-// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#define _SMESH_MESHEDITOR_IDL_
#include "SMESH_Mesh.idl"
+#include "SMESH_Gen.idl"
module SMESH
{
* This interface makes modifications on the Mesh - removing elements and nodes etc.
*/
interface NumericalFunctor;
+
interface SMESH_MeshEditor
{
+ /*!
+ * Return data of mesh edition preview which is computed provided
+ * that the editor was obtained trough SMESH_Mesh::GetMeshEditPreviewer()
+ */
+ MeshPreviewStruct GetPreviewData();
+
+ /*!
+ * If during last operation of MeshEditor some nodes were
+ * created this method returns list of their IDs, if new nodes
+ * not created - returns empty list
+ */
+ long_array GetLastCreatedNodes();
+
+ /*!
+ * If during last operation of MeshEditor some elements were
+ * created this method returns list of their IDs, if new elements
+ * not created - returns empty list
+ */
+ long_array GetLastCreatedElems();
+
+ /*!
+ * \brief Returns description of an error/warning occured during the last operation
+ */
+ ComputeError GetLastError();
+
/*!
* \brief Wrap a sequence of ids in a SMESH_IDSource
* \param IDsOfElements list of mesh elements identifiers
long RemoveOrphanNodes();
/*!
- * \brief Add new node.
+ * \brief Add a new node.
* \param x X coordinate of new node
* \param y Y coordinate of new node
* \param z Z coordinate of new node
long AddNode(in double x, in double y, in double z);
/*!
- * Create 0D element on the given node.
+ * Create a 0D element on the given node.
* \param IdOfNode Node IDs for creation of element.
*/
long Add0DElement(in long IDOfNode);
/*!
- * Create edge, either linear and quadratic (this is determed
- * by number of given nodes).
+ * Create a ball element on the given node.
+ * \param IdOfNode Node IDs for creation of element.
+ */
+ long AddBall(in long IDOfNode, in double diameter);
+
+ /*!
+ * Create an edge, either linear and quadratic (this is determed
+ * by number of given nodes, two or three).
* \param IdsOfNodes List of node IDs for creation of element.
* Needed order of nodes in this list corresponds to description
* of MED. This description is located by the following link:
*/
long AddPolyhedralVolume (in long_array IdsOfNodes,
in long_array Quantities);
-
/*!
* Create volume of many faces, giving IDs of existing faces.
* \param IdsOfFaces List of face IDs for volume creation.
*/
long AddPolyhedralVolumeByFaces (in long_array IdsOfFaces);
+ /*!
+ * Create 0D elements on all nodes of the given object except those
+ * nodes on which a 0D element already exists.
+ * \param theObject object on whose nodes 0D elements will be created.
+ * \param theGroupName optional name of a group to add 0D elements created
+ * and/or found on nodes of \a theObject.
+ * \return an object (a new group or a temporary SMESH_IDSource) holding
+ * ids of new and/or found 0D elements.
+ */
+ SMESH_IDSource Create0DElementsOnAllNodes(in SMESH_IDSource theObject,
+ in string theGroupName)
+ raises (SALOME::SALOME_Exception);
+
/*!
* \brief Bind a node to a vertex
* \param NodeID - node ID
boolean Reorient(in long_array IDsOfElements);
boolean ReorientObject(in SMESH_IDSource theObject);
+ /*!
+ * \brief Reorient faces contained in \a the2Dgroup.
+ * \param the2Dgroup - the mesh or its part to reorient
+ * \param theDirection - desired direction of normal of \a theFace
+ * \param theFace - ID of face whose orientation is checked.
+ * It can be < 1 then \a thePoint is used to find a face.
+ * \param thePoint - is used to find a face if \a theFace < 1.
+ * \return number of reoriented elements.
+ */
+ long Reorient2D(in SMESH_IDSource the2Dgroup,
+ in DirStruct theDirection,
+ in long theFace,
+ in PointStruct thePoint) raises (SALOME::SALOME_Exception);
/*!
