*/
smIdType RemoveOrphanNodes() raises (SALOME::SALOME_Exception);
+ /*!
+ * \brief Remove a mesh node and change surrounding faces to close a hole
+ * \param nodeID node identifier
+ * \throw if mesh is not a triangle one
+ */
+ void RemoveNodeWithReconnection(in smIdType nodeID) raises (SALOME::SALOME_Exception);
+
/*!
* \brief Add a new node.
* \param x X coordinate of new node
raises (SALOME::SALOME_Exception);
+ /*!
+ * \brief Change node location
+ */
boolean MoveNode(in smIdType NodeID, in double x, in double y, in double z)
raises (SALOME::SALOME_Exception);
+ /*!
+ * \brief Swap a diagonal of a quadrangle formed by two adjacent triangles
+ */
boolean InverseDiag(in smIdType NodeID1, in smIdType NodeID2)
raises (SALOME::SALOME_Exception);
-
+ /*!
+ * \brief Delete a diagonal of a quadrangle formed by two adjacent triangles
+ * so that a new quadrangle appears in place of the triangles
+ */
boolean DeleteDiag(in smIdType NodeID1, in smIdType NodeID2)
raises (SALOME::SALOME_Exception);
+ /*!
+ * \brief Replace each triangle bound by Node1-Node2 segment with
+ * two triangles by connecting a node made on the segment with a node opposite
+ * to the segment.
+ */
+ void AddNodeOnSegment(in smIdType Node1, in smIdType Node2, in double position)
+ raises (SALOME::SALOME_Exception);
+ /*!
+ * \brief Split a face into triangles by adding a new node onto the face
+ * and connecting the new node with face nodes
+ */
+ void AddNodeOnFace(in smIdType triangle, in double x, in double y, in double z);
+ /*!
+ * \brief Change orientation of cells
+ */
boolean Reorient(in smIdType_array IDsOfElements)
raises (SALOME::SALOME_Exception);
-
+ /*!
+ * \brief Change orientation of cells
+ */
boolean ReorientObject(in SMESH_IDSource theObject)
raises (SALOME::SALOME_Exception);
/*!
in DirStruct theDirection,
in long theFace,
in PointStruct thePoint) raises (SALOME::SALOME_Exception);
+ /*!
+ * \brief Reorient faces contained in a list of \a objectFaces
+ * equally to faces contained in a list of \a referenceFaces.
+ * \param objectFaces - faces to reorient in a list including either
+ * the whole mesh or groups and/or sub-meshes.
+ * \param referenceFaces - correctly oriented faces in a list of groups and/or sub-meshes.
+ * It can be empty, then the 1st face in \a objectFaces is used as the reference.
+ * \return number of reoriented faces.
+ */
+ long Reorient2DByNeighbours(in SMESH::ListOfIDSources objectFaces,
+ in SMESH::ListOfIDSources referenceFaces)
+ raises (SALOME::SALOME_Exception);
+
/*!
* \brief Reorient faces basing on orientation of adjacent volumes.
* \param faces - a list of objects containing face to reorient
* is still performed; theMaxAngle is measured in radians.
* \return \c true in case of success, FALSE otherwise.
*/
+
boolean TriToQuad (in smIdType_array IDsOfElements,
in NumericalFunctor Criterion,
in double MaxAngle) raises (SALOME::SALOME_Exception);
* \return 1 if 1-3 diagonal is better, 2 if 2-4
* diagonal is better, 0 if error occurs.
*/
- long BestSplit (in long IDOfQuad,
- in NumericalFunctor Criterion) raises (SALOME::SALOME_Exception);
+ short BestSplit (in smIdType IDOfQuad,
+ in NumericalFunctor Criterion) raises (SALOME::SALOME_Exception);
/*!
* \brief Split volumic elements into tetrahedrons