# Moving Nodes
-from geompy import *
-from smesh import *
-box = MakeBoxDXDYDZ(200, 200, 200)
+import salome
+salome.salome_init()
-mesh = Mesh( box )
+from salome.geom import geomBuilder
+geompy = geomBuilder.New(salome.myStudy)
+
+import SMESH, SALOMEDS
+from salome.smesh import smeshBuilder
+smesh = smeshBuilder.New(salome.myStudy)
+
+
+box = geompy.MakeBoxDXDYDZ(200, 200, 200)
+
+mesh = smesh.Mesh( box )
mesh.Segment().AutomaticLength(0.1)
mesh.Quadrangle()
mesh.Compute()
-# find node at (0,0,0)
+# find node at (0,0,0) which is located on a geom vertex
node000 = None
-for vId in SubShapeAllIDs( box, ShapeType["VERTEX"]):
+for vId in geompy.SubShapeAllIDs( box, geompy.ShapeType["VERTEX"]):
if node000: break
nodeIds = mesh.GetSubMeshNodesId( vId, True )
for node in nodeIds:
if not node000:
raise "node000 not found"
-# find node000 using the tested function
+# find node000 using a dedicated function
n = mesh.FindNodeClosestTo( -1,-1,-1 )
if not n == node000:
raise "FindNodeClosestTo() returns " + str( n ) + " != " + str( node000 )