\page mesh_through_point_page Moving nodes
\n In mesh you can define a node at a certain point either
-by movement of the node closest to the point or by
-movement of any node to the point.
+- by movement of the node closest to the point or
+- by movement of a selected node to the point.
<em>To displace a node:</em>
<ol>
The following dialog will appear:
\image html meshtopass1.png "Manual node selection"
+<br>
\image html meshtopass2.png "Automatic node selection"
+<br>
</li>
-<li>Specify the way of node selection: manually (the first radio button) or automatically (the second radio button).</li>
-
-<li>If the manual method is selected, select the necessary node (X, Y, Z fields show the original coordinates of the node to move) or set the node ID.</li>
-<li>Enter the coordinates of the destination point.</li>
-<li>Click <b>Update Destination</b> button to update the coordinates of the destination point.</li>
-<li>Activate \b Preview check-box to show the result of move in the viewer</li>
-<li>Click the \b Apply or <b>Apply and Close</b> button to confirm the operation.</li>
+<li>Specify the way of node selection: manually (the first radio
+ button) or automatically (the second radio button).</li>
+<li>If the manual method is selected, select a node to move (X, Y,
+ Z fields show the original coordinates of the node) or type
+ the node ID.</li>
+<li>Enter the coordinates of the destination point. You can
+ click <b>Update Destination</b> button to set the coordinates of the
+ destination point equal to the coordinates of the node to move.</li>
+<li>Activate \b Preview check-box to show the result of move in the
+ viewer.</li>
+<li>Click the \b Apply or <b>Apply and Close</b> button to confirm the
+ operation.</li>
</ol>
\image html moving_nodes1.png "The initial mesh"