salome.salome_init()
import GEOM
from salome.geom import geomBuilder
-geompy = geomBuilder.New(salome.myStudy)
+geompy = geomBuilder.New()
import SMESH, SALOMEDS
from salome.smesh import smeshBuilder
-smesh = smeshBuilder.New(salome.myStudy)
+smesh = smeshBuilder.New()
import math
# Build geometric groups
# ----------------------
-def group(name, shape, type, base=None, direction=None):
- t = geompy.ShapeType[type]
- g = geompy.CreateGroup(shape, t)
+group_a = geompy.CreateGroup(blocks, geompy.ShapeType["FACE"])
+geompy.addToStudyInFather(blocks, group_a, "baseA")
+items = geompy.GetShapesOnPlaneWithLocationIDs(blocks, geompy.ShapeType["FACE"], direction, base, GEOM.ST_ON)
+geompy.UnionIDs(group_a, items)
- geompy.addToStudyInFather(shape, g, name)
+base_b = geompy.MakeVertex(0, 0, height)
+group_b = geompy.CreateGroup(blocks, geompy.ShapeType["FACE"])
+geompy.addToStudyInFather(blocks, group_b, "baseB")
+items = geompy.GetShapesOnPlaneWithLocationIDs(blocks, geompy.ShapeType["FACE"], direction, base_b, GEOM.ST_ON)
+geompy.UnionIDs(group_b, items)
- if base!=None:
- l = geompy.GetShapesOnPlaneWithLocationIDs(shape, t, direction, base, GEOM.ST_ON)
- geompy.UnionIDs(g, l)
-
- return g
-
-group_a = group("baseA", blocks, "FACE", base, direction)
-
-base_b = geompy.MakeVertex(0, 0, height)
-group_b = group("baseB", blocks, "FACE", base_b, direction)
-
-group_1 = group("limit", blocks, "SOLID")
+group_1 = geompy.CreateGroup(blocks, geompy.ShapeType["SOLID"])
+geompy.addToStudyInFather(blocks, group_1, "limit")
group_1_all = geompy.SubShapeAllIDs(blocks, geompy.ShapeType["SOLID"])
geompy.UnionIDs(group_1, group_1_all)
group_1_box = geompy.GetBlockNearPoint(blocks, base)
# Mesh the blocks with hexahedral
# -------------------------------
-smesh.SetCurrentStudy(salome.myStudy)
-
-def discretize(x, y, z, nbSeg, shape=blocks):
- vert = geompy.MakeVertex( x, y, z )
- edge = geompy.GetEdgeNearPoint( shape, vert )
- algo = hexa.Segment( edge )
- algo.NumberOfSegments( nbSeg )
- algo.Propagation()
+smesh.UpdateStudy()
hexa = smesh.Mesh(blocks)
hexa_1d = hexa.Segment()
hexa_1d.NumberOfSegments(1)
-discretize(+radius , +radius, 0, 5)
-discretize(-radius , +radius, 0, 8)
-discretize((radius+size)/2, 0, 0, 10)
-discretize( +radius, 0, height/2, 20)
+vertex = geompy.MakeVertex(+radius, +radius, 0)
+edge = geompy.GetEdgeNearPoint(blocks, vertex)
+algo = hexa.Segment(edge)
+algo.NumberOfSegments(5)
+algo.Propagation()
+
+vertex = geompy.MakeVertex(-radius, +radius, 0)
+edge = geompy.GetEdgeNearPoint(blocks, vertex)
+algo = hexa.Segment(edge)
+algo.NumberOfSegments(8)
+algo.Propagation()
+
+vertex = geompy.MakeVertex((radius+size)/2, 0, 0)
+edge = geompy.GetEdgeNearPoint(blocks, vertex)
+algo = hexa.Segment(edge)
+algo.NumberOfSegments(10)
+algo.Propagation()
+
+vertex = geompy.MakeVertex(+radius, 0, height/2)
+edge = geompy.GetEdgeNearPoint(blocks, vertex)
+algo = hexa.Segment(edge)
+algo.NumberOfSegments(20)
+algo.Propagation()
hexa.Quadrangle()
hexa.Hexahedron()