- /**
- * Special function for creation only quandrangle faces
- */
- bool ComputeQuadPref(SMESH_Mesh& aMesh,
-
+ bool ComputeQuadPref(SMESH_Mesh& aMesh,
+ const TopoDS_Shape& aShape,
+ FaceQuadStruct::Ptr quad);
+
+ bool EvaluateQuadPref(SMESH_Mesh& aMesh,
+ const TopoDS_Shape& aShape,
+ std::vector<int>& aNbNodes,
+ MapShapeNbElems& aResMap,
+ bool isQuadratic);
+
+ bool ComputeReduced (SMESH_Mesh& aMesh,