+
+ // Redefined Persistence
+ virtual char* SaveTo();
+ virtual void LoadFrom( const char* theStream );
+
+
+ // Methods for copying mesh definition to other geometry
+
+ // Return geometry this hypothesis depends on. Return false if there is no geometry parameter
+ virtual bool getObjectsDependOn( std::vector< std::string > & entryArray,
+ std::vector< int > & subIDArray ) const;
+
+ // Set new geometry instead of that returned by getObjectsDependOn()
+ virtual bool setObjectsDependOn( std::vector< std::string > & entryArray,
+ std::vector< int > & subIDArray );
+ protected:
+
+ std::vector<std::string> myShapeEntries;
+