/*!
* \brief Split hexahedra into triangular prisms
* \param elems - elements to split
+ * \param startHexPoint - a point used to find a hexahedron for which \a facetToSplitNormal
+ * gives a normal vector defining facets to split into triangles.
* \param facetToSplitNormal - normal used to find a facet of hexahedron
- * to split into triangles. Location of this vector is used to
- * find a hexahedron whose facets are tested using direction of this vector.
+ * to split into triangles.
* \param methodFlags - flags passing splitting method:
* 1 - split the hexahedron into 2 prisms
* 2 - split the hexahedron into 4 prisms
* to \a facetToSplitNormal location are split, else \a facetToSplitNormal
* is used to find the facet to split in all domains present in \a elems.
*/
- void SplitHexahedraIntoPrisms(in SMESH_IDSource elems,
- in short methodFlags,
- in SMESH::AxisStruct facetToSplitNormal,
- in boolean allDomains)
+ void SplitHexahedraIntoPrisms(in SMESH_IDSource elems,
+ in SMESH::PointStruct startHexPoint,
+ in SMESH::DirStruct facetToSplitNormal,
+ in short methodFlags,
+ in boolean allDomains)
raises (SALOME::SALOME_Exception);