+ // keep entries because the same shape can be published several times with
+ // different names and in this case a correct name can't be restored by a TopoDS_Shape
+ // kept by ::StdMeshers_ProjectionSource1D
+ enum { SRC_EDGE=0, SRC_VERTEX, TGT_VERTEX, NB_SHAPES };
+ std::string myShapeEntries[NB_SHAPES];