+ self.__addInputInGui(meshName, meshObject, meshType, groupName)
+ self.__addInputInMap(meshName, meshObject, meshType, groupName)
+
+ if not DEBUG_MODE:
+ self.onSelectSmeshObject()
+
+ if dictInputData.has_key(INPUTDATA_KEY_PARAM):
+ dictInputParameters = dictInputData[INPUTDATA_KEY_PARAM]
+ if dictInputParameters.has_key(PARAM_KEY_NBITER):
+ self.__ui.txtParamNbIter.setValue(dictInputParameters[PARAM_KEY_NBITER])
+ if dictInputParameters.has_key(PARAM_KEY_RMAXRMIN):
+ self.__ui.txtParamRmaxRmin.setValue(dictInputParameters[PARAM_KEY_RMAXRMIN])