raises ( SALOME::SALOME_Exception );
/*!
- * Concatenate the given meshes into one mesh.
+ * Concatenate the given meshes or groups into one mesh.
* Union groups with the same name and type if
* theUniteIdenticalGroups flag is true.
* Merge coincident nodes and elements if
* theMergeNodesAndElements flag is true.
*/
- SMESH_Mesh Concatenate(in mesh_array theMeshesArray,
- in boolean theUniteIdenticalGroups,
- in boolean theMergeNodesAndElements,
- in double theMergeTolerance)
+ SMESH_Mesh Concatenate(in ListOfIDSources theMeshesArray,
+ in boolean theUniteIdenticalGroups,
+ in boolean theMergeNodesAndElements,
+ in double theMergeTolerance)
raises ( SALOME::SALOME_Exception );
/*!
* theMergeNodesAndElements flag is true.
* Create the groups of all elements from initial meshes.
*/
- SMESH_Mesh ConcatenateWithGroups(in mesh_array theMeshesArray,
- in boolean theUniteIdenticalGroups,
- in boolean theMergeNodesAndElements,
- in double theMergeTolerance)
+ SMESH_Mesh ConcatenateWithGroups(in ListOfIDSources theMeshesArray,
+ in boolean theUniteIdenticalGroups,
+ in boolean theMergeNodesAndElements,
+ in double theMergeTolerance)
raises ( SALOME::SALOME_Exception );
/*!