STRING(TOUPPER ${PROJECT_NAME} PROJECT_NAME_UC)
SET(${PROJECT_NAME_UC}_MAJOR_VERSION 9)
-SET(${PROJECT_NAME_UC}_MINOR_VERSION 6)
+SET(${PROJECT_NAME_UC}_MINOR_VERSION 7)
SET(${PROJECT_NAME_UC}_PATCH_VERSION 0)
SET(${PROJECT_NAME_UC}_VERSION
${${PROJECT_NAME_UC}_MAJOR_VERSION}.${${PROJECT_NAME_UC}_MINOR_VERSION}.${${PROJECT_NAME_UC}_PATCH_VERSION})
-SET(${PROJECT_NAME_UC}_VERSION_DEV 1)
+SET(${PROJECT_NAME_UC}_VERSION_DEV 0)
# Common CMake macros
# ===================
ADD_DEFINITIONS(-DDYNLOAD_LOCAL)
ENDIF(SALOME_SMESH_DYNLOAD_LOCAL)
+IF(SALOME_USE_64BIT_IDS)
+ SET(SMESH_ID_TYPE "long long")
+ELSE()
+ SET(SMESH_ID_TYPE "long")
+ENDIF()
+
IF(SMESH_USE_MESHGEMS_HYPOSET)
SET(SMESH_USE_MESHGEMS_HYPOSET_VAR "true")
ELSE(SMESH_USE_MESHGEMS_HYPOSET)