- meshName = inputData.meshName
- meshObject = inputData.meshObject
- meshType = inputData.meshType
- groupName = inputData.groupName
-
- self.__addInputInGui(meshName, meshObject, meshType, groupName)
- self.__addInputInMap(meshName, meshObject, meshType, groupName)
+ self.__addInputInGui(meshName, meshObject, meshType, groupName)
+ self.__addInputInMap(meshName, meshObject, meshType, groupName)