# Moving Nodes
-from geompy import *
-from smesh import *
-box = MakeBoxDXDYDZ(200, 200, 200)
+import salome
+salome.salome_init()
-mesh = Mesh( box )
+from salome.geom import geomBuilder
+geompy = geomBuilder.New(salome.myStudy)
+
+import SMESH, SALOMEDS
+from salome.smesh import smeshBuilder
+smesh = smeshBuilder.New(salome.myStudy)
+
+
+box = geompy.MakeBoxDXDYDZ(200, 200, 200)
+
+mesh = smesh.Mesh( box )
mesh.Segment().AutomaticLength(0.1)
mesh.Quadrangle()
mesh.Compute()
-# find node at (0,0,0)
+# find node at (0,0,0) which is located on a geom vertex
node000 = None
-for vId in SubShapeAllIDs( box, ShapeType["VERTEX"]):
+for vId in geompy.SubShapeAllIDs( box, geompy.ShapeType["VERTEX"]):
if node000: break
nodeIds = mesh.GetSubMeshNodesId( vId, True )
for node in nodeIds:
pass
if not node000:
- raise "node000 not found"
+ raise Exception("node000 not found")
-# find node000 using the tested function
+# find node000 using a dedicated function
n = mesh.FindNodeClosestTo( -1,-1,-1 )
if not n == node000:
- raise "FindNodeClosestTo() returns " + str( n ) + " != " + str( node000 )
+ raise Exception("FindNodeClosestTo() returns " + str( n ) + " != " + str( node000 ))
# move node000 to a new location
x,y,z = -10, -10, -10
n = mesh.MoveNode( n,x,y,z )
if not n:
- raise "MoveNode() returns " + n
+ raise Exception("MoveNode() returns " + n)
# check the coordinates of the node000
xyz = mesh.GetNodeXYZ( node000 )
if not ( xyz[0] == x and xyz[1] == y and xyz[2] == z) :
- raise "Wrong coordinates: " + str( xyz ) + " != " + str( [x,y,z] )
+ raise Exception("Wrong coordinates: " + str( xyz ) + " != " + str( [x,y,z] ))