*/
void SetToCreateFaces(in boolean toCreate);
boolean GetToCreateFaces();
+
+ /*!
+ * Enable creation of mesh faces.
+ */
+ void SetToUseQuanta(in boolean toUseQuanta);
+ boolean GetToUseQuanta();
+
+ void SetQuanta(in double quanta) raises (SALOME::SALOME_Exception);
+ double GetQuanta();
/*!
* Return axes at which a number of generated hexahedra is maximal