* \brief Fuse neighbour triangles into quadrangles.
void ExtrusionSweep(in long_array IDsOfElements,
in DirStruct StepVector,
in long NbOfSteps);
+ /*!
+ * \brief Genarate dim+1 elements by extrusion of elements along vector
+ * \param IDsOfElements - elements to sweep
+ * \param StepVector - vector giving direction and distance of an extrusion step
+ * \param NbOfSteps - number of elements to generate from one element
+ */
+ void ExtrusionSweep0D(in long_array IDsOfElements,
+ in DirStruct StepVector,
+ in long NbOfSteps);
/*!
* \brief Same as previous but additionally create groups of elements
* generated from elements belonging to preexisting groups
ListOfGroups ExtrusionSweepMakeGroups(in long_array IDsOfElements,
in DirStruct StepVector,
in long NbOfSteps);
+ /*!
+ * \brief Same as previous but elements are nodes
+ */
+ ListOfGroups ExtrusionSweepMakeGroups0D(in long_array IDsOfElements,
+ in DirStruct StepVector,
+ in long NbOfSteps);
/*!
* Generate new elements by extrusion of theElements
* by StepVector by NbOfSteps
in DirStruct StepVector,
in long NbOfSteps);
+ void ExtrusionSweepObject0D(in SMESH_IDSource theObject,
+ in DirStruct StepVector,
+ in long NbOfSteps);
+ ListOfGroups ExtrusionSweepObject0DMakeGroups(in SMESH_IDSource theObject,
+ in DirStruct StepVector,
+ in long NbOfSteps);
+
void ExtrusionSweepObject1D(in SMESH_IDSource theObject,
in DirStruct StepVector,
in long NbOfSteps);
*/
boolean ChangeElemNodes(in long ide, in long_array newIDs);
- /*!
- * Return data of mesh edition preview which is computed provided
- * that the editor was obtained trough SMESH_Mesh::GetMeshEditPreviewer()
- */
- MeshPreviewStruct GetPreviewData();
-
- /*!
- * If during last operation of MeshEditor some nodes were
- * created this method returns list of it's IDs, if new nodes
- * not creared - returns empty list
- */
- long_array GetLastCreatedNodes();
-
- /*!
- * If during last operation of MeshEditor some elements were
- * created this method returns list of it's IDs, if new elements
- * not creared - returns empty list
- */
- long_array GetLastCreatedElems();
-
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* \param theNodes - identifiers of nodes to be doubled
*/
boolean DoubleNodeGroup( in SMESH_GroupBase theNodes,
in SMESH_GroupBase theModifiedElems );
-
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements.
* Works as DoubleNodeGroup() described above, but returns a new group with
*/
boolean DoubleNodeGroups( in ListOfGroups theNodes,
in ListOfGroups theModifiedElems );
-
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* Works as DoubleNodeGroups() described above, but returns a new group with
boolean DoubleNodeElemGroup( in SMESH_GroupBase theElems,
in SMESH_GroupBase theNodesNot,
in SMESH_GroupBase theAffectedElems );
-
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements.
* Works as DoubleNodeElemGroup() described above, but returns a new group with
SMESH_Group DoubleNodeElemGroupNew( in SMESH_GroupBase theElems,
in SMESH_GroupBase theNodesNot,
in SMESH_GroupBase theAffectedElems );
+ /*!
+ * \brief Creates a hole in a mesh by doubling the nodes of some particular elements.
+ * Works as DoubleNodeElemGroup() described above, but returns two new groups:
+ * a group of newly created elements and a group of newly created nodes
+ * \param theElems - group of of elements (edges or faces) to be replicated
+ * \param theNodesNot - group of nodes not to replicated
+ * \param theAffectedElems - group of elements to which the replicated nodes
+ * should be associated to.
