Mesh_1.Quadrangle()
isDone = Mesh_1.Compute()
-if not isDone: print('Mesh Mesh_1 : computation failed')
+if not isDone: raise Exception('Mesh Mesh_1 : computation failed')
# build a triangle mesh on Face_2
Mesh_2 = smesh_builder.Mesh(Face_2)
algo2D.MaxElementArea(240)
isDone = Mesh_2.Compute()
-if not isDone: print('Mesh Mesh_2 : computation failed')
+if not isDone: raise Exception('Mesh Mesh_2 : computation failed')
# create a 2d pattern
pattern = smesh_builder.GetPattern()
Mesh_3.Quadrangle()
Mesh_3.Hexahedron()
isDone = Mesh_3.Compute()
-if not isDone: print('Mesh Mesh_3 : computation failed')
+if not isDone: raise Exception('Mesh Mesh_3 : computation failed')
# create a 3d pattern (hexahedrons)
pattern_hexa = smesh_builder.GetPattern()
Mesh_4.Quadrangle()
Mesh_4.Hexahedron()
isDone = Mesh_4.Compute()
-if not isDone: print('Mesh Mesh_4 : computation failed')
+if not isDone: raise Exception('Mesh Mesh_4 : computation failed')
# create another 3d pattern (pyramids)
pattern_pyra = smesh_builder.GetPattern()