-# Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
-#
-# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+# Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
#
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
#
+
# -* Makefile *-
# Author : Patrick GOLDBRONN (CEA)
# Date : 28/06/2001
mesh_info.png \
advanced_mesh_info.png \
standard_mesh_info.png \
+ mesh_elem_info.png \
mesh_whatis.png \
mesh_init.png \
mesh_length.png \
mesh_length_2d.png \
+ mesh_find_elem_by_point.png \
mesh_free_edges.png \
mesh_free_edges_2d.png \
mesh_free_nodes.png \
+ mesh_max_element_length_2d.png \
+ mesh_max_element_length_3d.png \
mesh_multi_edges.png \
mesh_multi_edges_2d.png \
mesh_line_n.png \
mesh_pyramid.png \
mesh_quad_n.png \
mesh_quad.png \
+ mesh_quadrangle_quadpref.png \
+ mesh_quadrangle_quadpref_reversed.png \
+ mesh_quadrangle_reduced.png \
+ mesh_quadrangle_standard.png \
+ mesh_quadrangle_triapref.png \
mesh_rem_element.png \
mesh_rem_node.png \
+ mesh_rem_orphan_nodes.png \
mesh_shading.png \
mesh_shrink.png \
mesh_skew.png \
mesh_tree_algo_hexa.png \
mesh_tree_algo_mefisto.png \
mesh_tree_algo.png \
+ mesh_tree_algo_0D.png \
mesh_tree_algo_quad.png \
mesh_tree_algo_regular.png \
mesh_tree_algo_tetra.png \
mesh_vertex_n.png \
mesh_vertex.png \
mesh_volume_3d.png \
+ bare_border_volume.png \
+ bare_border_face.png \
+ over_constrained_volume.png \
+ over_constrained_face.png \
mesh_wireframe.png \
mesh_points.png \
mesh_wrap.png \
mesh_conv_to_quad.png \
mesh_tree_hypo_layers_distribution.png \
mesh_tree_algo_radial_prism.png \
+ mesh_tree_algo_radial_quadrangle_1D2D.png \
+ mesh_tree_algo_existing_2D.png \
+ mesh_tree_algo_prism.png \
mesh_tree_algo_projection_2d.png \
mesh_hypo_source_edge.png \
mesh_hypo_source_3d.png \
mesh_tree_hypo_projection_3d.png \
mesh_tree_hypo_projection_2d.png \
mesh_build_compound.png \
+ copy_mesh.png \
mesh_node_to_point.png \
mesh_tree_mesh_partial.png \
mesh_extractGroup.png \
mesh_precompute.png \
mesh_2d_from_3d.png \
- mesh_free_faces.png
+ mesh_free_faces.png \
+ scale.png \
+ scale_along_axes.png \
+ split_into_tetra.png \
+ mesh_duplicate_nodes.png \
+ mesh_duplicate_nodes_with_elem.png \
+ mesh_bounding_box.png \
+ mesh_hypo_viscous_layers.png \
+ mesh_tree_hypo_viscous_layers.png \
+ mesh_min_dist.png
# VSR: little trick to avoid putting if SMESHCatalog.xml to the distribution archive
nodist_salomeres_SCRIPTS = SMESHCatalog.xml