mesh_vertex_n.png \
mesh_vertex.png \
mesh_volume_3d.png \
+ bare_border_volume.png \
+ bare_border_face.png \
+ over_constrained_volume.png \
+ over_constrained_face.png \
mesh_wireframe.png \
mesh_points.png \
mesh_wrap.png \
scale_along_axes.png \
split_into_tetra.png \
mesh_duplicate_nodes.png \
- mesh_duplicate_nodes_with_elem.png
+ mesh_duplicate_nodes_with_elem.png \
+ mesh_bounding_box.png \
+ mesh_min_dist.png
# VSR: little trick to avoid putting if SMESHCatalog.xml to the distribution archive
nodist_salomeres_SCRIPTS = SMESHCatalog.xml