<algo>Cartesian_3D=BodyFitted()</algo>