#define _SMESH_MESHEDITOR_IDL_
#include "SMESH_Mesh.idl"
+#include "SMESH_Gen.idl"
module SMESH
{
* This interface makes modifications on the Mesh - removing elements and nodes etc.
*/
interface NumericalFunctor;
+
interface SMESH_MeshEditor
{
+ /*!
+ * Return data of mesh edition preview which is computed provided
+ * that the editor was obtained trough SMESH_Mesh::GetMeshEditPreviewer()
+ */
+ MeshPreviewStruct GetPreviewData();
+
+ /*!
+ * If during last operation of MeshEditor some nodes were
+ * created this method returns list of their IDs, if new nodes
+ * not created - returns empty list
+ */
+ long_array GetLastCreatedNodes();
+
+ /*!
+ * If during last operation of MeshEditor some elements were
+ * created this method returns list of their IDs, if new elements
+ * not created - returns empty list
+ */
+ long_array GetLastCreatedElems();
+
+ /*!
+ * \brief Returns description of an error/warning occured during the last operation
+ */
+ ComputeError GetLastError();
+
/*!
* \brief Wrap a sequence of ids in a SMESH_IDSource
* \param IDsOfElements list of mesh elements identifiers
long RemoveOrphanNodes();
/*!
- * \brief Add new node.
+ * \brief Add a new node.
* \param x X coordinate of new node
* \param y Y coordinate of new node
* \param z Z coordinate of new node
long AddNode(in double x, in double y, in double z);
/*!
- * Create 0D element on the given node.
+ * Create a 0D element on the given node.
* \param IdOfNode Node IDs for creation of element.
*/
long Add0DElement(in long IDOfNode);
/*!
- * Create edge, either linear and quadratic (this is determed
- * by number of given nodes).
+ * Create a ball element on the given node.
+ * \param IdOfNode Node IDs for creation of element.
+ */
+ long AddBall(in long IDOfNode, in double diameter);
+
+ /*!
+ * Create an edge, either linear and quadratic (this is determed
+ * by number of given nodes, two or three).
* \param IdsOfNodes List of node IDs for creation of element.
* Needed order of nodes in this list corresponds to description
* of MED. This description is located by the following link:
*/
long AddPolyhedralVolume (in long_array IdsOfNodes,
in long_array Quantities);
-
/*!
* Create volume of many faces, giving IDs of existing faces.
* \param IdsOfFaces List of face IDs for volume creation.
*/
long AddPolyhedralVolumeByFaces (in long_array IdsOfFaces);
+ /*!
+ * Create 0D elements on all nodes of the given object except those
+ * nodes on which a 0D element already exists.
+ * \param theObject object on whose nodes 0D elements will be created.
+ * \param theGroupName optional name of a group to add 0D elements created
+ * and/or found on nodes of \a theObject.
+ * \return an object (a new group or a temporary SMESH_IDSource) holding
+ * ids of new and/or found 0D elements.
+ */
+ SMESH_IDSource Create0DElementsOnAllNodes(in SMESH_IDSource theObject,
+ in string theGroupName)
+ raises (SALOME::SALOME_Exception);
+
/*!
* \brief Bind a node to a vertex
* \param NodeID - node ID
*/
boolean ChangeElemNodes(in long ide, in long_array newIDs);
- /*!
- * Return data of mesh edition preview which is computed provided
- * that the editor was obtained trough SMESH_Mesh::GetMeshEditPreviewer()
- */
- MeshPreviewStruct GetPreviewData();
-
- /*!
- * If during last operation of MeshEditor some nodes were
- * created this method returns list of it's IDs, if new nodes
- * not creared - returns empty list
- */
- long_array GetLastCreatedNodes();
-
- /*!
- * If during last operation of MeshEditor some elements were
- * created this method returns list of it's IDs, if new elements
- * not creared - returns empty list
- */
- long_array GetLastCreatedElems();
-
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* \param theNodes - identifiers of nodes to be doubled
in ListOfGroups theNodesNot,
in GEOM::GEOM_Object theShape );
+ /*!
+ * \brief Identify the elements that will be affected by node duplication (actual duplication is not performed).
+ * This method is the first step of DoubleNodeElemGroupsInRegion.
+ * \param theElems - list of groups of elements (edges or faces) to be replicated
+ * \param theNodesNot - list of groups of nodes not to replicated
+ * \param theShape - shape to detect affected elements (element which geometric center
+ * located on or inside shape).
+ * The replicated nodes should be associated to affected elements.
+ * \return groups of affected elements
+ * \sa DoubleNodeElemGroupsInRegion()
+ */
+ ListOfGroups AffectedElemGroupsInRegion( in ListOfGroups theElems,
+ in ListOfGroups theNodesNot,
+ in GEOM::GEOM_Object theShape );
+
/*!
* \brief Generates skin mesh (containing 2D cells) from 3D mesh
* The created 2D mesh elements based on nodes of free faces of boundary volumes
* \return TRUE if operation has been completed successfully, FALSE otherwise
*/
boolean CreateFlatElementsOnFacesGroups( in ListOfGroups theGroupsOfFaces );
+
+ /*!
+ * \brief identify all the elements around a geom shape, get the faces delimiting the hole
+ * Build groups of volume to remove, groups of faces to replace on the skin of the object,
+ * groups of faces to remove insidethe object, (idem edges).
+ * Build ordered list of nodes at the border of each group of faces to replace (to be used to build a geom subshape)
+ */
+ void CreateHoleSkin(in double radius,
+ in GEOM::GEOM_Object theShape,
+ in string groupName,
+ in double_array theNodesCoords,
+ out array_of_long_array GroupsOfNodes) raises (SALOME::SALOME_Exception);
};
};