mesh_aspect.png \
mesh_aspect_3d.png \
mesh_biquad_quadrangle.png \
+ mesh_biquad_triangle.png \
mesh_clear.png \
mesh_compute.png \
mesh_diagonal.png \
mesh_sew_sideelements.png \
mesh_merge_nodes.png \
mesh_merge_elements.png \
- select1.png \
+ select1.png \
+ open.png \
StdMeshers.xml \
mesh_pattern.png \
mesh_pentahedron.png \
mesh_tree_mesh_partial.png \
mesh_extractGroup.png \
mesh_precompute.png \
- mesh_2d_from_3d.png \
- mesh_free_faces.png \
- scale.png \
- scale_along_axes.png \
+ mesh_2d_from_3d.png \
+ mesh_free_faces.png \
+ scale.png \
+ scale_along_axes.png \
split_into_tetra.png \
mesh_duplicate_nodes.png \
mesh_duplicate_nodes_with_elem.png \
+ mesh_duplicate_elem_only.png \
mesh_bounding_box.png \
mesh_hypo_viscous_layers.png \
mesh_tree_hypo_viscous_layers.png \
mesh_min_dist.png \
reorient_faces_point.png \
reorient_faces_face.png \
- mesh_ball.png
+ mesh_ball.png \
+ mesh_measure_basic_props.png \
+ mesh_measure_length.png \
+ mesh_measure_area.png \
+ mesh_measure_volume.png
# VSR: little trick to avoid putting if SMESHCatalog.xml to the distribution archive
nodist_salomeres_SCRIPTS = SMESHCatalog.xml SalomeApp.xml