-//=================================================================================
-// function : GetCorrectedListOfIds
-// purpose : Called to convert the list of IDs from sub-shape IDs to main shape IDs
-//=================================================================================
-// QList<int>
-// StdMeshersGUI_SubShapeSelectorWdg::GetCorrectedListOfIDs( bool fromSubshapeToMainshape,
-// bool* isOK )
-// {
-// if (( myMainShape.IsNull() || myGeomShape.IsNull() ) && fromSubshapeToMainshape )
-// return myListOfIDs;
-// else if (( myMainShape.IsNull() /*||*/&& myGeomShape.IsNull() ) && !fromSubshapeToMainshape )
-// return mySelectedIDs;
-
-// if ( !fromSubshapeToMainshape ) // called from SetListOfIDs
-// {
-// if ( myMainShape.IsNull() )
-// std::swap( myMainShape, myGeomShape );
-// }
-
-// QList<int> aList;
-// TopTools_IndexedMapOfShape aGeomMap, aMainMap;
-// TopExp::MapShapes(myMainShape, aMainMap);
-// if ( !myGeomShape.IsNull() )
-// TopExp::MapShapes(myGeomShape, aGeomMap);
-
-// bool ok = true;
-// if ( fromSubshapeToMainshape ) // convert indexes from sub-shape to mainshape
-// {
-// int size = myListOfIDs.size();
-// for (int i = 0; i < size; i++) {
-// int index = myListOfIDs.at(i);
-// if ( aGeomMap.Extent() < index )
-// {
-// ok = false;
-// }
-// else
-// {
-// TopoDS_Shape aSubShape = aGeomMap.FindKey( index );
-// if ( mySubShType != aSubShape.ShapeType() )
-// ok = false;
-// if ( !aMainMap.Contains( aSubShape ))
-// ok = false;
-// else
-// index = aMainMap.FindIndex( aSubShape );
-// }
-// aList.append( index );
-// }
-// myIsNotCorrected = false;
-// }
-// else // convert indexes from main shape to sub-shape, or just check indices
-// {
-// int size = mySelectedIDs.size();
-// for (int i = 0; i < size; i++) {
-// int index = mySelectedIDs.at(i);
-// if ( aMainMap.Extent() < index )
-// {
-// ok = false;
-// }
-// else
-// {
-// TopoDS_Shape aSubShape = aMainMap.FindKey( index );
-// if ( mySubShType != aSubShape.ShapeType() )
-// ok = false;
-// if ( !aGeomMap.Contains( aSubShape ) && !aGeomMap.IsEmpty() )
-// ok = false;
-// else
-// index = aGeomMap.FindIndex( aSubShape );
-// }
-// aList.append( index );
-// }
-// }
-// if ( isOK ) *isOK = ok;
-
-// return aList;
-// }
-