+ * \param theElemGroupNeeded - to create group of new elements or not
+ * \param theNodeGroupNeeded - to create group of new nodes or not
+ * \return two new groups of newly created elements (1st) and nodes (2nd)
+ * \sa DoubleNodeElemGroup()
+ */
+ ListOfGroups DoubleNodeElemGroup2New( in SMESH_GroupBase theElems,
+ in SMESH_GroupBase theNodesNot,
+ in SMESH_GroupBase theAffectedElems,
+ in boolean theElemGroupNeeded,
+ in boolean theNodeGroupNeeded);
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* \sa DoubleNodesInRegion(), DoubleNodeGroupsInRegion()
*/
boolean DoubleNodeElemGroupInRegion( in SMESH_GroupBase theElems,
- in SMESH_GroupBase theNodesNot,
- in GEOM::GEOM_Object theShape );
+ in SMESH_GroupBase theNodesNot,
+ in GEOM::GEOM_Object theShape );
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
boolean DoubleNodeElemGroups( in ListOfGroups theElems,
in ListOfGroups theNodesNot,
in ListOfGroups theAffectedElems );
-
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements.
* Works as DoubleNodeElemGroups() described above, but returns a new group with
SMESH_Group DoubleNodeElemGroupsNew( in ListOfGroups theElems,
in ListOfGroups theNodesNot,
in ListOfGroups theAffectedElems );
+ /*!
+ * \brief Creates a hole in a mesh by doubling the nodes of some particular elements.
+ * Works as DoubleNodeElemGroups() described above, but returns two new groups:
+ * a group of newly created elements and a group of newly created nodes.
+ * \param theElems - list of groups of elements (edges or faces) to be replicated
+ * \param theNodesNot - list of groups of nodes not to replicated
+ * \param theAffectedElems - group of elements to which the replicated nodes
+ * should be associated to.
+ * \param theElemGroupNeeded - to create group of new elements or not
+ * \param theNodeGroupNeeded - to create group of new nodes or not
+ * \return two new groups of newly created elements (1st) and nodes (2nd)
+ * \sa DoubleNodeElemGroups()
+ */
+ ListOfGroups DoubleNodeElemGroups2New( in ListOfGroups theElems,
+ in ListOfGroups theNodesNot,
+ in ListOfGroups theAffectedElems,
+ in boolean theElemGroupNeeded,
+ in boolean theNodeGroupNeeded );
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
in ListOfGroups theNodesNot,
in GEOM::GEOM_Object theShape );
+ /*!
+ * \brief Identify the elements that will be affected by node duplication (actual duplication is not performed).
+ * This method is the first step of DoubleNodeElemGroupsInRegion.
+ * \param theElems - list of groups of elements (edges or faces) to be replicated
+ * \param theNodesNot - list of groups of nodes not to replicated
+ * \param theShape - shape to detect affected elements (element which geometric center
+ * located on or inside shape).
+ * The replicated nodes should be associated to affected elements.
+ * \return groups of affected elements
+ * \sa DoubleNodeElemGroupsInRegion()
+ */
+ ListOfGroups AffectedElemGroupsInRegion( in ListOfGroups theElems,
+ in ListOfGroups theNodesNot,
+ in GEOM::GEOM_Object theShape );
+
/*!
* \brief Generates skin mesh (containing 2D cells) from 3D mesh
* The created 2D mesh elements based on nodes of free faces of boundary volumes
* \return TRUE if operation has been completed successfully, FALSE otherwise
*/
boolean CreateFlatElementsOnFacesGroups( in ListOfGroups theGroupsOfFaces );
+
+ /*!
+ * \brief identify all the elements around a geom shape, get the faces delimiting the hole
+ * Build groups of volume to remove, groups of faces to replace on the skin of the object,
+ * groups of faces to remove insidethe object, (idem edges).
+ * Build ordered list of nodes at the border of each group of faces to replace (to be used to build a geom subshape)
+ */
+ void CreateHoleSkin(in double radius,
+ in GEOM::GEOM_Object theShape,
+ in string groupName,
+ in double_array theNodesCoords,
+ out array_of_long_array GroupsOfNodes) raises (SALOME::SALOME_Exception);
};
};