+ const SMDS_MeshElement* NotCheckedFace);
+
+ bool Compute2ndPart(SMESH_Mesh& aMesh,
+ const std::vector<const SMDS_MeshElement*>& pyramids);
+
+
+ void MergePiramids( const SMDS_MeshElement* PrmI,
+ const SMDS_MeshElement* PrmJ,
+ std::set<const SMDS_MeshNode*> & nodesToMove);